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Unified Diff: third_party/wayland/include/protocol/wayland-server-protocol.h

Issue 1426583009: third_party: Add wayland library. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 5 years, 1 month ago
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Index: third_party/wayland/include/protocol/wayland-server-protocol.h
diff --git a/third_party/wayland/include/protocol/wayland-server-protocol.h b/third_party/wayland/include/protocol/wayland-server-protocol.h
new file mode 100644
index 0000000000000000000000000000000000000000..16e3d27178d37be2a614cce1f63b09e724926b0c
--- /dev/null
+++ b/third_party/wayland/include/protocol/wayland-server-protocol.h
@@ -0,0 +1,2404 @@
+/*
+ * Copyright © 2008-2011 Kristian Høgsberg
+ * Copyright © 2010-2011 Intel Corporation
+ * Copyright © 2012-2013 Collabora, Ltd.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifndef WAYLAND_SERVER_PROTOCOL_H
+#define WAYLAND_SERVER_PROTOCOL_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <stdint.h>
+#include <stddef.h>
+#include "wayland-server.h"
+
+struct wl_client;
+struct wl_resource;
+
+struct wl_buffer;
+struct wl_callback;
+struct wl_compositor;
+struct wl_data_device;
+struct wl_data_device_manager;
+struct wl_data_offer;
+struct wl_data_source;
+struct wl_display;
+struct wl_keyboard;
+struct wl_output;
+struct wl_pointer;
+struct wl_region;
+struct wl_registry;
+struct wl_seat;
+struct wl_shell;
+struct wl_shell_surface;
+struct wl_shm;
+struct wl_shm_pool;
+struct wl_subcompositor;
+struct wl_subsurface;
+struct wl_surface;
+struct wl_touch;
+
+extern const struct wl_interface wl_display_interface;
+extern const struct wl_interface wl_registry_interface;
+extern const struct wl_interface wl_callback_interface;
+extern const struct wl_interface wl_compositor_interface;
+extern const struct wl_interface wl_shm_pool_interface;
+extern const struct wl_interface wl_shm_interface;
+extern const struct wl_interface wl_buffer_interface;
+extern const struct wl_interface wl_data_offer_interface;
+extern const struct wl_interface wl_data_source_interface;
+extern const struct wl_interface wl_data_device_interface;
+extern const struct wl_interface wl_data_device_manager_interface;
+extern const struct wl_interface wl_shell_interface;
+extern const struct wl_interface wl_shell_surface_interface;
+extern const struct wl_interface wl_surface_interface;
+extern const struct wl_interface wl_seat_interface;
+extern const struct wl_interface wl_pointer_interface;
+extern const struct wl_interface wl_keyboard_interface;
+extern const struct wl_interface wl_touch_interface;
+extern const struct wl_interface wl_output_interface;
+extern const struct wl_interface wl_region_interface;
+extern const struct wl_interface wl_subcompositor_interface;
+extern const struct wl_interface wl_subsurface_interface;
+
+#ifndef WL_DISPLAY_ERROR_ENUM
+#define WL_DISPLAY_ERROR_ENUM
+/**
+ * wl_display_error - global error values
+ * @WL_DISPLAY_ERROR_INVALID_OBJECT: server couldn't find object
+ * @WL_DISPLAY_ERROR_INVALID_METHOD: method doesn't exist on the
+ * specified interface
+ * @WL_DISPLAY_ERROR_NO_MEMORY: server is out of memory
+ *
+ * These errors are global and can be emitted in response to any server
+ * request.
+ */
+enum wl_display_error {
+ WL_DISPLAY_ERROR_INVALID_OBJECT = 0,
+ WL_DISPLAY_ERROR_INVALID_METHOD = 1,
+ WL_DISPLAY_ERROR_NO_MEMORY = 2,
+};
+#endif /* WL_DISPLAY_ERROR_ENUM */
+
+/**
+ * wl_display - core global object
+ * @sync: asynchronous roundtrip
+ * @get_registry: get global registry object
+ *
+ * The core global object. This is a special singleton object. It is used
+ * for internal Wayland protocol features.
+ */
+struct wl_display_interface {
+ /**
+ * sync - asynchronous roundtrip
+ * @callback: (none)
+ *
+ * The sync request asks the server to emit the 'done' event on
+ * the returned wl_callback object. Since requests are handled
+ * in-order and events are delivered in-order, this can be used as
+ * a barrier to ensure all previous requests and the resulting
+ * events have been handled.
+ *
+ * The object returned by this request will be destroyed by the
+ * compositor after the callback is fired and as such the client
+ * must not attempt to use it after that point.
+ *
+ * The callback_data passed in the callback is the event serial.
+ */
+ void (*sync)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t callback);
+ /**
+ * get_registry - get global registry object
+ * @registry: (none)
+ *
+ * This request creates a registry object that allows the client
+ * to list and bind the global objects available from the
+ * compositor.
+ */
+ void (*get_registry)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t registry);
+};
+
+#define WL_DISPLAY_ERROR 0
+#define WL_DISPLAY_DELETE_ID 1
+
+#define WL_DISPLAY_ERROR_SINCE_VERSION 1
+#define WL_DISPLAY_DELETE_ID_SINCE_VERSION 1
+
+/**
+ * wl_registry - global registry object
+ * @bind: bind an object to the display
+ *
+ * The global registry object. The server has a number of global objects
+ * that are available to all clients. These objects typically represent an
+ * actual object in the server (for example, an input device) or they are
+ * singleton objects that provide extension functionality.
+ *
+ * When a client creates a registry object, the registry object will emit a
+ * global event for each global currently in the registry. Globals come and
+ * go as a result of device or monitor hotplugs, reconfiguration or other
+ * events, and the registry will send out global and global_remove events
+ * to keep the client up to date with the changes. To mark the end of the
+ * initial burst of events, the client can use the wl_display.sync request
+ * immediately after calling wl_display.get_registry.
+ *
+ * A client can bind to a global object by using the bind request. This
+ * creates a client-side handle that lets the object emit events to the
+ * client and lets the client invoke requests on the object.
+ */
+struct wl_registry_interface {
+ /**
+ * bind - bind an object to the display
+ * @name: unique name for the object
+ * @interface: name of the objects interface
+ * @version: version of the objects interface
+ * @id: (none)
+ *
+ * Binds a new, client-created object to the server using the
+ * specified name as the identifier.
+ */
+ void (*bind)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t name,
+ const char *interface, uint32_t version, uint32_t id);
+};
+
+#define WL_REGISTRY_GLOBAL 0
+#define WL_REGISTRY_GLOBAL_REMOVE 1
+
+#define WL_REGISTRY_GLOBAL_SINCE_VERSION 1
+#define WL_REGISTRY_GLOBAL_REMOVE_SINCE_VERSION 1
+
+static inline void
+wl_registry_send_global(struct wl_resource *resource_, uint32_t name, const char *interface, uint32_t version)
+{
+ wl_resource_post_event(resource_, WL_REGISTRY_GLOBAL, name, interface, version);
+}
+
+static inline void
+wl_registry_send_global_remove(struct wl_resource *resource_, uint32_t name)
+{
+ wl_resource_post_event(resource_, WL_REGISTRY_GLOBAL_REMOVE, name);
+}
+
+#define WL_CALLBACK_DONE 0
+
+#define WL_CALLBACK_DONE_SINCE_VERSION 1
+
+static inline void
+wl_callback_send_done(struct wl_resource *resource_, uint32_t callback_data)
+{
+ wl_resource_post_event(resource_, WL_CALLBACK_DONE, callback_data);
+}
+
+/**
+ * wl_compositor - the compositor singleton
+ * @create_surface: create new surface
+ * @create_region: create new region
+ *
+ * A compositor. This object is a singleton global. The compositor is in
+ * charge of combining the contents of multiple surfaces into one
+ * displayable output.
+ */
+struct wl_compositor_interface {
+ /**
+ * create_surface - create new surface
+ * @id: (none)
+ *
+ * Ask the compositor to create a new surface.
+ */
+ void (*create_surface)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t id);
+ /**
+ * create_region - create new region
+ * @id: (none)
+ *
+ * Ask the compositor to create a new region.
+ */
+ void (*create_region)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t id);
+};
+
+
+/**
+ * wl_shm_pool - a shared memory pool
+ * @create_buffer: create a buffer from the pool
+ * @destroy: destroy the pool
+ * @resize: change the size of the pool mapping
+ *
+ * The wl_shm_pool object encapsulates a piece of memory shared between
+ * the compositor and client. Through the wl_shm_pool object, the client
+ * can allocate shared memory wl_buffer objects. All objects created
+ * through the same pool share the same underlying mapped memory. Reusing
+ * the mapped memory avoids the setup/teardown overhead and is useful when
+ * interactively resizing a surface or for many small buffers.
+ */
+struct wl_shm_pool_interface {
+ /**
+ * create_buffer - create a buffer from the pool
+ * @id: (none)
+ * @offset: (none)
+ * @width: (none)
+ * @height: (none)
+ * @stride: (none)
+ * @format: (none)
+ *
+ * Create a wl_buffer object from the pool.
+ *
+ * The buffer is created offset bytes into the pool and has width
+ * and height as specified. The stride arguments specifies the
+ * number of bytes from beginning of one row to the beginning of
+ * the next. The format is the pixel format of the buffer and must
+ * be one of those advertised through the wl_shm.format event.
+ *
+ * A buffer will keep a reference to the pool it was created from
+ * so it is valid to destroy the pool immediately after creating a
+ * buffer from it.
+ */
+ void (*create_buffer)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t id,
+ int32_t offset,
+ int32_t width,
+ int32_t height,
+ int32_t stride,
+ uint32_t format);
+ /**
+ * destroy - destroy the pool
+ *
+ * Destroy the shared memory pool.
+ *
+ * The mmapped memory will be released when all buffers that have
+ * been created from this pool are gone.
+ */
+ void (*destroy)(struct wl_client *client,
+ struct wl_resource *resource);
+ /**
+ * resize - change the size of the pool mapping
+ * @size: (none)
+ *
+ * This request will cause the server to remap the backing memory
+ * for the pool from the file descriptor passed when the pool was
+ * created, but using the new size. This request can only be used
+ * to make the pool bigger.
+ */
+ void (*resize)(struct wl_client *client,
+ struct wl_resource *resource,
+ int32_t size);
+};
+
+
+#ifndef WL_SHM_ERROR_ENUM
+#define WL_SHM_ERROR_ENUM
+/**
+ * wl_shm_error - wl_shm error values
+ * @WL_SHM_ERROR_INVALID_FORMAT: buffer format is not known
+ * @WL_SHM_ERROR_INVALID_STRIDE: invalid size or stride during pool or
+ * buffer creation
+ * @WL_SHM_ERROR_INVALID_FD: mmapping the file descriptor failed
+ *
+ * These errors can be emitted in response to wl_shm requests.
