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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
| 6 #define CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
| 7 | 7 |
| 8 #include <d3d11.h> | 8 #include <d3d11.h> |
| 9 #include <d3d9.h> | 9 #include <d3d9.h> |
| 10 // Work around bug in this header by disabling the relevant warning for it. | 10 // Work around bug in this header by disabling the relevant warning for it. |
| 11 // https://connect.microsoft.com/VisualStudio/feedback/details/911260/dxva2api-h
-in-win8-sdk-triggers-c4201-with-w4 | 11 // https://connect.microsoft.com/VisualStudio/feedback/details/911260/dxva2api-h
-in-win8-sdk-triggers-c4201-with-w4 |
| 12 #pragma warning(push) | 12 #pragma warning(push) |
| 13 #pragma warning(disable:4201) | 13 #pragma warning(disable:4201) |
| 14 #include <dxva2api.h> | 14 #include <dxva2api.h> |
| 15 #pragma warning(pop) | 15 #pragma warning(pop) |
| 16 #include <list> | 16 #include <list> |
| 17 #include <map> | 17 #include <map> |
| 18 #include <mfidl.h> | 18 #include <mfidl.h> |
| 19 #include <vector> | 19 #include <vector> |
| 20 | 20 |
| 21 #include "base/compiler_specific.h" | 21 #include "base/compiler_specific.h" |
| 22 #include "base/macros.h" |
| 22 #include "base/memory/linked_ptr.h" | 23 #include "base/memory/linked_ptr.h" |
| 23 #include "base/memory/weak_ptr.h" | 24 #include "base/memory/weak_ptr.h" |
| 24 #include "base/synchronization/lock.h" | 25 #include "base/synchronization/lock.h" |
| 25 #include "base/threading/non_thread_safe.h" | 26 #include "base/threading/non_thread_safe.h" |
| 26 #include "base/threading/thread.h" | 27 #include "base/threading/thread.h" |
| 27 #include "base/win/scoped_comptr.h" | 28 #include "base/win/scoped_comptr.h" |
| 28 #include "content/common/content_export.h" | 29 #include "content/common/content_export.h" |
| 29 #include "media/video/video_decode_accelerator.h" | 30 #include "media/video/video_decode_accelerator.h" |
| 30 | 31 |
| 31 interface IMFSample; | 32 interface IMFSample; |
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| 249 | 250 |
| 250 base::win::ScopedComPtr<IDirect3D9Ex> d3d9_; | 251 base::win::ScopedComPtr<IDirect3D9Ex> d3d9_; |
| 251 base::win::ScopedComPtr<IDirect3DDevice9Ex> d3d9_device_ex_; | 252 base::win::ScopedComPtr<IDirect3DDevice9Ex> d3d9_device_ex_; |
| 252 base::win::ScopedComPtr<IDirect3DDeviceManager9> device_manager_; | 253 base::win::ScopedComPtr<IDirect3DDeviceManager9> device_manager_; |
| 253 base::win::ScopedComPtr<IDirect3DQuery9> query_; | 254 base::win::ScopedComPtr<IDirect3DQuery9> query_; |
| 254 | 255 |
| 255 base::win::ScopedComPtr<ID3D11DeviceContext> d3d11_device_context_; | 256 base::win::ScopedComPtr<ID3D11DeviceContext> d3d11_device_context_; |
| 256 base::win::ScopedComPtr<ID3D11Device > d3d11_device_; | 257 base::win::ScopedComPtr<ID3D11Device > d3d11_device_; |
| 257 base::win::ScopedComPtr<IMFDXGIDeviceManager> d3d11_device_manager_; | 258 base::win::ScopedComPtr<IMFDXGIDeviceManager> d3d11_device_manager_; |
| 258 base::win::ScopedComPtr<ID3D11Query> d3d11_query_; | 259 base::win::ScopedComPtr<ID3D11Query> d3d11_query_; |
| 260 base::win::ScopedComPtr<ID3D10Multithread> multi_threaded_; |
| 259 | 261 |
| 260 // Ideally the reset token would be a stack variable which is used while | 262 // Ideally the reset token would be a stack variable which is used while |
| 261 // creating the device manager. However it seems that the device manager | 263 // creating the device manager. However it seems that the device manager |
| 262 // holds onto the token and attempts to access it if the underlying device | 264 // holds onto the token and attempts to access it if the underlying device |
| 263 // changes. | 265 // changes. |
| 264 // TODO(ananta): This needs to be verified. | 266 // TODO(ananta): This needs to be verified. |
| 265 uint32 dev_manager_reset_token_; | 267 uint32 dev_manager_reset_token_; |
| 266 | 268 |
| 267 // Reset token for the DX11 device manager. | 269 // Reset token for the DX11 device manager. |
| 268 uint32 dx11_dev_manager_reset_token_; | 270 uint32 dx11_dev_manager_reset_token_; |
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| 356 // H/W decoding. | 358 // H/W decoding. |
| 357 bool use_dx11_; | 359 bool use_dx11_; |
| 358 | 360 |
| 359 // Set to true if the DX11 video format converter input media types need to | 361 // Set to true if the DX11 video format converter input media types need to |
| 360 // be initialized. Defaults to true. | 362 // be initialized. Defaults to true. |
| 361 bool dx11_video_format_converter_media_type_needs_init_; | 363 bool dx11_video_format_converter_media_type_needs_init_; |
| 362 | 364 |
| 363 // The GLContext to be used by the decoder. | 365 // The GLContext to be used by the decoder. |
| 364 scoped_refptr<gfx::GLContext> gl_context_; | 366 scoped_refptr<gfx::GLContext> gl_context_; |
| 365 | 367 |
| 368 // Set to true if we are sharing ANGLE's device. |
| 369 bool using_angle_device_; |
| 370 |
| 366 // WeakPtrFactory for posting tasks back to |this|. | 371 // WeakPtrFactory for posting tasks back to |this|. |
| 367 base::WeakPtrFactory<DXVAVideoDecodeAccelerator> weak_this_factory_; | 372 base::WeakPtrFactory<DXVAVideoDecodeAccelerator> weak_this_factory_; |
| 368 | 373 |
| 369 // Function pointer for the MFCreateDXGIDeviceManager API. | 374 // Function pointer for the MFCreateDXGIDeviceManager API. |
| 370 static CreateDXGIDeviceManager create_dxgi_device_manager_; | 375 static CreateDXGIDeviceManager create_dxgi_device_manager_; |
| 376 |
| 377 DISALLOW_COPY_AND_ASSIGN(DXVAVideoDecodeAccelerator); |
| 371 }; | 378 }; |
| 372 | 379 |
| 373 } // namespace content | 380 } // namespace content |
| 374 | 381 |
| 375 #endif // CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 382 #endif // CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
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