OLD | NEW |
---|---|
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/audio_manager_base.h" | 5 #include "media/audio/audio_manager_base.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/bind_helpers.h" | 8 #include "base/bind_helpers.h" |
9 #include "base/command_line.h" | |
9 #include "base/message_loop_proxy.h" | 10 #include "base/message_loop_proxy.h" |
10 #include "base/threading/thread.h" | 11 #include "base/threading/thread.h" |
12 #include "build/build_config.h" | |
11 #include "media/audio/audio_output_dispatcher_impl.h" | 13 #include "media/audio/audio_output_dispatcher_impl.h" |
12 #include "media/audio/audio_output_proxy.h" | 14 #include "media/audio/audio_output_proxy.h" |
13 #include "media/audio/audio_output_resampler.h" | 15 #include "media/audio/audio_output_resampler.h" |
14 #include "media/audio/audio_util.h" | 16 #include "media/audio/audio_util.h" |
15 #include "media/audio/fake_audio_input_stream.h" | 17 #include "media/audio/fake_audio_input_stream.h" |
16 #include "media/audio/fake_audio_output_stream.h" | 18 #include "media/audio/fake_audio_output_stream.h" |
19 #include "media/base/media_switches.h" | |
17 | 20 |
18 namespace media { | 21 namespace media { |
19 | 22 |
20 static const int kStreamCloseDelaySeconds = 5; | 23 static const int kStreamCloseDelaySeconds = 5; |
21 | 24 |
22 // Default maximum number of output streams that can be open simultaneously | 25 // Default maximum number of output streams that can be open simultaneously |
23 // for all platforms. | 26 // for all platforms. |
24 static const int kDefaultMaxOutputStreams = 16; | 27 static const int kDefaultMaxOutputStreams = 16; |
25 | 28 |
26 // Default maximum number of input streams that can be open simultaneously | 29 // Default maximum number of input streams that can be open simultaneously |
27 // for all platforms. | 30 // for all platforms. |
28 static const int kDefaultMaxInputStreams = 16; | 31 static const int kDefaultMaxInputStreams = 16; |
29 | 32 |
30 static const int kMaxInputChannels = 2; | 33 static const int kMaxInputChannels = 2; |
31 | 34 |
32 const char AudioManagerBase::kDefaultDeviceName[] = "Default"; | 35 const char AudioManagerBase::kDefaultDeviceName[] = "Default"; |
33 const char AudioManagerBase::kDefaultDeviceId[] = "default"; | 36 const char AudioManagerBase::kDefaultDeviceId[] = "default"; |
34 | 37 |
35 AudioManagerBase::AudioManagerBase() | 38 AudioManagerBase::AudioManagerBase() |
36 : num_active_input_streams_(0), | 39 : num_active_input_streams_(0), |
37 max_num_output_streams_(kDefaultMaxOutputStreams), | 40 max_num_output_streams_(kDefaultMaxOutputStreams), |
38 max_num_input_streams_(kDefaultMaxInputStreams), | 41 max_num_input_streams_(kDefaultMaxInputStreams), |
39 num_output_streams_(0), | 42 num_output_streams_(0), |
40 num_input_streams_(0), | 43 num_input_streams_(0), |
41 output_listeners_( | 44 output_listeners_( |
42 ObserverList<AudioDeviceListener>::NOTIFY_EXISTING_ONLY), | 45 ObserverList<AudioDeviceListener>::NOTIFY_EXISTING_ONLY), |
43 audio_thread_(new base::Thread("AudioThread")) { | 46 audio_thread_(new base::Thread("AudioThread")) { |
44 #if defined(OS_WIN) | 47 #if defined(OS_WIN) |
45 audio_thread_->init_com_with_mta(true); | 48 audio_thread_->init_com_with_mta(true); |
49 #elif defined(OS_MACOSX) | |
50 // CoreAudio calls must occur on the main thread of the process, which in our | |
51 // case is sadly the browser UI thread. Failure to execute calls on the right | |
52 // thread leads to crashes and odd behavior. See http://crbug.com/158170. | |
53 const CommandLine* cmd_line = CommandLine::ForCurrentProcess(); | |
54 if (!cmd_line->HasSwitch(switches::kDisableMainThreadAudio) && | |
55 base::MessageLoopProxy::current()) { | |
scherkus (not reviewing)
2013/05/31 19:30:35
when would this be NULL?
