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Issue 14273026: cc: Make async readback path use async glRreadPixels. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 7 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/gl_renderer.h" 5 #include "cc/output/gl_renderer.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <set> 8 #include <set>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
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23 #include "cc/output/gl_frame_data.h" 23 #include "cc/output/gl_frame_data.h"
24 #include "cc/output/output_surface.h" 24 #include "cc/output/output_surface.h"
25 #include "cc/output/render_surface_filters.h" 25 #include "cc/output/render_surface_filters.h"
26 #include "cc/quads/picture_draw_quad.h" 26 #include "cc/quads/picture_draw_quad.h"
27 #include "cc/quads/render_pass.h" 27 #include "cc/quads/render_pass.h"
28 #include "cc/quads/stream_video_draw_quad.h" 28 #include "cc/quads/stream_video_draw_quad.h"
29 #include "cc/quads/texture_draw_quad.h" 29 #include "cc/quads/texture_draw_quad.h"
30 #include "cc/resources/layer_quad.h" 30 #include "cc/resources/layer_quad.h"
31 #include "cc/resources/priority_calculator.h" 31 #include "cc/resources/priority_calculator.h"
32 #include "cc/resources/scoped_resource.h" 32 #include "cc/resources/scoped_resource.h"
33 #include "cc/resources/sync_point_helper.h"
33 #include "cc/trees/damage_tracker.h" 34 #include "cc/trees/damage_tracker.h"
34 #include "cc/trees/proxy.h" 35 #include "cc/trees/proxy.h"
35 #include "cc/trees/single_thread_proxy.h" 36 #include "cc/trees/single_thread_proxy.h"
36 #include "gpu/GLES2/gl2extchromium.h" 37 #include "gpu/GLES2/gl2extchromium.h"
37 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3 D.h" 38 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3 D.h"
38 #include "third_party/khronos/GLES2/gl2.h" 39 #include "third_party/khronos/GLES2/gl2.h"
39 #include "third_party/khronos/GLES2/gl2ext.h" 40 #include "third_party/khronos/GLES2/gl2ext.h"
40 #include "third_party/skia/include/core/SkBitmap.h" 41 #include "third_party/skia/include/core/SkBitmap.h"
41 #include "third_party/skia/include/core/SkColor.h" 42 #include "third_party/skia/include/core/SkColor.h"
42 #include "third_party/skia/include/core/SkColorFilter.h" 43 #include "third_party/skia/include/core/SkColorFilter.h"
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80 return false; 81 return false;
81 #endif 82 #endif
82 } 83 }
83 84
84 // Smallest unit that impact anti-aliasing output. We use this to 85 // Smallest unit that impact anti-aliasing output. We use this to
85 // determine when anti-aliasing is unnecessary. 86 // determine when anti-aliasing is unnecessary.
86 const float kAntiAliasingEpsilon = 1.0f / 1024.0f; 87 const float kAntiAliasingEpsilon = 1.0f / 1024.0f;
87 88
88 } // anonymous namespace 89 } // anonymous namespace
89 90
91 struct GLRenderer::PendingAsyncReadPixels {
92 PendingAsyncReadPixels() : buffer(0) {}
93
94 CopyRenderPassCallback copy_callback;
95 base::CancelableClosure finished_read_pixels_callback;
96 unsigned buffer;
97
98 private:
99 DISALLOW_COPY_AND_ASSIGN(PendingAsyncReadPixels);
100 };
101
90 scoped_ptr<GLRenderer> GLRenderer::Create(RendererClient* client, 102 scoped_ptr<GLRenderer> GLRenderer::Create(RendererClient* client,
91 OutputSurface* output_surface, 103 OutputSurface* output_surface,
92 ResourceProvider* resource_provider, 104 ResourceProvider* resource_provider,
93 int highp_threshold_min) { 105 int highp_threshold_min) {
94 scoped_ptr<GLRenderer> renderer(new GLRenderer( 106 scoped_ptr<GLRenderer> renderer(new GLRenderer(
95 client, output_surface, resource_provider, highp_threshold_min)); 107 client, output_surface, resource_provider, highp_threshold_min));
96 if (!renderer->Initialize()) 108 if (!renderer->Initialize())
97 return scoped_ptr<GLRenderer>(); 109 return scoped_ptr<GLRenderer>();
98 110
99 return renderer.Pass(); 111 return renderer.Pass();
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185 197
186 if (!InitializeSharedObjects()) 198 if (!InitializeSharedObjects())
187 return false; 199 return false;
188 200
189 // Make sure the viewport and context gets initialized, even if it is to zero. 201 // Make sure the viewport and context gets initialized, even if it is to zero.
