Index: mozilla/security/nss/lib/util/secport.c |
=================================================================== |
--- mozilla/security/nss/lib/util/secport.c (revision 191424) |
+++ mozilla/security/nss/lib/util/secport.c (working copy) |
@@ -1,680 +0,0 @@ |
-/* This Source Code Form is subject to the terms of the Mozilla Public |
- * License, v. 2.0. If a copy of the MPL was not distributed with this |
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
- |
-/* |
- * secport.c - portability interfaces for security libraries |
- * |
- * This file abstracts out libc functionality that libsec depends on |
- * |
- * NOTE - These are not public interfaces |
- * |
- * $Id: secport.c,v 1.31 2012/11/14 01:14:12 wtc%google.com Exp $ |
- */ |
- |
-#include "seccomon.h" |
-#include "prmem.h" |
-#include "prerror.h" |
-#include "plarena.h" |
-#include "secerr.h" |
-#include "prmon.h" |
-#include "nssilock.h" |
-#include "secport.h" |
-#include "prenv.h" |
- |
-#ifdef DEBUG |
-#define THREADMARK |
-#endif /* DEBUG */ |
- |
-#ifdef THREADMARK |
-#include "prthread.h" |
-#endif /* THREADMARK */ |
- |
-#if defined(XP_UNIX) || defined(XP_OS2) || defined(XP_BEOS) |
-#include <stdlib.h> |
-#else |
-#include "wtypes.h" |
-#endif |
- |
-#define SET_ERROR_CODE /* place holder for code to set PR error code. */ |
- |
-#ifdef THREADMARK |
-typedef struct threadmark_mark_str { |
- struct threadmark_mark_str *next; |
- void *mark; |
-} threadmark_mark; |
- |
-#endif /* THREADMARK */ |
- |
-/* The value of this magic must change each time PORTArenaPool changes. */ |
-#define ARENAPOOL_MAGIC 0xB8AC9BDF |
- |
-typedef struct PORTArenaPool_str { |
- PLArenaPool arena; |
- PRUint32 magic; |
- PRLock * lock; |
-#ifdef THREADMARK |
- PRThread *marking_thread; |
- threadmark_mark *first_mark; |
-#endif |
-} PORTArenaPool; |
- |
- |
-/* count of allocation failures. */ |
-unsigned long port_allocFailures; |
- |
-/* locations for registering Unicode conversion functions. |
- * XXX is this the appropriate location? or should they be |
- * moved to client/server specific locations? |
- */ |
-PORTCharConversionFunc ucs4Utf8ConvertFunc; |
-PORTCharConversionFunc ucs2Utf8ConvertFunc; |
-PORTCharConversionWSwapFunc ucs2AsciiConvertFunc; |
- |
-void * |
-PORT_Alloc(size_t bytes) |
-{ |
- void *rv; |
- |
- /* Always allocate a non-zero amount of bytes */ |
- rv = (void *)PR_Malloc(bytes ? bytes : 1); |
- if (!rv) { |
- ++port_allocFailures; |
- PORT_SetError(SEC_ERROR_NO_MEMORY); |
- } |
- return rv; |
-} |
- |
-void * |
-PORT_Realloc(void *oldptr, size_t bytes) |
-{ |
- void *rv; |
- |
- rv = (void *)PR_Realloc(oldptr, bytes); |
- if (!rv) { |
- ++port_allocFailures; |
- PORT_SetError(SEC_ERROR_NO_MEMORY); |
- } |
- return rv; |
-} |
- |
-void * |
-PORT_ZAlloc(size_t bytes) |
-{ |
- void *rv; |
- |
- /* Always allocate a non-zero amount of bytes */ |
- rv = (void *)PR_Calloc(1, bytes ? bytes : 1); |
- if (!rv) { |
- ++port_allocFailures; |
- PORT_SetError(SEC_ERROR_NO_MEMORY); |
- } |
- return rv; |
-} |
- |
-void |
-PORT_Free(void *ptr) |
-{ |
- if (ptr) { |
- PR_Free(ptr); |
- } |
-} |
- |
-void |
-PORT_ZFree(void *ptr, size_t len) |
-{ |
- if (ptr) { |
- memset(ptr, 0, len); |
- PR_Free(ptr); |
- } |
-} |
- |
-char * |
-PORT_Strdup(const char *str) |
-{ |
- size_t len = PORT_Strlen(str)+1; |
- char *newstr; |
- |
- newstr = (char *)PORT_Alloc(len); |
- if (newstr) { |
- PORT_Memcpy(newstr, str, len); |
- } |
- return newstr; |
-} |
- |
-void |
-PORT_SetError(int value) |
-{ |
-#ifdef DEBUG_jp96085 |
- PORT_Assert(value != SEC_ERROR_REUSED_ISSUER_AND_SERIAL); |
-#endif |
- PR_SetError(value, 0); |
- return; |
-} |
- |
-int |
-PORT_GetError(void) |
-{ |
- return(PR_GetError()); |
-} |
- |
-/********************* Arena code follows ***************************** |
- * ArenaPools are like heaps. The memory in them consists of large blocks, |
- * called arenas, which are allocated from the/a system heap. Inside an |
- * ArenaPool, the arenas are organized as if they were in a stack. Newly |
- * allocated arenas are "pushed" on that stack. When you attempt to |
- * allocate memory from an ArenaPool, the code first looks to see if there |
- * is enough unused space in the top arena on the stack to satisfy your |
- * request, and if so, your request is satisfied from that arena. |
- * Otherwise, a new arena is allocated (or taken from NSPR's list of freed |
- * arenas) and pushed on to the stack. The new arena is always big enough |
- * to satisfy the request, and is also at least a minimum size that is |
- * established at the time that the ArenaPool is created. |
- * |
- * The ArenaMark function returns the address of a marker in the arena at |
