Index: Source/core/platform/graphics/filters/FETurbulence.h |
diff --git a/Source/core/platform/graphics/filters/FETurbulence.h b/Source/core/platform/graphics/filters/FETurbulence.h |
index 0b3b51f2a88c6dc3203e983a68ccfc61db0c4a81..8160d91db6e8ac0ed3afacda2412db5459495c2c 100644 |
--- a/Source/core/platform/graphics/filters/FETurbulence.h |
+++ b/Source/core/platform/graphics/filters/FETurbulence.h |
@@ -116,6 +116,9 @@ private: |
FETurbulence(Filter*, TurbulenceType, float, float, int, float, bool); |
virtual void applySoftware() OVERRIDE; |
+ virtual bool platformApplySkia(); |
Stephen White
2013/06/13 17:28:06
The base class version of this function was rename
sugoi
2013/06/13 17:46:33
Done.
|
+ virtual SkImageFilter* createImageFilter(SkiaImageFilterBuilder*); |
+ SkShader* createShader(const IntRect& filterRegion) const; |
inline void initPaint(PaintingData&); |
float noise2D(int channel, PaintingData&, StitchData&, const FloatPoint&); |