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Unified Diff: content/browser/accessibility/accessibility_win_browsertest.cc

Issue 14264015: Misc. cleanup: (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 7 years, 8 months ago
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Index: content/browser/accessibility/accessibility_win_browsertest.cc
===================================================================
--- content/browser/accessibility/accessibility_win_browsertest.cc (revision 194255)
+++ content/browser/accessibility/accessibility_win_browsertest.cc (working copy)
@@ -5,7 +5,6 @@
#include <vector>
#include "base/memory/scoped_ptr.h"
-#include "base/stringprintf.h"
#include "base/utf_string_conversions.h"
#include "base/win/scoped_bstr.h"
#include "base/win/scoped_comptr.h"
@@ -25,11 +24,6 @@
#include "third_party/iaccessible2/ia2_api_all.h"
#include "third_party/isimpledom/ISimpleDOMNode.h"
-using std::auto_ptr;
-using std::string;
-using std::vector;
-using std::wstring;
-
// TODO(dmazzoni): Disabled accessibility tests on Win64. crbug.com/179717
#if defined(ARCH_CPU_X86_64)
#define MAYBE(x) DISABLED_##x
@@ -41,83 +35,12 @@
namespace {
-class AccessibilityWinBrowserTest : public ContentBrowserTest {
- public:
- AccessibilityWinBrowserTest() {}
- protected:
- void LoadInitialAccessibilityTreeFromHtml(string html);
- IAccessible* GetRendererAccessible();
- void ExecuteScript(wstring script);
-};
+// Helpers --------------------------------------------------------------------
-class AccessibleChecker {
- public:
- AccessibleChecker(
- wstring expected_name,
- int32 expected_role,
- wstring expected_value);
- AccessibleChecker(
- wstring expected_name,
- wstring expected_role,
- int32 expected_ia2_role,
- wstring expected_value);
- AccessibleChecker(
- wstring expected_name,
- int32 expected_role,
- int32 expected_ia2_role,
- wstring expected_value);
-
- // Append an AccessibleChecker that verifies accessibility information for
- // a child IAccessible. Order is important.
- void AppendExpectedChild(AccessibleChecker* expected_child);
-
- // Check that the name and role of the given IAccessible instance and its
- // descendants match the expected names and roles that this object was
- // initialized with.
- void CheckAccessible(IAccessible* accessible);
-
- // Set the expected value for this AccessibleChecker.
- void SetExpectedValue(wstring expected_value);
-
- // Set the expected state for this AccessibleChecker.
- void SetExpectedState(LONG expected_state);
-
- private:
- void CheckAccessibleName(IAccessible* accessible);
- void CheckAccessibleRole(IAccessible* accessible);
- void CheckIA2Role(IAccessible* accessible);
- void CheckAccessibleValue(IAccessible* accessible);
- void CheckAccessibleState(IAccessible* accessible);
- void CheckAccessibleChildren(IAccessible* accessible);
- string16 RoleVariantToString(const base::win::ScopedVariant& role_variant);
-
- private:
- typedef vector<AccessibleChecker*> AccessibleCheckerVector;
-
- // Expected accessible name. Checked against IAccessible::get_accName.
- wstring name_;
-
- // Expected accessible role. Checked against IAccessible::get_accRole.
- base::win::ScopedVariant role_;
-
- // Expected IAccessible2 role. Checked against IAccessible2::role.
- int32 ia2_role_;
-
- // Expected accessible value. Checked against IAccessible::get_accValue.
- wstring value_;
-
- // Expected accessible state. Checked against IAccessible::get_accState.
- LONG state_;
-
- // Expected accessible children. Checked using IAccessible::get_accChildCount
- // and ::AccessibleChildren.
