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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
| 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| 11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
| 12 #include "cc/base/cc_export.h" | 12 #include "cc/base/cc_export.h" |
| 13 #include "cc/output/begin_frame_args.h" | 13 #include "cc/output/begin_frame_args.h" |
| 14 #include "cc/scheduler/commit_earlyout_reason.h" | 14 #include "cc/scheduler/commit_earlyout_reason.h" |
| 15 #include "cc/scheduler/draw_result.h" | 15 #include "cc/scheduler/draw_result.h" |
| 16 #include "cc/scheduler/scheduler_settings.h" | 16 #include "cc/scheduler/scheduler_settings.h" |
| 17 #include "cc/tiles/tile_priority.h" |
| 17 | 18 |
| 18 namespace base { | 19 namespace base { |
| 19 namespace trace_event { | 20 namespace trace_event { |
| 20 class ConvertableToTraceFormat; | 21 class ConvertableToTraceFormat; |
| 21 class TracedValue; | 22 class TracedValue; |
| 22 } | 23 } |
| 23 class Value; | 24 class Value; |
| 24 } | 25 } |
| 25 | 26 |
| 26 namespace cc { | 27 namespace cc { |
| 27 | 28 |
| 29 enum class ScrollHandlerState { |
| 30 SCROLL_AFFECTS_SCROLL_HANDLER, |
| 31 SCROLL_DOES_NOT_AFFECT_SCROLL_HANDLER, |
| 32 }; |
| 33 const char* ScrollHandlerStateToString(ScrollHandlerState state); |
| 34 |
| 28 // The SchedulerStateMachine decides how to coordinate main thread activites | 35 // The SchedulerStateMachine decides how to coordinate main thread activites |
| 29 // like painting/running javascript with rendering and input activities on the | 36 // like painting/running javascript with rendering and input activities on the |
| 30 // impl thread. | 37 // impl thread. |
| 31 // | 38 // |
| 32 // The state machine tracks internal state but is also influenced by external | 39 // The state machine tracks internal state but is also influenced by external |
| 33 // state. Internal state includes things like whether a frame has been | 40 // state. Internal state includes things like whether a frame has been |
| 34 // requested, while external state includes things like the current time being | 41 // requested, while external state includes things like the current time being |
| 35 // near to the vblank time. | 42 // near to the vblank time. |
| 36 // | 43 // |
| 37 // The scheduler seperates "what to do next" from the updating of its internal | 44 // The scheduler seperates "what to do next" from the updating of its internal |
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| 183 // with a low resolution or checkerboarded tile. | 190 // with a low resolution or checkerboarded tile. |
| 184 void SetSwapUsedIncompleteTile(bool used_incomplete_tile); | 191 void SetSwapUsedIncompleteTile(bool used_incomplete_tile); |
| 185 | 192 |
| 186 // Notification from the OutputSurface that a swap has been consumed. | 193 // Notification from the OutputSurface that a swap has been consumed. |
| 187 void DidSwapBuffersComplete(); | 194 void DidSwapBuffersComplete(); |
| 188 | 195 |
| 189 int pending_swaps() const { return pending_swaps_; } | 196 int pending_swaps() const { return pending_swaps_; } |
| 190 | 197 |
| 191 // Indicates whether to prioritize impl thread latency (i.e., animation | 198 // Indicates whether to prioritize impl thread latency (i.e., animation |
| 192 // smoothness) over new content activation. | 199 // smoothness) over new content activation. |
| 193 void SetImplLatencyTakesPriority(bool impl_latency_takes_priority); | 200 void SetTreePrioritiesAndScrollState(TreePriority tree_priority, |
| 194 bool impl_latency_takes_priority() const { | 201 ScrollHandlerState scroll_handler_state); |
| 195 return impl_latency_takes_priority_; | 202 |
| 196 } | 203 // Indicates if the main thread will likely respond within 1 vsync. |
| 204 void SetCriticalBeginMainFrameToActivateIsFast(bool is_fast); |
| 205 |
| 206 // A function of SetTreePrioritiesAndScrollState and |
| 207 // SetCriticalBeginMainFrameToActivateIsFast. |
| 208 bool ImplLatencyTakesPriority() const; |
| 197 | 209 |
| 198 // Indicates whether ACTION_DRAW_AND_SWAP_IF_POSSIBLE drew to the screen. | 210 // Indicates whether ACTION_DRAW_AND_SWAP_IF_POSSIBLE drew to the screen. |
| 199 void DidDrawIfPossibleCompleted(DrawResult result); | 211 void DidDrawIfPossibleCompleted(DrawResult result); |
| 200 | 212 |
| 201 // Indicates that a new begin main frame flow needs to be performed, either | 213 // Indicates that a new begin main frame flow needs to be performed, either |
| 202 // to pull updates from the main thread to the impl, or to push deltas from | 214 // to pull updates from the main thread to the impl, or to push deltas from |
| 203 // the impl thread to main. | 215 // the impl thread to main. |
| 204 void SetNeedsBeginMainFrame(); | 216 void SetNeedsBeginMainFrame(); |
| 205 bool needs_begin_main_frame() const { return needs_begin_main_frame_; } | 217 bool needs_begin_main_frame() const { return needs_begin_main_frame_; } |
| 206 | 218 |
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| 323 bool needs_prepare_tiles_; | 335 bool needs_prepare_tiles_; |
| 324 bool needs_begin_main_frame_; | 336 bool needs_begin_main_frame_; |
| 325 bool needs_one_begin_impl_frame_; | 337 bool needs_one_begin_impl_frame_; |
| 326 bool visible_; | 338 bool visible_; |
| 327 bool resourceless_draw_; | 339 bool resourceless_draw_; |
| 328 bool can_draw_; | 340 bool can_draw_; |
| 329 bool has_pending_tree_; | 341 bool has_pending_tree_; |
| 330 bool pending_tree_is_ready_for_activation_; | 342 bool pending_tree_is_ready_for_activation_; |
| 331 bool active_tree_needs_first_draw_; | 343 bool active_tree_needs_first_draw_; |
| 332 bool did_create_and_initialize_first_output_surface_; | 344 bool did_create_and_initialize_first_output_surface_; |
| 333 bool impl_latency_takes_priority_; | 345 TreePriority tree_priority_; |
| 346 ScrollHandlerState scroll_handler_state_; |
| 347 bool critical_begin_main_frame_to_activate_is_fast_; |
| 334 bool main_thread_missed_last_deadline_; | 348 bool main_thread_missed_last_deadline_; |
| 335 bool skip_next_begin_main_frame_to_reduce_latency_; | 349 bool skip_next_begin_main_frame_to_reduce_latency_; |
| 336 bool children_need_begin_frames_; | 350 bool children_need_begin_frames_; |
| 337 bool defer_commits_; | 351 bool defer_commits_; |
| 338 bool video_needs_begin_frames_; | 352 bool video_needs_begin_frames_; |
| 339 bool last_commit_had_no_updates_; | 353 bool last_commit_had_no_updates_; |
| 340 bool wait_for_ready_to_draw_; | 354 bool wait_for_ready_to_draw_; |
| 341 bool did_request_swap_in_last_frame_; | 355 bool did_request_swap_in_last_frame_; |
| 342 bool did_perform_swap_in_last_draw_; | 356 bool did_perform_swap_in_last_draw_; |
| 343 | 357 |
| 344 private: | 358 private: |
| 345 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 359 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
| 346 }; | 360 }; |
| 347 | 361 |
| 348 } // namespace cc | 362 } // namespace cc |
| 349 | 363 |
| 350 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 364 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
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