| Index: src/gpu/glsl/GrGLSLProcessorTypes.h
|
| diff --git a/src/gpu/glsl/GrGLSLProcessorTypes.h b/src/gpu/glsl/GrGLSLProcessorTypes.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..6410e5eee16527ab03ae370ab42919138244bd0e
|
| --- /dev/null
|
| +++ b/src/gpu/glsl/GrGLSLProcessorTypes.h
|
| @@ -0,0 +1,20 @@
|
| +/*
|
| + * Copyright 2015 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#ifndef GrGLSLProcessorTypes_DEFINED
|
| +#define GrGLSLProcessorTypes_DEFINED
|
| +
|
| +#include "GrShaderVar.h"
|
| +
|
| +/**
|
| + * These are meant to only be used by GrGLSL*Processors so they can add transformed coordinates
|
| + * to their shader code.
|
| + */
|
| +typedef GrShaderVar GrGLSLTransformedCoords;
|
| +typedef SkTArray<GrShaderVar> GrGLSLTransformedCoordsArray;
|
| +
|
| +#endif
|
|
|