- AccessibleCheckerVector children_;
-};
-
base::win::ScopedComPtr<IAccessible> GetAccessibleFromResultVariant(
IAccessible* parent,
- VARIANT *var) {
+ VARIANT* var) {
base::win::ScopedComPtr<IAccessible> ptr;
switch (V_VT(var)) {
case VT_DISPATCH: {
@@ -144,35 +67,30 @@
// IAccessible fails.
base::win::ScopedComPtr<IServiceProvider> service_provider;
HRESULT hr = accessible->QueryInterface(service_provider.Receive());
- if (FAILED(hr))
- return hr;
-
- hr = service_provider->QueryService(IID_IAccessible2, accessible2);
- return hr;
+ return SUCCEEDED(hr) ?
+ service_provider->QueryService(IID_IAccessible2, accessible2) : hr;
}
// Recursively search through all of the descendants reachable from an
// IAccessible node and return true if we find one with the given role
// and name.
-void RecursiveFindNodeInAccessibilityTree(
- IAccessible* node,
- int32 expected_role,
- const wstring& expected_name,
- int32 depth,
- bool* found) {
+void RecursiveFindNodeInAccessibilityTree(IAccessible* node,
+ int32 expected_role,
+ const std::wstring& expected_name,
+ int32 depth,
+ bool* found) {
base::win::ScopedBstr name_bstr;
base::win::ScopedVariant childid_self(CHILDID_SELF);
node->get_accName(childid_self, name_bstr.Receive());
- wstring name(name_bstr, name_bstr.Length());
+ std::wstring name(name_bstr, name_bstr.Length());
base::win::ScopedVariant role;
node->get_accRole(childid_self, role.Receive());
ASSERT_EQ(VT_I4, role.type());
// Print the accessibility tree as we go, because if this test fails
// on the bots, this is really helpful in figuring out why.
- for (int i = 0; i < depth; i++) {
+ for (int i = 0; i < depth; i++)
printf(" ");
- }
printf("role=%d name=%s\n", V_I4(&role), WideToUTF8(name).c_str());
if (expected_role == V_I4(&role) && expected_name == name) {
@@ -204,10 +122,33 @@
}
}
+
+// AccessibilityWinBrowserTest ------------------------------------------------
+
+class AccessibilityWinBrowserTest : public ContentBrowserTest {
+ public:
+ AccessibilityWinBrowserTest();
+ virtual ~AccessibilityWinBrowserTest();
+
+ protected:
+ void LoadInitialAccessibilityTreeFromHtml(const std::string& html);
+ IAccessible* GetRendererAccessible();
+ void ExecuteScript(const std::wstring& script);
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(AccessibilityWinBrowserTest);
+};
+
+AccessibilityWinBrowserTest::AccessibilityWinBrowserTest() {
+}
+
+AccessibilityWinBrowserTest::~AccessibilityWinBrowserTest() {
+}
+
void AccessibilityWinBrowserTest::LoadInitialAccessibilityTreeFromHtml(
- string html) {
+ const std::string& html) {
// Load the html using a data url and wait for the navigation to finish.
- GURL html_data_url(string("data:text/html,") + html);
+ GURL html_data_url("data:text/html," + html);
NavigateToURL(shell(), html_data_url);
// At this point, renderer accessibility is off and the page has completed
@@ -229,8 +170,7 @@
// Retrieve the MSAA client accessibility object for the Render Widget Host View
// of the selected tab.
-IAccessible*
-AccessibilityWinBrowserTest::GetRendererAccessible() {
+IAccessible* AccessibilityWinBrowserTest::GetRendererAccessible() {
HWND hwnd_render_widget_host_view =
shell()->web_contents()->GetRenderWidgetHostView()->GetNativeView();
@@ -251,41 +191,106 @@
return accessible;
}
-void AccessibilityWinBrowserTest::ExecuteScript(wstring script) {
- shell()->web_contents()->GetRenderViewHost()->
- ExecuteJavascriptInWebFrame(L"", script);
+void AccessibilityWinBrowserTest::ExecuteScript(const std::wstring& script) {
+ shell()->web_contents()->GetRenderViewHost()->ExecuteJavascriptInWebFrame(
+ std::wstring(), script);
}
-// This constructor can be used if IA2 role will be the same as MSAA role
-AccessibleChecker::AccessibleChecker(
- wstring expected_name, int32 expected_role, wstring expected_value) :
- name_(expected_name),
- role_(expected_role),
- ia2_role_(expected_role),
- value_(expected_value),
- state_(-1) {
+
+// AccessibleChecker ----------------------------------------------------------
+
+class AccessibleChecker {
+ public:
+ // This constructor can be used if the IA2 role will be the same as the MSAA
+ // role.
