Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(375)

Unified Diff: ui/gfx/screen_win.cc

Issue 1426933002: Refactor Windows DPI Point, Rect, and Size for Multiple Monitor DPI Awareness (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: CR Feedback Created 5 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: ui/gfx/screen_win.cc
diff --git a/ui/gfx/screen_win.cc b/ui/gfx/screen_win.cc
index f01d40aa833d8a48a92e56ebe3311a8b784b3c40..c411f14d17e7fb05920da9c14385120e7655fe49 100644
--- a/ui/gfx/screen_win.cc
+++ b/ui/gfx/screen_win.cc
@@ -13,33 +13,33 @@
#include "base/strings/utf_string_conversions.h"
#include "base/win/win_util.h"
#include "ui/gfx/display.h"
+#include "ui/gfx/geometry/point_conversions.h"
+#include "ui/gfx/geometry/vector2d.h"
#include "ui/gfx/win/dpi.h"
namespace {
-MONITORINFOEX GetMonitorInfoForMonitor(HMONITOR monitor) {
+gfx::Display GetDisplay(HMONITOR monitor) {
MONITORINFOEX monitor_info;
- ZeroMemory(&monitor_info, sizeof(MONITORINFOEX));
+ ::ZeroMemory(&monitor_info, sizeof(monitor_info));
monitor_info.cbSize = sizeof(monitor_info);
- GetMonitorInfo(monitor, &monitor_info);
- return monitor_info;
-}
+ ::GetMonitorInfo(monitor, &monitor_info);
-gfx::Display GetDisplay(MONITORINFOEX& monitor_info) {
int64 id = static_cast<int64>(
base::Hash(base::WideToUTF8(monitor_info.szDevice)));
gfx::Rect bounds = gfx::Rect(monitor_info.rcMonitor);
gfx::Display display(id, bounds);
display.set_work_area(gfx::Rect(monitor_info.rcWork));
display.SetScaleAndBounds(gfx::GetDPIScale(), bounds);
+ DCHECK(display.device_scale_factor() >= 1.0);
DEVMODE mode;
- memset(&mode, 0, sizeof(DEVMODE));
+ ::ZeroMemory(&mode, sizeof(mode));
mode.dmSize = sizeof(DEVMODE);
mode.dmDriverExtra = 0;
- if (EnumDisplaySettings(monitor_info.szDevice,
- ENUM_CURRENT_SETTINGS,
- &mode)) {
+ if (::EnumDisplaySettings(monitor_info.szDevice,
+ ENUM_CURRENT_SETTINGS,
+ &mode)) {
switch (mode.dmDisplayOrientation) {
case DMDO_DEFAULT:
display.set_rotation(gfx::Display::ROTATE_0);
@@ -69,8 +69,7 @@ BOOL CALLBACK EnumMonitorCallback(HMONITOR monitor,
reinterpret_cast<std::vector<gfx::Display>*>(data);
DCHECK(all_displays);
- MONITORINFOEX monitor_info = GetMonitorInfoForMonitor(monitor);
- gfx::Display display = GetDisplay(monitor_info);
+ gfx::Display display = GetDisplay(monitor);
all_displays->push_back(display);
return TRUE;
}
@@ -94,11 +93,102 @@ ScreenWin::ScreenWin()
ScreenWin::~ScreenWin() {}
+// static
+Point ScreenWin::ScreenToDIPPoint(const Point& pixel_point) {
+ gfx::Display display = GetDisplayNearestScreenPoint(pixel_point);
+ float device_scale_factor = display.device_scale_factor();
+ const Rect& monitor_bounds = display.bounds();
+ Vector2d origin(monitor_bounds.x(), monitor_bounds.y());
+
+ // Monitors are anchored to their physical coordinate regardless of DPI.
+ return ScaleToFlooredPoint(pixel_point - origin, 1.0f / device_scale_factor) +
+ origin;
+}
+
+// static
+Point ScreenWin::DIPToScreenPoint(const Point& dip_point) {
+ // Because origins don't change for screen points and scaling factors are
+ // greater than 1, the monitor bounding rect always contains the DIP point.
