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Unified Diff: src/key-accumulator.cc

Issue 1425403002: [runtime] Support Symbols in KeyAccumulator (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: updating + clarifying Created 5 years, 1 month ago
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Index: src/key-accumulator.cc
diff --git a/src/key-accumulator.cc b/src/key-accumulator.cc
new file mode 100644
index 0000000000000000000000000000000000000000..91b014aacd7b688f521ebb7e131d4d0dcd76a2cb
--- /dev/null
+++ b/src/key-accumulator.cc
@@ -0,0 +1,263 @@
+// Copyright 2013 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "src/key-accumulator.h"
+
+#include "src/elements.h"
+#include "src/factory.h"
+#include "src/objects-inl.h"
+
+
+namespace v8 {
+namespace internal {
+
+
+KeyAccumulator::~KeyAccumulator() {
+ for (size_t i = 0; i < elements_.size(); i++) {
+ delete elements_[i];
+ }
+}
+
+
+Handle<FixedArray> KeyAccumulator::GetKeys(GetKeysConversion convert) {
+ if (length_ == 0) {
+ return isolate_->factory()->empty_fixed_array();
+ }
+ // Make sure we have all the lengths collected.
+ NextPrototype();
+
+ // Assemble the result array by first adding the element keys and then the
+ // property keys. We use the total number of String + Symbol keys per level in
+ // |level_lengths_| and the available element keys in the corresponding bucket
+ // in |elements_| to deduce the number of keys to take from the
+ // |string_properties_| and |symbol_properties_| set.
+ Handle<FixedArray> result = isolate_->factory()->NewFixedArray(length_);
+ int insertion_index = 0;
+ int string_properties_index = 0;
+ int symbol_properties_index = 0;
+ // String and Symbol lengths always come in pairs:
+ size_t max_level = level_lengths_.size() / 2;
+ for (size_t level = 0; level < max_level; level++) {
+ int num_string_properties = level_lengths_[level * 2];
+ int num_symbol_properties = level_lengths_[level * 2 + 1];
+ if (num_string_properties < 0) {
+ // If the |num_string_properties| is negative, the current level contains
+ // properties from a proxy, hence we skip the integer keys in |elements_|
+ // since proxies define the complete ordering.
+ num_string_properties = -num_string_properties;
+ } else if (level < elements_.size()) {
+ // Add the element indices for this prototype level.
+ std::vector<uint32_t>* elements = elements_[level];
+ int num_elements = static_cast<int>(elements->size());
+ for (int i = 0; i < num_elements; i++) {
+ Handle<Object> key;
+ if (convert == KEEP_NUMBERS) {
+ key = isolate_->factory()->NewNumberFromUint(elements->at(i));
+ } else {
+ key = isolate_->factory()->Uint32ToString(elements->at(i));
+ }
+ result->set(insertion_index, *key);
+ insertion_index++;
+ }
+ }
+ // Add the string property keys for this prototype level.
+ for (int i = 0; i < num_string_properties; i++) {
+ Object* key = string_properties_->KeyAt(string_properties_index);
+ result->set(insertion_index, key);
+ insertion_index++;
+ string_properties_index++;
+ }
+ // Add the symbol property keys for this prototype level.
+ for (int i = 0; i < num_symbol_properties; i++) {
+ Object* key = symbol_properties_->KeyAt(symbol_properties_index);
+ result->set(insertion_index, key);
+ insertion_index++;
+ symbol_properties_index++;
+ }
+ }
+
+ DCHECK_EQ(insertion_index, length_);
+ return result;
+}
+
+
+namespace {
+
+bool AccumulatorHasKey(std::vector<uint32_t>* sub_elements, uint32_t key) {
+ return std::binary_search(sub_elements->begin(), sub_elements->end(), key);
+}
+
+} // namespace
+
+bool KeyAccumulator::AddKey(Object* key, AddKeyConversion convert) {
+ return AddKey(handle(key, isolate_), convert);
+}
+
+
+bool KeyAccumulator::AddKey(Handle<Object> key, AddKeyConversion convert) {
+ if (key->IsSymbol()) {
+ if (filter_ == SKIP_SYMBOLS) return false;
+ return AddSymbolKey(key);
+ }
+ // Make sure we do not add keys to a proxy-level (see AddKeysFromProxy).
+ DCHECK_LE(0, level_string_length_);
+ // In some cases (e.g. proxies) we might get in String-converted ints which
+ // should be added to the elements list instead of the properties. For
+ // proxies we have to convert as well but also respect the original order.
+ // Therefore we add a converted key to both sides
+ if (convert == CONVERT_TO_ARRAY_INDEX || convert == PROXY_MAGIC) {
+ uint32_t index = 0;
+ int prev_length = length_;
+ int prev_proto = level_string_length_;
+ if ((key->IsString() && Handle<String>::cast(key)->AsArrayIndex(&index)) ||
+ key->ToArrayIndex(&index)) {
+ bool key_was_added = AddIntegerKey(index);
+ if (convert == CONVERT_TO_ARRAY_INDEX) return key_was_added;
+ if (convert == PROXY_MAGIC) {
+ // If we had an array index (number) and it wasn't added, the key
+ // already existed before, hence we cannot add it to the properties
+ // keys as it would lead to duplicate entries.
