| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrOvalRenderer.h" | 8 #include "GrOvalRenderer.h" |
| 9 | 9 |
| 10 #include "GrBatchFlushState.h" | 10 #include "GrBatchFlushState.h" |
| 11 #include "GrBatchTest.h" | 11 #include "GrBatchTest.h" |
| 12 #include "GrDrawTarget.h" | 12 #include "GrDrawTarget.h" |
| 13 #include "GrGeometryProcessor.h" | 13 #include "GrGeometryProcessor.h" |
| 14 #include "GrInvariantOutput.h" | 14 #include "GrInvariantOutput.h" |
| 15 #include "GrPipelineBuilder.h" | 15 #include "GrPipelineBuilder.h" |
| 16 #include "GrProcessor.h" | 16 #include "GrProcessor.h" |
| 17 #include "GrResourceProvider.h" | 17 #include "GrResourceProvider.h" |
| 18 #include "GrVertexBuffer.h" | 18 #include "GrVertexBuffer.h" |
| 19 #include "SkRRect.h" | 19 #include "SkRRect.h" |
| 20 #include "SkStrokeRec.h" | 20 #include "SkStrokeRec.h" |
| 21 #include "SkTLazy.h" | 21 #include "SkTLazy.h" |
| 22 #include "batches/GrVertexBatch.h" | 22 #include "batches/GrVertexBatch.h" |
| 23 #include "effects/GrRRectEffect.h" | 23 #include "effects/GrRRectEffect.h" |
| 24 #include "gl/GrGLUtil.h" | 24 #include "gl/GrGLUtil.h" |
| 25 #include "gl/GrGLProcessor.h" | |
| 26 #include "gl/GrGLGeometryProcessor.h" | 25 #include "gl/GrGLGeometryProcessor.h" |
| 27 #include "gl/builders/GrGLProgramBuilder.h" | 26 #include "gl/builders/GrGLProgramBuilder.h" |
| 28 #include "glsl/GrGLSLProgramDataManager.h" | 27 #include "glsl/GrGLSLProgramDataManager.h" |
| 29 | 28 |
| 30 // TODO(joshualitt) - Break this file up during GrBatch post implementation clea
nup | 29 // TODO(joshualitt) - Break this file up during GrBatch post implementation clea
nup |
| 31 | 30 |
| 32 namespace { | 31 namespace { |
| 33 // TODO(joshualitt) add per vertex colors | 32 // TODO(joshualitt) add per vertex colors |
| 34 struct CircleVertex { | 33 struct CircleVertex { |
| 35 SkPoint fPos; | 34 SkPoint fPos; |
| (...skipping 1995 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 2031 } | 2030 } |
| 2032 | 2031 |
| 2033 DRAW_BATCH_TEST_DEFINE(RRectBatch) { | 2032 DRAW_BATCH_TEST_DEFINE(RRectBatch) { |
| 2034 SkMatrix viewMatrix = GrTest::TestMatrixRectStaysRect(random); | 2033 SkMatrix viewMatrix = GrTest::TestMatrixRectStaysRect(random); |
| 2035 GrColor color = GrRandomColor(random); | 2034 GrColor color = GrRandomColor(random); |
| 2036 const SkRRect& rrect = GrTest::TestRRectSimple(random); | 2035 const SkRRect& rrect = GrTest::TestRRectSimple(random); |
| 2037 return create_rrect_batch(color, viewMatrix, rrect, GrTest::TestStrokeRec(ra
ndom)); | 2036 return create_rrect_batch(color, viewMatrix, rrect, GrTest::TestStrokeRec(ra
ndom)); |
| 2038 } | 2037 } |
| 2039 | 2038 |
| 2040 #endif | 2039 #endif |
| OLD | NEW |