Chromium Code Reviews| Index: Source/core/platform/graphics/filters/FETurbulence.h |
| diff --git a/Source/core/platform/graphics/filters/FETurbulence.h b/Source/core/platform/graphics/filters/FETurbulence.h |
| index 0b3b51f2a88c6dc3203e983a68ccfc61db0c4a81..8160d91db6e8ac0ed3afacda2412db5459495c2c 100644 |
| --- a/Source/core/platform/graphics/filters/FETurbulence.h |
| +++ b/Source/core/platform/graphics/filters/FETurbulence.h |
| @@ -116,6 +116,9 @@ private: |
| FETurbulence(Filter*, TurbulenceType, float, float, int, float, bool); |
| virtual void applySoftware() OVERRIDE; |
| + virtual bool platformApplySkia(); |
|
Stephen White
2013/06/13 17:28:06
The base class version of this function was rename
sugoi
2013/06/13 17:46:33
Done.
|
| + virtual SkImageFilter* createImageFilter(SkiaImageFilterBuilder*); |
| + SkShader* createShader(const IntRect& filterRegion) const; |
| inline void initPaint(PaintingData&); |
| float noise2D(int channel, PaintingData&, StitchData&, const FloatPoint&); |