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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/win/dpi.h" | 5 #include "ui/gfx/win/dpi.h" |
| 6 | 6 |
| 7 #include <windows.h> | 7 #include <windows.h> |
| 8 #include "base/win/scoped_hdc.h" | 8 #include "base/win/scoped_hdc.h" |
| 9 #include "ui/gfx/display.h" | 9 #include "ui/gfx/display.h" |
| 10 #include "ui/gfx/geometry/point_conversions.h" | 10 #include "ui/gfx/geometry/point_conversions.h" |
| 11 #include "ui/gfx/geometry/rect_conversions.h" | 11 #include "ui/gfx/geometry/rect_conversions.h" |
| 12 #include "ui/gfx/geometry/size_conversions.h" | 12 #include "ui/gfx/geometry/size_conversions.h" |
| 13 #include "ui/gfx/screen.h" |
| 13 | 14 |
| 14 namespace { | 15 namespace { |
| 15 | 16 |
| 16 int kDefaultDPI = 96; | 17 int kDefaultDPI = 96; |
| 17 | 18 |
| 18 float g_device_scale_factor = 0.0f; | 19 float g_device_scale_factor = 0.0f; |
| 19 | 20 |
| 20 float GetUnforcedDeviceScaleFactor() { | |
| 21 // If the global device scale factor is initialized use it. This is to ensure | |
| 22 // we use the same scale factor across all callsites. | |
| 23 if (g_device_scale_factor) | |
| 24 return g_device_scale_factor; | |
| 25 return static_cast<float>(gfx::GetDPI().width()) / | |
| 26 static_cast<float>(kDefaultDPI); | |
| 27 } | |
| 28 | |
| 29 } // namespace | 21 } // namespace |
| 30 | 22 |
| 31 namespace gfx { | 23 namespace gfx { |
| 32 | 24 |
| 33 void InitDeviceScaleFactor(float scale) { | 25 void InitDeviceScaleFactor(float scale) { |
| 34 DCHECK_NE(0.0f, scale); | 26 DCHECK_NE(0.0f, scale); |
| 35 g_device_scale_factor = scale; | 27 g_device_scale_factor = scale; |
| 36 } | 28 } |
| 37 | 29 |
| 38 Size GetDPI() { | 30 int GetDPIFromScalingFactor(float device_scaling_factor) { |
| 39 static int dpi_x = 0; | 31 return static_cast<float>(kDefaultDPI) * device_scaling_factor; |
| 40 static int dpi_y = 0; | |
| 41 static bool should_initialize = true; | |
| 42 | |
| 43 if (should_initialize) { | |
| 44 should_initialize = false; | |
| 45 base::win::ScopedGetDC screen_dc(NULL); | |
| 46 // This value is safe to cache for the life time of the app since the | |
| 47 // user must logout to change the DPI setting. This value also applies | |
| 48 // to all screens. | |
| 49 dpi_x = GetDeviceCaps(screen_dc, LOGPIXELSX); | |
| 50 dpi_y = GetDeviceCaps(screen_dc, LOGPIXELSY); | |
| 51 } | |
| 52 return Size(dpi_x, dpi_y); | |
| 53 } | 32 } |
| 54 | 33 |
| 55 float GetDPIScale() { | 34 float GetDPIScale() { |
| 56 if (gfx::Display::HasForceDeviceScaleFactor()) | 35 if (gfx::Display::HasForceDeviceScaleFactor()) |
| 57 return gfx::Display::GetForcedDeviceScaleFactor(); | 36 return gfx::Display::GetForcedDeviceScaleFactor(); |
| 58 float dpi_scale = GetUnforcedDeviceScaleFactor(); | 37 |
| 59 if (dpi_scale <= 1.25) { | 38 if (g_device_scale_factor) |
| 60 // Force 125% and below to 100% scale. We do this to maintain previous | 39 return g_device_scale_factor; |
| 61 // (non-DPI-aware) behavior where only the font size was boosted. | 40 |
| 62 dpi_scale = 1.0; | 41 static float device_scale_factor = 0.0f; |
| 42 if (!device_scale_factor) { |
| 43 base::win::ScopedGetDC screen_dc(NULL); |
| 44 int dpi_x = GetDeviceCaps(screen_dc, LOGPIXELSX); |
| 45 DCHECK(dpi_x == GetDeviceCaps(screen_dc, LOGPIXELSX)); |
| 46 device_scale_factor = |
| 47 static_cast<float>(dpi_x) / static_cast<float>(kDefaultDPI); |
| 48 if (device_scale_factor <= 1.25) { |
| 49 // Force 125% and below to 100% scale. We do this to maintain previous |
| 50 // (non-DPI-aware) behavior where only the font size was boosted. |
| 51 device_scale_factor = 1.0; |
| 52 } |
| 63 } | 53 } |
| 64 return dpi_scale; | 54 |
| 55 return device_scale_factor; |
| 65 } | 56 } |
| 66 | 57 |
| 67 namespace win { | 58 namespace win { |
| 68 | 59 |
| 69 Point ScreenToDIPPoint(const Point& pixel_point) { | |
| 70 return ScaleToFlooredPoint(pixel_point, 1.0f / GetDPIScale()); | |
| 71 } | |
| 72 | |
| 73 Point DIPToScreenPoint(const Point& dip_point) { | |
| 74 return ScaleToFlooredPoint(dip_point, GetDPIScale()); | |
| 75 } | |
| 76 | |
| 77 Rect ScreenToDIPRect(const Rect& pixel_bounds) { | |
| 78 // It's important we scale the origin and size separately. If we instead | |
| 79 // calculated the size from the floored origin and ceiled right the size could | |
| 80 // vary depending upon where the two points land. That would cause problems | |
| 81 // for the places this code is used (in particular mapping from native window | |
| 82 // bounds to DIPs). | |
| 83 return Rect(ScreenToDIPPoint(pixel_bounds.origin()), | |
| 84 ScreenToDIPSize(pixel_bounds.size())); | |
| 85 } | |
| 86 | |
| 87 Rect DIPToScreenRect(const Rect& dip_bounds) { | |
| 88 // See comment in ScreenToDIPRect for why we calculate size like this. | |
| 89 return Rect(DIPToScreenPoint(dip_bounds.origin()), | |
| 90 DIPToScreenSize(dip_bounds.size())); | |
| 91 } | |
| 92 | |
| 93 Size ScreenToDIPSize(const Size& size_in_pixels) { | |
| 94 // Always ceil sizes. Otherwise we may be leaving off part of the bounds. | |
| 95 return ScaleToCeiledSize(size_in_pixels, 1.0f / GetDPIScale()); | |
| 96 } | |
| 97 | |
| 98 Size DIPToScreenSize(const Size& dip_size) { | |
| 99 // Always ceil sizes. Otherwise we may be leaving off part of the bounds. | |
| 100 return ScaleToCeiledSize(dip_size, GetDPIScale()); | |
| 101 } | |
| 102 | |
| 103 int GetSystemMetricsInDIP(int metric) { | 60 int GetSystemMetricsInDIP(int metric) { |
| 104 return static_cast<int>(GetSystemMetrics(metric) / GetDPIScale() + 0.5); | 61 return static_cast<int>(GetSystemMetrics(metric) / GetDPIScale() + 0.5); |
| 105 } | 62 } |
| 106 | 63 |
| 107 } // namespace win | 64 } // namespace win |
| 108 } // namespace gfx | 65 } // namespace gfx |
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