+ AccessibleChecker(const std::wstring& expected_name,
+ int32 expected_role,
+ const std::wstring& expected_value);
+ AccessibleChecker(const std::wstring& expected_name,
+ int32 expected_role,
+ int32 expected_ia2_role,
+ const std::wstring& expected_value);
+ AccessibleChecker(const std::wstring& expected_name,
+ const std::wstring& expected_role,
+ int32 expected_ia2_role,
+ const std::wstring& expected_value);
+
+ // Append an AccessibleChecker that verifies accessibility information for
+ // a child IAccessible. Order is important.
+ void AppendExpectedChild(AccessibleChecker* expected_child);
+
+ // Check that the name and role of the given IAccessible instance and its
+ // descendants match the expected names and roles that this object was
+ // initialized with.
+ void CheckAccessible(IAccessible* accessible);
+
+ // Set the expected value for this AccessibleChecker.
+ void SetExpectedValue(const std::wstring& expected_value);
+
+ // Set the expected state for this AccessibleChecker.
+ void SetExpectedState(LONG expected_state);
+
+ private:
+ typedef std::vector<AccessibleChecker*> AccessibleCheckerVector;
+
+ void CheckAccessibleName(IAccessible* accessible);
+ void CheckAccessibleRole(IAccessible* accessible);
+ void CheckIA2Role(IAccessible* accessible);
+ void CheckAccessibleValue(IAccessible* accessible);
+ void CheckAccessibleState(IAccessible* accessible);
+ void CheckAccessibleChildren(IAccessible* accessible);
+ string16 RoleVariantToString(const base::win::ScopedVariant& role);
+
+ // Expected accessible name. Checked against IAccessible::get_accName.
+ std::wstring name_;
+
+ // Expected accessible role. Checked against IAccessible::get_accRole.
+ base::win::ScopedVariant role_;
+
+ // Expected IAccessible2 role. Checked against IAccessible2::role.
+ int32 ia2_role_;
+
+ // Expected accessible value. Checked against IAccessible::get_accValue.
+ std::wstring value_;
+
+ // Expected accessible state. Checked against IAccessible::get_accState.
+ LONG state_;
+
+ // Expected accessible children. Checked using IAccessible::get_accChildCount
+ // and ::AccessibleChildren.
+ AccessibleCheckerVector children_;
+};
+
+AccessibleChecker::AccessibleChecker(const std::wstring& expected_name,
+ int32 expected_role,
+ const std::wstring& expected_value)
+ : name_(expected_name),
+ role_(expected_role),
+ ia2_role_(expected_role),
+ value_(expected_value),
+ state_(-1) {
}
-AccessibleChecker::AccessibleChecker(wstring expected_name,
+AccessibleChecker::AccessibleChecker(const std::wstring& expected_name,
int32 expected_role,
int32 expected_ia2_role,
- wstring expected_value) :
- name_(expected_name),
- role_(expected_role),
- ia2_role_(expected_ia2_role),
- value_(expected_value),
- state_(-1) {
+ const std::wstring& expected_value)
+ : name_(expected_name),
+ role_(expected_role),
+ ia2_role_(expected_ia2_role),
+ value_(expected_value),
+ state_(-1) {
}
-AccessibleChecker::AccessibleChecker(wstring expected_name,
- wstring expected_role,
+AccessibleChecker::AccessibleChecker(const std::wstring& expected_name,
+ const std::wstring& expected_role,
int32 expected_ia2_role,
- wstring expected_value) :
- name_(expected_name),
- role_(expected_role.c_str()),
