Chromium Code Reviews| Index: content/browser/android/edge_effect.cc |
| diff --git a/content/browser/android/edge_effect.cc b/content/browser/android/edge_effect.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..ff4304310a2c2e78876a19c612fae6f4db17f83c |
| --- /dev/null |
| +++ b/content/browser/android/edge_effect.cc |
| @@ -0,0 +1,390 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "content/browser/android/edge_effect.h" |
| + |
| +#include "cc/layers/layer.h" |
| +#include "ui/gfx/screen.h" |
| + |
| +namespace content { |
| + |
| +namespace { |
| + |
| +enum State { |
| + STATE_IDLE = 0, |
| + STATE_PULL, |
| + STATE_ABSORB, |
| + STATE_RECEDE, |
| + STATE_PULL_DECAY |
| +}; |
| + |
| +// Time it will take the effect to fully recede in ms |
| +const int kRecedeTime = 1000; |
| + |
| +// Time it will take before a pulled glow begins receding in ms |
| +const int kPullTime = 167; |
| + |
| +// Time it will take in ms for a pulled glow to decay before release |
| +const int kPullDecayTime = 1000; |
| + |
| +const float kMaxAlpha = 1.f; |
| +const float kHeldEdgeScaleY = .5f; |
| + |
| +const float kMaxGlowHeight = 4.f; |
| + |
| +// Note: The Android version computes the aspect ratio from the source texture; |
| +// because we use rescaled images, this is precomputed from the original Android |
| +// textures. |
| +const float kGlowImageAspectRatioInverse = 0.25f; |
| + |
| +const float kPullGlowBegin = 1.f; |
| +const float kPullEdgeBegin = 0.6f; |
| + |
| +// Minimum velocity that will be absorbed |
| +const float kMinVelocity = 100.f; |
| + |
| +const float kEpsilon = 0.001f; |
| + |
| +// How much dragging should effect the height of the edge image. |
| +// Number determined by user testing. |
| +const int kPullDistanceEdgeFactor = 7; |
| + |
| +// How much dragging should effect the height of the glow image. |
| +// Number determined by user testing. |
| +const int kPullDistanceGlowFactor = 7; |
| +const float kPullDistanceAlphaGlowFactor = 1.1f; |
| + |
| +const int kVelocityEdgeFactor = 8; |
| +const int kVelocityGlowFactor = 16; |
| + |
| +template <typename T> |
| +T Lerp(T a, T b, T t) { |
| + return a + (b - a) * t; |
| +} |
| + |
| +template <typename T> |
| +T Clamp(T value, T low, T high) { |
| + return value < low ? low : (value > high ? high : value); |
| +} |
| + |
| +template <typename T> |
| +T Damp(T input, T factor) { |
| + T result; |
| + if (factor == 1) { |
| + result = 1 - (1 - input) * (1 - input); |
| + } else { |
| + result = 1 - std::pow(1 - input, 2 * factor); |
| + } |
| + return result; |
| +} |
| + |
| +void AttachLayer(scoped_refptr<cc::Layer>& child, cc::Layer* parent) { |
| + if (!parent || !child) |
| + return; |
| + |
| + if (child->parent() != parent) |
| + parent->AddChild(child); |
| +} |
| + |
| +void DetachLayer(scoped_refptr<cc::Layer>& layer) { |
| + if (!layer) |
| + return; |
| + |
| + layer->SetIsDrawable(false); |
| + layer->RemoveFromParent(); |
| +} |
| + |
| +} // namespace |
| + |
| +EdgeEffect::EdgeEffect(scoped_refptr<cc::Layer> edge, |
| + scoped_refptr<cc::Layer> glow) |
| + : edge_(edge) |
| + , glow_(glow) |
| + , edge_alpha_(0) |
| + , edge_scale_y_(0) |
| + , glow_alpha_(0) |
| + , glow_scale_y_(0) |
| + , edge_alpha_start_(0) |
| + , edge_alpha_finish_(0) |
| + , edge_scale_y_start_(0) |
| + , edge_scale_y_finish_(0) |
| + , glow_alpha_start_(0) |
| + , glow_alpha_finish_(0) |
| + , glow_scale_y_start_(0) |
| + , glow_scale_y_finish_(0) |
| + , state_(STATE_IDLE) |
| + , pull_distance_(0) { |
| + DCHECK(edge_); |
| + DCHECK(glow_); |
| +} |
| + |
| +EdgeEffect::~EdgeEffect() { |
| + Finish(); |
| +} |
| + |
| +bool EdgeEffect::IsFinished() const { |
| + return state_ == STATE_IDLE; |
| +} |
| + |
| +void EdgeEffect::Finish() { |
| + Detach(); |
| + pull_distance_ = 0; |
| + state_ = STATE_IDLE; |
| +} |
