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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ppapi/proxy/compositor_layer_resource.h" | 5 #include "ppapi/proxy/compositor_layer_resource.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "gpu/GLES2/gl2extchromium.h" | 10 #include "gpu/GLES2/gl2extchromium.h" |
11 #include "gpu/command_buffer/client/gles2_implementation.h" | 11 #include "gpu/command_buffer/client/gles2_implementation.h" |
12 #include "gpu/command_buffer/common/mailbox.h" | 12 #include "gpu/command_buffer/common/mailbox.h" |
| 13 #include "gpu/command_buffer/common/sync_token.h" |
13 #include "ppapi/proxy/compositor_resource.h" | 14 #include "ppapi/proxy/compositor_resource.h" |
14 #include "ppapi/shared_impl/ppb_graphics_3d_shared.h" | 15 #include "ppapi/shared_impl/ppb_graphics_3d_shared.h" |
15 #include "ppapi/thunk/enter.h" | 16 #include "ppapi/thunk/enter.h" |
16 #include "ppapi/thunk/ppb_graphics_3d_api.h" | 17 #include "ppapi/thunk/ppb_graphics_3d_api.h" |
17 #include "ppapi/thunk/ppb_image_data_api.h" | 18 #include "ppapi/thunk/ppb_image_data_api.h" |
18 | 19 |
19 using gpu::gles2::GLES2Implementation; | 20 using gpu::gles2::GLES2Implementation; |
20 using ppapi::thunk::EnterResourceNoLock; | 21 using ppapi::thunk::EnterResourceNoLock; |
21 using ppapi::thunk::PPB_ImageData_API; | 22 using ppapi::thunk::PPB_ImageData_API; |
22 using ppapi::thunk::PPB_Graphics3D_API; | 23 using ppapi::thunk::PPB_Graphics3D_API; |
23 | 24 |
24 namespace ppapi { | 25 namespace ppapi { |
25 namespace proxy { | 26 namespace proxy { |
26 | 27 |
27 namespace { | 28 namespace { |
28 | 29 |
29 float clamp(float value) { | 30 float clamp(float value) { |
30 return std::min(std::max(value, 0.0f), 1.0f); | 31 return std::min(std::max(value, 0.0f), 1.0f); |
31 } | 32 } |
32 | 33 |
33 void OnTextureReleased( | 34 void OnTextureReleased(const ScopedPPResource& layer, |
34 const ScopedPPResource& layer, | 35 const ScopedPPResource& context, |
35 const ScopedPPResource& context, | 36 uint32_t texture, |
36 uint32_t texture, | 37 const scoped_refptr<TrackedCallback>& release_callback, |
37 const scoped_refptr<TrackedCallback>& release_callback, | 38 int32_t result, |
38 int32_t result, | 39 const gpu::SyncToken& sync_token, |
39 uint32_t sync_point, | 40 bool is_lost) { |
40 bool is_lost) { | |
41 if (!TrackedCallback::IsPending(release_callback)) | 41 if (!TrackedCallback::IsPending(release_callback)) |
42 return; | 42 return; |
43 | 43 |
44 if (result != PP_OK) { | 44 if (result != PP_OK) { |
45 release_callback->Run(result); | 45 release_callback->Run(result); |
46 return; | 46 return; |
47 } | 47 } |
48 | 48 |
49 do { | 49 do { |
50 if (!sync_point) | 50 if (!sync_token.HasData()) |
51 break; | 51 break; |
52 | 52 |
53 EnterResourceNoLock<PPB_Graphics3D_API> enter(context.get(), true); | 53 EnterResourceNoLock<PPB_Graphics3D_API> enter(context.get(), true); |
54 if (enter.failed()) | 54 if (enter.failed()) |
55 break; | 55 break; |
56 | 56 |
57 PPB_Graphics3D_Shared* graphics = | 57 PPB_Graphics3D_Shared* graphics = |
58 static_cast<PPB_Graphics3D_Shared*>(enter.object()); | 58 static_cast<PPB_Graphics3D_Shared*>(enter.object()); |
59 | 59 |
60 GLES2Implementation* gl = graphics->gles2_impl(); | 60 GLES2Implementation* gl = graphics->gles2_impl(); |
61 gl->WaitSyncPointCHROMIUM(sync_point); | 61 gl->WaitSyncTokenCHROMIUM(sync_token.GetConstData()); |
62 } while (false); | 62 } while (false); |
63 | 63 |
64 release_callback->Run(is_lost ? PP_ERROR_FAILED : PP_OK); | 64 release_callback->Run(is_lost ? PP_ERROR_FAILED : PP_OK); |
65 } | 65 } |
66 | 66 |
67 void OnImageReleased( | 67 void OnImageReleased(const ScopedPPResource& layer, |
