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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
7 | 7 |
| 8 #include "base/cancelable_callback.h" |
8 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
| 10 #include "cc/base/scoped_ptr_vector.h" |
9 #include "cc/output/direct_renderer.h" | 11 #include "cc/output/direct_renderer.h" |
10 #include "cc/output/gl_renderer_draw_cache.h" | 12 #include "cc/output/gl_renderer_draw_cache.h" |
11 #include "cc/output/renderer.h" | 13 #include "cc/output/renderer.h" |
12 #include "cc/quads/checkerboard_draw_quad.h" | 14 #include "cc/quads/checkerboard_draw_quad.h" |
13 #include "cc/quads/debug_border_draw_quad.h" | 15 #include "cc/quads/debug_border_draw_quad.h" |
14 #include "cc/quads/io_surface_draw_quad.h" | 16 #include "cc/quads/io_surface_draw_quad.h" |
15 #include "cc/quads/render_pass_draw_quad.h" | 17 #include "cc/quads/render_pass_draw_quad.h" |
16 #include "cc/quads/solid_color_draw_quad.h" | 18 #include "cc/quads/solid_color_draw_quad.h" |
17 #include "cc/quads/tile_draw_quad.h" | 19 #include "cc/quads/tile_draw_quad.h" |
18 #include "cc/quads/yuv_video_draw_quad.h" | 20 #include "cc/quads/yuv_video_draw_quad.h" |
19 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" | 21 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" |
20 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsMemoryAl
location.h" | 22 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsMemoryAl
location.h" |
21 #include "ui/gfx/quad_f.h" | 23 #include "ui/gfx/quad_f.h" |
22 | 24 |
| 25 class SkBitmap; |
| 26 |
23 namespace cc { | 27 namespace cc { |
24 | 28 |
25 class GLRendererShaderTest; | 29 class GLRendererShaderTest; |
26 class OutputSurface; | 30 class OutputSurface; |
27 class PictureDrawQuad; | 31 class PictureDrawQuad; |
28 class ScopedResource; | 32 class ScopedResource; |
29 class StreamVideoDrawQuad; | 33 class StreamVideoDrawQuad; |
30 class TextureDrawQuad; | 34 class TextureDrawQuad; |
31 class GeometryBinding; | 35 class GeometryBinding; |
32 class ScopedEnsureFramebufferAllocation; | 36 class ScopedEnsureFramebufferAllocation; |
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80 int highp_threshold_min); | 84 int highp_threshold_min); |
81 | 85 |
82 bool IsBackbufferDiscarded() const { return is_backbuffer_discarded_; } | 86 bool IsBackbufferDiscarded() const { return is_backbuffer_discarded_; } |
83 bool Initialize(); | 87 bool Initialize(); |
84 | 88 |
85 const gfx::QuadF& SharedGeometryQuad() const { return shared_geometry_quad_; } | 89 const gfx::QuadF& SharedGeometryQuad() const { return shared_geometry_quad_; } |
86 const GeometryBinding* SharedGeometry() const { | 90 const GeometryBinding* SharedGeometry() const { |
87 return shared_geometry_.get(); | 91 return shared_geometry_.get(); |
88 } | 92 } |
89 | 93 |
| 94 void GetFramebufferPixelsAsync(gfx::Rect rect, |
| 95 CopyRenderPassCallback callback); |
90 bool GetFramebufferTexture(ScopedResource* resource, gfx::Rect device_rect); | 96 bool GetFramebufferTexture(ScopedResource* resource, gfx::Rect device_rect); |
91 void ReleaseRenderPassTextures(); | 97 void ReleaseRenderPassTextures(); |
92 | 98 |
93 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) OVERRIDE; | 99 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) OVERRIDE; |
94 virtual bool BindFramebufferToTexture(DrawingFrame* frame, | 100 virtual bool BindFramebufferToTexture(DrawingFrame* frame, |