190 ViewportChanged(); 202 ViewportChanged();
191 return true; 203 return true;
192 } 204 }
193 205
194 GLRenderer::~GLRenderer() { 206 GLRenderer::~GLRenderer() {
207 while (!pending_async_read_pixels_.empty()) {
208 pending_async_read_pixels_.back()->finished_read_pixels_callback.Cancel();
209 pending_async_read_pixels_.back()->copy_callback.Run(
210 scoped_ptr<SkBitmap>());
211 pending_async_read_pixels_.pop_back();
212 }
213
195 context_->setMemoryAllocationChangedCallbackCHROMIUM(NULL); 214 context_->setMemoryAllocationChangedCallbackCHROMIUM(NULL);
196 CleanupSharedObjects(); 215 CleanupSharedObjects();
197 } 216 }
198 217
199 const RendererCapabilities& GLRenderer::Capabilities() const { 218 const RendererCapabilities& GLRenderer::Capabilities() const {
200 return capabilities_; 219 return capabilities_;
201 } 220 }
202 221
203 WebGraphicsContext3D* GLRenderer::Context() { return context_; } 222 WebGraphicsContext3D* GLRenderer::Context() { return context_; }
204 223
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1770 1789
1771 void GLRenderer::EnsureScissorTestDisabled() { 1790 void GLRenderer::EnsureScissorTestDisabled() {
1772 if (!is_scissor_enabled_) 1791 if (!is_scissor_enabled_)
1773 return; 1792 return;
1774 1793
1775 FlushTextureQuadCache(); 1794 FlushTextureQuadCache();
1776 GLC(context_, context_->disable(GL_SCISSOR_TEST)); 1795 GLC(context_, context_->disable(GL_SCISSOR_TEST));
1777 is_scissor_enabled_ = false; 1796 is_scissor_enabled_ = false;
1778 } 1797 }
1779 1798
1780 void GLRenderer::CopyCurrentRenderPassToBitmap(DrawingFrame* frame, 1799 void GLRenderer::CopyCurrentRenderPassToBitmap(
1781 SkBitmap* bitmap) { 1800 DrawingFrame* frame,
1782 gfx::Size render_pass_size = frame->current_render_pass->output_rect.size(); 1801 const CopyRenderPassCallback& callback) {
1783 bitmap->setConfig(SkBitmap::kARGB_8888_Config, 1802 GetFramebufferPixelsAsync(frame->current_render_pass->output_rect, callback);
1784 render_pass_size.width(),
1785 render_pass_size.height());
1786 if (bitmap->allocPixels()) {
1787 bitmap->lockPixels();
1788 GetFramebufferPixels(bitmap->getPixels(), gfx::Rect(render_pass_size));
1789 bitmap->unlockPixels();
1790 }
1791 } 1803 }
1792 1804
1793 void GLRenderer::ToGLMatrix(float* gl_matrix, const gfx::Transform& transform) { 1805 void GLRenderer::ToGLMatrix(float* gl_matrix, const gfx::Transform& transform) {
1794 transform.matrix().asColMajorf(gl_matrix); 1806 transform.matrix().asColMajorf(gl_matrix);
1795 } 1807 }
1796 1808
1797 void GLRenderer::SetShaderQuadF(const gfx::QuadF& quad, int quad_location) { 1809 void GLRenderer::SetShaderQuadF(const gfx::QuadF& quad, int quad_location) {
1798 if (quad_location == -1) 1810 if (quad_location == -1)
1799 return; 1811 return;
1800 1812
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1982 1994
1983 void GLRenderer::EnsureBackbuffer() { 1995 void GLRenderer::EnsureBackbuffer() {
1984 if (!is_backbuffer_discarded_) 1996 if (!is_backbuffer_discarded_)
1985 return; 1997 return;
1986 1998
1987 output_surface_->EnsureBackbuffer(); 1999 output_surface_->EnsureBackbuffer();
1988 is_backbuffer_discarded_ = false; 2000 is_backbuffer_discarded_ = false;
1989 } 2001 }
1990 2002
1991 void GLRenderer::GetFramebufferPixels(void* pixels, gfx::Rect rect) { 2003 void GLRenderer::GetFramebufferPixels(void* pixels, gfx::Rect rect) {
2004 if (!pixels || rect.IsEmpty())
2005 return;
2006
2007 scoped_ptr<PendingAsyncReadPixels> pending_read(new PendingAsyncReadPixels);
2008 pending_async_read_pixels_.insert(pending_async_read_pixels_.begin(),
2009 pending_read.Pass());
2010
2011 // This is a syncronous call since the callback is null.
