| Index: gpu/command_buffer/tests/gl_ext_srgb_unittest.cc
|
| diff --git a/gpu/command_buffer/tests/gl_ext_srgb_unittest.cc b/gpu/command_buffer/tests/gl_ext_srgb_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..53b3c24fc3d4d2a260d0ddb4f0745f3def90c417
|
| --- /dev/null
|
| +++ b/gpu/command_buffer/tests/gl_ext_srgb_unittest.cc
|
| @@ -0,0 +1,74 @@
|
| +// Copyright (c) 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include <GLES2/gl2.h>
|
| +#include <GLES2/gl2ext.h>
|
| +
|
| +#include "gpu/command_buffer/tests/gl_manager.h"
|
| +#include "gpu/command_buffer/tests/gl_test_utils.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +
|
| +namespace gpu {
|
| +
|
| +// A collection of tests that exercise the GL_EXT_srgb extension.
|
| +class GLEXTSRGBTest : public testing::Test {
|
| + protected:
|
| + void SetUp() override { gl_.Initialize(GLManager::Options()); }
|
| + void TearDown() override { gl_.Destroy(); }
|
| + bool IsApplicable() const {
|
| + return GLTestHelper::HasExtension("GL_EXT_sRGB");
|
| + }
|
| + GLManager gl_;
|
| +};
|
| +
|
| +// Test to ensure that GL_SRGB_ALPHA as glTex(Sub)Image2D parameter works. This
|
| +// is tricky because GL_SRGB_ALPHA is valid in OpenGL ES 2.0 but not valid in
|
| +// OpenGL.
|
| +TEST_F(GLEXTSRGBTest, TexImageSRGBALPHAFormat) {
|
| + if (!IsApplicable())
|
| + return;
|
| + static const int kWidth = 10;
|
| + static const int kHeight = 10;
|
| + static const int kSubImageX = kWidth / 2;
|
| + static const int kSubImageY = kHeight / 2;
|
| + static const int kSubImageWidth = kWidth / 2;
|
| + static const int kSubImageHeight = kHeight / 2;
|
| + static const uint8 kImageColor[] = {255, 255, 255, 255};
|
| + static const uint8 kSubImageColor[] = {128, 128, 128, 128};
|
| +
|
| + uint8 pixels[kWidth * kHeight * 4];
|
| +
|
| + GLuint tex = 0;
|
| + glGenTextures(1, &tex);
|
| + glBindTexture(GL_TEXTURE_2D, tex);
|
| + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
| + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
| +
|
| + memset(pixels, kImageColor[0], sizeof(pixels));
|
| + glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB_ALPHA_EXT, kWidth, kHeight, 0,
|
| + GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE, pixels);
|
| + EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
|
| +
|
| + memset(pixels, kSubImageColor[0], sizeof(pixels));
|
| + glTexSubImage2D(GL_TEXTURE_2D, 0, kSubImageX, kSubImageY, kSubImageWidth,
|
| + kSubImageHeight, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE, pixels);
|
| + EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
|
| + glBindTexture(GL_TEXTURE_2D, 0);
|
| + GLuint fbo = 0;
|
| + glGenFramebuffers(1, &fbo);
|
| + glBindFramebuffer(GL_FRAMEBUFFER, fbo);
|
| + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
|
| + tex, 0);
|
| + EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
|
| + glCheckFramebufferStatus(GL_FRAMEBUFFER));
|
| +
|
| + GLTestHelper::CheckPixels(0, 0, kSubImageX, kHeight, 0, kImageColor);
|
| + GLTestHelper::CheckPixels(0, 0, kWidth, kSubImageY, 0, kImageColor);
|
| + GLTestHelper::CheckPixels(kSubImageX, kSubImageY, kSubImageWidth,
|
| + kSubImageHeight, 0, kSubImageColor);
|
| +}
|
| +
|
| +} // namespace gpu
|
|
|