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Issue 14273026: cc: Make async readback path use async glRreadPixels. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: There, I fixed it Created 7 years, 8 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/direct_renderer.h" 5 #include "cc/output/direct_renderer.h"
6 6
7 #include <utility> 7 #include <utility>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/debug/trace_event.h" 10 #include "base/debug/trace_event.h"
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186 const RenderPass* root_render_pass = render_passes_in_draw_order->back(); 186 const RenderPass* root_render_pass = render_passes_in_draw_order->back();
187 DCHECK(root_render_pass); 187 DCHECK(root_render_pass);
188 188
189 DrawingFrame frame; 189 DrawingFrame frame;
190 frame.root_render_pass = root_render_pass; 190 frame.root_render_pass = root_render_pass;
191 frame.root_damage_rect = 191 frame.root_damage_rect =
192 Capabilities().using_partial_swap && client_->AllowPartialSwap() ? 192 Capabilities().using_partial_swap && client_->AllowPartialSwap() ?
193 root_render_pass->damage_rect : root_render_pass->output_rect; 193 root_render_pass->damage_rect : root_render_pass->output_rect;
194 frame.root_damage_rect.Intersect(gfx::Rect(ViewportSize())); 194 frame.root_damage_rect.Intersect(gfx::Rect(ViewportSize()));
195 195
196 std::vector<base::Closure> copy_callbacks;
197
198 BeginDrawingFrame(&frame); 196 BeginDrawingFrame(&frame);
199 for (size_t i = 0; i < render_passes_in_draw_order->size(); ++i) { 197 for (size_t i = 0; i < render_passes_in_draw_order->size(); ++i) {
200 DrawRenderPass(&frame, render_passes_in_draw_order->at(i)); 198 DrawRenderPass(&frame, render_passes_in_draw_order->at(i));
201 199
202 const RenderPass* pass = frame.current_render_pass; 200 const RenderPass* pass = frame.current_render_pass;
203 for (size_t i = 0; i < pass->copy_callbacks.size(); ++i) { 201 for (size_t i = 0; i < pass->copy_callbacks.size(); ++i)
204 scoped_ptr<SkBitmap> bitmap(new SkBitmap); 202 CopyCurrentRenderPassToBitmap(&frame, pass->copy_callbacks[i]);
205 CopyCurrentRenderPassToBitmap(&frame, bitmap.get());
206 pass->copy_callbacks[i].Run(bitmap.Pass());
207 }
208 } 203 }
209 FinishDrawingFrame(&frame); 204 FinishDrawingFrame(&frame);
210 205
211 render_passes_in_draw_order->clear(); 206 render_passes_in_draw_order->clear();
212 } 207 }
213 208
214 gfx::RectF DirectRenderer::ComputeScissorRectForRenderPass( 209 gfx::RectF DirectRenderer::ComputeScissorRectForRenderPass(
215 const DrawingFrame* frame) { 210 const DrawingFrame* frame) {
216 gfx::RectF render_pass_scissor = frame->current_render_pass->output_rect; 211 gfx::RectF render_pass_scissor = frame->current_render_pass->output_rect;
217 212
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350 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { 345 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) {
351 return render_pass->output_rect.size(); 346 return render_pass->output_rect.size();
352 } 347 }
353 348
354 // static 349 // static
355 GLenum DirectRenderer::RenderPassTextureFormat(const RenderPass* render_pass) { 350 GLenum DirectRenderer::RenderPassTextureFormat(const RenderPass* render_pass) {
356 return GL_RGBA; 351 return GL_RGBA;
357 } 352 }
358 353
359 } // namespace cc 354 } // namespace cc
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