+ */
+enum wl_shm_error {
+ WL_SHM_ERROR_INVALID_FORMAT = 0,
+ WL_SHM_ERROR_INVALID_STRIDE = 1,
+ WL_SHM_ERROR_INVALID_FD = 2,
+};
+#endif /* WL_SHM_ERROR_ENUM */
+
+#ifndef WL_SHM_FORMAT_ENUM
+#define WL_SHM_FORMAT_ENUM
+/**
+ * wl_shm_format - pixel formats
+ * @WL_SHM_FORMAT_ARGB8888: 32-bit ARGB format
+ * @WL_SHM_FORMAT_XRGB8888: 32-bit RGB format
+ * @WL_SHM_FORMAT_C8: (none)
+ * @WL_SHM_FORMAT_RGB332: (none)
+ * @WL_SHM_FORMAT_BGR233: (none)
+ * @WL_SHM_FORMAT_XRGB4444: (none)
+ * @WL_SHM_FORMAT_XBGR4444: (none)
+ * @WL_SHM_FORMAT_RGBX4444: (none)
+ * @WL_SHM_FORMAT_BGRX4444: (none)
+ * @WL_SHM_FORMAT_ARGB4444: (none)
+ * @WL_SHM_FORMAT_ABGR4444: (none)
+ * @WL_SHM_FORMAT_RGBA4444: (none)
+ * @WL_SHM_FORMAT_BGRA4444: (none)
+ * @WL_SHM_FORMAT_XRGB1555: (none)
+ * @WL_SHM_FORMAT_XBGR1555: (none)
+ * @WL_SHM_FORMAT_RGBX5551: (none)
+ * @WL_SHM_FORMAT_BGRX5551: (none)
+ * @WL_SHM_FORMAT_ARGB1555: (none)
+ * @WL_SHM_FORMAT_ABGR1555: (none)
+ * @WL_SHM_FORMAT_RGBA5551: (none)
+ * @WL_SHM_FORMAT_BGRA5551: (none)
+ * @WL_SHM_FORMAT_RGB565: (none)
+ * @WL_SHM_FORMAT_BGR565: (none)
+ * @WL_SHM_FORMAT_RGB888: (none)
+ * @WL_SHM_FORMAT_BGR888: (none)
+ * @WL_SHM_FORMAT_XBGR8888: (none)
+ * @WL_SHM_FORMAT_RGBX8888: (none)
+ * @WL_SHM_FORMAT_BGRX8888: (none)
+ * @WL_SHM_FORMAT_ABGR8888: (none)
+ * @WL_SHM_FORMAT_RGBA8888: (none)
+ * @WL_SHM_FORMAT_BGRA8888: (none)
+ * @WL_SHM_FORMAT_XRGB2101010: (none)
+ * @WL_SHM_FORMAT_XBGR2101010: (none)
+ * @WL_SHM_FORMAT_RGBX1010102: (none)
+ * @WL_SHM_FORMAT_BGRX1010102: (none)
+ * @WL_SHM_FORMAT_ARGB2101010: (none)
+ * @WL_SHM_FORMAT_ABGR2101010: (none)
+ * @WL_SHM_FORMAT_RGBA1010102: (none)
+ * @WL_SHM_FORMAT_BGRA1010102: (none)
+ * @WL_SHM_FORMAT_YUYV: (none)
+ * @WL_SHM_FORMAT_YVYU: (none)
+ * @WL_SHM_FORMAT_UYVY: (none)
+ * @WL_SHM_FORMAT_VYUY: (none)
+ * @WL_SHM_FORMAT_AYUV: (none)
+ * @WL_SHM_FORMAT_NV12: (none)
+ * @WL_SHM_FORMAT_NV21: (none)
+ * @WL_SHM_FORMAT_NV16: (none)
+ * @WL_SHM_FORMAT_NV61: (none)
+ * @WL_SHM_FORMAT_YUV410: (none)
+ * @WL_SHM_FORMAT_YVU410: (none)
+ * @WL_SHM_FORMAT_YUV411: (none)
+ * @WL_SHM_FORMAT_YVU411: (none)
+ * @WL_SHM_FORMAT_YUV420: (none)
+ * @WL_SHM_FORMAT_YVU420: (none)
+ * @WL_SHM_FORMAT_YUV422: (none)
+ * @WL_SHM_FORMAT_YVU422: (none)
+ * @WL_SHM_FORMAT_YUV444: (none)
+ * @WL_SHM_FORMAT_YVU444: (none)
+ *
+ * This describes the memory layout of an individual pixel.
+ *
+ * All renderers should support argb8888 and xrgb8888 but any other formats
+ * are optional and may not be supported by the particular renderer in use.
+ */
+enum wl_shm_format {
+ WL_SHM_FORMAT_ARGB8888 = 0,
+ WL_SHM_FORMAT_XRGB8888 = 1,
+ WL_SHM_FORMAT_C8 = 0x20203843,
+ WL_SHM_FORMAT_RGB332 = 0x38424752,
+ WL_SHM_FORMAT_BGR233 = 0x38524742,
+ WL_SHM_FORMAT_XRGB4444 = 0x32315258,
+ WL_SHM_FORMAT_XBGR4444 = 0x32314258,
+ WL_SHM_FORMAT_RGBX4444 = 0x32315852,
+ WL_SHM_FORMAT_BGRX4444 = 0x32315842,
+ WL_SHM_FORMAT_ARGB4444 = 0x32315241,
+ WL_SHM_FORMAT_ABGR4444 = 0x32314241,
+ WL_SHM_FORMAT_RGBA4444 = 0x32314152,
+ WL_SHM_FORMAT_BGRA4444 = 0x32314142,
+ WL_SHM_FORMAT_XRGB1555 = 0x35315258,
+ WL_SHM_FORMAT_XBGR1555 = 0x35314258,
+ WL_SHM_FORMAT_RGBX5551 = 0x35315852,
+ WL_SHM_FORMAT_BGRX5551 = 0x35315842,
+ WL_SHM_FORMAT_ARGB1555 = 0x35315241,
+ WL_SHM_FORMAT_ABGR1555 = 0x35314241,
+ WL_SHM_FORMAT_RGBA5551 = 0x35314152,
+ WL_SHM_FORMAT_BGRA5551 = 0x35314142,
+ WL_SHM_FORMAT_RGB565 = 0x36314752,
+ WL_SHM_FORMAT_BGR565 = 0x36314742,
+ WL_SHM_FORMAT_RGB888 = 0x34324752,
+ WL_SHM_FORMAT_BGR888 = 0x34324742,
+ WL_SHM_FORMAT_XBGR8888 = 0x34324258,
+ WL_SHM_FORMAT_RGBX8888 = 0x34325852,
+ WL_SHM_FORMAT_BGRX8888 = 0x34325842,
+ WL_SHM_FORMAT_ABGR8888 = 0x34324241,
+ WL_SHM_FORMAT_RGBA8888 = 0x34324152,
+ WL_SHM_FORMAT_BGRA8888 = 0x34324142,
+ WL_SHM_FORMAT_XRGB2101010 = 0x30335258,
+ WL_SHM_FORMAT_XBGR2101010 = 0x30334258,
+ WL_SHM_FORMAT_RGBX1010102 = 0x30335852,
+ WL_SHM_FORMAT_BGRX1010102 = 0x30335842,
+ WL_SHM_FORMAT_ARGB2101010 = 0x30335241,
+ WL_SHM_FORMAT_ABGR2101010 = 0x30334241,
+ WL_SHM_FORMAT_RGBA1010102 = 0x30334152,
+ WL_SHM_FORMAT_BGRA1010102 = 0x30334142,
+ WL_SHM_FORMAT_YUYV = 0x56595559,
+ WL_SHM_FORMAT_YVYU = 0x55595659,
+ WL_SHM_FORMAT_UYVY = 0x59565955,
+ WL_SHM_FORMAT_VYUY = 0x59555956,
+ WL_SHM_FORMAT_AYUV = 0x56555941,
+ WL_SHM_FORMAT_NV12 = 0x3231564e,
+ WL_SHM_FORMAT_NV21 = 0x3132564e,
+ WL_SHM_FORMAT_NV16 = 0x3631564e,
+ WL_SHM_FORMAT_NV61 = 0x3136564e,
+ WL_SHM_FORMAT_YUV410 = 0x39565559,
+ WL_SHM_FORMAT_YVU410 = 0x39555659,
+ WL_SHM_FORMAT_YUV411 = 0x31315559,
+ WL_SHM_FORMAT_YVU411 = 0x31315659,
+ WL_SHM_FORMAT_YUV420 = 0x32315559,
+ WL_SHM_FORMAT_YVU420 = 0x32315659,
+ WL_SHM_FORMAT_YUV422 = 0x36315559,
+ WL_SHM_FORMAT_YVU422 = 0x36315659,
+ WL_SHM_FORMAT_YUV444 = 0x34325559,
+ WL_SHM_FORMAT_YVU444 = 0x34325659,
+};
+#endif /* WL_SHM_FORMAT_ENUM */
+
+/**
+ * wl_shm - shared memory support
+ * @create_pool: create a shm pool
+ *
+ * A global singleton object that provides support for shared memory.
+ *
+ * Clients can create wl_shm_pool objects using the create_pool request.
+ *
+ * At connection setup time, the wl_shm object emits one or more format
+ * events to inform clients about the valid pixel formats that can be used
+ * for buffers.
+ */
+struct wl_shm_interface {
+ /**
+ * create_pool - create a shm pool
+ * @id: (none)
+ * @fd: (none)
+ * @size: (none)
+ *
+ * Create a new wl_shm_pool object.
+ *
+ * The pool can be used to create shared memory based buffer
+ * objects. The server will mmap size bytes of the passed file
+ * descriptor, to use as backing memory for the pool.
+ */
+ void (*create_pool)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t id,
+ int32_t fd,
+ int32_t size);
+};
+
+#define WL_SHM_FORMAT 0
+
+#define WL_SHM_FORMAT_SINCE_VERSION 1
+
+static inline void
+wl_shm_send_format(struct wl_resource *resource_, uint32_t format)
+{
+ wl_resource_post_event(resource_, WL_SHM_FORMAT, format);
+}
+
+/**
+ * wl_buffer - content for a wl_surface
+ * @destroy: destroy a buffer
+ *
+ * A buffer provides the content for a wl_surface. Buffers are created
+ * through factory interfaces such as wl_drm, wl_shm or similar. It has a
+ * width and a height and can be attached to a wl_surface, but the
+ * mechanism by which a client provides and updates the contents is defined
+ * by the buffer factory interface.
+ */
+struct wl_buffer_interface {
+ /**
+ * destroy - destroy a buffer
+ *
+ * Destroy a buffer. If and how you need to release the backing
+ * storage is defined by the buffer factory interface.
+ *
+ * For possible side-effects to a surface, see wl_surface.attach.
+ */
+ void (*destroy)(struct wl_client *client,
+ struct wl_resource *resource);
+};
+
+#define WL_BUFFER_RELEASE 0
+
+#define WL_BUFFER_RELEASE_SINCE_VERSION 1
+
+static inline void
+wl_buffer_send_release(struct wl_resource *resource_)
+{
+ wl_resource_post_event(resource_, WL_BUFFER_RELEASE);
+}
+
+/**
+ * wl_data_offer - offer to transfer data
+ * @accept: accept one of the offered mime types
+ * @receive: request that the data is transferred
+ * @destroy: destroy data offer
+ *
+ * A wl_data_offer represents a piece of data offered for transfer by
+ * another client (the source client). It is used by the copy-and-paste and
+ * drag-and-drop mechanisms. The offer describes the different mime types
+ * that the data can be converted to and provides the mechanism for
+ * transferring the data directly from the source client.
+ */
+struct wl_data_offer_interface {
+ /**
+ * accept - accept one of the offered mime types
+ * @serial: (none)
+ * @mime_type: (none)
+ *
+ * Indicate that the client can accept the given mime type, or
+ * NULL for not accepted.
+ *
+ * Used for feedback during drag-and-drop.
+ */
+ void (*accept)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t serial,
+ const char *mime_type);
+ /**
+ * receive - request that the data is transferred
+ * @mime_type: (none)
+ * @fd: (none)
+ *
+ * To transfer the offered data, the client issues this request
+ * and indicates the mime type it wants to receive. The transfer
+ * happens through the passed file descriptor (typically created
+ * with the pipe system call). The source client writes the data in
+ * the mime type representation requested and then closes the file
+ * descriptor.
+ *
+ * The receiving client reads from the read end of the pipe until
+ * EOF and then closes its end, at which point the transfer is
+ * complete.