95 const ScopedResource* resource, | 101 const ScopedResource* resource, |
96 gfx::Rect framebuffer_rect) OVERRIDE; | 102 gfx::Rect framebuffer_rect) OVERRIDE; |
97 virtual void SetDrawViewportSize(gfx::Size viewport_size) OVERRIDE; | 103 virtual void SetDrawViewportSize(gfx::Size viewport_size) OVERRIDE; |
98 virtual void SetScissorTestRect(gfx::Rect scissor_rect) OVERRIDE; | 104 virtual void SetScissorTestRect(gfx::Rect scissor_rect) OVERRIDE; |
99 virtual void ClearFramebuffer(DrawingFrame* frame) OVERRIDE; | 105 virtual void ClearFramebuffer(DrawingFrame* frame) OVERRIDE; |
100 virtual void DoDrawQuad(DrawingFrame* frame, const class DrawQuad*) OVERRIDE; | 106 virtual void DoDrawQuad(DrawingFrame* frame, const class DrawQuad*) OVERRIDE; |
101 virtual void BeginDrawingFrame(DrawingFrame* frame) OVERRIDE; | 107 virtual void BeginDrawingFrame(DrawingFrame* frame) OVERRIDE; |
102 virtual void FinishDrawingFrame(DrawingFrame* frame) OVERRIDE; | 108 virtual void FinishDrawingFrame(DrawingFrame* frame) OVERRIDE; |
103 virtual bool FlippedFramebuffer() const OVERRIDE; | 109 virtual bool FlippedFramebuffer() const OVERRIDE; |
104 virtual void EnsureScissorTestEnabled() OVERRIDE; | 110 virtual void EnsureScissorTestEnabled() OVERRIDE; |
105 virtual void EnsureScissorTestDisabled() OVERRIDE; | 111 virtual void EnsureScissorTestDisabled() OVERRIDE; |
106 virtual void CopyCurrentRenderPassToBitmap(DrawingFrame* frame, | 112 virtual void CopyCurrentRenderPassToBitmap( |
107 SkBitmap* bitmap) OVERRIDE; | 113 DrawingFrame* frame, |
| 114 const CopyRenderPassCallback& callback) OVERRIDE; |
108 virtual void FinishDrawingQuadList() OVERRIDE; | 115 virtual void FinishDrawingQuadList() OVERRIDE; |
109 | 116 |
110 private: | 117 private: |
111 friend class GLRendererShaderPixelTest; | 118 friend class GLRendererShaderPixelTest; |
112 friend class GLRendererShaderTest; | 119 friend class GLRendererShaderTest; |
113 | 120 |
114 static void ToGLMatrix(float* gl_matrix, const gfx::Transform& transform); | 121 static void ToGLMatrix(float* gl_matrix, const gfx::Transform& transform); |
115 static ManagedMemoryPolicy::PriorityCutoff PriorityCutoff( | 122 static ManagedMemoryPolicy::PriorityCutoff PriorityCutoff( |
116 WebKit::WebGraphicsMemoryAllocation::PriorityCutoff priority_cutoff); | 123 WebKit::WebGraphicsMemoryAllocation::PriorityCutoff priority_cutoff); |
117 | 124 |
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172 | 179 |
173 bool UseScopedTexture(DrawingFrame* frame, | 180 bool UseScopedTexture(DrawingFrame* frame, |
174 const ScopedResource* resource, | 181 const ScopedResource* resource, |
175 gfx::Rect viewport_rect); | 182 gfx::Rect viewport_rect); |
176 | 183 |
177 bool MakeContextCurrent(); | 184 bool MakeContextCurrent(); |
178 | 185 |
179 bool InitializeSharedObjects(); | 186 bool InitializeSharedObjects(); |
180 void CleanupSharedObjects(); | 187 void CleanupSharedObjects(); |
181 | 188 |
| 189 typedef base::Callback<void(bool success)> |
| 190 AsyncGetFramebufferPixelsCleanupCallback; |
| 191 void DoGetFramebufferPixels( |
| 192 uint8* pixels, |
| 193 gfx::Rect rect, |
| 194 const AsyncGetFramebufferPixelsCleanupCallback& cleanup_callback); |
| 195 void FinishedReadback( |
| 196 const AsyncGetFramebufferPixelsCleanupCallback& cleanup_callback, |
| 197 unsigned source_buffer, |
| 198 uint8_t* dest_pixels, |
| 199 gfx::Size size); |
| 200 void PassOnSkBitmap( |
| 201 scoped_ptr<SkBitmap> bitmap, |