68 const ScopedPPResource& layer, | 68 const ScopedPPResource& image, |
69 const ScopedPPResource& image, | 69 const scoped_refptr<TrackedCallback>& release_callback, |
70 const scoped_refptr<TrackedCallback>& release_callback, | 70 int32_t result, |
71 int32_t result, | 71 const gpu::SyncToken& sync_token, |
72 uint32_t sync_point, | 72 bool is_lost) { |
73 bool is_lost) { | |
74 if (!TrackedCallback::IsPending(release_callback)) | 73 if (!TrackedCallback::IsPending(release_callback)) |
75 return; | 74 return; |
76 release_callback->Run(result); | 75 release_callback->Run(result); |
77 } | 76 } |
78 | 77 |
79 } // namespace | 78 } // namespace |
80 | 79 |
81 CompositorLayerResource::CompositorLayerResource( | 80 CompositorLayerResource::CompositorLayerResource( |
82 Connection connection, | 81 Connection connection, |
83 PP_Instance instance, | 82 PP_Instance instance, |
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168 texture, target, | 167 texture, target, |
169 reinterpret_cast<const GLbyte*>(data_.texture->mailbox.name)); | 168 reinterpret_cast<const GLbyte*>(data_.texture->mailbox.name)); |
170 | 169 |
171 // Set the source size to (1, 1). It will be used to verify the source_rect | 170 // Set the source size to (1, 1). It will be used to verify the source_rect |
172 // passed to SetSourceRect(). | 171 // passed to SetSourceRect(). |
173 source_size_ = PP_MakeFloatSize(1.0f, 1.0f); | 172 source_size_ = PP_MakeFloatSize(1.0f, 1.0f); |
174 | 173 |
175 data_.common.size = *size; | 174 data_.common.size = *size; |
176 data_.common.resource_id = compositor_->GenerateResourceId(); | 175 data_.common.resource_id = compositor_->GenerateResourceId(); |
177 data_.texture->target = target; | 176 data_.texture->target = target; |
178 data_.texture->sync_point = gl->InsertSyncPointCHROMIUM(); | 177 data_.texture->sync_token = gpu::SyncToken(gl->InsertSyncPointCHROMIUM()); |
179 data_.texture->source_rect.point = PP_MakeFloatPoint(0.0f, 0.0f); | 178 data_.texture->source_rect.point = PP_MakeFloatPoint(0.0f, 0.0f); |
180 data_.texture->source_rect.size = source_size_; | 179 data_.texture->source_rect.size = source_size_; |
181 | 180 |
182 // If the PP_Resource of this layer is released by the plugin, the | 181 // If the PP_Resource of this layer is released by the plugin, the |
183 // release_callback will be aborted immediately, but the texture or image | 182 // release_callback will be aborted immediately, but the texture or image |
184 // in this layer may still being used by chromium compositor. So we have to | 183 // in this layer may still being used by chromium compositor. So we have to |
185 // use ScopedPPResource to keep this resource alive until the texture or image | 184 // use ScopedPPResource to keep this resource alive until the texture or image |
186 // is released by the chromium compositor. | 185 // is released by the chromium compositor. |
187 release_callback_ = base::Bind( | 186 release_callback_ = base::Bind( |
188 &OnTextureReleased, | 187 &OnTextureReleased, |
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379 | 378 |
380 // Do not allow using a block callback as a release callback. | 379 // Do not allow using a block callback as a release callback. |
381 if (release_callback->is_blocking()) | 380 if (release_callback->is_blocking()) |
382 return PP_ERROR_BADARGUMENT; | 381 return PP_ERROR_BADARGUMENT; |
383 | 382 |
384 return PP_OK; | 383 return PP_OK; |
385 } | 384 } |
386 | 385 |
387 } // namespace proxy | 386 } // namespace proxy |
388 } // namespace ppapi | 387 } // namespace ppapi |
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