+ */
+ void (*receive)(struct wl_client *client,
+ struct wl_resource *resource,
+ const char *mime_type,
+ int32_t fd);
+ /**
+ * destroy - destroy data offer
+ *
+ * Destroy the data offer.
+ */
+ void (*destroy)(struct wl_client *client,
+ struct wl_resource *resource);
+};
+
+#define WL_DATA_OFFER_OFFER 0
+
+#define WL_DATA_OFFER_OFFER_SINCE_VERSION 1
+
+static inline void
+wl_data_offer_send_offer(struct wl_resource *resource_, const char *mime_type)
+{
+ wl_resource_post_event(resource_, WL_DATA_OFFER_OFFER, mime_type);
+}
+
+/**
+ * wl_data_source - offer to transfer data
+ * @offer: add an offered mime type
+ * @destroy: destroy the data source
+ *
+ * The wl_data_source object is the source side of a wl_data_offer. It is
+ * created by the source client in a data transfer and provides a way to
+ * describe the offered data and a way to respond to requests to transfer
+ * the data.
+ */
+struct wl_data_source_interface {
+ /**
+ * offer - add an offered mime type
+ * @mime_type: (none)
+ *
+ * This request adds a mime type to the set of mime types
+ * advertised to targets. Can be called several times to offer
+ * multiple types.
+ */
+ void (*offer)(struct wl_client *client,
+ struct wl_resource *resource,
+ const char *mime_type);
+ /**
+ * destroy - destroy the data source
+ *
+ * Destroy the data source.
+ */
+ void (*destroy)(struct wl_client *client,
+ struct wl_resource *resource);
+};
+
+#define WL_DATA_SOURCE_TARGET 0
+#define WL_DATA_SOURCE_SEND 1
+#define WL_DATA_SOURCE_CANCELLED 2
+
+#define WL_DATA_SOURCE_TARGET_SINCE_VERSION 1
+#define WL_DATA_SOURCE_SEND_SINCE_VERSION 1
+#define WL_DATA_SOURCE_CANCELLED_SINCE_VERSION 1
+
+static inline void
+wl_data_source_send_target(struct wl_resource *resource_, const char *mime_type)
+{
+ wl_resource_post_event(resource_, WL_DATA_SOURCE_TARGET, mime_type);
+}
+
+static inline void
+wl_data_source_send_send(struct wl_resource *resource_, const char *mime_type, int32_t fd)
+{
+ wl_resource_post_event(resource_, WL_DATA_SOURCE_SEND, mime_type, fd);
+}
+
+static inline void
+wl_data_source_send_cancelled(struct wl_resource *resource_)
+{
+ wl_resource_post_event(resource_, WL_DATA_SOURCE_CANCELLED);
+}
+
+#ifndef WL_DATA_DEVICE_ERROR_ENUM
+#define WL_DATA_DEVICE_ERROR_ENUM
+enum wl_data_device_error {
+ WL_DATA_DEVICE_ERROR_ROLE = 0,
+};
+#endif /* WL_DATA_DEVICE_ERROR_ENUM */
+
+/**
+ * wl_data_device - data transfer device
+ * @start_drag: start drag-and-drop operation
+ * @set_selection: copy data to the selection
+ * @release: destroy data device
+ *
+ * There is one wl_data_device per seat which can be obtained from the
+ * global wl_data_device_manager singleton.
+ *
+ * A wl_data_device provides access to inter-client data transfer
+ * mechanisms such as copy-and-paste and drag-and-drop.
+ */
+struct wl_data_device_interface {
+ /**
+ * start_drag - start drag-and-drop operation
+ * @source: (none)
+ * @origin: (none)
+ * @icon: (none)
+ * @serial: serial of the implicit grab on the origin
+ *
+ * This request asks the compositor to start a drag-and-drop
+ * operation on behalf of the client.
+ *
+ * The source argument is the data source that provides the data
+ * for the eventual data transfer. If source is NULL, enter, leave
+ * and motion events are sent only to the client that initiated the
+ * drag and the client is expected to handle the data passing
+ * internally.
+ *
+ * The origin surface is the surface where the drag originates and
+ * the client must have an active implicit grab that matches the
+ * serial.
+ *
+ * The icon surface is an optional (can be NULL) surface that
+ * provides an icon to be moved around with the cursor. Initially,
+ * the top-left corner of the icon surface is placed at the cursor
+ * hotspot, but subsequent wl_surface.attach request can move the
+ * relative position. Attach requests must be confirmed with
+ * wl_surface.commit as usual. The icon surface is given the role
+ * of a drag-and-drop icon. If the icon surface already has another
+ * role, it raises a protocol error.
+ *
+ * The current and pending input regions of the icon wl_surface are
+ * cleared, and wl_surface.set_input_region is ignored until the
+ * wl_surface is no longer used as the icon surface. When the use
+ * as an icon ends, the current and pending input regions become
+ * undefined, and the wl_surface is unmapped.
+ */
+ void (*start_drag)(struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *source,
+ struct wl_resource *origin,
+ struct wl_resource *icon,
+ uint32_t serial);
+ /**
+ * set_selection - copy data to the selection
+ * @source: (none)
+ * @serial: serial of the event that triggered this request
+ *
+ * This request asks the compositor to set the selection to the
+ * data from the source on behalf of the client.
+ *
+ * To unset the selection, set the source to NULL.
+ */
+ void (*set_selection)(struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *source,
+ uint32_t serial);
+ /**
+ * release - destroy data device
+ *
+ * This request destroys the data device.
+ * @since: 2
+ */
+ void (*release)(struct wl_client *client,
+ struct wl_resource *resource);
+};
+
+#define WL_DATA_DEVICE_DATA_OFFER 0
+#define WL_DATA_DEVICE_ENTER 1
+#define WL_DATA_DEVICE_LEAVE 2
+#define WL_DATA_DEVICE_MOTION 3
+#define WL_DATA_DEVICE_DROP 4
+#define WL_DATA_DEVICE_SELECTION 5
+
+#define WL_DATA_DEVICE_DATA_OFFER_SINCE_VERSION 1
+#define WL_DATA_DEVICE_ENTER_SINCE_VERSION 1
+#define WL_DATA_DEVICE_LEAVE_SINCE_VERSION 1
+#define WL_DATA_DEVICE_MOTION_SINCE_VERSION 1
+#define WL_DATA_DEVICE_DROP_SINCE_VERSION 1
+#define WL_DATA_DEVICE_SELECTION_SINCE_VERSION 1
+
+static inline void
+wl_data_device_send_data_offer(struct wl_resource *resource_, struct wl_resource *id)
+{
+ wl_resource_post_event(resource_, WL_DATA_DEVICE_DATA_OFFER, id);
+}
+
+static inline void
+wl_data_device_send_enter(struct wl_resource *resource_, uint32_t serial, struct wl_resource *surface, wl_fixed_t x, wl_fixed_t y, struct wl_resource *id)
+{
+ wl_resource_post_event(resource_, WL_DATA_DEVICE_ENTER, serial, surface, x, y, id);
+}
+
+static inline void
+wl_data_device_send_leave(struct wl_resource *resource_)
+{
+ wl_resource_post_event(resource_, WL_DATA_DEVICE_LEAVE);
+}
+
+static inline void
+wl_data_device_send_motion(struct wl_resource *resource_, uint32_t time, wl_fixed_t x, wl_fixed_t y)
+{
+ wl_resource_post_event(resource_, WL_DATA_DEVICE_MOTION, time, x, y);
+}
+
+static inline void
+wl_data_device_send_drop(struct wl_resource *resource_)
+{
+ wl_resource_post_event(resource_, WL_DATA_DEVICE_DROP);
+}
+
+static inline void
+wl_data_device_send_selection(struct wl_resource *resource_, struct wl_resource *id)
+{
+ wl_resource_post_event(resource_, WL_DATA_DEVICE_SELECTION, id);
+}
+
+/**
+ * wl_data_device_manager - data transfer interface
+ * @create_data_source: create a new data source
+ * @get_data_device: create a new data device
+ *
+ * The wl_data_device_manager is a singleton global object that provides
+ * access to inter-client data transfer mechanisms such as copy-and-paste
+ * and drag-and-drop. These mechanisms are tied to a wl_seat and this
+ * interface lets a client get a wl_data_device corresponding to a wl_seat.
+ */
+struct wl_data_device_manager_interface {
+ /**
+ * create_data_source - create a new data source
+ * @id: (none)
+ *
+ * Create a new data source.
+ */
+ void (*create_data_source)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t id);
+ /**
+ * get_data_device - create a new data device
+ * @id: (none)
+ * @seat: (none)
+ *
+ * Create a new data device for a given seat.
+ */
+ void (*get_data_device)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t id,
+ struct wl_resource *seat);
+};
+
+
+#ifndef WL_SHELL_ERROR_ENUM
+#define WL_SHELL_ERROR_ENUM
+enum wl_shell_error {
+ WL_SHELL_ERROR_ROLE = 0,
+};
+#endif /* WL_SHELL_ERROR_ENUM */
+
+/**
+ * wl_shell - create desktop-style surfaces
+ * @get_shell_surface: create a shell surface from a surface
+ *
+ * This interface is implemented by servers that provide desktop-style
+ * user interfaces.
+ *
+ * It allows clients to associate a wl_shell_surface with a basic surface.
+ */
+struct wl_shell_interface {
+ /**
+ * get_shell_surface - create a shell surface from a surface
+ * @id: (none)
+ * @surface: (none)
+ *
+ * Create a shell surface for an existing surface. This gives the
+ * wl_surface the role of a shell surface. If the wl_surface
+ * already has another role, it raises a protocol error.
+ *
+ * Only one shell surface can be associated with a given surface.
+ */
+ void (*get_shell_surface)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t id,
+ struct wl_resource *surface);
+};
+
+
+#ifndef WL_SHELL_SURFACE_RESIZE_ENUM
+#define WL_SHELL_SURFACE_RESIZE_ENUM
+/**
+ * wl_shell_surface_resize - edge values for resizing
+ * @WL_SHELL_SURFACE_RESIZE_NONE: (none)
+ * @WL_SHELL_SURFACE_RESIZE_TOP: (none)
+ * @WL_SHELL_SURFACE_RESIZE_BOTTOM: (none)
+ * @WL_SHELL_SURFACE_RESIZE_LEFT: (none)
+ * @WL_SHELL_SURFACE_RESIZE_TOP_LEFT: (none)
+ * @WL_SHELL_SURFACE_RESIZE_BOTTOM_LEFT: (none)
+ * @WL_SHELL_SURFACE_RESIZE_RIGHT: (none)
+ * @WL_SHELL_SURFACE_RESIZE_TOP_RIGHT: (none)
+ * @WL_SHELL_SURFACE_RESIZE_BOTTOM_RIGHT: (none)
+ *
+ * These values are used to indicate which edge of a surface is being
+ * dragged in a resize operation. The server may use this information to
+ * adapt its behavior, e.g. choose an appropriate cursor image.
+ */
+enum wl_shell_surface_resize {
+ WL_SHELL_SURFACE_RESIZE_NONE = 0,
+ WL_SHELL_SURFACE_RESIZE_TOP = 1,
+ WL_SHELL_SURFACE_RESIZE_BOTTOM = 2,
+ WL_SHELL_SURFACE_RESIZE_LEFT = 4,
+ WL_SHELL_SURFACE_RESIZE_TOP_LEFT = 5,
+ WL_SHELL_SURFACE_RESIZE_BOTTOM_LEFT = 6,
+ WL_SHELL_SURFACE_RESIZE_RIGHT = 8,
+ WL_SHELL_SURFACE_RESIZE_TOP_RIGHT = 9,
+ WL_SHELL_SURFACE_RESIZE_BOTTOM_RIGHT = 10,
+};
+#endif /* WL_SHELL_SURFACE_RESIZE_ENUM */
+
+#ifndef WL_SHELL_SURFACE_TRANSIENT_ENUM
+#define WL_SHELL_SURFACE_TRANSIENT_ENUM
+/**
+ * wl_shell_surface_transient - details of transient behaviour
+ * @WL_SHELL_SURFACE_TRANSIENT_INACTIVE: do not set keyboard focus
+ *
+ * These flags specify details of the expected behaviour of transient
+ * surfaces. Used in the set_transient request.
