Index: ui/ozone/public/surface_ozone_egl.h |
diff --git a/ui/ozone/public/surface_ozone_egl.h b/ui/ozone/public/surface_ozone_egl.h |
index c2f06c099615e77c8405a007acd9c54795ae7d85..cac6fb0410e9a35bb58ebe2111cfbd48b64625ef 100644 |
--- a/ui/ozone/public/surface_ozone_egl.h |
+++ b/ui/ozone/public/surface_ozone_egl.h |
@@ -19,9 +19,13 @@ class VSyncProvider; |
namespace ui { |
class NativePixmap; |
+struct OverlayCheck_Params; |
typedef base::Callback<void(gfx::SwapResult)> SwapCompletionCallback; |
+typedef base::Callback<void(const std::vector<OverlayCheck_Params>&)> |
+ OverlayParamCallback; |
dnicoara
2015/11/23 19:22:54
I don't think this should be defined here. It isn'
|
+ |
// The platform-specific part of an EGL surface. |
// |
// This class owns any bits that the ozone implementation needs freed when |