- ia2_role_(expected_ia2_role),
- value_(expected_value),
- state_(-1) {
+ const std::wstring& expected_value)
+ : name_(expected_name),
+ role_(expected_role.c_str()),
+ ia2_role_(expected_ia2_role),
+ value_(expected_value),
+ state_(-1) {
}
void AccessibleChecker::AppendExpectedChild(
@@ -294,9 +299,7 @@
}
void AccessibleChecker::CheckAccessible(IAccessible* accessible) {
- SCOPED_TRACE(base::StringPrintf(
- "while checking %s",
- UTF16ToUTF8(RoleVariantToString(role_)).c_str()));
+ SCOPED_TRACE("while checking " + UTF16ToUTF8(RoleVariantToString(role_)));
CheckAccessibleName(accessible);
CheckAccessibleRole(accessible);
CheckIA2Role(accessible);
@@ -305,7 +308,7 @@
CheckAccessibleChildren(accessible);
}
-void AccessibleChecker::SetExpectedValue(wstring expected_value) {
+void AccessibleChecker::SetExpectedValue(const std::wstring& expected_value) {
value_ = expected_value;
}
@@ -320,23 +323,22 @@
if (name_.empty()) {
// If the object doesn't have name S_FALSE should be returned.
- EXPECT_EQ(hr, S_FALSE);
+ EXPECT_EQ(S_FALSE, hr);
} else {
// Test that the correct string was returned.
EXPECT_EQ(S_OK, hr);
- EXPECT_STREQ(name_.c_str(),
- wstring(name, name.Length()).c_str());
+ EXPECT_EQ(name_, std::wstring(name, name.Length()));
}
}
void AccessibleChecker::CheckAccessibleRole(IAccessible* accessible) {
- base::win::ScopedVariant var_role;
+ base::win::ScopedVariant role;
base::win::ScopedVariant childid_self(CHILDID_SELF);
- HRESULT hr = accessible->get_accRole(childid_self, var_role.Receive());
+ HRESULT hr = accessible->get_accRole(childid_self, role.Receive());
ASSERT_EQ(S_OK, hr);
- EXPECT_EQ(0, role_.Compare(var_role))
+ EXPECT_EQ(0, role_.Compare(role))
<< "Expected role: " << RoleVariantToString(role_)
- << "\nGot role: " << RoleVariantToString(var_role);
+ << "\nGot role: " << RoleVariantToString(role);
}
void AccessibleChecker::CheckIA2Role(IAccessible* accessible) {
@@ -346,27 +348,21 @@
long ia2_role = 0;
hr = accessible2->role(&ia2_role);
ASSERT_EQ(S_OK, hr);
- EXPECT_EQ(ia2_role_, ia2_role);
- if (ia2_role_ != ia2_role) {
- LOG(ERROR) << "Expected ia2 role: " <<
- IAccessible2RoleToString(ia2_role_);
- LOG(ERROR) << "Got ia2 role: " <<
- IAccessible2RoleToString(ia2_role);
- }
+ EXPECT_EQ(ia2_role_, ia2_role)
+ << "Expected ia2 role: " << IAccessible2RoleToString(ia2_role_)
+ << "\nGot ia2 role: " << IAccessible2RoleToString(ia2_role);
}
void AccessibleChecker::CheckAccessibleValue(IAccessible* accessible) {
// Don't check the value if if's a DOCUMENT role, because the value
// is supposed to be the url (and we don't keep track of that in the
// test expectations).
- base::win::ScopedVariant var_role;
+ base::win::ScopedVariant role;
base::win::ScopedVariant childid_self(CHILDID_SELF);
- HRESULT hr = accessible->get_accRole(childid_self, var_role.Receive());
+ HRESULT hr = accessible->get_accRole(childid_self, role.Receive());
ASSERT_EQ(S_OK, hr);
- if (var_role.type() == VT_I4 &&
- V_I4(&var_role) == ROLE_SYSTEM_DOCUMENT) {
+ if (role.type() == VT_I4 && V_I4(&role) == ROLE_SYSTEM_DOCUMENT)
return;
- }
// Get the value.
base::win::ScopedBstr value;
@@ -374,30 +370,26 @@
EXPECT_EQ(S_OK, hr);
// Test that the correct string was returned.
