Index: src/key-accumulator.cc |
diff --git a/src/key-accumulator.cc b/src/key-accumulator.cc |
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+// Copyright 2013 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "src/key-accumulator.h" |
+ |
+#include "src/elements.h" |
+#include "src/factory.h" |
+#include "src/objects-inl.h" |
+ |
+ |
+namespace v8 { |
+namespace internal { |
+ |
+ |
+KeyAccumulator::~KeyAccumulator() { |
+ for (size_t i = 0; i < elements_.size(); i++) { |
+ delete elements_[i]; |
+ } |
+} |
+ |
+ |
+Handle<FixedArray> KeyAccumulator::GetKeys(GetKeysConversion convert) { |
+ if (length_ == 0) { |
+ return isolate_->factory()->empty_fixed_array(); |
+ } |
+ // Make sure we have all the lengths collected. |
+ NextPrototype(); |
+ |
+ // Assemble the result array by first adding the element keys and then the |
+ // property keys. We use the total number of String + Symbol keys per level in |
+ // |level_lengths_| and the available element keys in the corresponding bucket |
+ // in |elements_| to deduce the number of keys to take from the |
+ // |string_properties_| and |symbol_properties_| set. |
+ Handle<FixedArray> result = isolate_->factory()->NewFixedArray(length_); |
+ int insertion_index = 0; |
+ int string_properties_index = 0; |
+ int symbol_properties_index = 0; |
+ // String and Symbol lengths always come in pairs: |
+ size_t max_level = level_lengths_.size() / 2; |
+ for (size_t level = 0; level < max_level; level++) { |
+ int num_string_properties = level_lengths_[level * 2]; |
+ int num_symbol_properties = level_lengths_[level * 2 + 1]; |
+ if (num_string_properties < 0) { |
+ // If the |num_string_properties| is negative, the current level contains |
+ // properties from a proxy, hence we skip the integer keys in |elements_| |
+ // since proxies define the complete ordering. |
+ num_string_properties = -num_string_properties; |
+ } else if (level < elements_.size()) { |
+ // Add the element indices for this prototype level. |
+ std::vector<uint32_t>* elements = elements_[level]; |
+ int num_elements = static_cast<int>(elements->size()); |
+ for (int i = 0; i < num_elements; i++) { |
+ Handle<Object> key; |
+ if (convert == KEEP_NUMBERS) { |
+ key = isolate_->factory()->NewNumberFromUint(elements->at(i)); |
+ } else { |
+ key = isolate_->factory()->Uint32ToString(elements->at(i)); |
+ } |
+ result->set(insertion_index, *key); |
+ insertion_index++; |
+ } |
+ } |
+ // Add the string property keys for this prototype level. |
+ for (int i = 0; i < num_string_properties; i++) { |
+ Object* key = string_properties_->KeyAt(string_properties_index); |
+ result->set(insertion_index, key); |
+ insertion_index++; |
+ string_properties_index++; |
+ } |
+ // Add the symbol property keys for this prototype level. |
+ for (int i = 0; i < num_symbol_properties; i++) { |
+ Object* key = symbol_properties_->KeyAt(symbol_properties_index); |
+ result->set(insertion_index, key); |
+ insertion_index++; |
+ symbol_properties_index++; |
+ } |
+ } |
+ |
+ DCHECK_EQ(insertion_index, length_); |
+ return result; |
+} |
+ |
+ |
+namespace { |
+ |
+bool AccumulatorHasKey(std::vector<uint32_t>* sub_elements, uint32_t key) { |
+ return std::binary_search(sub_elements->begin(), sub_elements->end(), key); |
+} |
+ |
+} // namespace |
+ |
+bool KeyAccumulator::AddKey(Object* key, AddKeyConversion convert) { |
+ return AddKey(handle(key, isolate_), convert); |
+} |
+ |
+ |
+bool KeyAccumulator::AddKey(Handle<Object> key, AddKeyConversion convert) { |
+ if (key->IsSymbol()) { |
+ if (filter_ == SKIP_SYMBOLS) return false; |
+ return AddSymbolKey(key); |
+ } |
+ // Make sure we do not add keys to a proxy-level (see AddKeysFromProxy). |
+ DCHECK_LE(0, level_string_length_); |
+ // In some cases (e.g. proxies) we might get in String-converted ints which |
+ // should be added to the elements list instead of the properties. For |
+ // proxies we have to convert as well but also respect the original order. |
+ // Therefore we add a converted key to both sides |
+ if (convert == CONVERT_TO_ARRAY_INDEX || convert == PROXY_MAGIC) { |
+ uint32_t index = 0; |
+ int prev_length = length_; |
+ int prev_proto = level_string_length_; |
+ if ((key->IsString() && Handle<String>::cast(key)->AsArrayIndex(&index)) || |
+ key->ToArrayIndex(&index)) { |
+ bool key_was_added = AddIntegerKey(index); |
+ if (convert == CONVERT_TO_ARRAY_INDEX) return key_was_added; |
+ if (convert == PROXY_MAGIC) { |
+ // If we had an array index (number) and it wasn't added, the key |
+ // already existed before, hence we cannot add it to the properties |
+ // keys as it would lead to duplicate entries. |
+ if (!key_was_added) { |
+ return false; |
