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Issue 14273018: Use the browser UI thread for audio on OSX. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Comments. Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/base/media_switches.h" 5 #include "media/base/media_switches.h"
6 6
7 namespace switches { 7 namespace switches {
8 8
9 // Allow users to specify a custom buffer size for debugging purpose. 9 // Allow users to specify a custom buffer size for debugging purpose.
10 const char kAudioBufferSize[] = "audio-buffer-size"; 10 const char kAudioBufferSize[] = "audio-buffer-size";
11 11
12 #if defined(OS_LINUX) || defined(OS_FREEBSD) || defined(OS_SOLARIS) 12 // Enable EAC3 playback in MSE.
13 // The Alsa device to use when opening an audio stream. 13 const char kEnableEac3Playback[] = "enable-eac3-playback";
14 const char kAlsaOutputDevice[] = "alsa-output-device";
15 // The Alsa device to use when opening an audio input stream.
16 const char kAlsaInputDevice[] = "alsa-input-device";
17 #endif
18
19 #if defined(USE_CRAS)
20 // Use CRAS, the ChromeOS audio server.
21 const char kUseCras[] = "use-cras";
22 #endif
23
24 #if defined(OS_WIN)
25 // Use exclusive mode audio streaming for Windows Vista and higher.
26 // Leads to lower latencies for audio streams which uses the
27 // AudioParameters::AUDIO_PCM_LOW_LATENCY audio path.
28 // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd370844(v=vs.85) .aspx
29 // for details.
30 const char kEnableExclusiveAudio[] = "enable-exclusive-audio";
31
32 // Use Windows WaveOut/In audio API even if Core Audio is supported.
33 const char kForceWaveAudio[] = "force-wave-audio";
34 #endif
35
36 // Set number of threads to use for video decoding.
37 const char kVideoThreads[] = "video-threads";
38 14
39 // Enables Opus playback in media elements. 15 // Enables Opus playback in media elements.
40 const char kEnableOpusPlayback[] = "enable-opus-playback"; 16 const char kEnableOpusPlayback[] = "enable-opus-playback";
41 17
18 // Enables VP8 Alpha playback in media elements.
19 const char kEnableVp8AlphaPlayback[] = "enable-vp8-alpha-playback";
20
42 // Enables VP9 playback in media elements. 21 // Enables VP9 playback in media elements.
43 const char kEnableVp9Playback[] = "enable-vp9-playback"; 22 const char kEnableVp9Playback[] = "enable-vp9-playback";
44 23
45 // Enables VP8 Alpha playback in media elements. 24 // Set number of threads to use for video decoding.
46 const char kEnableVp8AlphaPlayback[] = "enable-vp8-alpha-playback"; 25 const char kVideoThreads[] = "video-threads";
47
48 // Enable EAC3 playback in MSE.
49 const char kEnableEac3Playback[] = "enable-eac3-playback";
50
51 #if defined(OS_WIN)
52 const char kWaveOutBuffers[] = "waveout-buffers";
53 #endif
54 26
55 #if defined(GOOGLE_TV) 27 #if defined(GOOGLE_TV)
56 // Use external video surface for video with more than or equal pixels to 28 // Use external video surface for video with more than or equal pixels to
57 // specified value. For example, value of 0 will enable external video surface 29 // specified value. For example, value of 0 will enable external video surface
58 // for all videos, and value of 921600 (=1280*720) will enable external video 30 // for all videos, and value of 921600 (=1280*720) will enable external video
59 // surface for 720p video and larger. 31 // surface for 720p video and larger.
60 const char kUseExternalVideoSurfaceThresholdInPixels[] = 32 const char kUseExternalVideoSurfaceThresholdInPixels[] =
61 "use-external-video-surface-threshold-in-pixels"; 33 "use-external-video-surface-threshold-in-pixels";
62 #endif 34 #endif
63 35
36 #if defined(OS_LINUX) || defined(OS_FREEBSD) || defined(OS_SOLARIS)
37 // The Alsa device to use when opening an audio input stream.
38 const char kAlsaInputDevice[] = "alsa-input-device";
39 // The Alsa device to use when opening an audio stream.
40 const char kAlsaOutputDevice[] = "alsa-output-device";
41 #endif
42
43 #if defined(OS_MACOSX)
44 // Unlike other platforms, OSX requires CoreAudio calls to happen on the main
45 // thread of the process. Provide a way to disable this until support is well
46 // tested. See http://crbug.com/158170.
47 // TODO(dalecurtis): Remove this once we're sure nothing has exploded.
48 const char kDisableMainThreadAudio[] = "disable-main-thread-audio";
49 #endif
50
51 #if defined(OS_WIN)
52 // Use exclusive mode audio streaming for Windows Vista and higher.
53 // Leads to lower latencies for audio streams which uses the
54 // AudioParameters::AUDIO_PCM_LOW_LATENCY audio path.
55 // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd370844.aspx
56 // for details.
57 const char kEnableExclusiveAudio[] = "enable-exclusive-audio";
58
59 // Use Windows WaveOut/In audio API even if Core Audio is supported.
60 const char kForceWaveAudio[] = "force-wave-audio";
61
62 // Number of buffers to use for WaveOut.
63 const char kWaveOutBuffers[] = "waveout-buffers";
64 #endif
65
66 #if defined(USE_CRAS)
67 // Use CRAS, the ChromeOS audio server.
68 const char kUseCras[] = "use-cras";
69 #endif
64 70
65 } // namespace switches 71 } // namespace switches
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