| + |
| +void EdgeEffect::Pull(base::TimeTicks current_time, float delta_distance) { |
| + if (state_ == STATE_PULL_DECAY && current_time - start_time_ < duration_) { |
| + return; |
| + } |
| + if (state_ != STATE_PULL) { |
| + glow_scale_y_ = kPullGlowBegin; |
| + } |
| + state_ = STATE_PULL; |
| + |
| + start_time_ = current_time; |
| + duration_ = base::TimeDelta::FromMilliseconds(kPullTime); |
| + |
| + float abs_delta_distance = std::abs(delta_distance); |
| + pull_distance_ += delta_distance; |
| + float distance = std::abs(pull_distance_); |
| + |
| + edge_alpha_ = edge_alpha_start_ = Clamp(distance, kPullEdgeBegin, kMaxAlpha); |
| + edge_scale_y_ = edge_scale_y_start_ |
| + = Clamp(distance * kPullDistanceEdgeFactor, kHeldEdgeScaleY, 1.f); |
| + |
| + glow_alpha_ = glow_alpha_start_ |
| + = std::min(kMaxAlpha, |
|
no sievers
2013/05/13 18:38:24
nit: move '=' to line above
jdduke (slow)
2013/05/13 20:44:24
Done.
|
| + glow_alpha_ + |
| + abs_delta_distance * kPullDistanceAlphaGlowFactor); |
| + |
| + float glow_change = abs_delta_distance; |
| + if (delta_distance > 0 && pull_distance_ < 0) |
| + glow_change = -glow_change; |
| + if (pull_distance_ == 0) |
| + glow_scale_y_ = 0; |
| + |
| + // Do not allow glow to get larger than kMaxGlowHeight. |
| + glow_scale_y_ = glow_scale_y_start_ |
| + = Clamp(glow_scale_y_ + glow_change * kPullDistanceGlowFactor, |
|
no sievers
2013/05/13 18:38:24
nit: move '=' to line above
jdduke (slow)
2013/05/13 20:44:24
Done.
|
| + 0.f, kMaxGlowHeight); |
| + |
| + edge_alpha_finish_ = edge_alpha_; |
| + edge_scale_y_finish_ = edge_scale_y_; |
| + glow_alpha_finish_ = glow_alpha_; |
| + glow_scale_y_finish_ = glow_scale_y_; |
| +} |
| + |
| +void EdgeEffect::Release(base::TimeTicks current_time) { |
| + pull_distance_ = 0; |
| + |
| + if (state_ != STATE_PULL && state_ != STATE_PULL_DECAY) |
| + return; |
| + |
| + state_ = STATE_RECEDE; |
| + edge_alpha_start_ = edge_alpha_; |
| + edge_scale_y_start_ = edge_scale_y_; |
| + glow_alpha_start_ = glow_alpha_; |
| + glow_scale_y_start_ = glow_scale_y_; |
| + |
| + edge_alpha_finish_ = 0.f; |
| + edge_scale_y_finish_ = 0.f; |
| + glow_alpha_finish_ = 0.f; |
| + glow_scale_y_finish_ = 0.f; |
| + |
| + start_time_ = current_time; |
| + duration_ = base::TimeDelta::FromMilliseconds(kRecedeTime); |
| +} |
| + |
| +void EdgeEffect::Absorb(base::TimeTicks current_time, float velocity) { |
| + state_ = STATE_ABSORB; |
| + velocity = std::max(kMinVelocity, std::abs(velocity)); |
| + |
| + start_time_ = current_time; |
| + // This should never be less than 1 millisecond. |
| + duration_ = base::TimeDelta::FromMilliseconds(0.1f + (velocity * 0.03f)); |
| + |
| + // The edge should always be at least partially visible, regardless |
| + // of velocity. |
| + edge_alpha_start_ = 0.f; |
| + edge_scale_y_ = edge_scale_y_start_ = 0.f; |
| + // The glow depends more on the velocity, and therefore starts out |
| + // nearly invisible. |
| + glow_alpha_start_ = 0.5f; |
| + glow_scale_y_start_ = 0.f; |
| + |
| + // Factor the velocity by 8. Testing on device shows this works best to |
| + // reflect the strength of the user's scrolling. |
| + edge_alpha_finish_ = Clamp(velocity * kVelocityEdgeFactor, 0.f, 1.f); |
| + // Edge should never get larger than the size of its asset. |
| + edge_scale_y_finish_ = Clamp(velocity * kVelocityEdgeFactor, |
| + kHeldEdgeScaleY, 1.f); |
| + |
| + // Growth for the size of the glow should be quadratic to properly |
| + // respond |
| + // to a user's scrolling speed. The faster the scrolling speed, the more |
| + // intense the effect should be for both the size and the saturation. |
| + glow_scale_y_finish_ |
| + = std::min(0.025f + (velocity * (velocity / 100) * 0.00015f), 1.75f); |
|
no sievers
2013/05/13 18:38:24
nit: move '=' to line above
jdduke (slow)
2013/05/13 20:44:24
Done.
