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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/audio_manager_base.h" | 5 #include "media/audio/audio_manager_base.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/bind_helpers.h" | 8 #include "base/bind_helpers.h" |
| 9 #include "base/command_line.h" | |
| 9 #include "base/message_loop_proxy.h" | 10 #include "base/message_loop_proxy.h" |
| 10 #include "base/threading/thread.h" | 11 #include "base/threading/thread.h" |
| 12 #include "build/build_config.h" | |
| 11 #include "media/audio/audio_output_dispatcher_impl.h" | 13 #include "media/audio/audio_output_dispatcher_impl.h" |
| 12 #include "media/audio/audio_output_proxy.h" | 14 #include "media/audio/audio_output_proxy.h" |
| 13 #include "media/audio/audio_output_resampler.h" | 15 #include "media/audio/audio_output_resampler.h" |
| 14 #include "media/audio/audio_util.h" | 16 #include "media/audio/audio_util.h" |
| 15 #include "media/audio/fake_audio_input_stream.h" | 17 #include "media/audio/fake_audio_input_stream.h" |
| 16 #include "media/audio/fake_audio_output_stream.h" | 18 #include "media/audio/fake_audio_output_stream.h" |
| 19 #include "media/base/media_switches.h" | |
| 17 | 20 |
| 18 namespace media { | 21 namespace media { |
| 19 | 22 |
| 20 static const int kStreamCloseDelaySeconds = 5; | 23 static const int kStreamCloseDelaySeconds = 5; |
| 21 | 24 |
| 22 // Default maximum number of output streams that can be open simultaneously | 25 // Default maximum number of output streams that can be open simultaneously |
| 23 // for all platforms. | 26 // for all platforms. |
| 24 static const int kDefaultMaxOutputStreams = 16; | 27 static const int kDefaultMaxOutputStreams = 16; |
| 25 | 28 |
| 26 // Default maximum number of input streams that can be open simultaneously | 29 // Default maximum number of input streams that can be open simultaneously |
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| 74 : num_active_input_streams_(0), | 77 : num_active_input_streams_(0), |
| 75 max_num_output_streams_(kDefaultMaxOutputStreams), | 78 max_num_output_streams_(kDefaultMaxOutputStreams), |
| 76 max_num_input_streams_(kDefaultMaxInputStreams), | 79 max_num_input_streams_(kDefaultMaxInputStreams), |
| 77 num_output_streams_(0), | 80 num_output_streams_(0), |
| 78 num_input_streams_(0), | 81 num_input_streams_(0), |
| 79 output_listeners_( | 82 output_listeners_( |
| 80 ObserverList<AudioDeviceListener>::NOTIFY_EXISTING_ONLY), | 83 ObserverList<AudioDeviceListener>::NOTIFY_EXISTING_ONLY), |
| 81 audio_thread_(new base::Thread("AudioThread")) { | 84 audio_thread_(new base::Thread("AudioThread")) { |
| 82 #if defined(OS_WIN) | 85 #if defined(OS_WIN) |
| 83 audio_thread_->init_com_with_mta(true); | 86 audio_thread_->init_com_with_mta(true); |
| 87 #elif defined(OS_MACOSX) | |
| 88 // CoreAudio calls must occur on the main thread of the process, which in our | |
| 89 // case is sadly the browser UI thread. Failure to execute calls on the right | |
| 90 // thread leads to crashes and odd behavior. See http://crbug.com/158170. | |
| 91 const CommandLine* cmd_line = CommandLine::ForCurrentProcess(); | |
| 92 if (!cmd_line->HasSwitch(switches::kDisableMainThreadAudio) && | |
| 93 base::MessageLoopProxy::current()) { | |
| 94 message_loop_ = base::MessageLoopProxy::current(); | |
| 95 return; | |
| 96 } | |
| 84 #endif | 97 #endif |
| 85 #if defined(OS_MACOSX) | 98 |