2012 DoGetFramebufferPixels(static_cast<uint8*>(pixels),
2013 rect,
2014 AsyncGetFramebufferPixelsCleanupCallback());
2015 }
2016
2017 void GLRenderer::GetFramebufferPixelsAsync(gfx::Rect rect,
2018 CopyRenderPassCallback callback) {
2019 if (callback.is_null())
2020 return;
2021 if (rect.IsEmpty()) {
2022 callback.Run(scoped_ptr<SkBitmap>());
2023 return;
2024 }
2025
2026 scoped_ptr<SkBitmap> bitmap(new SkBitmap);
2027 bitmap->setConfig(SkBitmap::kARGB_8888_Config, rect.width(), rect.height());
2028 bitmap->allocPixels();
2029
2030 scoped_ptr<SkAutoLockPixels> lock(new SkAutoLockPixels(*bitmap));
2031
2032 // Save a pointer to the pixels, the bitmap is owned by the cleanup_callback.
2033 uint8* pixels = static_cast<uint8*>(bitmap->getPixels());
2034
2035 AsyncGetFramebufferPixelsCleanupCallback cleanup_callback = base::Bind(
2036 &GLRenderer::PassOnSkBitmap,
2037 base::Unretained(this),
2038 base::Passed(&bitmap),
2039 base::Passed(&lock),
2040 callback);
2041
2042 scoped_ptr<PendingAsyncReadPixels> pending_read(new PendingAsyncReadPixels);
2043 pending_read->copy_callback = callback;
2044 pending_async_read_pixels_.insert(pending_async_read_pixels_.begin(),
2045 pending_read.Pass());
2046
2047 // This is an asyncronous call since the callback is not null.
2048 DoGetFramebufferPixels(pixels, rect, cleanup_callback);
2049 }
2050
2051 void GLRenderer::DoGetFramebufferPixels(
2052 uint8* dest_pixels,
2053 gfx::Rect rect,
2054 const AsyncGetFramebufferPixelsCleanupCallback& cleanup_callback) {
1992 DCHECK(rect.right() <= ViewportWidth()); 2055 DCHECK(rect.right() <= ViewportWidth());
1993 DCHECK(rect.bottom() <= ViewportHeight()); 2056 DCHECK(rect.bottom() <= ViewportHeight());
1994 2057
1995 if (!pixels) 2058 bool is_async = !cleanup_callback.is_null();
1996 return;
1997 2059
1998 MakeContextCurrent(); 2060 MakeContextCurrent();
1999 2061
2000 bool do_workaround = NeedsIOSurfaceReadbackWorkaround(); 2062 bool do_workaround = NeedsIOSurfaceReadbackWorkaround();
2001 2063
2002 GLuint temporary_texture = 0; 2064 unsigned temporary_texture = 0;
2003 GLuint temporary_fbo = 0; 2065 unsigned temporary_fbo = 0;
2004 2066
2005 if (do_workaround) { 2067 if (do_workaround) {
2006 // On Mac OS X, calling glReadPixels() against an FBO whose color attachment 2068 // On Mac OS X, calling glReadPixels() against an FBO whose color attachment
2007 // is an IOSurface-backed texture causes corruption of future glReadPixels() 2069 // is an IOSurface-backed texture causes corruption of future glReadPixels()
2008 // calls, even those on different OpenGL contexts. It is believed that this 2070 // calls, even those on different OpenGL contexts. It is believed that this
2009 // is the root cause of top crasher 2071 // is the root cause of top crasher
2010 // http://crbug.com/99393. <rdar://problem/10949687> 2072 // http://crbug.com/99393. <rdar://problem/10949687>
2011 2073
2012 temporary_texture = context_->createTexture(); 2074 temporary_texture = context_->createTexture();
2013 GLC(context_, context_->bindTexture(GL_TEXTURE_2D, temporary_texture)); 2075 GLC(context_, context_->bindTexture(GL_TEXTURE_2D, temporary_texture));
(...skipping 27 matching lines...) Expand all
