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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_DISPLAY_H_ | 5 #ifndef UI_GFX_DISPLAY_H_ |
6 #define UI_GFX_DISPLAY_H_ | 6 #define UI_GFX_DISPLAY_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
11 #include "ui/gfx/geometry/rect.h" | 11 #include "ui/gfx/geometry/rect.h" |
12 #include "ui/gfx/gfx_export.h" | 12 #include "ui/gfx/gfx_export.h" |
13 | 13 |
14 namespace gfx { | 14 namespace gfx { |
15 | 15 |
16 // This class typically, but does not always, correspond to a physical display | 16 // This class typically, but does not always, correspond to a physical display |
17 // connected to the system. A fake Display may exist on a headless system, or a | 17 // connected to the system. A fake Display may exist on a headless system, or a |
18 // Display may correspond to a remote, virtual display. | 18 // Display may correspond to a remote, virtual display. |
19 // | 19 // |
20 // Note: The screen and display currently uses pixel coordinate | 20 // Note: The screen and display currently uses pixel coordinate |
21 // system. For platforms that support DIP (density independent pixel), | 21 // system. For platforms that support DIP (density independent pixel), |
22 // |bounds()| and |work_area| will return values in DIP coordinate | 22 // |bounds()| and |work_area| will return values in DIP coordinate |
23 // system, not in backing pixels. | 23 // system, not in backing pixels. |
24 // | |
25 // Display is designed to be copied, so don't inherit from this class! | |
oshima
2016/01/21 17:47:44
can you make the class final instead? I believe it
robliao
2016/01/21 18:19:20
Will do! That can be a separate CL too.
| |
24 class GFX_EXPORT Display { | 26 class GFX_EXPORT Display { |
25 public: | 27 public: |
26 // Screen Rotation in clock-wise degrees. | 28 // Screen Rotation in clock-wise degrees. |
27 // This enum corresponds to DisplayRotationDefaultProto::Rotation in | 29 // This enum corresponds to DisplayRotationDefaultProto::Rotation in |
28 // chrome/browser/chromeos/policy/proto/chrome_device_policy.proto. | 30 // chrome/browser/chromeos/policy/proto/chrome_device_policy.proto. |
29 enum Rotation { | 31 enum Rotation { |
30 ROTATE_0 = 0, | 32 ROTATE_0 = 0, |
31 ROTATE_90, | 33 ROTATE_90, |
32 ROTATE_180, | 34 ROTATE_180, |
33 ROTATE_270, | 35 ROTATE_270, |
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150 Rect bounds_; | 152 Rect bounds_; |
151 Rect work_area_; | 153 Rect work_area_; |
152 float device_scale_factor_; | 154 float device_scale_factor_; |
153 Rotation rotation_; | 155 Rotation rotation_; |
154 TouchSupport touch_support_; | 156 TouchSupport touch_support_; |
155 }; | 157 }; |
156 | 158 |
157 } // namespace gfx | 159 } // namespace gfx |
158 | 160 |
159 #endif // UI_GFX_DISPLAY_H_ | 161 #endif // UI_GFX_DISPLAY_H_ |
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