- EXPECT_STREQ(value_.c_str(),
- wstring(value, value.Length()).c_str());
+ EXPECT_EQ(value_, std::wstring(value, value.Length()));
}
void AccessibleChecker::CheckAccessibleState(IAccessible* accessible) {
if (state_ < 0)
return;
- base::win::ScopedVariant var_state;
+ base::win::ScopedVariant state;
base::win::ScopedVariant childid_self(CHILDID_SELF);
- HRESULT hr = accessible->get_accState(childid_self, var_state.Receive());
+ HRESULT hr = accessible->get_accState(childid_self, state.Receive());
EXPECT_EQ(S_OK, hr);
- ASSERT_EQ(VT_I4, var_state.type());
- LONG obj_state = V_I4(&var_state);
+ ASSERT_EQ(VT_I4, state.type());
+ LONG obj_state = V_I4(&state);
// Avoid flakiness. The "offscreen" state depends on whether the browser
// window is frontmost or not, and "hottracked" depends on whether the
// mouse cursor happens to be over the element.
- obj_state &= ~STATE_SYSTEM_OFFSCREEN;
- obj_state &= ~STATE_SYSTEM_HOTTRACKED;
- EXPECT_EQ(state_, obj_state);
- if (state_ != obj_state) {
- LOG(ERROR) << "Expected state: " << IAccessibleStateToString(state_);
- LOG(ERROR) << "Got state: " << IAccessibleStateToString(V_I4(&var_state));
- }
+ obj_state &= ~(STATE_SYSTEM_OFFSCREEN | STATE_SYSTEM_HOTTRACKED);
+ EXPECT_EQ(state_, obj_state)
+ << "Expected state: " << IAccessibleStateToString(state_)
+ << "\nGot state: " << IAccessibleStateToString(obj_state);
}
void AccessibleChecker::CheckAccessibleChildren(IAccessible* parent) {
@@ -406,7 +398,7 @@
EXPECT_EQ(S_OK, hr);
ASSERT_EQ(child_count, children_.size());
- auto_ptr<VARIANT> child_array(new VARIANT[child_count]);
+ scoped_ptr<VARIANT[]> child_array(new VARIANT[child_count]);
LONG obtained_count = 0;
hr = AccessibleChildren(parent, 0, child_count,
child_array.get(), &obtained_count);
@@ -425,21 +417,27 @@
}
string16 AccessibleChecker::RoleVariantToString(
- const base::win::ScopedVariant& role_variant) {
- if (role_variant.type() == VT_I4)
- return IAccessibleRoleToString(V_I4(&role_variant));
- else if (role_variant.type() == VT_BSTR)
- return string16(V_BSTR(&role_variant), SysStringLen(V_BSTR(&role_variant)));
+ const base::win::ScopedVariant& role) {
+ if (role.type() == VT_I4)
+ return IAccessibleRoleToString(V_I4(&role));
+ if (role.type() == VT_BSTR)
+ return string16(V_BSTR(&role), SysStringLen(V_BSTR(&role)));
return string16();
}
+} // namespace
+
+
+// Tests ----------------------------------------------------------------------
+
IN_PROC_BROWSER_TEST_F(AccessibilityWinBrowserTest,
MAYBE(TestBusyAccessibilityTree)) {
NavigateToURL(shell(), GURL(chrome::kAboutBlankURL));
// The initial accessible returned should have state STATE_SYSTEM_BUSY while
// the accessibility tree is being requested from the renderer.