+ */
+enum wl_shell_surface_transient {
+ WL_SHELL_SURFACE_TRANSIENT_INACTIVE = 0x1,
+};
+#endif /* WL_SHELL_SURFACE_TRANSIENT_ENUM */
+
+#ifndef WL_SHELL_SURFACE_FULLSCREEN_METHOD_ENUM
+#define WL_SHELL_SURFACE_FULLSCREEN_METHOD_ENUM
+/**
+ * wl_shell_surface_fullscreen_method - different method to set the
+ * surface fullscreen
+ * @WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT: no preference, apply
+ * default policy
+ * @WL_SHELL_SURFACE_FULLSCREEN_METHOD_SCALE: scale, preserve the
+ * surface's aspect ratio and center on output
+ * @WL_SHELL_SURFACE_FULLSCREEN_METHOD_DRIVER: switch output mode to the
+ * smallest mode that can fit the surface, add black borders to compensate
+ * size mismatch
+ * @WL_SHELL_SURFACE_FULLSCREEN_METHOD_FILL: no upscaling, center on
+ * output and add black borders to compensate size mismatch
+ *
+ * Hints to indicate to the compositor how to deal with a conflict
+ * between the dimensions of the surface and the dimensions of the output.
+ * The compositor is free to ignore this parameter.
+ */
+enum wl_shell_surface_fullscreen_method {
+ WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT = 0,
+ WL_SHELL_SURFACE_FULLSCREEN_METHOD_SCALE = 1,
+ WL_SHELL_SURFACE_FULLSCREEN_METHOD_DRIVER = 2,
+ WL_SHELL_SURFACE_FULLSCREEN_METHOD_FILL = 3,
+};
+#endif /* WL_SHELL_SURFACE_FULLSCREEN_METHOD_ENUM */
+
+/**
+ * wl_shell_surface - desktop-style metadata interface
+ * @pong: respond to a ping event
+ * @move: start an interactive move
+ * @resize: start an interactive resize
+ * @set_toplevel: make the surface a toplevel surface
+ * @set_transient: make the surface a transient surface
+ * @set_fullscreen: make the surface a fullscreen surface
+ * @set_popup: make the surface a popup surface
+ * @set_maximized: make the surface a maximized surface
+ * @set_title: set surface title
+ * @set_class: set surface class
+ *
+ * An interface that may be implemented by a wl_surface, for
+ * implementations that provide a desktop-style user interface.
+ *
+ * It provides requests to treat surfaces like toplevel, fullscreen or
+ * popup windows, move, resize or maximize them, associate metadata like
+ * title and class, etc.
+ *
+ * On the server side the object is automatically destroyed when the
+ * related wl_surface is destroyed. On client side,
+ * wl_shell_surface_destroy() must be called before destroying the
+ * wl_surface object.
+ */
+struct wl_shell_surface_interface {
+ /**
+ * pong - respond to a ping event
+ * @serial: serial of the ping event
+ *
+ * A client must respond to a ping event with a pong request or
+ * the client may be deemed unresponsive.
+ */
+ void (*pong)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t serial);
+ /**
+ * move - start an interactive move
+ * @seat: the wl_seat whose pointer is used
+ * @serial: serial of the implicit grab on the pointer
+ *
+ * Start a pointer-driven move of the surface.
+ *
+ * This request must be used in response to a button press event.
+ * The server may ignore move requests depending on the state of
+ * the surface (e.g. fullscreen or maximized).
+ */
+ void (*move)(struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *seat,
+ uint32_t serial);
+ /**
+ * resize - start an interactive resize
+ * @seat: the wl_seat whose pointer is used
+ * @serial: serial of the implicit grab on the pointer
+ * @edges: which edge or corner is being dragged
+ *
+ * Start a pointer-driven resizing of the surface.
+ *
+ * This request must be used in response to a button press event.
+ * The server may ignore resize requests depending on the state of
+ * the surface (e.g. fullscreen or maximized).
+ */
+ void (*resize)(struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *seat,
+ uint32_t serial,
+ uint32_t edges);
+ /**
+ * set_toplevel - make the surface a toplevel surface
+ *
+ * Map the surface as a toplevel surface.
+ *
+ * A toplevel surface is not fullscreen, maximized or transient.
+ */
+ void (*set_toplevel)(struct wl_client *client,
+ struct wl_resource *resource);
+ /**
+ * set_transient - make the surface a transient surface
+ * @parent: (none)
+ * @x: (none)
+ * @y: (none)
+ * @flags: (none)
+ *
+ * Map the surface relative to an existing surface.
+ *
+ * The x and y arguments specify the locations of the upper left
+ * corner of the surface relative to the upper left corner of the
+ * parent surface, in surface local coordinates.
+ *
+ * The flags argument controls details of the transient behaviour.
+ */
+ void (*set_transient)(struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *parent,
+ int32_t x,
+ int32_t y,
+ uint32_t flags);
+ /**
+ * set_fullscreen - make the surface a fullscreen surface
+ * @method: (none)
+ * @framerate: (none)
+ * @output: (none)
+ *
+ * Map the surface as a fullscreen surface.
+ *
+ * If an output parameter is given then the surface will be made
+ * fullscreen on that output. If the client does not specify the
+ * output then the compositor will apply its policy - usually
+ * choosing the output on which the surface has the biggest surface
+ * area.
+ *
+ * The client may specify a method to resolve a size conflict
+ * between the output size and the surface size - this is provided
+ * through the method parameter.
+ *
+ * The framerate parameter is used only when the method is set to
+ * "driver", to indicate the preferred framerate. A value of 0
+ * indicates that the app does not care about framerate. The
+ * framerate is specified in mHz, that is framerate of 60000 is
+ * 60Hz.
+ *
+ * A method of "scale" or "driver" implies a scaling operation of
+ * the surface, either via a direct scaling operation or a change
+ * of the output mode. This will override any kind of output
+ * scaling, so that mapping a surface with a buffer size equal to
+ * the mode can fill the screen independent of buffer_scale.
+ *
+ * A method of "fill" means we don't scale up the buffer, however
+ * any output scale is applied. This means that you may run into an
+ * edge case where the application maps a buffer with the same size
+ * of the output mode but buffer_scale 1 (thus making a surface
+ * larger than the output). In this case it is allowed to downscale
+ * the results to fit the screen.
+ *
+ * The compositor must reply to this request with a configure event
+ * with the dimensions for the output on which the surface will be
+ * made fullscreen.
+ */
+ void (*set_fullscreen)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t method,
+ uint32_t framerate,
+ struct wl_resource *output);
+ /**
+ * set_popup - make the surface a popup surface
+ * @seat: the wl_seat whose pointer is used
+ * @serial: serial of the implicit grab on the pointer
+ * @parent: (none)
+ * @x: (none)
+ * @y: (none)
+ * @flags: (none)
+ *
+ * Map the surface as a popup.
+ *
+ * A popup surface is a transient surface with an added pointer
+ * grab.
+ *
+ * An existing implicit grab will be changed to owner-events mode,
+ * and the popup grab will continue after the implicit grab ends
+ * (i.e. releasing the mouse button does not cause the popup to be
+ * unmapped).
+ *
+ * The popup grab continues until the window is destroyed or a
+ * mouse button is pressed in any other clients window. A click in
+ * any of the clients surfaces is reported as normal, however,
+ * clicks in other clients surfaces will be discarded and trigger
+ * the callback.
+ *
+ * The x and y arguments specify the locations of the upper left
+ * corner of the surface relative to the upper left corner of the
+ * parent surface, in surface local coordinates.
+ */
+ void (*set_popup)(struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *seat,
+ uint32_t serial,
+ struct wl_resource *parent,
+ int32_t x,
+ int32_t y,
+ uint32_t flags);
+ /**
+ * set_maximized - make the surface a maximized surface
+ * @output: (none)
+ *
+ * Map the surface as a maximized surface.
+ *
+ * If an output parameter is given then the surface will be
+ * maximized on that output. If the client does not specify the
+ * output then the compositor will apply its policy - usually
+ * choosing the output on which the surface has the biggest surface
+ * area.
+ *
+ * The compositor will reply with a configure event telling the
+ * expected new surface size. The operation is completed on the
+ * next buffer attach to this surface.
+ *
+ * A maximized surface typically fills the entire output it is
+ * bound to, except for desktop element such as panels. This is the
+ * main difference between a maximized shell surface and a
+ * fullscreen shell surface.
+ *
+ * The details depend on the compositor implementation.
+ */
+ void (*set_maximized)(struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *output);
+ /**
+ * set_title - set surface title
+ * @title: (none)
+ *
+ * Set a short title for the surface.
+ *
+ * This string may be used to identify the surface in a task bar,
+ * window list, or other user interface elements provided by the
+ * compositor.
+ *
+ * The string must be encoded in UTF-8.
+ */
+ void (*set_title)(struct wl_client *client,
+ struct wl_resource *resource,
+ const char *title);
+ /**
+ * set_class - set surface class
+ * @class_: (none)
+ *
+ * Set a class for the surface.
+ *
+ * The surface class identifies the general class of applications
+ * to which the surface belongs. A common convention is to use the
+ * file name (or the full path if it is a non-standard location) of
+ * the application's .desktop file as the class.
+ */
+ void (*set_class)(struct wl_client *client,
+ struct wl_resource *resource,
+ const char *class_);
+};
+
+#define WL_SHELL_SURFACE_PING 0
+#define WL_SHELL_SURFACE_CONFIGURE 1
+#define WL_SHELL_SURFACE_POPUP_DONE 2
+
+#define WL_SHELL_SURFACE_PING_SINCE_VERSION 1
+#define WL_SHELL_SURFACE_CONFIGURE_SINCE_VERSION 1
+#define WL_SHELL_SURFACE_POPUP_DONE_SINCE_VERSION 1
+
+static inline void
+wl_shell_surface_send_ping(struct wl_resource *resource_, uint32_t serial)
+{
+ wl_resource_post_event(resource_, WL_SHELL_SURFACE_PING, serial);
+}
+
+static inline void
+wl_shell_surface_send_configure(struct wl_resource *resource_, uint32_t edges, int32_t width, int32_t height)
+{
+ wl_resource_post_event(resource_, WL_SHELL_SURFACE_CONFIGURE, edges, width, height);
+}
+
+static inline void
+wl_shell_surface_send_popup_done(struct wl_resource *resource_)
+{
+ wl_resource_post_event(resource_, WL_SHELL_SURFACE_POPUP_DONE);
+}
+
+#ifndef WL_SURFACE_ERROR_ENUM
+#define WL_SURFACE_ERROR_ENUM
+/**
+ * wl_surface_error - wl_surface error values
+ * @WL_SURFACE_ERROR_INVALID_SCALE: buffer scale value is invalid
+ * @WL_SURFACE_ERROR_INVALID_TRANSFORM: buffer transform value is invalid
+ *
+ * These errors can be emitted in response to wl_surface requests.