DaleCurtis
2013/06/03 19:51:10
Many unittests create an AudioManager without owni
scherkus (not reviewing)
2013/06/03 22:04:28
Hmm... it's unfortunate that production code is al
DaleCurtis
2013/06/03 22:26:35
"Fixing" means giving those tests a MessageLoop an
DaleCurtis
2013/06/03 22:59:28
Actually just changing BrowserMainLoop would means
scherkus (not reviewing)
2013/06/03 23:22:18
I agree that implicit dependencies kinda suck, hen
DaleCurtis
2013/06/04 00:15:17
Lets leave it as is until it's sticky then I'll su
scherkus (not reviewing)
2013/06/04 00:21:30
SGTM
| |
56 message_loop_ = base::MessageLoopProxy::current(); | |
57 return; | |
58 } | |
46 #endif | 59 #endif |
47 #if defined(OS_MACOSX) | 60 |
48 // On Mac, use a UI loop to get native message pump so that CoreAudio property | |
49 // listener callbacks fire. | |
50 CHECK(audio_thread_->StartWithOptions( | |
51 base::Thread::Options(base::MessageLoop::TYPE_UI, 0))); | |
52 #else | |
53 CHECK(audio_thread_->Start()); | 61 CHECK(audio_thread_->Start()); |
scherkus (not reviewing)
2013/05/31 19:30:35
does it make sense to lazily start this thread?
DaleCurtis
2013/06/03 19:51:10
It is lazily started? See if (!worker_loop_) on li
scherkus (not reviewing)
2013/06/03 22:04:28
I was referring to the Linux/Win/CrOS/disable-main
DaleCurtis
2013/06/03 22:26:35
Probably? I don't see any reason why not. We would
scherkus (not reviewing)
2013/06/03 23:22:18
Yeah I'm wonder if there would be any races as AFA
DaleCurtis
2013/06/04 00:15:17
Shouldn't be too hard, we'd need to make generic I
| |
54 #endif | 62 worker_loop_ = message_loop_ = audio_thread_->message_loop_proxy(); |
scherkus (not reviewing)
2013/05/31 19:30:35
nit: can you split the assignments?
multiple assi
DaleCurtis
2013/06/03 19:51:10
Done. It shouldn't be possible to call GetWorkerL
| |
55 message_loop_ = audio_thread_->message_loop_proxy(); | |
56 } | 63 } |
57 | 64 |
58 AudioManagerBase::~AudioManagerBase() { | 65 AudioManagerBase::~AudioManagerBase() { |
59 // The platform specific AudioManager implementation must have already | 66 // The platform specific AudioManager implementation must have already |
60 // stopped the audio thread. Otherwise, we may destroy audio streams before | 67 // stopped the audio thread. Otherwise, we may destroy audio streams before |
61 // stopping the thread, resulting an unexpected behavior. | 68 // stopping the thread, resulting an unexpected behavior. |
62 // This way we make sure activities of the audio streams are all stopped | 69 // This way we make sure activities of the audio streams are all stopped |
63 // before we destroy them. | 70 // before we destroy them. |
64 CHECK(!audio_thread_.get()); | 71 CHECK(!audio_thread_.get()); |
65 // All the output streams should have been deleted. | 72 // All the output streams should have been deleted. |
66 DCHECK_EQ(0, num_output_streams_); | 73 DCHECK_EQ(0, num_output_streams_); |
67 // All the input streams should have been deleted. | 74 // All the input streams should have been deleted. |
68 DCHECK_EQ(0, num_input_streams_); | 75 DCHECK_EQ(0, num_input_streams_); |
69 } | 76 } |
70 | 77 |
71 string16 AudioManagerBase::GetAudioInputDeviceModel() { | 78 string16 AudioManagerBase::GetAudioInputDeviceModel() { |
72 return string16(); | 79 return string16(); |
73 } | 80 } |
74 | 81 |
75 scoped_refptr<base::MessageLoopProxy> AudioManagerBase::GetMessageLoop() { | 82 scoped_refptr<base::MessageLoopProxy> AudioManagerBase::GetMessageLoop() { |
76 return message_loop_; | 83 return message_loop_; |
77 } | 84 } |
78 | 85 |
86 scoped_refptr<base::MessageLoopProxy> AudioManagerBase::GetWorkerLoop() { | |
87 // Start the worker loop on demand. | |
88 if (!worker_loop_) { | |
89 CHECK(audio_thread_->Start()); | |