- AccessibleChecker document1_checker(L"", ROLE_SYSTEM_DOCUMENT, L"");
+ AccessibleChecker document1_checker(std::wstring(), ROLE_SYSTEM_DOCUMENT,
+ std::wstring());
document1_checker.SetExpectedState(
STATE_SYSTEM_READONLY | STATE_SYSTEM_FOCUSABLE | STATE_SYSTEM_FOCUSED |
STATE_SYSTEM_BUSY);
@@ -455,11 +453,14 @@
"</body></html>");
// Check the browser's copy of the renderer accessibility tree.
- AccessibleChecker button_checker(L"push", ROLE_SYSTEM_PUSHBUTTON, L"");
- AccessibleChecker checkbox_checker(L"", ROLE_SYSTEM_CHECKBUTTON, L"");
- AccessibleChecker body_checker(L"", L"body", IA2_ROLE_SECTION, L"");
- AccessibleChecker document2_checker(
- L"Accessibility Win Test", ROLE_SYSTEM_DOCUMENT, L"");
+ AccessibleChecker button_checker(L"push", ROLE_SYSTEM_PUSHBUTTON,
+ std::wstring());
+ AccessibleChecker checkbox_checker(std::wstring(), ROLE_SYSTEM_CHECKBUTTON,
+ std::wstring());
+ AccessibleChecker body_checker(std::wstring(), L"body", IA2_ROLE_SECTION,
+ std::wstring());
+ AccessibleChecker document2_checker(L"Accessibility Win Test",
+ ROLE_SYSTEM_DOCUMENT, std::wstring());
body_checker.AppendExpectedChild(&button_checker);
body_checker.AppendExpectedChild(&checkbox_checker);
document2_checker.AppendExpectedChild(&body_checker);
@@ -494,15 +495,18 @@
"<li id='li'>li</li></ul>");
// Check the browser's copy of the renderer accessibility tree.
- AccessibleChecker list_marker_checker(L"\x2022", ROLE_SYSTEM_TEXT, L"");
- AccessibleChecker static_text_checker(L"li", ROLE_SYSTEM_TEXT, L"");
- AccessibleChecker list_item_checker(L"", ROLE_SYSTEM_LISTITEM, L"");
- list_item_checker.SetExpectedState(
- STATE_SYSTEM_READONLY);
+ AccessibleChecker list_marker_checker(L"\x2022", ROLE_SYSTEM_TEXT,
+ std::wstring());
+ AccessibleChecker static_text_checker(L"li", ROLE_SYSTEM_TEXT,
+ std::wstring());
+ AccessibleChecker list_item_checker(std::wstring(), ROLE_SYSTEM_LISTITEM,
+ std::wstring());
+ list_item_checker.SetExpectedState(STATE_SYSTEM_READONLY);
AccessibleChecker radio_group_checker(L"ul", ROLE_SYSTEM_GROUPING,
- IA2_ROLE_SECTION, L"");
+ IA2_ROLE_SECTION, std::wstring());
radio_group_checker.SetExpectedState(STATE_SYSTEM_FOCUSABLE);
- AccessibleChecker document_checker(L"", ROLE_SYSTEM_DOCUMENT, L"");
+ AccessibleChecker document_checker(std::wstring(), ROLE_SYSTEM_DOCUMENT,
+ std::wstring());
list_item_checker.AppendExpectedChild(&list_marker_checker);
list_item_checker.AppendExpectedChild(&static_text_checker);
radio_group_checker.AppendExpectedChild(&list_item_checker);
@@ -545,10 +549,13 @@
"<body><input type='checkbox' /></body>");
// Check the browser's copy of the renderer accessibility tree.