|
| + // Alpha should change for the glow as well as size. |
| + glow_alpha_finish_ |
| + = Clamp(glow_alpha_start_, |
|
no sievers
2013/05/13 18:38:24
nit: move '=' to line above
jdduke (slow)
2013/05/13 20:44:24
Done.
|
| + velocity * kVelocityGlowFactor * .00001f, kMaxAlpha); |
| +} |
| + |
| +bool EdgeEffect::Update(base::TimeTicks current_time) { |
| + if (IsFinished()) |
| + return false; |
| + |
| + const double dt = (current_time - start_time_).InMilliseconds(); |
| + const double t = std::min(dt / duration_.InMilliseconds(), 1.); |
| + const float interp = static_cast<float>(Damp(t, 1.)); |
| + |
| + edge_alpha_ = Lerp(edge_alpha_start_, edge_alpha_finish_, interp); |
| + edge_scale_y_ = Lerp(edge_scale_y_start_, edge_scale_y_finish_, interp); |
| + glow_alpha_ = Lerp(glow_alpha_start_, glow_alpha_finish_, interp); |
| + glow_scale_y_ = Lerp(glow_scale_y_start_, glow_scale_y_finish_, interp); |
| + |
| + if (t >= 1.f - kEpsilon) { |
| + switch (state_) { |
| + case STATE_ABSORB: |
| + state_ = STATE_RECEDE; |
| + start_time_ = current_time; |
| + duration_ = base::TimeDelta::FromMilliseconds(kRecedeTime); |
| + |
| + edge_alpha_start_ = edge_alpha_; |
| + edge_scale_y_start_ = edge_scale_y_; |
| + glow_alpha_start_ = glow_alpha_; |
| + glow_scale_y_start_ = glow_scale_y_; |
| + |
| + // After absorb, the glow and edge should fade to nothing. |
| + edge_alpha_finish_ = 0.f; |
| + edge_scale_y_finish_ = 0.f; |
| + glow_alpha_finish_ = 0.f; |
| + glow_scale_y_finish_ = 0.f; |
| + break; |
| + case STATE_PULL: |
| + state_ = STATE_PULL_DECAY; |
| + start_time_ = current_time; |
| + duration_ = base::TimeDelta::FromMilliseconds(kPullDecayTime); |
| + |
| + edge_alpha_start_ = edge_alpha_; |
| + edge_scale_y_start_ = edge_scale_y_; |
| + glow_alpha_start_ = glow_alpha_; |
| + glow_scale_y_start_ = glow_scale_y_; |
| + |
| + // After pull, the glow and edge should fade to nothing. |
| + edge_alpha_finish_ = 0.f; |
| + edge_scale_y_finish_ = 0.f; |
| + glow_alpha_finish_ = 0.f; |
| + glow_scale_y_finish_ = 0.f; |
| + break; |
| + case STATE_PULL_DECAY: |
| + { |
| + // When receding, we want edge to decrease more slowly |
| + // than the glow. |
| + float factor = glow_scale_y_finish_ != 0 ? |
| + 1 / (glow_scale_y_finish_ * glow_scale_y_finish_) : |
| + std::numeric_limits<float>::max(); |
| + edge_scale_y_ = edge_scale_y_start_ + |
| + (edge_scale_y_finish_ - edge_scale_y_start_) * interp * factor; |
| + state_ = STATE_RECEDE; |
| + } |
| + break; |
| + case STATE_RECEDE: |
| + Finish(); |
| + break; |
| + default: |
| + break; |
| + } |
| + } |
| + |
| + if (state_ == STATE_RECEDE && glow_scale_y_ <= 0 && edge_scale_y_ <= 0) |
| + Finish(); |
| + |
| + return !IsFinished(); |
| +} |
| + |
| +namespace { |
| + |
|
no sievers
2013/05/13 18:38:24
nit: maybe move this into the existing anonymous n
jdduke (slow)
2013/05/13 20:44:24
Done.