+ gfx::Display display = GetDisplayNearestScreenPoint(dip_point);
+ float device_scale_factor = display.device_scale_factor();
+ const Rect& monitor_bounds = display.bounds();
+ Vector2d origin(monitor_bounds.x(), monitor_bounds.y());
+
+ return ScaleToFlooredPoint(dip_point - origin, device_scale_factor) + origin;
+}
+
+// static
+Point ScreenWin::ClientToDIPPoint(HWND hwnd, const Point& client_point) {
+ return ScaleToFlooredPoint(client_point, 1.0f / GetScaleFactorForHWND(hwnd));
+}
+
+Point ScreenWin::DIPToClientPoint(HWND hwnd, const Point& dip_point) {
+ return ScaleToFlooredPoint(dip_point, GetScaleFactorForHWND(hwnd));
+}
+
+// static
+Rect ScreenWin::ScreenToDIPRect(HWND hwnd, const Rect& pixel_bounds) {
+ // It's important we scale the origin and size separately. If we instead
+ // calculated the size from the floored origin and ceiled right the size could
+ // vary depending upon where the two points land. That would cause problems
+ // for the places this code is used (in particular mapping from native window
+ // bounds to DIPs).
+ if (hwnd) {
+ return Rect(ScreenToDIPPoint(pixel_bounds.origin()),
+ ScreenToDIPSize(hwnd, pixel_bounds.size()));
+ }
+ float scale_factor =
+ GetDisplayNearestRect(pixel_bounds).device_scale_factor();
+ return Rect(ScreenToDIPPoint(pixel_bounds.origin()),
+ ScaleToCeiledSize(pixel_bounds.size(), 1.0f / scale_factor));
+}
+
+// static
+Rect ScreenWin::DIPToScreenRect(HWND hwnd, const Rect& dip_bounds) {
+ // See comment in ScreenToDIPRect for why we calculate size like this.
+ if (hwnd) {
+ return Rect(DIPToScreenPoint(dip_bounds.origin()),
+ DIPToScreenSize(hwnd, dip_bounds.size()));
+ }
+ // Because origins don't change for screen points and scaling factors are
+ // greater than 1, the monitor bounding rect always contains the DIP point.
+ float scale_factor =
+ GetDisplayNearestRect(dip_bounds).device_scale_factor();
+ return Rect(DIPToScreenPoint(dip_bounds.origin()),
+ ScaleToCeiledSize(dip_bounds.size(), scale_factor));
+}
+
+// static
+Rect ScreenWin::ClientToDIPRect(HWND hwnd, const Rect& pixel_bounds) {
+ // See comment in ScreenToDIPRect for why we calculate size like this.
+ return Rect(ClientToDIPPoint(hwnd, pixel_bounds.origin()),
+ ScreenToDIPSize(hwnd, pixel_bounds.size()));
+}
+
+// static
+Rect ScreenWin::DIPToClientRect(HWND hwnd, const Rect& dip_bounds) {
+ // See comment in ScreenToDIPRect for why we calculate size like this.
+ return Rect(DIPToClientPoint(hwnd, dip_bounds.origin()),
+ DIPToScreenSize(hwnd, dip_bounds.size()));
+}
+
+// static
+Size ScreenWin::ScreenToDIPSize(HWND hwnd, const Size& size_in_pixels) {
+ // Always ceil sizes. Otherwise we may be leaving off part of the bounds.
+ return ScaleToCeiledSize(size_in_pixels, 1.0f / GetScaleFactorForHWND(hwnd));
+}
+
+// static
+Size ScreenWin::DIPToScreenSize(HWND hwnd, const Size& dip_size) {
+ // Always ceil sizes. Otherwise we may be leaving off part of the bounds.
