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Issue 1425403002: [runtime] Support Symbols in KeyAccumulator (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: fixing raw pointer issue Created 5 years, 1 month ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_OBJECTS_H_ 5 #ifndef V8_OBJECTS_H_
6 #define V8_OBJECTS_H_ 6 #define V8_OBJECTS_H_
7 7
8 #include <iosfwd> 8 #include <iosfwd>
9 9
10 #include "src/allocation.h" 10 #include "src/allocation.h"
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2260 inline void SetInternalField(int index, Object* value); 2260 inline void SetInternalField(int index, Object* value);
2261 inline void SetInternalField(int index, Smi* value); 2261 inline void SetInternalField(int index, Smi* value);
2262 2262
2263 // Returns the number of properties on this object filtering out properties 2263 // Returns the number of properties on this object filtering out properties
2264 // with the specified attributes (ignoring interceptors). 2264 // with the specified attributes (ignoring interceptors).
2265 int NumberOfOwnProperties(PropertyAttributes filter = NONE); 2265 int NumberOfOwnProperties(PropertyAttributes filter = NONE);
2266 // Fill in details for properties into storage starting at the specified 2266 // Fill in details for properties into storage starting at the specified
2267 // index. Returns the number of properties added. 2267 // index. Returns the number of properties added.
2268 int GetOwnPropertyNames(FixedArray* storage, int index, 2268 int GetOwnPropertyNames(FixedArray* storage, int index,
2269 PropertyAttributes filter = NONE); 2269 PropertyAttributes filter = NONE);
2270 int CollectOwnPropertyNames(KeyAccumulator* keys,
2271 PropertyAttributes filter = NONE);
2270 2272
2271 // Returns the number of properties on this object filtering out properties 2273 // Returns the number of properties on this object filtering out properties
2272 // with the specified attributes (ignoring interceptors). 2274 // with the specified attributes (ignoring interceptors).
2273 int NumberOfOwnElements(PropertyAttributes filter); 2275 int NumberOfOwnElements(PropertyAttributes filter);
2274 // Returns the number of enumerable elements (ignoring interceptors). 2276 // Returns the number of enumerable elements (ignoring interceptors).
2275 int NumberOfEnumElements(); 2277 int NumberOfEnumElements();
2276 // Returns the number of elements on this object filtering out elements 2278 // Returns the number of elements on this object filtering out elements
2277 // with the specified attributes (ignoring interceptors). 2279 // with the specified attributes (ignoring interceptors).
2278 int GetOwnElementKeys(FixedArray* storage, PropertyAttributes filter); 2280 int GetOwnElementKeys(FixedArray* storage, PropertyAttributes filter);
2279 static void CollectOwnElementKeys(Handle<JSObject> object, 2281 static void CollectOwnElementKeys(Handle<JSObject> object,
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3409 // Returns true if the dictionary contains any elements that are non-writable, 3411 // Returns true if the dictionary contains any elements that are non-writable,
3410 // non-configurable, non-enumerable, or have getters/setters. 3412 // non-configurable, non-enumerable, or have getters/setters.
3411 bool HasComplexElements(); 3413 bool HasComplexElements();
3412 3414
3413 enum SortMode { UNSORTED, SORTED }; 3415 enum SortMode { UNSORTED, SORTED };
3414 3416
3415 // Fill in details for properties into storage. 3417 // Fill in details for properties into storage.
3416 // Returns the number of properties added. 3418 // Returns the number of properties added.
3417 int CopyKeysTo(FixedArray* storage, int index, PropertyAttributes filter, 3419 int CopyKeysTo(FixedArray* storage, int index, PropertyAttributes filter,
3418 SortMode sort_mode); 3420 SortMode sort_mode);
3421 // Collect the unsorted keys into the given KeyAccumulator.
3422 int CollectKeysTo(KeyAccumulator* keys, PropertyAttributes filter);
3419 3423
3420 // Copies enumerable keys to preallocated fixed array. 3424 // Copies enumerable keys to preallocated fixed array.
3421 void CopyEnumKeysTo(FixedArray* storage); 3425 void CopyEnumKeysTo(FixedArray* storage);
3422 3426
3423 // Accessors for next enumeration index. 3427 // Accessors for next enumeration index.
