OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/nine_image_painter.h" | 5 #include "ui/gfx/nine_image_painter.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 | 8 |
9 #include "third_party/skia/include/core/SkPaint.h" | 9 #include "third_party/skia/include/core/SkPaint.h" |
10 #include "third_party/skia/include/core/SkRect.h" | 10 #include "third_party/skia/include/core/SkRect.h" |
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
81 // When no alpha value is specified, use default value of 100% opacity. | 81 // When no alpha value is specified, use default value of 100% opacity. |
82 Paint(canvas, bounds, std::numeric_limits<uint8>::max()); | 82 Paint(canvas, bounds, std::numeric_limits<uint8>::max()); |
83 } | 83 } |
84 | 84 |
85 void NineImagePainter::Paint(Canvas* canvas, | 85 void NineImagePainter::Paint(Canvas* canvas, |
86 const Rect& bounds, | 86 const Rect& bounds, |
87 const uint8 alpha) { | 87 const uint8 alpha) { |
88 if (IsEmpty()) | 88 if (IsEmpty()) |
89 return; | 89 return; |
90 | 90 |
91 // Painting at physical device pixels (undo device scale factor). | 91 ScopedCanvas scoped_canvas(canvas); |
92 float scale = canvas->SaveAndUnscale(); | 92 |
| 93 // Painting and doing layout at physical device pixels to avoid cracks or |
| 94 // overlap. |
| 95 const float scale = canvas->UndoDeviceScaleFactor(); |
93 | 96 |
94 // Since the drawing from the following Fill() calls assumes the mapped origin | 97 // Since the drawing from the following Fill() calls assumes the mapped origin |
95 // is at (0,0), we need to translate the canvas to the mapped origin. | 98 // is at (0,0), we need to translate the canvas to the mapped origin. |
96 const int left_in_pixels = ToRoundedInt(bounds.x() * scale); | 99 const int left_in_pixels = ToRoundedInt(bounds.x() * scale); |
97 const int top_in_pixels = ToRoundedInt(bounds.y() * scale); | 100 const int top_in_pixels = ToRoundedInt(bounds.y() * scale); |
98 const int right_in_pixels = ToRoundedInt(bounds.right() * scale); | 101 const int right_in_pixels = ToRoundedInt(bounds.right() * scale); |
99 const int bottom_in_pixels = ToRoundedInt(bounds.bottom() * scale); | 102 const int bottom_in_pixels = ToRoundedInt(bounds.bottom() * scale); |
100 | 103 |
101 const int width_in_pixels = right_in_pixels - left_in_pixels; | 104 const int width_in_pixels = right_in_pixels - left_in_pixels; |
102 const int height_in_pixels = bottom_in_pixels - top_in_pixels; | 105 const int height_in_pixels = bottom_in_pixels - top_in_pixels; |
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
156 Fill(canvas, image_reps[3], 0, i0h, i3w, height_in_pixels - i0h - i6h, | 159 Fill(canvas, image_reps[3], 0, i0h, i3w, height_in_pixels - i0h - i6h, |
157 paint); | 160 paint); |
158 Fill(canvas, image_reps[5], width_in_pixels - i5w, i2h, i5w, | 161 Fill(canvas, image_reps[5], width_in_pixels - i5w, i2h, i5w, |
159 height_in_pixels - i2h - i8h, paint); | 162 height_in_pixels - i2h - i8h, paint); |
160 Fill(canvas, image_reps[6], 0, height_in_pixels - i6h, i6w, i6h, paint); | 163 Fill(canvas, image_reps[6], 0, height_in_pixels - i6h, i6w, i6h, paint); |
161 Fill(canvas, image_reps[7], i6w, height_in_pixels - i7h, | 164 Fill(canvas, image_reps[7], i6w, height_in_pixels - i7h, |
162 width_in_pixels - i6w - i8w, i7h, paint); | 165 width_in_pixels - i6w - i8w, i7h, paint); |
163 Fill(canvas, image_reps[8], width_in_pixels - i8w, height_in_pixels - i8h, | 166 Fill(canvas, image_reps[8], width_in_pixels - i8w, height_in_pixels - i8h, |
164 i8w, i8h, paint); | 167 i8w, i8h, paint); |
165 } | 168 } |
166 | |
167 canvas->Restore(); | |
168 } | 169 } |
169 | 170 |
170 // static | 171 // static |
171 void NineImagePainter::GetSubsetRegions(const ImageSkia& image, | 172 void NineImagePainter::GetSubsetRegions(const ImageSkia& image, |
172 const Insets& insets, | 173 const Insets& insets, |
173 std::vector<Rect>* regions) { | 174 std::vector<Rect>* regions) { |
174 DCHECK_GE(image.width(), insets.width()); | 175 DCHECK_GE(image.width(), insets.width()); |
175 DCHECK_GE(image.height(), insets.height()); | 176 DCHECK_GE(image.height(), insets.height()); |
176 | 177 |
177 std::vector<Rect> result(9); | 178 std::vector<Rect> result(9); |
178 | 179 |
179 const int x[] = { | 180 const int x[] = { |
180 0, insets.left(), image.width() - insets.right(), image.width()}; | 181 0, insets.left(), image.width() - insets.right(), image.width()}; |
181 const int y[] = { | 182 const int y[] = { |
182 0, insets.top(), image.height() - insets.bottom(), image.height()}; | 183 0, insets.top(), image.height() - insets.bottom(), image.height()}; |
183 | 184 |
184 for (size_t j = 0; j < 3; ++j) { | 185 for (size_t j = 0; j < 3; ++j) { |
185 for (size_t i = 0; i < 3; ++i) { | 186 for (size_t i = 0; i < 3; ++i) { |
186 result[i + j * 3] = Rect(x[i], y[j], x[i + 1] - x[i], y[j + 1] - y[j]); | 187 result[i + j * 3] = Rect(x[i], y[j], x[i + 1] - x[i], y[j + 1] - y[j]); |
187 } | 188 } |
188 } | 189 } |
189 result.swap(*regions); | 190 result.swap(*regions); |
190 } | 191 } |
191 | 192 |
192 } // namespace gfx | 193 } // namespace gfx |
OLD | NEW |