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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 276 | 276 |
| 277 void customizedScroll(const Node& startNode, ScrollState&); | 277 void customizedScroll(const Node& startNode, ScrollState&); |
| 278 | 278 |
| 279 HitTestResult hitTestResultInFrame(LocalFrame*, const LayoutPoint&, HitTestR
equest::HitTestRequestType hitType = HitTestRequest::ReadOnly | HitTestRequest::
Active); | 279 HitTestResult hitTestResultInFrame(LocalFrame*, const LayoutPoint&, HitTestR
equest::HitTestRequestType hitType = HitTestRequest::ReadOnly | HitTestRequest::
Active); |
| 280 | 280 |
| 281 void invalidateClick(); | 281 void invalidateClick(); |
| 282 | 282 |
| 283 void updateMouseEventTargetNode(Node*, const PlatformMouseEvent&); | 283 void updateMouseEventTargetNode(Node*, const PlatformMouseEvent&); |
| 284 | 284 |
| 285 // Returns true when the sent PE has defaultPrevented or defaultHandled set. | 285 // Returns true when the sent PE has defaultPrevented or defaultHandled set. |
| 286 bool dispatchPointerEventForMouseEvent(Node* target, const AtomicString& eve
ntType, const PlatformMouseEvent&, Node* relatedTarget = nullptr); | 286 bool dispatchPointerEvent(Node* target, const AtomicString& eventType, const
PlatformMouseEvent&, Node* relatedTarget = nullptr); |
| 287 | 287 |
| 288 // Dispatches mouseover, mouseout, mouseenter and mouseleave events to appro
priate nodes when the mouse pointer moves from one node to another. | 288 // Dispatches mouseover, mouseout, mouseenter and mouseleave events to appro
priate nodes when the mouse pointer moves from one node to another. |
| 289 void sendMouseEventsForNodeTransition(Node*, Node*, const PlatformMouseEvent
&); | 289 void sendMouseEventsForNodeTransition(Node*, Node*, const PlatformMouseEvent
&); |
| 290 | 290 |
| 291 MouseEventWithHitTestResults prepareMouseEvent(const HitTestRequest&, const
PlatformMouseEvent&); | 291 MouseEventWithHitTestResults prepareMouseEvent(const HitTestRequest&, const
PlatformMouseEvent&); |
| 292 | 292 |
| 293 bool dispatchMouseEvent(const AtomicString& eventType, Node* target, int cli
ckCount, const PlatformMouseEvent&); | 293 bool dispatchMouseEvent(const AtomicString& eventType, Node* target, int cli
ckCount, const PlatformMouseEvent&); |
| 294 |
| 295 // Dispatches ME after corresponding PE provided the PE has not been cancele
d. The eventType arg |
| 296 // must be a mouse event that can be gated though a preventDefaulted pointer
down (i.e., one of |
| 297 // {mousedown, mousemove, mouseup}). |
| 298 // TODO(mustaq): Can we avoid the clickCount param, instead use PlatformMous
eEvent's count? |
| 299 // Same applied to dispatchMouseEvent() above. |
| 300 bool updatePointerTargetAndDispatchEvents(const AtomicString& mouseEventType
, Node* target, |
| 301 int clickCount, const PlatformMouseEvent&); |
| 302 |
| 294 bool dispatchDragEvent(const AtomicString& eventType, Node* target, const Pl
atformMouseEvent&, DataTransfer*); | 303 bool dispatchDragEvent(const AtomicString& eventType, Node* target, const Pl
atformMouseEvent&, DataTransfer*); |
| 295 | 304 |
| 296 void clearDragDataTransfer(); | 305 void clearDragDataTransfer(); |
| 297 | 306 |
| 298 bool handleDrag(const MouseEventWithHitTestResults&, DragInitiator); | 307 bool handleDrag(const MouseEventWithHitTestResults&, DragInitiator); |
| 299 bool tryStartDrag(const MouseEventWithHitTestResults&); | 308 bool tryStartDrag(const MouseEventWithHitTestResults&); |
| 300 void clearDragState(); | 309 void clearDragState(); |
| 301 | 310 |
| 302 bool dispatchDragSrcEvent(const AtomicString& eventType, const PlatformMouse
Event&); | 311 bool dispatchDragSrcEvent(const AtomicString& eventType, const PlatformMouse
Event&); |
| 303 | 312 |
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| 334 | 343 |
| 335 void conditionallyEnableMouseEventForPointerTypeMouse(const PlatformMouseEve
nt&); | 344 void conditionallyEnableMouseEventForPointerTypeMouse(const PlatformMouseEve
nt&); |
| 336 | 345 |
| 337 bool shouldTopControlsConsumeScroll(FloatSize) const; | 346 bool shouldTopControlsConsumeScroll(FloatSize) const; |
| 338 | 347 |
| 339 // If the given element is a shadow host and its root has delegatesFocus=fal
se flag, | 348 // If the given element is a shadow host and its root has delegatesFocus=fal
se flag, |
| 340 // slide focus to its inner element. Returns true if the resulting focus is
different from | 349 // slide focus to its inner element. Returns true if the resulting focus is
different from |
| 341 // the given element. | 350 // the given element. |
| 342 bool slideFocusOnShadowHostIfNecessary(const Element&); | 351 bool slideFocusOnShadowHostIfNecessary(const Element&); |
| 343 | 352 |
| 344 void dispatchPointerEventsForTouchEvent(const PlatformTouchEvent&, WillBeHea
pVector<TouchInfo>&); | 353 void dispatchPointerEvents(const PlatformTouchEvent&, WillBeHeapVector<Touch
Info>&); |
| 345 void sendPointerCancels(WillBeHeapVector<TouchInfo>&); | 354 void sendPointerCancels(WillBeHeapVector<TouchInfo>&); |
| 346 | 355 |
| 347 bool dispatchTouchEvents(const PlatformTouchEvent&, WillBeHeapVector<TouchIn
fo>&, bool, bool); | 356 bool dispatchTouchEvents(const PlatformTouchEvent&, WillBeHeapVector<TouchIn
fo>&, bool, bool); |
| 348 | 357 |
| 349 // NOTE: If adding a new field to this class please ensure that it is | 358 // NOTE: If adding a new field to this class please ensure that it is |
| 350 // cleared in |EventHandler::clear()|. | 359 // cleared in |EventHandler::clear()|. |
| 351 | 360 |
| 352 const RawPtrWillBeMember<LocalFrame> m_frame; | 361 const RawPtrWillBeMember<LocalFrame> m_frame; |
| 353 | 362 |
| 354 bool m_mousePressed; | 363 bool m_mousePressed; |
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| 451 // scroll which shouldn't propagate can't cause any element to | 460 // scroll which shouldn't propagate can't cause any element to |
| 452 // scroll other than the |m_previousGestureScrolledNode|. | 461 // scroll other than the |m_previousGestureScrolledNode|. |
| 453 bool m_deltaConsumedForScrollSequence; | 462 bool m_deltaConsumedForScrollSequence; |
| 454 }; | 463 }; |
| 455 | 464 |
| 456 } // namespace blink | 465 } // namespace blink |
| 457 | 466 |
| 458 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::EventHandler::TouchInfo); | 467 WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS(blink::EventHandler::TouchInfo); |
| 459 | 468 |
| 460 #endif // EventHandler_h | 469 #endif // EventHandler_h |
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