2041 context_->framebufferTexture2D(GL_FRAMEBUFFER, 2103 context_->framebufferTexture2D(GL_FRAMEBUFFER,
2042 GL_COLOR_ATTACHMENT0, 2104 GL_COLOR_ATTACHMENT0,
2043 GL_TEXTURE_2D, 2105 GL_TEXTURE_2D,
2044 temporary_texture, 2106 temporary_texture,
2045 0)); 2107 0));
2046 2108
2047 DCHECK(context_->checkFramebufferStatus(GL_FRAMEBUFFER) == 2109 DCHECK(context_->checkFramebufferStatus(GL_FRAMEBUFFER) ==
2048 GL_FRAMEBUFFER_COMPLETE); 2110 GL_FRAMEBUFFER_COMPLETE);
2049 } 2111 }
2050 2112
2051 scoped_ptr<uint8_t[]> src_pixels( 2113 unsigned buffer = context_->createBuffer();
2052 new uint8_t[rect.width() * rect.height() * 4]); 2114 GLC(context_, context_->bindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM,
2115 buffer));
2116 GLC(context_, context_->bufferData(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM,
2117 4 * rect.size().GetArea(),
2118 NULL,
2119 GL_STREAM_READ));
2120
2053 GLC(context_, 2121 GLC(context_,
2054 context_->readPixels(rect.x(), 2122 context_->readPixels(rect.x(),
2055 ViewportSize().height() - rect.bottom(), 2123 ViewportSize().height() - rect.bottom(),
2056 rect.width(), 2124 rect.width(),
2057 rect.height(), 2125 rect.height(),
2058 GL_RGBA, 2126 GL_RGBA,
2059 GL_UNSIGNED_BYTE, 2127 GL_UNSIGNED_BYTE,
2060 src_pixels.get())); 2128 NULL));
2061 2129
2062 uint8_t* dest_pixels = static_cast<uint8_t*>(pixels); 2130 GLC(context_, context_->bindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM,
2063 size_t row_bytes = rect.width() * 4; 2131 0));
2064 int num_rows = rect.height();
2065 size_t total_bytes = num_rows * row_bytes;
2066 for (size_t dest_y = 0; dest_y < total_bytes; dest_y += row_bytes) {
2067 // Flip Y axis.
2068 size_t src_y = total_bytes - dest_y - row_bytes;
2069 // Swizzle BGRA -> RGBA.
2070 for (size_t x = 0; x < row_bytes; x += 4) {
2071 dest_pixels[dest_y + (x + 0)] = src_pixels.get()[src_y + (x + 2)];
2072 dest_pixels[dest_y + (x + 1)] = src_pixels.get()[src_y + (x + 1)];
2073 dest_pixels[dest_y + (x + 2)] = src_pixels.get()[src_y + (x + 0)];
2074 dest_pixels[dest_y + (x + 3)] = src_pixels.get()[src_y + (x + 3)];
2075 }
2076 }
2077 2132
2078 if (do_workaround) { 2133 if (do_workaround) {
2079 // Clean up. 2134 // Clean up.
2080 GLC(context_, context_->bindFramebuffer(GL_FRAMEBUFFER, 0)); 2135 GLC(context_, context_->bindFramebuffer(GL_FRAMEBUFFER, 0));
2081 GLC(context_, context_->bindTexture(GL_TEXTURE_2D, 0)); 2136 GLC(context_, context_->bindTexture(GL_TEXTURE_2D, 0));
2082 GLC(context_, context_->deleteFramebuffer(temporary_fbo)); 2137 GLC(context_, context_->deleteFramebuffer(temporary_fbo));
2083 GLC(context_, context_->deleteTexture(temporary_texture)); 2138 GLC(context_, context_->deleteTexture(temporary_texture));
2084 } 2139 }
2085 2140
2141 base::Closure finished_callback =
2142 base::Bind(&GLRenderer::FinishedReadback,
2143 base::Unretained(this),
2144 cleanup_callback,
2145 buffer,
2146 dest_pixels,
2147 rect.size());
2148 // Save the finished_callback so it can be cancelled.
2149 pending_async_read_pixels_.front()->finished_read_pixels_callback.Reset(
2150 finished_callback);
2151
2152 // Save the buffer to verify the callbacks happen in the expected order.