+ if (!key_was_added) {
+ return false;
+ }
+ length_ = prev_length;
+ level_string_length_ = prev_proto;
+ }
+ }
+ }
+ return AddStringKey(key, convert);
+}
+
+
+bool KeyAccumulator::AddKey(uint32_t key) { return AddIntegerKey(key); }
+
+
+bool KeyAccumulator::AddIntegerKey(uint32_t key) {
+ // Make sure we do not add keys to a proxy-level (see AddKeysFromProxy).
+ // We mark proxy-levels with a negative length
+ DCHECK_LE(0, level_string_length_);
+ // Binary search over all but the last level. The last one might not be
+ // sorted yet.
+ for (size_t i = 1; i < elements_.size(); i++) {
+ if (AccumulatorHasKey(elements_[i - 1], key)) return false;
+ }
+ elements_.back()->push_back(key);
+ length_++;
+ return true;
+}
+
+
+bool KeyAccumulator::AddStringKey(Handle<Object> key,
+ AddKeyConversion convert) {
+ if (string_properties_.is_null()) {
+ string_properties_ = OrderedHashSet::Allocate(isolate_, 16);
+ }
+ // TODO(cbruni): remove this conversion once we throw the correct TypeError
+ // for non-string/symbol elements returned by proxies
+ if (convert == PROXY_MAGIC && key->IsNumber()) {
+ key = isolate_->factory()->NumberToString(key);
+ }
+ int prev_size = string_properties_->NumberOfElements();
+ string_properties_ = OrderedHashSet::Add(string_properties_, key);
+ if (prev_size < string_properties_->NumberOfElements()) {
+ length_++;
+ level_string_length_++;
+ return true;
+ } else {
+ return false;
+ }
+}
+
+
+bool KeyAccumulator::AddSymbolKey(Handle<Object> key) {
+ if (symbol_properties_.is_null()) {
+ symbol_properties_ = OrderedHashSet::Allocate(isolate_, 16);
+ }
+ int prev_size = symbol_properties_->NumberOfElements();
+ symbol_properties_ = OrderedHashSet::Add(symbol_properties_, key);
+ if (prev_size < symbol_properties_->NumberOfElements()) {
+ length_++;
+ level_symbol_length_++;
+ return true;
+ } else {
+ return false;
+ }
+}
+
+
+void KeyAccumulator::AddKeys(Handle<FixedArray> array,
+ AddKeyConversion convert) {
+ int add_length = array->length();
+ if (add_length == 0) return;
+ for (int i = 0; i < add_length; i++) {
+ Handle<Object> current(array->get(i), isolate_);
+ AddKey(current, convert);
+ }
+}
+
+
+void KeyAccumulator::AddKeys(Handle<JSObject> array_like,
+ AddKeyConversion convert) {
+ DCHECK(array_like->IsJSArray() || array_like->HasSloppyArgumentsElements());
+ ElementsAccessor* accessor = array_like->GetElementsAccessor();
+ accessor->AddElementsToKeyAccumulator(array_like, this, convert);
+}
+
+
+void KeyAccumulator::AddKeysFromProxy(Handle<JSObject> array_like) {
+ // Proxies define a complete list of keys with no distinction of
+ // elements and properties, which breaks the normal assumption for the
+ // KeyAccumulator.
+ AddKeys(array_like, PROXY_MAGIC);
+ // Invert the current length to indicate a present proxy, so we can ignore
+ // element keys for this level. Otherwise we would not fully respect the order
+ // given by the proxy.
+ level_string_length_ = -level_string_length_;
+}
+
+
+void KeyAccumulator::AddElementKeysFromInterceptor(
+ Handle<JSObject> array_like) {
+ AddKeys(array_like, CONVERT_TO_ARRAY_INDEX);
+ // The interceptor might introduce duplicates for the current level, since
+ // these keys get added after the objects's normal element keys.
+ SortCurrentElementsListRemoveDuplicates();
+}
+
+
+void KeyAccumulator::SortCurrentElementsListRemoveDuplicates() {
+ // Sort and remove duplicates from the current elements level and adjust.
+ // the lengths accordingly.
+ auto last_level = elements_.back();
+ size_t nof_removed_keys = last_level->size();
+ std::sort(last_level->begin(), last_level->end());
+ last_level->erase(std::unique(last_level->begin(), last_level->end()),
+ last_level->end());
+ // Adjust total length by the number of removed duplicates.
+ nof_removed_keys -= last_level->size();
+ length_ -= static_cast<int>(nof_removed_keys);
+}
+
+
+void KeyAccumulator::SortCurrentElementsList() {
+ if (elements_.empty()) return;
+ auto element_keys = elements_.back();
+ std::sort(element_keys->begin(), element_keys->end());
+}
+
+
+void KeyAccumulator::NextPrototype() {
+ // Store the protoLength on the first call of this method.
+ if (!elements_.empty()) {
+ level_lengths_.push_back(level_string_length_);
+ level_lengths_.push_back(level_symbol_length_);
+ }
+ elements_.push_back(new std::vector<uint32_t>());
+ level_string_length_ = 0;
+ level_symbol_length_ = 0;
+}
+
+
+} // namespace internal
+} // namespace v8
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