+ return ScaleToCeiledSize(dip_size, GetScaleFactorForHWND(hwnd));
+}
+
gfx::Point ScreenWin::GetCursorScreenPoint() {
POINT pt;
GetCursorPos(&pt);
gfx::Point cursor_pos_pixels(pt);
- return gfx::win::ScreenToDIPPoint(cursor_pos_pixels);
+ return ScreenToDIPPoint(cursor_pos_pixels);
}
gfx::NativeWindow ScreenWin::GetWindowUnderCursor() {
@@ -108,7 +198,7 @@ gfx::NativeWindow ScreenWin::GetWindowUnderCursor() {
}
gfx::NativeWindow ScreenWin::GetWindowAtScreenPoint(const gfx::Point& point) {
- gfx::Point point_in_pixels = gfx::win::DIPToScreenPoint(point);
+ gfx::Point point_in_pixels = DIPToScreenPoint(point);
return GetNativeWindowFromHWND(WindowFromPoint(point_in_pixels.ToPOINT()));
}
@@ -129,40 +219,23 @@ gfx::Display ScreenWin::GetDisplayNearestWindow(gfx::NativeView window) const {
return GetPrimaryDisplay();
}
- MONITORINFOEX monitor_info;
- monitor_info.cbSize = sizeof(monitor_info);
- GetMonitorInfo(MonitorFromWindow(window_hwnd, MONITOR_DEFAULTTONEAREST),
- &monitor_info);
- return GetDisplay(monitor_info);
+ return GetDisplayNearestHWND(window_hwnd);
}
gfx::Display ScreenWin::GetDisplayNearestPoint(const gfx::Point& point) const {
- gfx::Point point_in_pixels = gfx::win::DIPToScreenPoint(point);
- POINT initial_loc = { point_in_pixels.x(), point_in_pixels.y() };
- HMONITOR monitor = MonitorFromPoint(initial_loc, MONITOR_DEFAULTTONEAREST);
- MONITORINFOEX mi;
- ZeroMemory(&mi, sizeof(MONITORINFOEX));
- mi.cbSize = sizeof(mi);
- if (monitor && GetMonitorInfo(monitor, &mi)) {
- return GetDisplay(mi);
- }
- return gfx::Display();
+ return GetDisplayNearestScreenPoint(DIPToScreenPoint(point));
}
gfx::Display ScreenWin::GetDisplayMatching(const gfx::Rect& match_rect) const {
- RECT other_bounds_rect = match_rect.ToRECT();
- MONITORINFOEX monitor_info = GetMonitorInfoForMonitor(MonitorFromRect(
- &other_bounds_rect, MONITOR_DEFAULTTONEAREST));
- return GetDisplay(monitor_info);
+ return GetDisplayNearestRect(match_rect);
}
gfx::Display ScreenWin::GetPrimaryDisplay() const {
- MONITORINFOEX mi = GetMonitorInfoForMonitor(
- MonitorFromWindow(NULL, MONITOR_DEFAULTTOPRIMARY));
- gfx::Display display = GetDisplay(mi);
+ gfx::Display display =
+ GetDisplay(MonitorFromWindow(NULL, MONITOR_DEFAULTTOPRIMARY));
// TODO(kevers|girard): Test if these checks can be reintroduced for high-DIP
// once more of the app is DIP-aware.
- if (GetDPIScale() == 1.0) {
+ if (display.device_scale_factor() == 1.0) {
DCHECK_EQ(GetSystemMetrics(SM_CXSCREEN), display.size().width());
DCHECK_EQ(GetSystemMetrics(SM_CYSCREEN), display.size().height());
}
@@ -177,6 +250,36 @@ void ScreenWin::RemoveObserver(DisplayObserver* observer) {
change_notifier_.RemoveObserver(observer);
}
+// static
+gfx::Display ScreenWin::GetDisplayNearestHWND(HWND hwnd) {
+ return GetDisplay(::MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST));
+}
+
+// static
+gfx::Display ScreenWin::GetDisplayNearestRect(const Rect& rect) {
+ RECT winRect = rect.ToRECT();
+ return GetDisplay(::MonitorFromRect(&winRect, MONITOR_DEFAULTTONEAREST));
+}
+
+// static
+gfx::Display ScreenWin::GetDisplayNearestScreenPoint(
+ const Point& screen_point) {
+ POINT initial_loc = { screen_point.x(), screen_point.y() };
+ return GetDisplay(::MonitorFromPoint(initial_loc, MONITOR_DEFAULTTONEAREST));
+}
+
+// static
+float ScreenWin::GetScaleFactorForHWND(HWND hwnd) {
+ DCHECK(hwnd);
+ HWND hwndTopLevel = GetAncestor(hwnd, GA_ROOT);
+ return GetDisplayNearestHWND(hwndTopLevel).device_scale_factor();
+}
+
+// static
+float ScreenWin::GetScaleFactorForScreenPoint(const Point& screen_point) {
+ return GetDisplayNearestScreenPoint(screen_point).device_scale_factor();
+}
+
void ScreenWin::OnWndProc(HWND hwnd,
UINT message,
WPARAM wparam,

Powered by Google App Engine
This is Rietveld 408576698