| 86 // On Mac, use a UI loop to get native message pump so that CoreAudio property | |
| 87 // listener callbacks fire. | |
| 88 CHECK(audio_thread_->StartWithOptions( | |
| 89 base::Thread::Options(base::MessageLoop::TYPE_UI, 0))); | |
| 90 #else | |
| 91 CHECK(audio_thread_->Start()); | 99 CHECK(audio_thread_->Start()); |
| 92 #endif | |
| 93 message_loop_ = audio_thread_->message_loop_proxy(); | 100 message_loop_ = audio_thread_->message_loop_proxy(); |
| 94 } | 101 } |
| 95 | 102 |
| 96 AudioManagerBase::~AudioManagerBase() { | 103 AudioManagerBase::~AudioManagerBase() { |
| 97 // The platform specific AudioManager implementation must have already | 104 // The platform specific AudioManager implementation must have already |
| 98 // stopped the audio thread. Otherwise, we may destroy audio streams before | 105 // stopped the audio thread. Otherwise, we may destroy audio streams before |
| 99 // stopping the thread, resulting an unexpected behavior. | 106 // stopping the thread, resulting an unexpected behavior. |
| 100 // This way we make sure activities of the audio streams are all stopped | 107 // This way we make sure activities of the audio streams are all stopped |
| 101 // before we destroy them. | 108 // before we destroy them. |
| 102 CHECK(!audio_thread_.get()); | 109 CHECK(!audio_thread_.get()); |
| 103 // All the output streams should have been deleted. | 110 // All the output streams should have been deleted. |
| 104 DCHECK_EQ(0, num_output_streams_); | 111 DCHECK_EQ(0, num_output_streams_); |
| 105 // All the input streams should have been deleted. | 112 // All the input streams should have been deleted. |
| 106 DCHECK_EQ(0, num_input_streams_); | 113 DCHECK_EQ(0, num_input_streams_); |
| 107 } | 114 } |
| 108 | 115 |
| 109 string16 AudioManagerBase::GetAudioInputDeviceModel() { | 116 string16 AudioManagerBase::GetAudioInputDeviceModel() { |
| 110 return string16(); | 117 return string16(); |
| 111 } | 118 } |
| 112 | 119 |
| 113 scoped_refptr<base::MessageLoopProxy> AudioManagerBase::GetMessageLoop() { | 120 scoped_refptr<base::MessageLoopProxy> AudioManagerBase::GetMessageLoop() { |
| 114 return message_loop_; | 121 return message_loop_; |
| 115 } | 122 } |
| 116 | 123 |
| 124 scoped_refptr<base::MessageLoopProxy> AudioManagerBase::GetWorkerLoop() { | |
| 125 // Lazily start the worker thread. | |
| 126 if (!audio_thread_->IsRunning()) | |
| 127 CHECK(audio_thread_->Start()); | |
| 128 | |
| 129 return audio_thread_->message_loop_proxy(); | |
| 130 } | |
| 131 | |
| 117 AudioOutputStream* AudioManagerBase::MakeAudioOutputStream( | 132 AudioOutputStream* AudioManagerBase::MakeAudioOutputStream( |
| 118 const AudioParameters& params, | 133 const AudioParameters& params, |
| 119 const std::string& input_device_id) { | 134 const std::string& input_device_id) { |
| 120 // TODO(miu): Fix ~50 call points across several unit test modules to call | 135 // TODO(miu): Fix ~50 call points across several unit test modules to call |
| 121 // this method on the audio thread, then uncomment the following: | 136 // this method on the audio thread, then uncomment the following: |
| 122 // DCHECK(message_loop_->BelongsToCurrentThread()); | 137 // DCHECK(message_loop_->BelongsToCurrentThread()); |
| 123 | 138 |
| 124 if (!params.IsValid()) { | 139 if (!params.IsValid()) { |
| 125 DLOG(ERROR) << "Audio parameters are invalid"; | 140 DLOG(ERROR) << "Audio parameters are invalid"; |