90 worker_loop_ = audio_thread_->message_loop_proxy(); | |
91 } | |
92 | |
93 return worker_loop_; | |
94 } | |
95 | |
79 AudioOutputStream* AudioManagerBase::MakeAudioOutputStream( | 96 AudioOutputStream* AudioManagerBase::MakeAudioOutputStream( |
80 const AudioParameters& params) { | 97 const AudioParameters& params) { |
81 // TODO(miu): Fix ~50 call points across several unit test modules to call | 98 // TODO(miu): Fix ~50 call points across several unit test modules to call |
82 // this method on the audio thread, then uncomment the following: | 99 // this method on the audio thread, then uncomment the following: |
83 // DCHECK(message_loop_->BelongsToCurrentThread()); | 100 // DCHECK(message_loop_->BelongsToCurrentThread()); |
84 | 101 |
85 if (!params.IsValid()) { | 102 if (!params.IsValid()) { |
86 DLOG(ERROR) << "Audio parameters are invalid"; | 103 DLOG(ERROR) << "Audio parameters are invalid"; |
87 return NULL; | 104 return NULL; |
88 } | 105 } |
(...skipping 175 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
264 // via a local variable while not holding the audio thread lock. | 281 // via a local variable while not holding the audio thread lock. |
265 scoped_ptr<base::Thread> audio_thread; | 282 scoped_ptr<base::Thread> audio_thread; |
266 { | 283 { |
267 base::AutoLock lock(audio_thread_lock_); | 284 base::AutoLock lock(audio_thread_lock_); |
268 audio_thread_.swap(audio_thread); | 285 audio_thread_.swap(audio_thread); |
269 } | 286 } |
270 | 287 |
271 if (!audio_thread) | 288 if (!audio_thread) |
272 return; | 289 return; |
273 | 290 |
274 CHECK_NE(base::MessageLoop::current(), audio_thread->message_loop()); | 291 #if defined(OS_MACOSX) |
292 // Only true when we're sharing the UI message loop with the browser. | |
293 if (message_loop_->BelongsToCurrentThread()) { | |
294 // After ShutdownOnAudioThread() there should be no tasks running on the | |
295 // |worker_loop_|. | |
296 ShutdownOnAudioThread(); | |
297 return audio_thread->Stop(); | |
scherkus (not reviewing)
2013/05/31 19:30:35
split return to next line -- it's too subtle and m
DaleCurtis
2013/06/03 19:51:10
Done.
| |
298 } | |
299 #endif | |
275 | 300 |
276 // We must use base::Unretained since Shutdown might have been called from | 301 message_loop_->PostTask(FROM_HERE, base::Bind( |
277 // the destructor and we can't alter the refcount of the object at that point. | 302 &AudioManagerBase::ShutdownOnAudioThread, base::Unretained(this))); |
278 audio_thread->message_loop()->PostTask(FROM_HERE, base::Bind( | |
279 &AudioManagerBase::ShutdownOnAudioThread, | |
280 base::Unretained(this))); | |
281 | 303 |
282 // Stop() will wait for any posted messages to be processed first. | 304 // Stop() will wait for any posted messages to be processed first. |
283 audio_thread->Stop(); | 305 audio_thread->Stop(); |
284 } | 306 } |
285 | 307 |
286 void AudioManagerBase::ShutdownOnAudioThread() { | 308 void AudioManagerBase::ShutdownOnAudioThread() { |
287 // IOS implements audio input only. | 309 // IOS implements audio input only. |
288 #if defined(OS_IOS) | 310 #if defined(OS_IOS) |
289 return; | 311 return; |
290 #else | 312 #else |
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
333 return GetPreferredOutputStreamParameters(AudioParameters()); | 355 return GetPreferredOutputStreamParameters(AudioParameters()); |
334 } | 356 } |
335 | 357 |
336 AudioParameters AudioManagerBase::GetInputStreamParameters( | 358 AudioParameters AudioManagerBase::GetInputStreamParameters( |
337 const std::string& device_id) { | 359 const std::string& device_id) { |
338 NOTREACHED(); | 360 NOTREACHED(); |
339 return AudioParameters(); | 361 return AudioParameters(); |
340 } | 362 } |
341 | 363 |
342 } // namespace media | 364 } // namespace media |
OLD | NEW |