|
| +gfx::Transform ComputeTransform(EdgeEffect::Edge edge, |
| + gfx::SizeF size, int height) { |
| + switch (edge) { |
| + default: |
| + case EdgeEffect::EDGE_TOP: |
| + return gfx::Transform(1, 0, 0, 1, 0, 0); |
| + case EdgeEffect::EDGE_LEFT: |
| + return gfx::Transform(0, 1, -1, 0, |
| + (-size.width() + height) / 2 , |
| + (size.width() - height) / 2); |
| + case EdgeEffect::EDGE_BOTTOM: |
| + return gfx::Transform(-1, 0, 0, -1, 0, size.height() - height); |
| + case EdgeEffect::EDGE_RIGHT: |
| + return gfx::Transform(0, -1, 1, 0, |
| + (-size.width() - height) / 2 + size.height(), |
| + (size.width() - height) / 2); |
| + }; |
| +} |
| + |
| +void UpdateLayer(cc::Layer* layer, |
| + EdgeEffect::Edge edge, |
| + gfx::SizeF size, |
| + int height, |
| + float opacity) { |
| + layer->SetIsDrawable(true); |
| + layer->SetTransform(ComputeTransform(edge, size, height)); |
| + layer->SetBounds(gfx::Size(size.width(), height)); |
| + layer->SetOpacity(Clamp(opacity, 0.f, 1.f)); |
| +} |
| + |
| +} // namespace |
| + |
| +void EdgeEffect::Draw(cc::Layer* parent, gfx::SizeF size, Edge edge) { |
| + if (IsFinished()) |
| + return; |
| + |
| + Attach(parent); |
| + |
| + const float dpi_scale = |
| + gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().device_scale_factor(); |
| + |
| + // Glow |
| + { |
|
no sievers
2013/05/13 18:38:24
nit: why the stack frames here?
jdduke (slow)
2013/05/13 20:44:24
No good reason other than logical separation, remo
|
| + gfx::Size glow_image_bounds; |
| + float dummy_scale_x, dummy_scale_y; |
| + glow_->CalculateContentsScale(1.f, 1.f, 1.f, false, |
| + &dummy_scale_x, &dummy_scale_y, |
| + &glow_image_bounds); |
| + const int glow_height = glow_image_bounds.height(); |
| + const int glow_bottom = static_cast<int>(std::min( |
| + glow_height * glow_scale_y_ * kGlowImageAspectRatioInverse * 0.6f, |
| + glow_height * kMaxGlowHeight) * dpi_scale + 0.5f); |
| + UpdateLayer(glow_.get(), edge, size, glow_bottom, glow_alpha_); |
| + } |
| + |
| + // Edge |
| + { |
| + gfx::Size edge_image_bounds; |
| + float dummy_scale_x, dummy_scale_y; |
| + edge_->CalculateContentsScale(1.f, 1.f, 1.f, false, |
| + &dummy_scale_x, &dummy_scale_y, |
| + &edge_image_bounds); |
| + const int edge_height = edge_image_bounds.height(); |
| + const int edge_bottom = static_cast<int>( |
| + edge_height * edge_scale_y_ * dpi_scale); |
| + UpdateLayer(edge_.get(), edge, size, edge_bottom, edge_alpha_); |
| + } |
| +} |
| + |
| +void EdgeEffect::Attach(cc::Layer* parent) { |
| + DCHECK(parent); |
| + AttachLayer(edge_, parent); |
| + AttachLayer(glow_, parent); |
| +} |
| + |
| +void EdgeEffect::Detach() { |
| + DetachLayer(edge_); |
| + DetachLayer(glow_); |
| +} |
| + |
| +} // namespace content |