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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "mojo/edk/system/core.h" | 5 #include "mojo/edk/system/core.h" |
6 | 6 |
7 #include <memory> | 7 #include <memory> |
8 #include <utility> | 8 #include <utility> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "mojo/edk/embedder/platform_shared_buffer.h" | 12 #include "mojo/edk/embedder/platform_shared_buffer.h" |
13 #include "mojo/edk/embedder/platform_support.h" | 13 #include "mojo/edk/embedder/platform_support.h" |
14 #include "mojo/edk/system/async_waiter.h" | 14 #include "mojo/edk/system/async_waiter.h" |
15 #include "mojo/edk/system/configuration.h" | 15 #include "mojo/edk/system/configuration.h" |
16 #include "mojo/edk/system/data_pipe.h" | 16 #include "mojo/edk/system/data_pipe.h" |
17 #include "mojo/edk/system/data_pipe_consumer_dispatcher.h" | 17 #include "mojo/edk/system/data_pipe_consumer_dispatcher.h" |
18 #include "mojo/edk/system/data_pipe_producer_dispatcher.h" | 18 #include "mojo/edk/system/data_pipe_producer_dispatcher.h" |
19 #include "mojo/edk/system/dispatcher.h" | 19 #include "mojo/edk/system/dispatcher.h" |
20 #include "mojo/edk/system/handle_signals_state.h" | 20 #include "mojo/edk/system/handle_signals_state.h" |
21 #include "mojo/edk/system/memory.h" | 21 #include "mojo/edk/system/memory.h" |
22 #include "mojo/edk/system/message_pipe.h" | 22 #include "mojo/edk/system/message_pipe.h" |
23 #include "mojo/edk/system/message_pipe_dispatcher.h" | 23 #include "mojo/edk/system/message_pipe_dispatcher.h" |
24 #include "mojo/edk/system/shared_buffer_dispatcher.h" | 24 #include "mojo/edk/system/shared_buffer_dispatcher.h" |
25 #include "mojo/edk/system/waiter.h" | 25 #include "mojo/edk/system/waiter.h" |
26 #include "mojo/public/c/system/macros.h" | 26 #include "mojo/public/c/system/macros.h" |
27 #include "mojo/public/cpp/system/macros.h" | 27 #include "mojo/public/cpp/system/macros.h" |
28 | 28 |
| 29 using mojo::util::MutexLocker; |
29 using mojo::util::RefPtr; | 30 using mojo::util::RefPtr; |
30 | 31 |
31 namespace mojo { | 32 namespace mojo { |
32 namespace system { | 33 namespace system { |
33 | 34 |
34 // Implementation notes | 35 // Implementation notes |
35 // | 36 // |
36 // Mojo primitives are implemented by the singleton |Core| object. Most calls | 37 // Mojo primitives are implemented by the singleton |Core| object. Most calls |
37 // are for a "primary" handle (the first argument). |Core::GetDispatcher()| is | 38 // are for a "primary" handle (the first argument). |Core::GetDispatcher()| is |
38 // used to look up a |Dispatcher| object for a given handle. That object | 39 // used to look up a |Dispatcher| object for a given handle. That object |
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601 if (signals_states) { | 602 if (signals_states) { |
602 for (; i < num_handles; i++) | 603 for (; i < num_handles; i++) |
603 signals_states[i] = dispatchers[i]->GetHandleSignalsState(); | 604 signals_states[i] = dispatchers[i]->GetHandleSignalsState(); |
604 } | 605 } |
605 | 606 |
606 return rv; | 607 return rv; |
607 } | 608 } |
608 | 609 |
609 } // namespace system | 610 } // namespace system |
610 } // namespace mojo | 611 } // namespace mojo |
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