Index: include/gpu/GrContextOptions.h |
diff --git a/include/gpu/GrContextOptions.h b/include/gpu/GrContextOptions.h |
index 1e5897b313e2bfc9d2cebf6f414800a5a2c3b03c..5619e3063b8ff3a127e30f0c00e83d9311262eab 100644 |
--- a/include/gpu/GrContextOptions.h |
+++ b/include/gpu/GrContextOptions.h |
@@ -19,8 +19,7 @@ |
, fSuppressDualSourceBlending(false) |
, fGeometryBufferMapThreshold(-1) |
, fUseDrawInsteadOfPartialRenderTargetWrite(false) |
- , fImmediateMode(false) |
- , fUseShaderSwizzling(false) {} |
+ , fImmediateMode(false) {} |
// EXPERIMENTAL |
// May be removed in the future, or may become standard depending |
@@ -51,10 +50,6 @@ |
/** The GrContext operates in immedidate mode. It will issue all draws to the backend API |
immediately. Intended to ease debugging. */ |
bool fImmediateMode; |
- |
- /** Force us to do all swizzling manually in the shader and don't rely on extensions to do |
- swizzling. */ |
- bool fUseShaderSwizzling; |
}; |
#endif |