+ */
+enum wl_surface_error {
+ WL_SURFACE_ERROR_INVALID_SCALE = 0,
+ WL_SURFACE_ERROR_INVALID_TRANSFORM = 1,
+};
+#endif /* WL_SURFACE_ERROR_ENUM */
+
+/**
+ * wl_surface - an onscreen surface
+ * @destroy: delete surface
+ * @attach: set the surface contents
+ * @damage: mark part of the surface damaged
+ * @frame: request a frame throttling hint
+ * @set_opaque_region: set opaque region
+ * @set_input_region: set input region
+ * @commit: commit pending surface state
+ * @set_buffer_transform: sets the buffer transformation
+ * @set_buffer_scale: sets the buffer scaling factor
+ *
+ * A surface is a rectangular area that is displayed on the screen. It
+ * has a location, size and pixel contents.
+ *
+ * The size of a surface (and relative positions on it) is described in
+ * surface local coordinates, which may differ from the buffer local
+ * coordinates of the pixel content, in case a buffer_transform or a
+ * buffer_scale is used.
+ *
+ * A surface without a "role" is fairly useless, a compositor does not know
+ * where, when or how to present it. The role is the purpose of a
+ * wl_surface. Examples of roles are a cursor for a pointer (as set by
+ * wl_pointer.set_cursor), a drag icon (wl_data_device.start_drag), a
+ * sub-surface (wl_subcompositor.get_subsurface), and a window as defined
+ * by a shell protocol (e.g. wl_shell.get_shell_surface).
+ *
+ * A surface can have only one role at a time. Initially a wl_surface does
+ * not have a role. Once a wl_surface is given a role, it is set
+ * permanently for the whole lifetime of the wl_surface object. Giving the
+ * current role again is allowed, unless explicitly forbidden by the
+ * relevant interface specification.
+ *
+ * Surface roles are given by requests in other interfaces such as
+ * wl_pointer.set_cursor. The request should explicitly mention that this
+ * request gives a role to a wl_surface. Often, this request also creates a
+ * new protocol object that represents the role and adds additional
+ * functionality to wl_surface. When a client wants to destroy a
+ * wl_surface, they must destroy this 'role object' before the wl_surface.
+ *
+ * Destroying the role object does not remove the role from the wl_surface,
+ * but it may stop the wl_surface from "playing the role". For instance, if
+ * a wl_subsurface object is destroyed, the wl_surface it was created for
+ * will be unmapped and forget its position and z-order. It is allowed to
+ * create a wl_subsurface for the same wl_surface again, but it is not
+ * allowed to use the wl_surface as a cursor (cursor is a different role
+ * than sub-surface, and role switching is not allowed).
+ */
+struct wl_surface_interface {
+ /**
+ * destroy - delete surface
+ *
+ * Deletes the surface and invalidates its object ID.
+ */
+ void (*destroy)(struct wl_client *client,
+ struct wl_resource *resource);
+ /**
+ * attach - set the surface contents
+ * @buffer: (none)
+ * @x: (none)
+ * @y: (none)
+ *
+ * Set a buffer as the content of this surface.
+ *
+ * The new size of the surface is calculated based on the buffer
+ * size transformed by the inverse buffer_transform and the inverse
+ * buffer_scale. This means that the supplied buffer must be an
+ * integer multiple of the buffer_scale.
+ *
+ * The x and y arguments specify the location of the new pending
+ * buffer's upper left corner, relative to the current buffer's
+ * upper left corner, in surface local coordinates. In other words,
+ * the x and y, combined with the new surface size define in which
+ * directions the surface's size changes.
+ *
+ * Surface contents are double-buffered state, see
+ * wl_surface.commit.
+ *
+ * The initial surface contents are void; there is no content.
+ * wl_surface.attach assigns the given wl_buffer as the pending
+ * wl_buffer. wl_surface.commit makes the pending wl_buffer the new
+ * surface contents, and the size of the surface becomes the size
+ * calculated from the wl_buffer, as described above. After commit,
+ * there is no pending buffer until the next attach.
+ *
+ * Committing a pending wl_buffer allows the compositor to read the
+ * pixels in the wl_buffer. The compositor may access the pixels at
+ * any time after the wl_surface.commit request. When the
+ * compositor will not access the pixels anymore, it will send the
+ * wl_buffer.release event. Only after receiving wl_buffer.release,
+ * the client may re-use the wl_buffer. A wl_buffer that has been
+ * attached and then replaced by another attach instead of
+ * committed will not receive a release event, and is not used by
+ * the compositor.
+ *
+ * Destroying the wl_buffer after wl_buffer.release does not change
+ * the surface contents. However, if the client destroys the
+ * wl_buffer before receiving the wl_buffer.release event, the
+ * surface contents become undefined immediately.
+ *
+ * If wl_surface.attach is sent with a NULL wl_buffer, the
+ * following wl_surface.commit will remove the surface content.
+ */
+ void (*attach)(struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *buffer,
+ int32_t x,
+ int32_t y);
+ /**
+ * damage - mark part of the surface damaged
+ * @x: (none)
+ * @y: (none)
+ * @width: (none)
+ * @height: (none)
+ *
+ * This request is used to describe the regions where the pending
+ * buffer is different from the current surface contents, and where
+ * the surface therefore needs to be repainted. The pending buffer
+ * must be set by wl_surface.attach before sending damage. The
+ * compositor ignores the parts of the damage that fall outside of
+ * the surface.
+ *
+ * Damage is double-buffered state, see wl_surface.commit.
+ *
+ * The damage rectangle is specified in surface local coordinates.
+ *
+ * The initial value for pending damage is empty: no damage.
+ * wl_surface.damage adds pending damage: the new pending damage is
+ * the union of old pending damage and the given rectangle.
+ *
+ * wl_surface.commit assigns pending damage as the current damage,
+ * and clears pending damage. The server will clear the current
+ * damage as it repaints the surface.
+ */
+ void (*damage)(struct wl_client *client,
+ struct wl_resource *resource,
+ int32_t x,
+ int32_t y,
+ int32_t width,
+ int32_t height);
+ /**
+ * frame - request a frame throttling hint
+ * @callback: (none)
+ *
+ * Request a notification when it is a good time start drawing a
+ * new frame, by creating a frame callback. This is useful for
+ * throttling redrawing operations, and driving animations.
+ *
+ * When a client is animating on a wl_surface, it can use the
+ * 'frame' request to get notified when it is a good time to draw
+ * and commit the next frame of animation. If the client commits an
+ * update earlier than that, it is likely that some updates will
+ * not make it to the display, and the client is wasting resources
+ * by drawing too often.
+ *
+ * The frame request will take effect on the next
+ * wl_surface.commit. The notification will only be posted for one
+ * frame unless requested again. For a wl_surface, the
+ * notifications are posted in the order the frame requests were
+ * committed.
+ *
+ * The server must send the notifications so that a client will not
+ * send excessive updates, while still allowing the highest
+ * possible update rate for clients that wait for the reply before
+ * drawing again. The server should give some time for the client
+ * to draw and commit after sending the frame callback events to
+ * let them hit the next output refresh.
+ *
+ * A server should avoid signalling the frame callbacks if the
+ * surface is not visible in any way, e.g. the surface is
+ * off-screen, or completely obscured by other opaque surfaces.
+ *
+ * The object returned by this request will be destroyed by the
+ * compositor after the callback is fired and as such the client
+ * must not attempt to use it after that point.
+ *
+ * The callback_data passed in the callback is the current time, in
+ * milliseconds, with an undefined base.
+ */
+ void (*frame)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t callback);
+ /**
+ * set_opaque_region - set opaque region
+ * @region: (none)
+ *
+ * This request sets the region of the surface that contains
+ * opaque content.
+ *
+ * The opaque region is an optimization hint for the compositor
+ * that lets it optimize out redrawing of content behind opaque
+ * regions. Setting an opaque region is not required for correct
+ * behaviour, but marking transparent content as opaque will result
+ * in repaint artifacts.
+ *
+ * The opaque region is specified in surface local coordinates.
+ *
+ * The compositor ignores the parts of the opaque region that fall
+ * outside of the surface.
+ *
+ * Opaque region is double-buffered state, see wl_surface.commit.
+ *
+ * wl_surface.set_opaque_region changes the pending opaque region.
+ * wl_surface.commit copies the pending region to the current
+ * region. Otherwise, the pending and current regions are never
+ * changed.
+ *
+ * The initial value for opaque region is empty. Setting the
+ * pending opaque region has copy semantics, and the wl_region
+ * object can be destroyed immediately. A NULL wl_region causes the
+ * pending opaque region to be set to empty.
+ */
+ void (*set_opaque_region)(struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *region);
+ /**
+ * set_input_region - set input region
+ * @region: (none)
+ *
+ * This request sets the region of the surface that can receive
+ * pointer and touch events.
+ *
+ * Input events happening outside of this region will try the next
+ * surface in the server surface stack. The compositor ignores the
+ * parts of the input region that fall outside of the surface.
+ *
+ * The input region is specified in surface local coordinates.
+ *
+ * Input region is double-buffered state, see wl_surface.commit.
+ *
+ * wl_surface.set_input_region changes the pending input region.
+ * wl_surface.commit copies the pending region to the current
+ * region. Otherwise the pending and current regions are never
+ * changed, except cursor and icon surfaces are special cases, see
+ * wl_pointer.set_cursor and wl_data_device.start_drag.
+ *
+ * The initial value for input region is infinite. That means the
+ * whole surface will accept input. Setting the pending input
+ * region has copy semantics, and the wl_region object can be
+ * destroyed immediately. A NULL wl_region causes the input region
+ * to be set to infinite.
+ */
+ void (*set_input_region)(struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *region);
+ /**
+ * commit - commit pending surface state
+ *
+ * Surface state (input, opaque, and damage regions, attached
+ * buffers, etc.) is double-buffered. Protocol requests modify the
+ * pending state, as opposed to current state in use by the
+ * compositor. Commit request atomically applies all pending state,
+ * replacing the current state. After commit, the new pending state
+ * is as documented for each related request.
+ *
+ * On commit, a pending wl_buffer is applied first, all other state
+ * second. This means that all coordinates in double-buffered state
+ * are relative to the new wl_buffer coming into use, except for
+ * wl_surface.attach itself. If there is no pending wl_buffer, the
+ * coordinates are relative to the current surface contents.
+ *
+ * All requests that need a commit to become effective are
+ * documented to affect double-buffered state.
+ *
+ * Other interfaces may add further double-buffered surface state.
+ */
+ void (*commit)(struct wl_client *client,
+ struct wl_resource *resource);
+ /**
+ * set_buffer_transform - sets the buffer transformation
+ * @transform: (none)
+ *
+ * This request sets an optional transformation on how the
+ * compositor interprets the contents of the buffer attached to the
+ * surface. The accepted values for the transform parameter are the
+ * values for wl_output.transform.
+ *
+ * Buffer transform is double-buffered state, see
+ * wl_surface.commit.
+ *
+ * A newly created surface has its buffer transformation set to
+ * normal.
+ *
+ * wl_surface.set_buffer_transform changes the pending buffer
+ * transformation. wl_surface.commit copies the pending buffer
+ * transformation to the current one. Otherwise, the pending and
+ * current values are never changed.
+ *
+ * The purpose of this request is to allow clients to render
+ * content according to the output transform, thus permiting the
+ * compositor to use certain optimizations even if the display is
+ * rotated. Using hardware overlays and scanning out a client
+ * buffer for fullscreen surfaces are examples of such
+ * optimizations. Those optimizations are highly dependent on the
+ * compositor implementation, so the use of this request should be
+ * considered on a case-by-case basis.
+ *
+ * Note that if the transform value includes 90 or 270 degree
+ * rotation, the width of the buffer will become the surface height
+ * and the height of the buffer will become the surface width.
+ *
+ * If transform is not one of the values from the
+ * wl_output.transform enum the invalid_transform protocol error is
+ * raised.