+ } |
+ length_ = prev_length; |
+ level_string_length_ = prev_proto; |
+ } |
+ } |
+ } |
+ return AddStringKey(key, convert); |
+} |
+ |
+ |
+bool KeyAccumulator::AddKey(uint32_t key) { return AddIntegerKey(key); } |
+ |
+ |
+bool KeyAccumulator::AddIntegerKey(uint32_t key) { |
+ // Make sure we do not add keys to a proxy-level (see AddKeysFromProxy). |
+ // We mark proxy-levels with a negative length |
+ DCHECK_LE(0, level_string_length_); |
+ // Binary search over all but the last level. The last one might not be |
+ // sorted yet. |
+ for (size_t i = 1; i < elements_.size(); i++) { |
+ if (AccumulatorHasKey(elements_[i - 1], key)) return false; |
+ } |
+ elements_.back()->push_back(key); |
+ length_++; |
+ return true; |
+} |
+ |
+ |
+bool KeyAccumulator::AddStringKey(Handle<Object> key, |
+ AddKeyConversion convert) { |
+ if (string_properties_.is_null()) { |
+ string_properties_ = OrderedHashSet::Allocate(isolate_, 16); |
+ } |
+ // TODO(cbruni): remove this conversion once we throw the correct TypeError |
+ // for non-string/symbol elements returned by proxies |
+ if (convert == PROXY_MAGIC && key->IsNumber()) { |
+ key = isolate_->factory()->NumberToString(key); |
+ } |
+ int prev_size = string_properties_->NumberOfElements(); |
+ string_properties_ = OrderedHashSet::Add(string_properties_, key); |
+ if (prev_size < string_properties_->NumberOfElements()) { |
+ length_++; |
+ level_string_length_++; |
+ return true; |
+ } else { |
+ return false; |
+ } |
+} |
+ |
+ |
+bool KeyAccumulator::AddSymbolKey(Handle<Object> key) { |
+ if (symbol_properties_.is_null()) { |
+ symbol_properties_ = OrderedHashSet::Allocate(isolate_, 16); |
+ } |
+ int prev_size = symbol_properties_->NumberOfElements(); |
+ symbol_properties_ = OrderedHashSet::Add(symbol_properties_, key); |
+ if (prev_size < symbol_properties_->NumberOfElements()) { |
+ length_++; |
+ level_symbol_length_++; |
+ return true; |
+ } else { |
+ return false; |
+ } |
+} |
+ |
+ |
+void KeyAccumulator::AddKeys(Handle<FixedArray> array, |
+ AddKeyConversion convert) { |
+ int add_length = array->length(); |
+ if (add_length == 0) return; |
+ for (int i = 0; i < add_length; i++) { |
+ Handle<Object> current(array->get(i), isolate_); |
+ AddKey(current, convert); |
+ } |
+} |
+ |
+ |
+void KeyAccumulator::AddKeys(Handle<JSObject> array_like, |
+ AddKeyConversion convert) { |
+ DCHECK(array_like->IsJSArray() || array_like->HasSloppyArgumentsElements()); |
+ ElementsAccessor* accessor = array_like->GetElementsAccessor(); |
+ accessor->AddElementsToKeyAccumulator(array_like, this, convert); |
+} |
+ |
+ |
+void KeyAccumulator::AddKeysFromProxy(Handle<JSObject> array_like) { |
+ // Proxies define a complete list of keys with no distinction of |
+ // elements and properties, which breaks the normal assumption for the |
+ // KeyAccumulator. |
+ AddKeys(array_like, PROXY_MAGIC); |
+ // Invert the current length to indicate a present proxy, so we can ignore |
+ // element keys for this level. Otherwise we would not fully respect the order |
+ // given by the proxy. |
+ level_string_length_ = -level_string_length_; |
+} |
+ |
+ |
+void KeyAccumulator::AddElementKeysFromInterceptor( |
+ Handle<JSObject> array_like) { |
+ AddKeys(array_like, CONVERT_TO_ARRAY_INDEX); |
+ // The interceptor might introduce duplicates for the current level, since |
+ // these keys get added after the objects's normal element keys. |
+ SortCurrentElementsListRemoveDuplicates(); |
+} |
+ |
+ |
+void KeyAccumulator::SortCurrentElementsListRemoveDuplicates() { |
+ // Sort and remove duplicates from the current elements level and adjust. |
+ // the lengths accordingly. |
+ auto last_level = elements_.back(); |
+ size_t nof_removed_keys = last_level->size(); |
+ std::sort(last_level->begin(), last_level->end()); |
+ last_level->erase(std::unique(last_level->begin(), last_level->end()), |
+ last_level->end()); |
+ // Adjust total length by the number of removed duplicates. |
+ nof_removed_keys -= last_level->size(); |
+ length_ -= static_cast<int>(nof_removed_keys); |
+} |
+ |
+ |
+void KeyAccumulator::SortCurrentElementsList() { |
+ if (elements_.empty()) return; |
+ auto element_keys = elements_.back(); |
+ std::sort(element_keys->begin(), element_keys->end()); |
+} |
+ |
+ |
+void KeyAccumulator::NextPrototype() { |
+ // Store the protoLength on the first call of this method. |
+ if (!elements_.empty()) { |
+ level_lengths_.push_back(level_string_length_); |
+ level_lengths_.push_back(level_symbol_length_); |
+ } |
+ elements_.push_back(new std::vector<uint32_t>()); |
+ level_string_length_ = 0; |
+ level_symbol_length_ = 0; |
+} |
+ |
+ |
+} // namespace internal |
+} // namespace v8 |