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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
10 | 10 |
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348 glslCaps->fMixedSamplesSupport = | 348 glslCaps->fMixedSamplesSupport = |
349 ctxInfo.hasExtension("GL_NV_framebuffer_mixed_samples") && | 349 ctxInfo.hasExtension("GL_NV_framebuffer_mixed_samples") && |
350 ctxInfo.hasExtension("GL_NV_sample_mask_override_coverage") && | 350 ctxInfo.hasExtension("GL_NV_sample_mask_override_coverage") && |
351 ctxInfo.hasExtension("GL_EXT_raster_multisample"); | 351 ctxInfo.hasExtension("GL_EXT_raster_multisample"); |
352 } | 352 } |
353 // Workaround NVIDIA bug related to glInvalidateFramebuffer and mixed sample
s. | 353 // Workaround NVIDIA bug related to glInvalidateFramebuffer and mixed sample
s. |
354 if (kNVIDIA_GrGLDriver == ctxInfo.driver() && fShaderCaps->mixedSamplesSuppo
rt()) { | 354 if (kNVIDIA_GrGLDriver == ctxInfo.driver() && fShaderCaps->mixedSamplesSuppo
rt()) { |
355 fDiscardRenderTargetSupport = false; | 355 fDiscardRenderTargetSupport = false; |
356 fInvalidateFBType = kNone_InvalidateFBType; | 356 fInvalidateFBType = kNone_InvalidateFBType; |
357 } | 357 } |
358 glslCaps->fProgrammableSampleLocationsSupport = | |
359 ctxInfo.hasExtension("GL_NV_sample_locations") || | |
360 ctxInfo.hasExtension("GL_ARB_sample_locations"); | |
361 | |
362 | 358 |
363 /************************************************************************** | 359 /************************************************************************** |
364 * GrCaps fields | 360 * GrCaps fields |
365 **************************************************************************/ | 361 **************************************************************************/ |
366 | 362 |
367 this->initFSAASupport(ctxInfo, gli); | 363 this->initFSAASupport(ctxInfo, gli); |
368 this->initBlendEqationSupport(ctxInfo); | 364 this->initBlendEqationSupport(ctxInfo); |
369 this->initStencilFormats(ctxInfo); | 365 this->initStencilFormats(ctxInfo); |
370 | 366 |
371 if (kGL_GrGLStandard == standard) { | 367 if (kGL_GrGLStandard == standard) { |
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1196 for (int p = 0; p < kGrSLPrecisionCount; ++p) { | 1192 for (int p = 0; p < kGrSLPrecisionCount; ++p) { |
1197 glslCaps->fFloatPrecisions[kGeometry_GrShaderType][p] = | 1193 glslCaps->fFloatPrecisions[kGeometry_GrShaderType][p] = |
1198 glslCaps->fFloatPrecisions[kVerte
x_GrShaderType][p]; | 1194 glslCaps->fFloatPrecisions[kVerte
x_GrShaderType][p]; |
1199 } | 1195 } |
1200 } | 1196 } |
1201 } | 1197 } |
1202 | 1198 |
1203 | 1199 |
1204 | 1200 |
1205 | 1201 |
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