+ * @since: 2
+ */
+ void (*set_buffer_transform)(struct wl_client *client,
+ struct wl_resource *resource,
+ int32_t transform);
+ /**
+ * set_buffer_scale - sets the buffer scaling factor
+ * @scale: (none)
+ *
+ * This request sets an optional scaling factor on how the
+ * compositor interprets the contents of the buffer attached to the
+ * window.
+ *
+ * Buffer scale is double-buffered state, see wl_surface.commit.
+ *
+ * A newly created surface has its buffer scale set to 1.
+ *
+ * wl_surface.set_buffer_scale changes the pending buffer scale.
+ * wl_surface.commit copies the pending buffer scale to the current
+ * one. Otherwise, the pending and current values are never
+ * changed.
+ *
+ * The purpose of this request is to allow clients to supply higher
+ * resolution buffer data for use on high resolution outputs. Its
+ * intended that you pick the same buffer scale as the scale of the
+ * output that the surface is displayed on.This means the
+ * compositor can avoid scaling when rendering the surface on that
+ * output.
+ *
+ * Note that if the scale is larger than 1, then you have to attach
+ * a buffer that is larger (by a factor of scale in each dimension)
+ * than the desired surface size.
+ *
+ * If scale is not positive the invalid_scale protocol error is
+ * raised.
+ * @since: 3
+ */
+ void (*set_buffer_scale)(struct wl_client *client,
+ struct wl_resource *resource,
+ int32_t scale);
+};
+
+#define WL_SURFACE_ENTER 0
+#define WL_SURFACE_LEAVE 1
+
+#define WL_SURFACE_ENTER_SINCE_VERSION 1
+#define WL_SURFACE_LEAVE_SINCE_VERSION 1
+
+static inline void
+wl_surface_send_enter(struct wl_resource *resource_, struct wl_resource *output)
+{
+ wl_resource_post_event(resource_, WL_SURFACE_ENTER, output);
+}
+
+static inline void
+wl_surface_send_leave(struct wl_resource *resource_, struct wl_resource *output)
+{
+ wl_resource_post_event(resource_, WL_SURFACE_LEAVE, output);
+}
+
+#ifndef WL_SEAT_CAPABILITY_ENUM
+#define WL_SEAT_CAPABILITY_ENUM
+/**
+ * wl_seat_capability - seat capability bitmask
+ * @WL_SEAT_CAPABILITY_POINTER: The seat has pointer devices
+ * @WL_SEAT_CAPABILITY_KEYBOARD: The seat has one or more keyboards
+ * @WL_SEAT_CAPABILITY_TOUCH: The seat has touch devices
+ *
+ * This is a bitmask of capabilities this seat has; if a member is set,
+ * then it is present on the seat.
+ */
+enum wl_seat_capability {
+ WL_SEAT_CAPABILITY_POINTER = 1,
+ WL_SEAT_CAPABILITY_KEYBOARD = 2,
+ WL_SEAT_CAPABILITY_TOUCH = 4,
+};
+#endif /* WL_SEAT_CAPABILITY_ENUM */
+
+/**
+ * wl_seat - group of input devices
+ * @get_pointer: return pointer object
+ * @get_keyboard: return keyboard object
+ * @get_touch: return touch object
+ *
+ * A seat is a group of keyboards, pointer and touch devices. This object
+ * is published as a global during start up, or when such a device is hot
+ * plugged. A seat typically has a pointer and maintains a keyboard focus
+ * and a pointer focus.
+ */
+struct wl_seat_interface {
+ /**
+ * get_pointer - return pointer object
+ * @id: (none)
+ *
+ * The ID provided will be initialized to the wl_pointer
+ * interface for this seat.
+ *
+ * This request only takes effect if the seat has the pointer
+ * capability.
+ */
+ void (*get_pointer)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t id);
+ /**
+ * get_keyboard - return keyboard object
+ * @id: (none)
+ *
+ * The ID provided will be initialized to the wl_keyboard
+ * interface for this seat.
+ *
+ * This request only takes effect if the seat has the keyboard
+ * capability.
+ */
+ void (*get_keyboard)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t id);
+ /**
+ * get_touch - return touch object
+ * @id: (none)
+ *
+ * The ID provided will be initialized to the wl_touch interface
+ * for this seat.
+ *
+ * This request only takes effect if the seat has the touch
+ * capability.
+ */
+ void (*get_touch)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t id);
+};
+
+#define WL_SEAT_CAPABILITIES 0
+#define WL_SEAT_NAME 1
+
+#define WL_SEAT_CAPABILITIES_SINCE_VERSION 1
+#define WL_SEAT_NAME_SINCE_VERSION 2
+
+static inline void
+wl_seat_send_capabilities(struct wl_resource *resource_, uint32_t capabilities)
+{
+ wl_resource_post_event(resource_, WL_SEAT_CAPABILITIES, capabilities);
+}
+
+static inline void
+wl_seat_send_name(struct wl_resource *resource_, const char *name)
+{
+ wl_resource_post_event(resource_, WL_SEAT_NAME, name);
+}
+
+#ifndef WL_POINTER_ERROR_ENUM
+#define WL_POINTER_ERROR_ENUM
+enum wl_pointer_error {
+ WL_POINTER_ERROR_ROLE = 0,
+};
+#endif /* WL_POINTER_ERROR_ENUM */
+
+#ifndef WL_POINTER_BUTTON_STATE_ENUM
+#define WL_POINTER_BUTTON_STATE_ENUM
+/**
+ * wl_pointer_button_state - physical button state
+ * @WL_POINTER_BUTTON_STATE_RELEASED: The button is not pressed
+ * @WL_POINTER_BUTTON_STATE_PRESSED: The button is pressed
+ *
+ * Describes the physical state of a button which provoked the button
+ * event.
+ */
+enum wl_pointer_button_state {
+ WL_POINTER_BUTTON_STATE_RELEASED = 0,
+ WL_POINTER_BUTTON_STATE_PRESSED = 1,
+};
+#endif /* WL_POINTER_BUTTON_STATE_ENUM */
+
+#ifndef WL_POINTER_AXIS_ENUM
+#define WL_POINTER_AXIS_ENUM
+/**
+ * wl_pointer_axis - axis types
+ * @WL_POINTER_AXIS_VERTICAL_SCROLL: (none)
+ * @WL_POINTER_AXIS_HORIZONTAL_SCROLL: (none)
+ *
+ * Describes the axis types of scroll events.
+ */
+enum wl_pointer_axis {
+ WL_POINTER_AXIS_VERTICAL_SCROLL = 0,
+ WL_POINTER_AXIS_HORIZONTAL_SCROLL = 1,
+};
+#endif /* WL_POINTER_AXIS_ENUM */
+
+/**
+ * wl_pointer - pointer input device
+ * @set_cursor: set the pointer surface
+ * @release: release the pointer object
+ *
+ * The wl_pointer interface represents one or more input devices, such as
+ * mice, which control the pointer location and pointer_focus of a seat.
+ *
+ * The wl_pointer interface generates motion, enter and leave events for
+ * the surfaces that the pointer is located over, and button and axis
+ * events for button presses, button releases and scrolling.
+ */
+struct wl_pointer_interface {
+ /**
+ * set_cursor - set the pointer surface
+ * @serial: serial of the enter event
+ * @surface: (none)
+ * @hotspot_x: x coordinate in surface-relative coordinates
+ * @hotspot_y: y coordinate in surface-relative coordinates
+ *
+ * Set the pointer surface, i.e., the surface that contains the
+ * pointer image (cursor). This request gives the surface the role
+ * of a cursor. If the surface already has another role, it raises
+ * a protocol error.
+ *
+ * The cursor actually changes only if the pointer focus for this
+ * device is one of the requesting client's surfaces or the surface
+ * parameter is the current pointer surface. If there was a
+ * previous surface set with this request it is replaced. If
+ * surface is NULL, the pointer image is hidden.
+ *
+ * The parameters hotspot_x and hotspot_y define the position of
+ * the pointer surface relative to the pointer location. Its
+ * top-left corner is always at (x, y) - (hotspot_x, hotspot_y),
+ * where (x, y) are the coordinates of the pointer location, in
+ * surface local coordinates.
+ *
+ * On surface.attach requests to the pointer surface, hotspot_x and
+ * hotspot_y are decremented by the x and y parameters passed to
+ * the request. Attach must be confirmed by wl_surface.commit as
+ * usual.
+ *
+ * The hotspot can also be updated by passing the currently set
+ * pointer surface to this request with new values for hotspot_x
+ * and hotspot_y.
+ *
+ * The current and pending input regions of the wl_surface are
+ * cleared, and wl_surface.set_input_region is ignored until the
+ * wl_surface is no longer used as the cursor. When the use as a
+ * cursor ends, the current and pending input regions become
+ * undefined, and the wl_surface is unmapped.
+ */
+ void (*set_cursor)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t serial,
+ struct wl_resource *surface,
+ int32_t hotspot_x,
+ int32_t hotspot_y);
+ /**
+ * release - release the pointer object
+ *
+ * Using this request client can tell the server that it is not
+ * going to use the pointer object anymore.
+ *
+ * This request destroys the pointer proxy object, so user must not
+ * call wl_pointer_destroy() after using this request.
+ * @since: 3
+ */
+ void (*release)(struct wl_client *client,
+ struct wl_resource *resource);
+};
+
+#define WL_POINTER_ENTER 0
+#define WL_POINTER_LEAVE 1
+#define WL_POINTER_MOTION 2
+#define WL_POINTER_BUTTON 3
+#define WL_POINTER_AXIS 4
+
+#define WL_POINTER_ENTER_SINCE_VERSION 1
+#define WL_POINTER_LEAVE_SINCE_VERSION 1
+#define WL_POINTER_MOTION_SINCE_VERSION 1
+#define WL_POINTER_BUTTON_SINCE_VERSION 1
+#define WL_POINTER_AXIS_SINCE_VERSION 1
+
+static inline void
+wl_pointer_send_enter(struct wl_resource *resource_, uint32_t serial, struct wl_resource *surface, wl_fixed_t surface_x, wl_fixed_t surface_y)
+{
+ wl_resource_post_event(resource_, WL_POINTER_ENTER, serial, surface, surface_x, surface_y);
+}
+
+static inline void
+wl_pointer_send_leave(struct wl_resource *resource_, uint32_t serial, struct wl_resource *surface)
+{
+ wl_resource_post_event(resource_, WL_POINTER_LEAVE, serial, surface);
+}
+
+static inline void
+wl_pointer_send_motion(struct wl_resource *resource_, uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y)
+{
+ wl_resource_post_event(resource_, WL_POINTER_MOTION, time, surface_x, surface_y);
+}
+
+static inline void
+wl_pointer_send_button(struct wl_resource *resource_, uint32_t serial, uint32_t time, uint32_t button, uint32_t state)
+{
+ wl_resource_post_event(resource_, WL_POINTER_BUTTON, serial, time, button, state);
+}
+
+static inline void
+wl_pointer_send_axis(struct wl_resource *resource_, uint32_t time, uint32_t axis, wl_fixed_t value)
+{
+ wl_resource_post_event(resource_, WL_POINTER_AXIS, time, axis, value);
+}
+
+#ifndef WL_KEYBOARD_KEYMAP_FORMAT_ENUM
+#define WL_KEYBOARD_KEYMAP_FORMAT_ENUM
+/**
+ * wl_keyboard_keymap_format - keyboard mapping format
+ * @WL_KEYBOARD_KEYMAP_FORMAT_NO_KEYMAP: no keymap; client must
+ * understand how to interpret the raw keycode
+ * @WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1: libxkbcommon compatible; to
+ * determine the xkb keycode, clients must add 8 to the key event keycode
+ *
+ * This specifies the format of the keymap provided to the client with
+ * the wl_keyboard.keymap event.
