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Side by Side Diff: third_party/WebKit/public/platform/WebGraphicsContext3D.h

Issue 1427543002: Modified old wait sync point functions to also accept new sync tokens. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: format Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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141 // GL_CHROMIUM_setVisibility - Changes the visibility of the backbuffer 141 // GL_CHROMIUM_setVisibility - Changes the visibility of the backbuffer
142 virtual void setVisibilityCHROMIUM(bool visible) = 0; 142 virtual void setVisibilityCHROMIUM(bool visible) = 0;
143 143
144 // GL_EXT_discard_framebuffer - makes specified attachments of currently bou nd framebuffer undefined. 144 // GL_EXT_discard_framebuffer - makes specified attachments of currently bou nd framebuffer undefined.
145 virtual void discardFramebufferEXT(WGC3Denum target, WGC3Dsizei numAttachmen ts, const WGC3Denum* attachments) { } 145 virtual void discardFramebufferEXT(WGC3Denum target, WGC3Dsizei numAttachmen ts, const WGC3Denum* attachments) { }
146 146
147 // GL_CHROMIUM_discard_backbuffer - controls allocation/deallocation of the back buffer. 147 // GL_CHROMIUM_discard_backbuffer - controls allocation/deallocation of the back buffer.
148 virtual void discardBackbufferCHROMIUM() { } 148 virtual void discardBackbufferCHROMIUM() { }
149 virtual void ensureBackbufferCHROMIUM() { } 149 virtual void ensureBackbufferCHROMIUM() { }
150 150
151 virtual unsigned insertSyncPoint() { return 0; } 151 virtual bool insertSyncPoint(WGC3Dbyte*) { return false; }
152 virtual void waitSyncPoint(unsigned) { } 152 virtual void waitSyncToken(const WGC3Dbyte*) {}
153 153
154 // Copies the contents of the off-screen render target used by the WebGL 154 // Copies the contents of the off-screen render target used by the WebGL
155 // context to the corresponding texture used by the compositor. 155 // context to the corresponding texture used by the compositor.
156 virtual void prepareTexture() = 0; 156 virtual void prepareTexture() = 0;
157 157
158 // GL_CHROMIUM_post_sub_buffer - Copies part of the back buffer to the front buffer. 158 // GL_CHROMIUM_post_sub_buffer - Copies part of the back buffer to the front buffer.
159 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height) = 0; 159 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height) = 0;
160 160
161 // Synthesizes an OpenGL error which will be returned from a 161 // Synthesizes an OpenGL error which will be returned from a
162 // later call to getError. This is used to emulate OpenGL ES 162 // later call to getError. This is used to emulate OpenGL ES
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549 virtual void vertexAttribI4iv(WGC3Duint index, const WGC3Dint *v) { } 549 virtual void vertexAttribI4iv(WGC3Duint index, const WGC3Dint *v) { }
550 virtual void vertexAttribI4ui(WGC3Duint index, WGC3Duint x, WGC3Duint y, WGC 3Duint z, WGC3Duint w) { } 550 virtual void vertexAttribI4ui(WGC3Duint index, WGC3Duint x, WGC3Duint y, WGC 3Duint z, WGC3Duint w) { }
551 virtual void vertexAttribI4uiv(WGC3Duint index, const WGC3Duint *v) { } 551 virtual void vertexAttribI4uiv(WGC3Duint index, const WGC3Duint *v) { }
552 virtual void vertexAttribIPointer(WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dsizei stride, WGC3Dintptr pointer) { } 552 virtual void vertexAttribIPointer(WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dsizei stride, WGC3Dintptr pointer) { }
553 virtual void waitSync(WGC3Dsync sync, WGC3Dbitfield flags, WGC3Duint64 timeo ut) { } 553 virtual void waitSync(WGC3Dsync sync, WGC3Dbitfield flags, WGC3Duint64 timeo ut) { }
554 }; 554 };
555 555
556 } // namespace blink 556 } // namespace blink
557 557
558 #endif 558 #endif
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