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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLSLCaps.h" | 9 #include "GrGLSLCaps.h" |
10 | 10 |
11 #include "GrContextOptions.h" | |
12 | |
13 ////////////////////////////////////////////////////////////////////////////////
//////////// | 11 ////////////////////////////////////////////////////////////////////////////////
//////////// |
14 | 12 |
15 GrGLSLCaps::GrGLSLCaps(const GrContextOptions& options) { | 13 GrGLSLCaps::GrGLSLCaps(const GrContextOptions& options) { |
16 fGLSLGeneration = k330_GrGLSLGeneration; | 14 fGLSLGeneration = k330_GrGLSLGeneration; |
17 | 15 |
18 fDropsTileOnZeroDivide = false; | 16 fDropsTileOnZeroDivide = false; |
19 fFBFetchSupport = false; | 17 fFBFetchSupport = false; |
20 fFBFetchNeedsCustomOutput = false; | 18 fFBFetchNeedsCustomOutput = false; |
21 fBindlessTextureSupport = false; | 19 fBindlessTextureSupport = false; |
22 fUsesPrecisionModifiers = false; | 20 fUsesPrecisionModifiers = false; |
23 fCanUseAnyFunctionInShader = true; | 21 fCanUseAnyFunctionInShader = true; |
24 fForceHighPrecisionNDSTransform = false; | 22 fForceHighPrecisionNDSTransform = false; |
25 fVersionDeclString = nullptr; | 23 fVersionDeclString = nullptr; |
26 fShaderDerivativeExtensionString = nullptr; | 24 fShaderDerivativeExtensionString = nullptr; |
27 fFBFetchColorName = nullptr; | 25 fFBFetchColorName = nullptr; |
28 fFBFetchExtensionString = nullptr; | 26 fFBFetchExtensionString = nullptr; |
29 fAdvBlendEqInteraction = kNotSupported_AdvBlendEqInteraction; | 27 fAdvBlendEqInteraction = kNotSupported_AdvBlendEqInteraction; |
30 | |
31 fMustSwizzleInShader = false; | |
32 memset(fConfigSwizzle, 0, sizeof(fConfigSwizzle)); | |
33 } | 28 } |
34 | 29 |
35 SkString GrGLSLCaps::dump() const { | 30 SkString GrGLSLCaps::dump() const { |
36 SkString r = INHERITED::dump(); | 31 SkString r = INHERITED::dump(); |
37 | 32 |
38 static const char* kAdvBlendEqInteractionStr[] = { | 33 static const char* kAdvBlendEqInteractionStr[] = { |
39 "Not Supported", | 34 "Not Supported", |
40 "Automatic", | 35 "Automatic", |
41 "General Enable", | 36 "General Enable", |
42 "Specific Enables", | 37 "Specific Enables", |
(...skipping 11 matching lines...) Expand all Loading... |
54 r.appendf("Bindless texture support: %s\n", (fBindlessTextureSupport ? "YES"
: "NO")); | 49 r.appendf("Bindless texture support: %s\n", (fBindlessTextureSupport ? "YES"
: "NO")); |
55 r.appendf("Uses precision modifiers: %s\n", (fUsesPrecisionModifiers ? "YES"
: "NO")); | 50 r.appendf("Uses precision modifiers: %s\n", (fUsesPrecisionModifiers ? "YES"
: "NO")); |
56 r.appendf("Can Use any() function: %s\n", (fCanUseAnyFunctionInShader ? "YES
" : "NO")); | 51 r.appendf("Can Use any() function: %s\n", (fCanUseAnyFunctionInShader ? "YES
" : "NO")); |
57 r.appendf("Force high precision on NDS transform: %s\n", (fForceHighPrecisio
nNDSTransform ? | 52 r.appendf("Force high precision on NDS transform: %s\n", (fForceHighPrecisio
nNDSTransform ? |
58 "YES" : "NO")); | 53 "YES" : "NO")); |
59 r.appendf("Advanced blend equation interaction: %s\n", | 54 r.appendf("Advanced blend equation interaction: %s\n", |
60 kAdvBlendEqInteractionStr[fAdvBlendEqInteraction]); | 55 kAdvBlendEqInteractionStr[fAdvBlendEqInteraction]); |
61 return r; | 56 return r; |
62 } | 57 } |
63 | 58 |
64 void GrGLSLCaps::onApplyOptionsOverrides(const GrContextOptions& options) { | |
65 if (options.fUseShaderSwizzling) { | |
66 fMustSwizzleInShader = true; | |
67 } | |
68 } | |
69 | |
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