+ */
+enum wl_keyboard_keymap_format {
+ WL_KEYBOARD_KEYMAP_FORMAT_NO_KEYMAP = 0,
+ WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1 = 1,
+};
+#endif /* WL_KEYBOARD_KEYMAP_FORMAT_ENUM */
+
+#ifndef WL_KEYBOARD_KEY_STATE_ENUM
+#define WL_KEYBOARD_KEY_STATE_ENUM
+/**
+ * wl_keyboard_key_state - physical key state
+ * @WL_KEYBOARD_KEY_STATE_RELEASED: key is not pressed
+ * @WL_KEYBOARD_KEY_STATE_PRESSED: key is pressed
+ *
+ * Describes the physical state of a key which provoked the key event.
+ */
+enum wl_keyboard_key_state {
+ WL_KEYBOARD_KEY_STATE_RELEASED = 0,
+ WL_KEYBOARD_KEY_STATE_PRESSED = 1,
+};
+#endif /* WL_KEYBOARD_KEY_STATE_ENUM */
+
+/**
+ * wl_keyboard - keyboard input device
+ * @release: release the keyboard object
+ *
+ * The wl_keyboard interface represents one or more keyboards associated
+ * with a seat.
+ */
+struct wl_keyboard_interface {
+ /**
+ * release - release the keyboard object
+ *
+ *
+ * @since: 3
+ */
+ void (*release)(struct wl_client *client,
+ struct wl_resource *resource);
+};
+
+#define WL_KEYBOARD_KEYMAP 0
+#define WL_KEYBOARD_ENTER 1
+#define WL_KEYBOARD_LEAVE 2
+#define WL_KEYBOARD_KEY 3
+#define WL_KEYBOARD_MODIFIERS 4
+#define WL_KEYBOARD_REPEAT_INFO 5
+
+#define WL_KEYBOARD_KEYMAP_SINCE_VERSION 1
+#define WL_KEYBOARD_ENTER_SINCE_VERSION 1
+#define WL_KEYBOARD_LEAVE_SINCE_VERSION 1
+#define WL_KEYBOARD_KEY_SINCE_VERSION 1
+#define WL_KEYBOARD_MODIFIERS_SINCE_VERSION 1
+#define WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION 4
+
+static inline void
+wl_keyboard_send_keymap(struct wl_resource *resource_, uint32_t format, int32_t fd, uint32_t size)
+{
+ wl_resource_post_event(resource_, WL_KEYBOARD_KEYMAP, format, fd, size);
+}
+
+static inline void
+wl_keyboard_send_enter(struct wl_resource *resource_, uint32_t serial, struct wl_resource *surface, struct wl_array *keys)
+{
+ wl_resource_post_event(resource_, WL_KEYBOARD_ENTER, serial, surface, keys);
+}
+
+static inline void
+wl_keyboard_send_leave(struct wl_resource *resource_, uint32_t serial, struct wl_resource *surface)
+{
+ wl_resource_post_event(resource_, WL_KEYBOARD_LEAVE, serial, surface);
+}
+
+static inline void
+wl_keyboard_send_key(struct wl_resource *resource_, uint32_t serial, uint32_t time, uint32_t key, uint32_t state)
+{
+ wl_resource_post_event(resource_, WL_KEYBOARD_KEY, serial, time, key, state);
+}
+
+static inline void
+wl_keyboard_send_modifiers(struct wl_resource *resource_, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group)
+{
+ wl_resource_post_event(resource_, WL_KEYBOARD_MODIFIERS, serial, mods_depressed, mods_latched, mods_locked, group);
+}
+
+static inline void
+wl_keyboard_send_repeat_info(struct wl_resource *resource_, int32_t rate, int32_t delay)
+{
+ wl_resource_post_event(resource_, WL_KEYBOARD_REPEAT_INFO, rate, delay);
+}
+
+/**
+ * wl_touch - touchscreen input device
+ * @release: release the touch object
+ *
+ * The wl_touch interface represents a touchscreen associated with a
+ * seat.
+ *
+ * Touch interactions can consist of one or more contacts. For each
+ * contact, a series of events is generated, starting with a down event,
+ * followed by zero or more motion events, and ending with an up event.
+ * Events relating to the same contact point can be identified by the ID of
+ * the sequence.
+ */
+struct wl_touch_interface {
+ /**
+ * release - release the touch object
+ *
+ *
+ * @since: 3
+ */
+ void (*release)(struct wl_client *client,
+ struct wl_resource *resource);
+};
+
+#define WL_TOUCH_DOWN 0
+#define WL_TOUCH_UP 1
+#define WL_TOUCH_MOTION 2
+#define WL_TOUCH_FRAME 3
+#define WL_TOUCH_CANCEL 4
+
+#define WL_TOUCH_DOWN_SINCE_VERSION 1
+#define WL_TOUCH_UP_SINCE_VERSION 1
+#define WL_TOUCH_MOTION_SINCE_VERSION 1
+#define WL_TOUCH_FRAME_SINCE_VERSION 1
+#define WL_TOUCH_CANCEL_SINCE_VERSION 1
+
+static inline void
+wl_touch_send_down(struct wl_resource *resource_, uint32_t serial, uint32_t time, struct wl_resource *surface, int32_t id, wl_fixed_t x, wl_fixed_t y)
+{
+ wl_resource_post_event(resource_, WL_TOUCH_DOWN, serial, time, surface, id, x, y);
+}
+
+static inline void
+wl_touch_send_up(struct wl_resource *resource_, uint32_t serial, uint32_t time, int32_t id)
+{
+ wl_resource_post_event(resource_, WL_TOUCH_UP, serial, time, id);
+}
+
+static inline void
+wl_touch_send_motion(struct wl_resource *resource_, uint32_t time, int32_t id, wl_fixed_t x, wl_fixed_t y)
+{
+ wl_resource_post_event(resource_, WL_TOUCH_MOTION, time, id, x, y);
+}
+
+static inline void
+wl_touch_send_frame(struct wl_resource *resource_)
+{
+ wl_resource_post_event(resource_, WL_TOUCH_FRAME);
+}
+
+static inline void
+wl_touch_send_cancel(struct wl_resource *resource_)
+{
+ wl_resource_post_event(resource_, WL_TOUCH_CANCEL);
+}
+
+#ifndef WL_OUTPUT_SUBPIXEL_ENUM
+#define WL_OUTPUT_SUBPIXEL_ENUM
+/**
+ * wl_output_subpixel - subpixel geometry information
+ * @WL_OUTPUT_SUBPIXEL_UNKNOWN: (none)
+ * @WL_OUTPUT_SUBPIXEL_NONE: (none)
+ * @WL_OUTPUT_SUBPIXEL_HORIZONTAL_RGB: (none)
+ * @WL_OUTPUT_SUBPIXEL_HORIZONTAL_BGR: (none)
+ * @WL_OUTPUT_SUBPIXEL_VERTICAL_RGB: (none)
+ * @WL_OUTPUT_SUBPIXEL_VERTICAL_BGR: (none)
+ *
+ * This enumeration describes how the physical pixels on an output are
+ * laid out.
+ */
+enum wl_output_subpixel {
+ WL_OUTPUT_SUBPIXEL_UNKNOWN = 0,
+ WL_OUTPUT_SUBPIXEL_NONE = 1,
+ WL_OUTPUT_SUBPIXEL_HORIZONTAL_RGB = 2,
+ WL_OUTPUT_SUBPIXEL_HORIZONTAL_BGR = 3,
+ WL_OUTPUT_SUBPIXEL_VERTICAL_RGB = 4,
+ WL_OUTPUT_SUBPIXEL_VERTICAL_BGR = 5,
+};
+#endif /* WL_OUTPUT_SUBPIXEL_ENUM */
+
+#ifndef WL_OUTPUT_TRANSFORM_ENUM
+#define WL_OUTPUT_TRANSFORM_ENUM
+/**
+ * wl_output_transform - transform from framebuffer to output
+ * @WL_OUTPUT_TRANSFORM_NORMAL: (none)
+ * @WL_OUTPUT_TRANSFORM_90: (none)
+ * @WL_OUTPUT_TRANSFORM_180: (none)
+ * @WL_OUTPUT_TRANSFORM_270: (none)
+ * @WL_OUTPUT_TRANSFORM_FLIPPED: (none)
+ * @WL_OUTPUT_TRANSFORM_FLIPPED_90: (none)
+ * @WL_OUTPUT_TRANSFORM_FLIPPED_180: (none)
+ * @WL_OUTPUT_TRANSFORM_FLIPPED_270: (none)
+ *
+ * This describes the transform that a compositor will apply to a surface
+ * to compensate for the rotation or mirroring of an output device.
+ *
+ * The flipped values correspond to an initial flip around a vertical axis
+ * followed by rotation.
+ *
+ * The purpose is mainly to allow clients render accordingly and tell the
+ * compositor, so that for fullscreen surfaces, the compositor will still
+ * be able to scan out directly from client surfaces.
+ */
+enum wl_output_transform {
+ WL_OUTPUT_TRANSFORM_NORMAL = 0,
+ WL_OUTPUT_TRANSFORM_90 = 1,
+ WL_OUTPUT_TRANSFORM_180 = 2,
+ WL_OUTPUT_TRANSFORM_270 = 3,
+ WL_OUTPUT_TRANSFORM_FLIPPED = 4,
+ WL_OUTPUT_TRANSFORM_FLIPPED_90 = 5,
+ WL_OUTPUT_TRANSFORM_FLIPPED_180 = 6,
+ WL_OUTPUT_TRANSFORM_FLIPPED_270 = 7,
+};
+#endif /* WL_OUTPUT_TRANSFORM_ENUM */
+
+#ifndef WL_OUTPUT_MODE_ENUM
+#define WL_OUTPUT_MODE_ENUM
+/**
+ * wl_output_mode - mode information
+ * @WL_OUTPUT_MODE_CURRENT: indicates this is the current mode
+ * @WL_OUTPUT_MODE_PREFERRED: indicates this is the preferred mode
+ *
+ * These flags describe properties of an output mode. They are used in
+ * the flags bitfield of the mode event.
+ */
+enum wl_output_mode {
+ WL_OUTPUT_MODE_CURRENT = 0x1,
+ WL_OUTPUT_MODE_PREFERRED = 0x2,
+};
+#endif /* WL_OUTPUT_MODE_ENUM */
+
+#define WL_OUTPUT_GEOMETRY 0
+#define WL_OUTPUT_MODE 1
+#define WL_OUTPUT_DONE 2
+#define WL_OUTPUT_SCALE 3
+
+#define WL_OUTPUT_GEOMETRY_SINCE_VERSION 1
+#define WL_OUTPUT_MODE_SINCE_VERSION 1
+#define WL_OUTPUT_DONE_SINCE_VERSION 2
+#define WL_OUTPUT_SCALE_SINCE_VERSION 2
+
+static inline void
+wl_output_send_geometry(struct wl_resource *resource_, int32_t x, int32_t y, int32_t physical_width, int32_t physical_height, int32_t subpixel, const char *make, const char *model, int32_t transform)
+{
+ wl_resource_post_event(resource_, WL_OUTPUT_GEOMETRY, x, y, physical_width, physical_height, subpixel, make, model, transform);
+}
+
+static inline void
+wl_output_send_mode(struct wl_resource *resource_, uint32_t flags, int32_t width, int32_t height, int32_t refresh)
+{
+ wl_resource_post_event(resource_, WL_OUTPUT_MODE, flags, width, height, refresh);
+}
+
+static inline void
+wl_output_send_done(struct wl_resource *resource_)
+{
+ wl_resource_post_event(resource_, WL_OUTPUT_DONE);
+}
+
+static inline void
+wl_output_send_scale(struct wl_resource *resource_, int32_t factor)
+{
+ wl_resource_post_event(resource_, WL_OUTPUT_SCALE, factor);
+}
+
+/**
+ * wl_region - region interface
+ * @destroy: destroy region
+ * @add: add rectangle to region
+ * @subtract: subtract rectangle from region
+ *
+ * A region object describes an area.
