Index: src/effects/SkBlurMaskFilter.cpp |
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp |
index 8c47e0349cad751a3564d011f0dc28cb78a00a96..5a25e54b41837467c91916a7d6100f4ef7ba97df 100644 |
--- a/src/effects/SkBlurMaskFilter.cpp |
+++ b/src/effects/SkBlurMaskFilter.cpp |
@@ -30,6 +30,7 @@ |
#include "gl/GrGLFragmentProcessor.h" |
#include "gl/builders/GrGLProgramBuilder.h" |
#include "glsl/GrGLSLProgramDataManager.h" |
+#include "glsl/GrGLSLTextureSampler.h" |
#endif |
SkScalar SkBlurMaskFilter::ConvertRadiusToSigma(SkScalar radius) { |
@@ -696,7 +697,7 @@ private: |
}; |
void OutputRectBlurProfileLookup(GrGLFragmentBuilder* fsBuilder, |
- const GrGLShaderBuilder::TextureSampler& sampler, |
+ const GrGLSLTextureSampler& sampler, |
const char *output, |
const char *profileSize, const char *loc, |
const char *blurred_width, |