3424 void SetNextEnumerationIndex(int index) { 3428 void SetNextEnumerationIndex(int index) {
3425 DCHECK(index != 0); 3429 DCHECK(index != 0);
3426 this->set(kNextEnumerationIndexIndex, Smi::FromInt(index)); 3430 this->set(kNextEnumerationIndexIndex, Smi::FromInt(index));
3427 } 3431 }
3428 3432
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10746 enum AddKeyConversion { DO_NOT_CONVERT, CONVERT_TO_ARRAY_INDEX, PROXY_MAGIC }; 10750 enum AddKeyConversion { DO_NOT_CONVERT, CONVERT_TO_ARRAY_INDEX, PROXY_MAGIC };
10747 10751
10748 // This is a helper class for JSReceiver::GetKeys which collects and sorts keys. 10752 // This is a helper class for JSReceiver::GetKeys which collects and sorts keys.
10749 // GetKeys needs to sort keys per prototype level, first showing the integer 10753 // GetKeys needs to sort keys per prototype level, first showing the integer
10750 // indices from elements then the strings from the properties. However, this 10754 // indices from elements then the strings from the properties. However, this
10751 // does not apply to proxies which are in full control of how the keys are 10755 // does not apply to proxies which are in full control of how the keys are
10752 // sorted. 10756 // sorted.
10753 // 10757 //
10754 // For performance reasons the KeyAccumulator internally separates integer 10758 // For performance reasons the KeyAccumulator internally separates integer
10755 // keys in |elements_| into sorted lists per prototype level. String keys are 10759 // keys in |elements_| into sorted lists per prototype level. String keys are
10756 // collected in |properties_|, a single OrderedHashSet. To separate the keys per 10760 // collected in |properties_|, a single OrderedHashSet. To separate the keys per
Jakob Kummerow 2015/11/03 15:33:37 nit: outdated comment
10757 // level later when assembling the final list, |levelLengths_| keeps track of 10761 // level later when assembling the final list, |levelLengths_| keeps track of
10758 // the total number of keys (integers + strings) per level. 10762 // the total number of keys (integers + strings) per level.
10759 // 10763 //
10760 // Only unique keys are kept by the KeyAccumulator, strings are stored in a 10764 // Only unique keys are kept by the KeyAccumulator, strings are stored in a
10761 // HashSet for inexpensive lookups. Integer keys are kept in sorted lists which 10765 // HashSet for inexpensive lookups. Integer keys are kept in sorted lists which
10762 // are more compact and allow for reasonably fast includes check. 10766 // are more compact and allow for reasonably fast includes check.
10763 class KeyAccumulator final BASE_EMBEDDED { 10767 class KeyAccumulator final BASE_EMBEDDED {
10764 public: 10768 public:
10765 explicit KeyAccumulator(Isolate* isolate, 10769 explicit KeyAccumulator(Isolate* isolate,
10766 KeyFilter filter = KeyFilter::SKIP_SYMBOLS) 10770 KeyFilter filter = KeyFilter::SKIP_SYMBOLS)
10767 : isolate_(isolate), filter_(filter) {} 10771 : isolate_(isolate), filter_(filter) {}
10768 ~KeyAccumulator(); 10772 ~KeyAccumulator();
10769 10773
10770 bool AddKey(uint32_t key); 10774 bool AddKey(uint32_t key);
Jakob Kummerow 2015/11/03 15:39:59 nit: most of these methods can probably be private
10771 bool AddKey(Object* key, AddKeyConversion convert = DO_NOT_CONVERT); 10775 bool AddKey(Object* key, AddKeyConversion convert = DO_NOT_CONVERT);
10772 bool AddKey(Handle<Object> key, AddKeyConversion convert = DO_NOT_CONVERT); 10776 bool AddKey(Handle<Object> key, AddKeyConversion convert = DO_NOT_CONVERT);
10777 bool AddStringKey(Handle<Object> key, AddKeyConversion convert);
10778 bool AddSymbolKey(Handle<Object> array);
10773 void AddKeys(Handle<FixedArray> array, 10779 void AddKeys(Handle<FixedArray> array,
10774 AddKeyConversion convert = DO_NOT_CONVERT); 10780 AddKeyConversion convert = DO_NOT_CONVERT);
10775 void AddKeys(Handle<JSObject> array, 10781 void AddKeys(Handle<JSObject> array,
10776 AddKeyConversion convert = DO_NOT_CONVERT); 10782 AddKeyConversion convert = DO_NOT_CONVERT);
10777 void AddKeysFromProxy(Handle<JSObject> array); 10783 void AddKeysFromProxy(Handle<JSObject> array);
10778 void AddElementKeysFromInterceptor(Handle<JSObject> array); 10784 void AddElementKeysFromInterceptor(Handle<JSObject> array);
10779 // Jump to the next level, pushing the current |levelLength_| to 10785 // Jump to the next level, pushing the current |levelLength_| to
Jakob Kummerow 2015/11/03 15:33:37 nit: s/levelLength_/level_lengths_/. I count six
10780 // |levelLengths_| and adding a new list to |elements_|. 10786 // |levelLengths_| and adding a new list to |elements_|.