| 126 return NULL; | 141 return NULL; |
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| 307 | 322 |
| 308 void AudioManagerBase::Shutdown() { | 323 void AudioManagerBase::Shutdown() { |
| 309 // To avoid running into deadlocks while we stop the thread, shut it down | 324 // To avoid running into deadlocks while we stop the thread, shut it down |
| 310 // via a local variable while not holding the audio thread lock. | 325 // via a local variable while not holding the audio thread lock. |
| 311 scoped_ptr<base::Thread> audio_thread; | 326 scoped_ptr<base::Thread> audio_thread; |
| 312 { | 327 { |
| 313 base::AutoLock lock(audio_thread_lock_); | 328 base::AutoLock lock(audio_thread_lock_); |
| 314 audio_thread_.swap(audio_thread); | 329 audio_thread_.swap(audio_thread); |
| 315 } | 330 } |
| 316 | 331 |
| 317 if (!audio_thread) | 332 if (!audio_thread) |
|
scherkus (not reviewing)
2013/06/03 22:04:28
OOC does Shutdown() get called multiple times, hen
DaleCurtis
2013/06/03 22:59:28
It shouldn't be. Likely this is dead code. I'll re
DaleCurtis
2013/06/04 00:15:17
Actually going to save this for a follow on cleanu
| |
| 318 return; | 333 return; |
| 319 | 334 |
| 320 CHECK_NE(base::MessageLoop::current(), audio_thread->message_loop()); | 335 #if defined(OS_MACOSX) |
| 336 // Only true when we're sharing the UI message loop with the browser. The UI | |
| 337 // loop is no longer running at this time and browser destruction is imminent. | |
| 338 if (message_loop_->BelongsToCurrentThread()) { | |
| 339 // After ShutdownOnAudioThread() there should be no tasks running on the | |
| 340 // |worker_loop_|. | |
| 341 ShutdownOnAudioThread(); | |
| 342 audio_thread->Stop(); | |
| 343 return; | |
| 344 } | |
| 345 #endif | |
| 321 | 346 |
| 322 // We must use base::Unretained since Shutdown might have been called from | 347 message_loop_->PostTask(FROM_HERE, base::Bind( |
| 323 // the destructor and we can't alter the refcount of the object at that point. | 348 &AudioManagerBase::ShutdownOnAudioThread, base::Unretained(this))); |
| 324 audio_thread->message_loop()->PostTask(FROM_HERE, base::Bind( | |
| 325 &AudioManagerBase::ShutdownOnAudioThread, | |
| 326 base::Unretained(this))); | |
| 327 | 349 |
| 328 // Stop() will wait for any posted messages to be processed first. | 350 // Stop() will wait for any posted messages to be processed first. |
| 329 audio_thread->Stop(); | 351 audio_thread->Stop(); |
| 330 } | 352 } |
| 331 | 353 |
| 332 void AudioManagerBase::ShutdownOnAudioThread() { | 354 void AudioManagerBase::ShutdownOnAudioThread() { |
| 333 // IOS implements audio input only. | 355 // IOS implements audio input only. |
| 334 #if defined(OS_IOS) | 356 #if defined(OS_IOS) |
| 335 return; | 357 return; |
| 336 #else | 358 #else |
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| 379 return GetPreferredOutputStreamParameters(AudioParameters()); | 401 return GetPreferredOutputStreamParameters(AudioParameters()); |
| 380 } | 402 } |
| 381 | 403 |
| 382 AudioParameters AudioManagerBase::GetInputStreamParameters( | 404 AudioParameters AudioManagerBase::GetInputStreamParameters( |
| 383 const std::string& device_id) { | 405 const std::string& device_id) { |
| 384 NOTREACHED(); | 406 NOTREACHED(); |
| 385 return AudioParameters(); | 407 return AudioParameters(); |
| 386 } | 408 } |
| 387 | 409 |
| 388 } // namespace media | 410 } // namespace media |
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