| 202 scoped_ptr<SkAutoLockPixels> lock, |
| 203 const CopyRenderPassCallback& callback, |
| 204 bool success); |
| 205 |
182 // WebKit:: | 206 // WebKit:: |
183 // WebGraphicsContext3D::WebGraphicsMemoryAllocationChangedCallbackCHROMIUM | 207 // WebGraphicsContext3D::WebGraphicsMemoryAllocationChangedCallbackCHROMIUM |
184 // implementation. | 208 // implementation. |
185 virtual void onMemoryAllocationChanged( | 209 virtual void onMemoryAllocationChanged( |
186 WebKit::WebGraphicsMemoryAllocation allocation) OVERRIDE; | 210 WebKit::WebGraphicsMemoryAllocation allocation) OVERRIDE; |
187 void DiscardBackbuffer(); | 211 void DiscardBackbuffer(); |
188 void EnsureBackbuffer(); | 212 void EnsureBackbuffer(); |
189 void EnforceMemoryPolicy(); | 213 void EnforceMemoryPolicy(); |
190 | 214 |
191 RendererCapabilities capabilities_; | 215 RendererCapabilities capabilities_; |
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371 bool is_backbuffer_discarded_; | 395 bool is_backbuffer_discarded_; |
372 bool discard_backbuffer_when_not_visible_; | 396 bool discard_backbuffer_when_not_visible_; |
373 bool is_using_bind_uniform_; | 397 bool is_using_bind_uniform_; |
374 bool visible_; | 398 bool visible_; |
375 bool is_scissor_enabled_; | 399 bool is_scissor_enabled_; |
376 bool blend_shadow_; | 400 bool blend_shadow_; |
377 unsigned program_shadow_; | 401 unsigned program_shadow_; |
378 TexturedQuadDrawCache draw_cache_; | 402 TexturedQuadDrawCache draw_cache_; |
379 int highp_threshold_min_; | 403 int highp_threshold_min_; |
380 | 404 |
| 405 struct PendingAsyncReadPixels; |
| 406 ScopedPtrVector<PendingAsyncReadPixels> pending_async_read_pixels_; |
| 407 |
381 scoped_ptr<ResourceProvider::ScopedWriteLockGL> current_framebuffer_lock_; | 408 scoped_ptr<ResourceProvider::ScopedWriteLockGL> current_framebuffer_lock_; |
382 | 409 |
383 scoped_refptr<ResourceProvider::Fence> last_swap_fence_; | 410 scoped_refptr<ResourceProvider::Fence> last_swap_fence_; |
384 | 411 |
385 SkBitmap on_demand_tile_raster_bitmap_; | 412 SkBitmap on_demand_tile_raster_bitmap_; |
386 ResourceProvider::ResourceId on_demand_tile_raster_resource_id_; | 413 ResourceProvider::ResourceId on_demand_tile_raster_resource_id_; |
387 | 414 |
388 DISALLOW_COPY_AND_ASSIGN(GLRenderer); | 415 DISALLOW_COPY_AND_ASSIGN(GLRenderer); |
389 }; | 416 }; |
390 | 417 |
391 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL | 418 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL |
392 // call made by the compositor. Useful for debugging rendering issues but | 419 // call made by the compositor. Useful for debugging rendering issues but |
393 // will significantly degrade performance. | 420 // will significantly degrade performance. |
394 #define DEBUG_GL_CALLS 0 | 421 #define DEBUG_GL_CALLS 0 |
395 | 422 |
396 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 423 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
397 #define GLC(context, x) \ | 424 #define GLC(context, x) \ |
398 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) | 425 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) |
399 #else | 426 #else |
400 #define GLC(context, x) (x) | 427 #define GLC(context, x) (x) |
401 #endif | 428 #endif |
402 | 429 |
403 } // namespace cc | 430 } // namespace cc |
404 | 431 |
405 #endif // CC_OUTPUT_GL_RENDERER_H_ | 432 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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