10781 void NextPrototype(); 10787 void NextPrototype();
10782 // Sort the integer indices in the last list in |elements_| 10788 // Sort the integer indices in the last list in |elements_|
10783 void SortCurrentElementsList(); 10789 void SortCurrentElementsList();
10784 void SortCurrentElementsListRemoveDuplicates(); 10790 void SortCurrentElementsListRemoveDuplicates();
10785 Handle<FixedArray> GetKeys(GetKeysConversion convert = KEEP_NUMBERS); 10791 Handle<FixedArray> GetKeys(GetKeysConversion convert = KEEP_NUMBERS);
10792 int GetLength();
10786 10793
Jakob Kummerow 2015/11/03 15:33:37 nit: one empty line is enough
10787 10794
10788 private: 10795 private:
10789 Isolate* isolate_; 10796 Isolate* isolate_;
10790 KeyFilter filter_; 10797 KeyFilter filter_;
10791 // |elements_| contains the sorted element keys (indices) per level. 10798 // |elements_| contains the sorted element keys (indices) per level.
10792 std::vector<std::vector<uint32_t>*> elements_; 10799 std::vector<std::vector<uint32_t>*> elements_;
10793 // |protoLengths_| contains the total number of keys (elements + properties) 10800 // |protoLengths_| contains the total number of keys (elements + properties)
10794 // per level. Negative values mark counts for a level with keys from a proxy. 10801 // per level. Negative values mark counts for a level with keys from a proxy.
10795 std::vector<int> levelLengths_; 10802 std::vector<int> level_lengths_;
10796 // |properties_| contains the property keys per level in insertion order. 10803 // |properties_| contains the property keys per level in insertion order.
10797 Handle<OrderedHashSet> properties_; 10804 Handle<OrderedHashSet> string_properties_;
10805 // |properties_| contains the symbol property keys per level in
10806 // insertion order.
10807 Handle<OrderedHashSet> symbol_properties_;
10798 // |length_| keeps track of the total number of all element and property keys. 10808 // |length_| keeps track of the total number of all element and property keys.
10799 int length_ = 0; 10809 int length_ = 0;
10800 // |levelLength_| keeps track of the total number of keys 10810 // |levelLength_| keeps track of the total number of keys
10801 // (elements + properties) in the current level. 10811 // (elements + properties) in the current level.
10802 int levelLength_ = 0; 10812 int level_string_length_ = 0;
10813 // |levelSymbolLength_| keeps track of the total number of symbol keys
10814 // (elements + properties) in the current level.
10815 int level_symbol_length_ = 0;
10803 10816
10804 DISALLOW_COPY_AND_ASSIGN(KeyAccumulator); 10817 DISALLOW_COPY_AND_ASSIGN(KeyAccumulator);
10805 }; 10818 };
10806 10819
10807 } // NOLINT, false-positive due to second-order macros. 10820 } // NOLINT, false-positive due to second-order macros.
10808 } // NOLINT, false-positive due to second-order macros. 10821 } // NOLINT, false-positive due to second-order macros.
10809 10822
10810 #endif // V8_OBJECTS_H_ 10823 #endif // V8_OBJECTS_H_
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