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Side by Side Diff: media/renderers/gpu_video_accelerator_factories.h

Issue 1427543002: Modified old wait sync point functions to also accept new sync tokens. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Folded sync_point into sync_tokens Created 5 years, 1 month ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_RENDERERS_GPU_VIDEO_ACCELERATOR_FACTORIES_H_ 5 #ifndef MEDIA_RENDERERS_GPU_VIDEO_ACCELERATOR_FACTORIES_H_
6 #define MEDIA_RENDERERS_GPU_VIDEO_ACCELERATOR_FACTORIES_H_ 6 #define MEDIA_RENDERERS_GPU_VIDEO_ACCELERATOR_FACTORIES_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
(...skipping 10 matching lines...) Expand all
21 namespace base { 21 namespace base {
22 class SingleThreadTaskRunner; 22 class SingleThreadTaskRunner;
23 class SharedMemory; 23 class SharedMemory;
24 } 24 }
25 25
26 namespace gfx { 26 namespace gfx {
27 class Rect; 27 class Rect;
28 class Size; 28 class Size;
29 } 29 }
30 30
31 namespace gpu {
32 struct SyncToken;
33 };
34
31 namespace media { 35 namespace media {
32 36
33 class VideoDecodeAccelerator; 37 class VideoDecodeAccelerator;
34 38
35 // Helper interface for specifying factories needed to instantiate a hardware 39 // Helper interface for specifying factories needed to instantiate a hardware
36 // video accelerator. 40 // video accelerator.
37 // Threading model: 41 // Threading model:
38 // * The GpuVideoAcceleratorFactories may be constructed on any thread. 42 // * The GpuVideoAcceleratorFactories may be constructed on any thread.
39 // * The GpuVideoAcceleratorFactories has an associated message loop, which may 43 // * The GpuVideoAcceleratorFactories has an associated message loop, which may
40 // be retrieved as |GetMessageLoop()|. 44 // be retrieved as |GetMessageLoop()|.
(...skipping 24 matching lines...) Expand all
65 virtual scoped_ptr<VideoEncodeAccelerator> CreateVideoEncodeAccelerator() = 0; 69 virtual scoped_ptr<VideoEncodeAccelerator> CreateVideoEncodeAccelerator() = 0;
66 70
67 // Allocate & delete native textures. 71 // Allocate & delete native textures.
68 virtual bool CreateTextures(int32 count, 72 virtual bool CreateTextures(int32 count,
69 const gfx::Size& size, 73 const gfx::Size& size,
70 std::vector<uint32>* texture_ids, 74 std::vector<uint32>* texture_ids,
71 std::vector<gpu::Mailbox>* texture_mailboxes, 75 std::vector<gpu::Mailbox>* texture_mailboxes,
72 uint32 texture_target) = 0; 76 uint32 texture_target) = 0;
73 virtual void DeleteTexture(uint32 texture_id) = 0; 77 virtual void DeleteTexture(uint32 texture_id) = 0;
74 78
75 virtual void WaitSyncPoint(uint32 sync_point) = 0; 79 virtual void WaitSyncToken(const gpu::SyncToken& sync_token) = 0;
76 80
77 virtual scoped_ptr<gfx::GpuMemoryBuffer> AllocateGpuMemoryBuffer( 81 virtual scoped_ptr<gfx::GpuMemoryBuffer> AllocateGpuMemoryBuffer(
78 const gfx::Size& size, 82 const gfx::Size& size,
79 gfx::BufferFormat format, 83 gfx::BufferFormat format,
80 gfx::BufferUsage usage) = 0; 84 gfx::BufferUsage usage) = 0;
81 85
82 virtual bool ShouldUseGpuMemoryBuffersForVideoFrames() const = 0; 86 virtual bool ShouldUseGpuMemoryBuffersForVideoFrames() const = 0;
83 virtual unsigned ImageTextureTarget() = 0; 87 virtual unsigned ImageTextureTarget() = 0;
84 // Pixel format of the hardware video frames created when GpuMemoryBuffers 88 // Pixel format of the hardware video frames created when GpuMemoryBuffers
85 // video frames are enabled. 89 // video frames are enabled.
(...skipping 16 matching lines...) Expand all
102 GetVideoEncodeAcceleratorSupportedProfiles() = 0; 106 GetVideoEncodeAcceleratorSupportedProfiles() = 0;
103 107
104 protected: 108 protected:
105 friend class base::RefCounted<GpuVideoAcceleratorFactories>; 109 friend class base::RefCounted<GpuVideoAcceleratorFactories>;
106 virtual ~GpuVideoAcceleratorFactories() {} 110 virtual ~GpuVideoAcceleratorFactories() {}
107 }; 111 };
108 112
109 } // namespace media 113 } // namespace media
110 114
111 #endif // MEDIA_RENDERERS_GPU_VIDEO_ACCELERATOR_FACTORIES_H_ 115 #endif // MEDIA_RENDERERS_GPU_VIDEO_ACCELERATOR_FACTORIES_H_
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