2153 pending_async_read_pixels_.front()->buffer = buffer;
2154
2155 if (is_async) {
2156 unsigned sync_point = context_->insertSyncPoint();
2157 SyncPointHelper::SignalSyncPoint(
2158 context_,
2159 sync_point,
2160 finished_callback);
2161 } else {
2162 resource_provider_->Finish();
2163 finished_callback.Run();
2164 }
2165
2086 EnforceMemoryPolicy(); 2166 EnforceMemoryPolicy();
2087 } 2167 }
2088 2168
2169 void GLRenderer::FinishedReadback(
2170 const AsyncGetFramebufferPixelsCleanupCallback& cleanup_callback,
2171 unsigned source_buffer,
2172 uint8* dest_pixels,
2173 gfx::Size size) {
2174 DCHECK(!pending_async_read_pixels_.empty());
2175 DCHECK_EQ(source_buffer, pending_async_read_pixels_.back()->buffer);
2176
2177 uint8* src_pixels = NULL;
2178
2179 if (source_buffer != 0) {
2180 GLC(context_, context_->bindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM,
2181 source_buffer));
2182 src_pixels = static_cast<uint8*>(
2183 context_->mapBufferCHROMIUM(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM,
2184 GL_READ_ONLY));
2185
2186 if (src_pixels) {
2187 memcpy(dest_pixels, src_pixels, 4 * size.GetArea());
2188 GLC(context_, context_->unmapBufferCHROMIUM(
2189 GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM));
2190 }
2191 GLC(context_, context_->bindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM,
2192 0));
2193 GLC(context_, context_->deleteBuffer(source_buffer));
2194 }
2195
2196 if (src_pixels) {
piman 2013/04/29 17:29:13 Mmh, you unmapped the buffer here. src_pixel isn't
danakj 2013/04/29 17:30:54 Oh.. right. This is silly. I will do this instead
2197 size_t row_bytes = size.width() * 4;
2198 int num_rows = size.height();
2199 size_t total_bytes = num_rows * row_bytes;
2200 for (size_t dest_y = 0; dest_y < total_bytes; dest_y += row_bytes) {
2201 // Flip Y axis.
2202 size_t src_y = total_bytes - dest_y - row_bytes;
2203 // Swizzle BGRA -> RGBA.
2204 for (size_t x = 0; x < row_bytes; x += 4) {
2205 dest_pixels[dest_y + (x + 0)] = src_pixels[src_y + (x + 2)];
piman 2013/04/29 17:29:13 Should all this be replacing the memcpy? Why do th
danakj 2013/04/30 01:30:52 Done.
2206 dest_pixels[dest_y + (x + 1)] = src_pixels[src_y + (x + 1)];
2207 dest_pixels[dest_y + (x + 2)] = src_pixels[src_y + (x + 0)];
2208 dest_pixels[dest_y + (x + 3)] = src_pixels[src_y + (x + 3)];
2209 }
2210 }
2211 }
2212
2213 // TODO(danakj): This can go away when synchronous readback is no more and its
2214 // contents can just move here.
2215 if (!cleanup_callback.is_null())
2216 cleanup_callback.Run(src_pixels != NULL);
2217
2218 pending_async_read_pixels_.pop_back();
2219 }
2220
2221 void GLRenderer::PassOnSkBitmap(
2222 scoped_ptr<SkBitmap> bitmap,
2223 scoped_ptr<SkAutoLockPixels> lock,
2224 const CopyRenderPassCallback& callback,
2225 bool success) {
2226 DCHECK(callback.Equals(pending_async_read_pixels_.back()->copy_callback));
2227
2228 lock.reset();
2229 if (success)
2230 callback.Run(bitmap.Pass());
2231 else
2232 callback.Run(scoped_ptr<SkBitmap>());
2233 }
2234
2089 bool GLRenderer::GetFramebufferTexture(ScopedResource* texture, 2235 bool GLRenderer::GetFramebufferTexture(ScopedResource* texture,
2090 gfx::Rect device_rect) { 2236 gfx::Rect device_rect) {
2091 DCHECK(!texture->id() || (texture->size() == device_rect.size() && 2237 DCHECK(!texture->id() || (texture->size() == device_rect.size() &&
2092 texture->format() == GL_RGB)); 2238 texture->format() == GL_RGB));
2093 2239
2094 if (!texture->id() && !texture->Allocate(device_rect.size(), 2240 if (!texture->id() && !texture->Allocate(device_rect.size(),
2095 GL_RGB, 2241 GL_RGB,
2096 ResourceProvider::TextureUsageAny)) 2242 ResourceProvider::TextureUsageAny))
2097 return false; 2243 return false;
2098 2244
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2635 resource_provider_->DeleteResource(on_demand_tile_raster_resource_id_); 2781 resource_provider_->DeleteResource(on_demand_tile_raster_resource_id_);
2636 2782
2637 ReleaseRenderPassTextures(); 2783 ReleaseRenderPassTextures();
2638 } 2784 }
2639 2785
2640 bool GLRenderer::IsContextLost() { 2786 bool GLRenderer::IsContextLost() {
2641 return (context_->getGraphicsResetStatusARB() != GL_NO_ERROR); 2787 return (context_->getGraphicsResetStatusARB() != GL_NO_ERROR);
2642 } 2788 }
2643 2789
2644 } // namespace cc 2790 } // namespace cc
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