| Index: include/gpu/GrContextOptions.h
|
| diff --git a/include/gpu/GrContextOptions.h b/include/gpu/GrContextOptions.h
|
| index 1e5897b313e2bfc9d2cebf6f414800a5a2c3b03c..5619e3063b8ff3a127e30f0c00e83d9311262eab 100644
|
| --- a/include/gpu/GrContextOptions.h
|
| +++ b/include/gpu/GrContextOptions.h
|
| @@ -19,8 +19,7 @@
|
| , fSuppressDualSourceBlending(false)
|
| , fGeometryBufferMapThreshold(-1)
|
| , fUseDrawInsteadOfPartialRenderTargetWrite(false)
|
| - , fImmediateMode(false)
|
| - , fUseShaderSwizzling(false) {}
|
| + , fImmediateMode(false) {}
|
|
|
| // EXPERIMENTAL
|
| // May be removed in the future, or may become standard depending
|
| @@ -51,10 +50,6 @@
|
| /** The GrContext operates in immedidate mode. It will issue all draws to the backend API
|
| immediately. Intended to ease debugging. */
|
| bool fImmediateMode;
|
| -
|
| - /** Force us to do all swizzling manually in the shader and don't rely on extensions to do
|
| - swizzling. */
|
| - bool fUseShaderSwizzling;
|
| };
|
|
|
| #endif
|
|
|