- AccessibleChecker checkbox_checker(L"", ROLE_SYSTEM_CHECKBUTTON, L"");
+ AccessibleChecker checkbox_checker(std::wstring(), ROLE_SYSTEM_CHECKBUTTON,
+ std::wstring());
checkbox_checker.SetExpectedState(STATE_SYSTEM_FOCUSABLE);
- AccessibleChecker body_checker(L"", L"body", IA2_ROLE_SECTION, L"");
- AccessibleChecker document_checker(L"", ROLE_SYSTEM_DOCUMENT, L"");
+ AccessibleChecker body_checker(std::wstring(), L"body", IA2_ROLE_SECTION,
+ std::wstring());
+ AccessibleChecker document_checker(std::wstring(), ROLE_SYSTEM_DOCUMENT,
+ std::wstring());
body_checker.AppendExpectedChild(&checkbox_checker);
document_checker.AppendExpectedChild(&body_checker);
document_checker.CheckAccessible(GetRendererAccessible());
@@ -575,8 +582,10 @@
LoadInitialAccessibilityTreeFromHtml("<body role=group></body>");
// Check the browser's copy of the renderer accessibility tree.
- AccessibleChecker group_checker(L"", ROLE_SYSTEM_GROUPING, L"");
- AccessibleChecker document_checker(L"", ROLE_SYSTEM_DOCUMENT, L"");
+ AccessibleChecker group_checker(std::wstring(), ROLE_SYSTEM_GROUPING,
+ std::wstring());
+ AccessibleChecker document_checker(std::wstring(), ROLE_SYSTEM_DOCUMENT,
+ std::wstring());
document_checker.AppendExpectedChild(&group_checker);
document_checker.CheckAccessible(GetRendererAccessible());
@@ -591,7 +600,7 @@
loop_runner->Run();
// Check that the accessibility tree of the browser has been updated.
- AccessibleChecker text_checker(L"new text", ROLE_SYSTEM_TEXT, L"");
+ AccessibleChecker text_checker(L"new text", ROLE_SYSTEM_TEXT, std::wstring());
group_checker.AppendExpectedChild(&text_checker);
document_checker.CheckAccessible(GetRendererAccessible());
}
@@ -603,7 +612,8 @@
"<div role=group style='visibility: hidden'>text</div>");
// Check the accessible tree of the browser.
- AccessibleChecker document_checker(L"", ROLE_SYSTEM_DOCUMENT, L"");
+ AccessibleChecker document_checker(std::wstring(), ROLE_SYSTEM_DOCUMENT,
+ std::wstring());
document_checker.CheckAccessible(GetRendererAccessible());
// Change the children of the document body.
@@ -617,8 +627,10 @@
loop_runner->Run();
// Check that the accessibility tree of the browser has been updated.
- AccessibleChecker static_text_checker(L"text", ROLE_SYSTEM_TEXT, L"");
- AccessibleChecker group_checker(L"", ROLE_SYSTEM_GROUPING, L"");
+ AccessibleChecker static_text_checker(L"text", ROLE_SYSTEM_TEXT,
+ std::wstring());
+ AccessibleChecker group_checker(std::wstring(), ROLE_SYSTEM_GROUPING,
+ std::wstring());
document_checker.AppendExpectedChild(&group_checker);
group_checker.AppendExpectedChild(&static_text_checker);
document_checker.CheckAccessible(GetRendererAccessible());
@@ -631,9 +643,11 @@
// Check the browser's copy of the renderer accessibility tree.
SCOPED_TRACE("Check initial tree");
- AccessibleChecker group_checker(L"", ROLE_SYSTEM_GROUPING, L"");
+ AccessibleChecker group_checker(std::wstring(), ROLE_SYSTEM_GROUPING,
+ std::wstring());
group_checker.SetExpectedState(STATE_SYSTEM_FOCUSABLE);
- AccessibleChecker document_checker(L"", ROLE_SYSTEM_DOCUMENT, L"");
+ AccessibleChecker document_checker(std::wstring(), ROLE_SYSTEM_DOCUMENT,
+ std::wstring());
document_checker.AppendExpectedChild(&group_checker);
document_checker.CheckAccessible(GetRendererAccessible());
@@ -677,10 +691,13 @@
"<body><input type='text' value='old value'/></body>");
// Check the browser's copy of the renderer accessibility tree.