+ *
+ * Region objects are used to describe the opaque and input regions of a
+ * surface.
+ */
+struct wl_region_interface {
+ /**
+ * destroy - destroy region
+ *
+ * Destroy the region. This will invalidate the object ID.
+ */
+ void (*destroy)(struct wl_client *client,
+ struct wl_resource *resource);
+ /**
+ * add - add rectangle to region
+ * @x: (none)
+ * @y: (none)
+ * @width: (none)
+ * @height: (none)
+ *
+ * Add the specified rectangle to the region.
+ */
+ void (*add)(struct wl_client *client,
+ struct wl_resource *resource,
+ int32_t x,
+ int32_t y,
+ int32_t width,
+ int32_t height);
+ /**
+ * subtract - subtract rectangle from region
+ * @x: (none)
+ * @y: (none)
+ * @width: (none)
+ * @height: (none)
+ *
+ * Subtract the specified rectangle from the region.
+ */
+ void (*subtract)(struct wl_client *client,
+ struct wl_resource *resource,
+ int32_t x,
+ int32_t y,
+ int32_t width,
+ int32_t height);
+};
+
+
+#ifndef WL_SUBCOMPOSITOR_ERROR_ENUM
+#define WL_SUBCOMPOSITOR_ERROR_ENUM
+enum wl_subcompositor_error {
+ WL_SUBCOMPOSITOR_ERROR_BAD_SURFACE = 0,
+};
+#endif /* WL_SUBCOMPOSITOR_ERROR_ENUM */
+
+/**
+ * wl_subcompositor - sub-surface compositing
+ * @destroy: unbind from the subcompositor interface
+ * @get_subsurface: give a surface the role sub-surface
+ *
+ * The global interface exposing sub-surface compositing capabilities. A
+ * wl_surface, that has sub-surfaces associated, is called the parent
+ * surface. Sub-surfaces can be arbitrarily nested and create a tree of
+ * sub-surfaces.
+ *
+ * The root surface in a tree of sub-surfaces is the main surface. The main
+ * surface cannot be a sub-surface, because sub-surfaces must always have a
+ * parent.
+ *
+ * A main surface with its sub-surfaces forms a (compound) window. For
+ * window management purposes, this set of wl_surface objects is to be
+ * considered as a single window, and it should also behave as such.
+ *
+ * The aim of sub-surfaces is to offload some of the compositing work
+ * within a window from clients to the compositor. A prime example is a
+ * video player with decorations and video in separate wl_surface objects.
+ * This should allow the compositor to pass YUV video buffer processing to
+ * dedicated overlay hardware when possible.
+ */
+struct wl_subcompositor_interface {
+ /**
+ * destroy - unbind from the subcompositor interface
+ *
+ * Informs the server that the client will not be using this
+ * protocol object anymore. This does not affect any other objects,
+ * wl_subsurface objects included.
+ */
+ void (*destroy)(struct wl_client *client,
+ struct wl_resource *resource);
+ /**
+ * get_subsurface - give a surface the role sub-surface
+ * @id: the new subsurface object id
+ * @surface: the surface to be turned into a sub-surface
+ * @parent: the parent surface
+ *
+ * Create a sub-surface interface for the given surface, and
+ * associate it with the given parent surface. This turns a plain
+ * wl_surface into a sub-surface.
+ *
+ * The to-be sub-surface must not already have another role, and it
+ * must not have an existing wl_subsurface object. Otherwise a
+ * protocol error is raised.
+ */
+ void (*get_subsurface)(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t id,
+ struct wl_resource *surface,
+ struct wl_resource *parent);
+};
+
+
+#ifndef WL_SUBSURFACE_ERROR_ENUM
+#define WL_SUBSURFACE_ERROR_ENUM
+enum wl_subsurface_error {
+ WL_SUBSURFACE_ERROR_BAD_SURFACE = 0,
+};
+#endif /* WL_SUBSURFACE_ERROR_ENUM */
+
+/**
+ * wl_subsurface - sub-surface interface to a wl_surface
+ * @destroy: remove sub-surface interface
+ * @set_position: reposition the sub-surface
+ * @place_above: restack the sub-surface
+ * @place_below: restack the sub-surface
+ * @set_sync: set sub-surface to synchronized mode
+ * @set_desync: set sub-surface to desynchronized mode
+ *
+ * An additional interface to a wl_surface object, which has been made a
+ * sub-surface. A sub-surface has one parent surface. A sub-surface's size
+ * and position are not limited to that of the parent. Particularly, a
+ * sub-surface is not automatically clipped to its parent's area.
+ *
+ * A sub-surface becomes mapped, when a non-NULL wl_buffer is applied and
+ * the parent surface is mapped. The order of which one happens first is
+ * irrelevant. A sub-surface is hidden if the parent becomes hidden, or if
+ * a NULL wl_buffer is applied. These rules apply recursively through the
+ * tree of surfaces.
+ *
+ * The behaviour of wl_surface.commit request on a sub-surface depends on
+ * the sub-surface's mode. The possible modes are synchronized and
+ * desynchronized, see methods wl_subsurface.set_sync and
+ * wl_subsurface.set_desync. Synchronized mode caches the wl_surface state
+ * to be applied when the parent's state gets applied, and desynchronized
+ * mode applies the pending wl_surface state directly. A sub-surface is
+ * initially in the synchronized mode.
+ *
+ * Sub-surfaces have also other kind of state, which is managed by
+ * wl_subsurface requests, as opposed to wl_surface requests. This state
+ * includes the sub-surface position relative to the parent surface
+ * (wl_subsurface.set_position), and the stacking order of the parent and
+ * its sub-surfaces (wl_subsurface.place_above and .place_below). This
+ * state is applied when the parent surface's wl_surface state is applied,
+ * regardless of the sub-surface's mode. As the exception, set_sync and
+ * set_desync are effective immediately.
+ *
+ * The main surface can be thought to be always in desynchronized mode,
+ * since it does not have a parent in the sub-surfaces sense.
+ *
+ * Even if a sub-surface is in desynchronized mode, it will behave as in
+ * synchronized mode, if its parent surface behaves as in synchronized
+ * mode. This rule is applied recursively throughout the tree of surfaces.
+ * This means, that one can set a sub-surface into synchronized mode, and
+ * then assume that all its child and grand-child sub-surfaces are
+ * synchronized, too, without explicitly setting them.
+ *
+ * If the wl_surface associated with the wl_subsurface is destroyed, the
+ * wl_subsurface object becomes inert. Note, that destroying either object
+ * takes effect immediately. If you need to synchronize the removal of a
+ * sub-surface to the parent surface update, unmap the sub-surface first by
+ * attaching a NULL wl_buffer, update parent, and then destroy the
+ * sub-surface.
+ *
+ * If the parent wl_surface object is destroyed, the sub-surface is
+ * unmapped.
+ */
+struct wl_subsurface_interface {
+ /**
+ * destroy - remove sub-surface interface
+ *
+ * The sub-surface interface is removed from the wl_surface
+ * object that was turned into a sub-surface with
+ * wl_subcompositor.get_subsurface request. The wl_surface's
+ * association to the parent is deleted, and the wl_surface loses
+ * its role as a sub-surface. The wl_surface is unmapped.
+ */
+ void (*destroy)(struct wl_client *client,
+ struct wl_resource *resource);
+ /**
+ * set_position - reposition the sub-surface
+ * @x: coordinate in the parent surface
+ * @y: coordinate in the parent surface
+ *
+ * This schedules a sub-surface position change. The sub-surface
+ * will be moved so, that its origin (top-left corner pixel) will
+ * be at the location x, y of the parent surface coordinate system.
+ * The coordinates are not restricted to the parent surface area.
+ * Negative values are allowed.
+ *
+ * The scheduled coordinates will take effect whenever the state of
+ * the parent surface is applied. When this happens depends on
+ * whether the parent surface is in synchronized mode or not. See
+ * wl_subsurface.set_sync and wl_subsurface.set_desync for details.
+ *
+ * If more than one set_position request is invoked by the client
+ * before the commit of the parent surface, the position of a new
+ * request always replaces the scheduled position from any previous
+ * request.
+ *
+ * The initial position is 0, 0.
+ */
+ void (*set_position)(struct wl_client *client,
+ struct wl_resource *resource,
+ int32_t x,
+ int32_t y);
+ /**
+ * place_above - restack the sub-surface
+ * @sibling: the reference surface
+ *
+ * This sub-surface is taken from the stack, and put back just
+ * above the reference surface, changing the z-order of the
+ * sub-surfaces. The reference surface must be one of the sibling
+ * surfaces, or the parent surface. Using any other surface,
+ * including this sub-surface, will cause a protocol error.
+ *
+ * The z-order is double-buffered. Requests are handled in order
+ * and applied immediately to a pending state. The final pending
+ * state is copied to the active state the next time the state of
+ * the parent surface is applied. When this happens depends on
+ * whether the parent surface is in synchronized mode or not. See
+ * wl_subsurface.set_sync and wl_subsurface.set_desync for details.
+ *
+ * A new sub-surface is initially added as the top-most in the
+ * stack of its siblings and parent.
+ */
+ void (*place_above)(struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *sibling);
+ /**
+ * place_below - restack the sub-surface
+ * @sibling: the reference surface
+ *
+ * The sub-surface is placed just below of the reference surface.
+ * See wl_subsurface.place_above.
+ */
+ void (*place_below)(struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *sibling);
+ /**
+ * set_sync - set sub-surface to synchronized mode
+ *
+ * Change the commit behaviour of the sub-surface to synchronized
+ * mode, also described as the parent dependent mode.
+ *
+ * In synchronized mode, wl_surface.commit on a sub-surface will
+ * accumulate the committed state in a cache, but the state will
+ * not be applied and hence will not change the compositor output.
+ * The cached state is applied to the sub-surface immediately after
+ * the parent surface's state is applied. This ensures atomic
+ * updates of the parent and all its synchronized sub-surfaces.
+ * Applying the cached state will invalidate the cache, so further
+ * parent surface commits do not (re-)apply old state.
+ *
+ * See wl_subsurface for the recursive effect of this mode.
+ */
+ void (*set_sync)(struct wl_client *client,
+ struct wl_resource *resource);
+ /**
+ * set_desync - set sub-surface to desynchronized mode
+ *
+ * Change the commit behaviour of the sub-surface to
+ * desynchronized mode, also described as independent or freely
+ * running mode.
+ *
+ * In desynchronized mode, wl_surface.commit on a sub-surface will
+ * apply the pending state directly, without caching, as happens
+ * normally with a wl_surface. Calling wl_surface.commit on the
+ * parent surface has no effect on the sub-surface's wl_surface
+ * state. This mode allows a sub-surface to be updated on its own.
+ *
+ * If cached state exists when wl_surface.commit is called in
+ * desynchronized mode, the pending state is added to the cached
+ * state, and applied as whole. This invalidates the cache.
+ *
+ * Note: even if a sub-surface is set to desynchronized, a parent
+ * sub-surface may override it to behave as synchronized. For
+ * details, see wl_subsurface.
+ *
+ * If a surface's parent surface behaves as desynchronized, then
+ * the cached state is applied on set_desync.
+ */
+ void (*set_desync)(struct wl_client *client,
+ struct wl_resource *resource);
+};
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif

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