- AccessibleChecker text_field_checker(L"", ROLE_SYSTEM_TEXT, L"old value");
+ AccessibleChecker text_field_checker(std::wstring(), ROLE_SYSTEM_TEXT,
+ L"old value");
text_field_checker.SetExpectedState(STATE_SYSTEM_FOCUSABLE);
- AccessibleChecker body_checker(L"", L"body", IA2_ROLE_SECTION, L"");
- AccessibleChecker document_checker(L"", ROLE_SYSTEM_DOCUMENT, L"");
+ AccessibleChecker body_checker(std::wstring(), L"body", IA2_ROLE_SECTION,
+ std::wstring());
+ AccessibleChecker document_checker(std::wstring(), ROLE_SYSTEM_DOCUMENT,
+ std::wstring());
body_checker.AppendExpectedChild(&text_field_checker);
document_checker.AppendExpectedChild(&body_checker);
document_checker.CheckAccessible(GetRendererAccessible());
@@ -735,15 +752,17 @@
DISABLED_TestToggleButtonRoleAndStates) {
AccessibleChecker* button_checker;
std::string button_html("data:text/html,");
- AccessibleChecker document_checker(L"", ROLE_SYSTEM_DOCUMENT, L"");
- AccessibleChecker body_checker(L"", L"body", IA2_ROLE_SECTION, L"");
+ AccessibleChecker document_checker(std::wstring(), ROLE_SYSTEM_DOCUMENT,
+ std::wstring());
+ AccessibleChecker body_checker(std::wstring(), L"body", IA2_ROLE_SECTION,
+ std::wstring());
document_checker.AppendExpectedChild(&body_checker);
// Temporary macro
#define ADD_BUTTON(html, ia2_role, state) \
button_html += html; \
button_checker = new AccessibleChecker(L"x", ROLE_SYSTEM_PUSHBUTTON, \
- ia2_role, L""); \
+ ia2_role, std::wstring()); \
button_checker->SetExpectedState(state); \
body_checker.AppendExpectedChild(button_checker)
@@ -849,7 +868,7 @@
node_name.Receive(), &name_space_id, node_value.Receive(), &num_children,
&unique_id, &node_type);
ASSERT_EQ(S_OK, hr);
- EXPECT_STREQ(L"body", wstring(node_name, node_name.Length()).c_str());
+ EXPECT_EQ(L"body", std::wstring(node_name, node_name.Length()));
EXPECT_EQ(NODETYPE_ELEMENT, node_type);
EXPECT_EQ(1, num_children);
node_name.Reset();
@@ -863,7 +882,7 @@
node_name.Receive(), &name_space_id, node_value.Receive(), &num_children,
&unique_id, &node_type);
ASSERT_EQ(S_OK, hr);
- EXPECT_STREQ(L"input", wstring(node_name, node_name.Length()).c_str());
+ EXPECT_EQ(L"input", std::wstring(node_name, node_name.Length()));
EXPECT_EQ(NODETYPE_ELEMENT, node_type);
EXPECT_EQ(0, num_children);
}
@@ -873,13 +892,15 @@
"<fieldset></fieldset><div role=group></div>");
// Check the browser's copy of the renderer accessibility tree.
- AccessibleChecker grouping1_checker(L"", ROLE_SYSTEM_GROUPING, L"");
- AccessibleChecker grouping2_checker(L"", ROLE_SYSTEM_GROUPING, L"");
- AccessibleChecker document_checker(L"", ROLE_SYSTEM_DOCUMENT, L"");
+ AccessibleChecker grouping1_checker(std::wstring(), ROLE_SYSTEM_GROUPING,
+ std::wstring());
+ AccessibleChecker grouping2_checker(std::wstring(), ROLE_SYSTEM_GROUPING,
+ std::wstring());
+ AccessibleChecker document_checker(std::wstring(), ROLE_SYSTEM_DOCUMENT,
+ std::wstring());
document_checker.AppendExpectedChild(&grouping1_checker);
document_checker.AppendExpectedChild(&grouping2_checker);
document_checker.CheckAccessible(GetRendererAccessible());
}
-} // namespace.
} // namespace content
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