- * the top of the arena stack. It is the address of the place in the arena |
- * on the top of the arena stack from which the next block of memory will |
- * be allocated. Each ArenaPool has its own separate stack, and hence |
- * marks are only relevant to the ArenaPool from which they are gotten. |
- * Marks may be nested. That is, a thread can get a mark, and then get |
- * another mark. |
- * |
- * It is intended that all the marks in an ArenaPool may only be owned by a |
- * single thread. In DEBUG builds, this is enforced. In non-DEBUG builds, |
- * it is not. In DEBUG builds, when a thread gets a mark from an |
- * ArenaPool, no other thread may acquire a mark in that ArenaPool while |
- * that mark exists, that is, until that mark is unmarked or released. |
- * Therefore, it is important that every mark be unmarked or released when |
- * the creating thread has no further need for exclusive ownership of the |
- * right to manage the ArenaPool. |
- * |
- * The ArenaUnmark function discards the ArenaMark at the address given, |
- * and all marks nested inside that mark (that is, acquired from that same |
- * ArenaPool while that mark existed). It is an error for a thread other |
- * than the mark's creator to try to unmark it. When a thread has unmarked |
- * all its marks from an ArenaPool, then another thread is able to set |
- * marks in that ArenaPool. ArenaUnmark does not deallocate (or "pop") any |
- * memory allocated from the ArenaPool since the mark was created. |
- * |
- * ArenaRelease "pops" the stack back to the mark, deallocating all the |
- * memory allocated from the arenas in the ArenaPool since that mark was |
- * created, and removing any arenas from the ArenaPool that have no |
- * remaining active allocations when that is done. It implicitly releases |
- * any marks nested inside the mark being explicitly released. It is the |
- * only operation, other than destroying the arenapool, that potentially |
- * reduces the number of arenas on the stack. Otherwise, the stack grows |
- * until the arenapool is destroyed, at which point all the arenas are |
- * freed or returned to a "free arena list", depending on their sizes. |
- */ |
-PLArenaPool * |
-PORT_NewArena(unsigned long chunksize) |
-{ |
- PORTArenaPool *pool; |
- |
- pool = PORT_ZNew(PORTArenaPool); |
- if (!pool) { |
- return NULL; |
- } |
- pool->magic = ARENAPOOL_MAGIC; |
- pool->lock = PZ_NewLock(nssILockArena); |
- if (!pool->lock) { |
- ++port_allocFailures; |
- PORT_Free(pool); |
- return NULL; |
- } |
- PL_InitArenaPool(&pool->arena, "security", chunksize, sizeof(double)); |
- return(&pool->arena); |
-} |
- |
-#define MAX_SIZE 0x7fffffffUL |
- |
-void * |
-PORT_ArenaAlloc(PLArenaPool *arena, size_t size) |
-{ |
- void *p = NULL; |
- |
- PORTArenaPool *pool = (PORTArenaPool *)arena; |
- |
- if (size <= 0) { |
- size = 1; |
- } |
- |
- if (size > MAX_SIZE) { |
- /* you lose. */ |
- } else |
- /* Is it one of ours? Assume so and check the magic */ |
- if (ARENAPOOL_MAGIC == pool->magic ) { |
- PZ_Lock(pool->lock); |
-#ifdef THREADMARK |
- /* Most likely one of ours. Is there a thread id? */ |
- if (pool->marking_thread && |
- pool->marking_thread != PR_GetCurrentThread() ) { |
- /* Another thread holds a mark in this arena */ |
- PZ_Unlock(pool->lock); |
- PORT_SetError(SEC_ERROR_NO_MEMORY); |
- PORT_Assert(0); |
- return NULL; |
- } /* tid != null */ |
-#endif /* THREADMARK */ |
- PL_ARENA_ALLOCATE(p, arena, size); |
- PZ_Unlock(pool->lock); |
- } else { |
- PL_ARENA_ALLOCATE(p, arena, size); |
- } |
- |
- if (!p) { |
- ++port_allocFailures; |
- PORT_SetError(SEC_ERROR_NO_MEMORY); |
- } |
- |
- return(p); |
-} |
- |
-void * |
-PORT_ArenaZAlloc(PLArenaPool *arena, size_t size) |
-{ |
- void *p; |
- |
- if (size <= 0) |
- size = 1; |
- |
- p = PORT_ArenaAlloc(arena, size); |
- |
- if (p) { |
- PORT_Memset(p, 0, size); |
- } |
- |
- return(p); |
-} |
- |
-/* |
- * If zero is true, zeroize the arena memory before freeing it. |
- */ |
-void |
-PORT_FreeArena(PLArenaPool *arena, PRBool zero) |
-{ |
- PORTArenaPool *pool = (PORTArenaPool *)arena; |
- PRLock * lock = (PRLock *)0; |
- size_t len = sizeof *arena; |
- static PRBool checkedEnv = PR_FALSE; |
- static PRBool doFreeArenaPool = PR_FALSE; |
- |
- if (!pool) |
- return; |
- if (ARENAPOOL_MAGIC == pool->magic ) { |
- len = sizeof *pool; |
- lock = pool->lock; |
- PZ_Lock(lock); |
- } |
- if (!checkedEnv) { |
- /* no need for thread protection here */ |
- doFreeArenaPool = (PR_GetEnv("NSS_DISABLE_ARENA_FREE_LIST") == NULL); |
- checkedEnv = PR_TRUE; |
- } |
- if (zero) { |
- PL_ClearArenaPool(arena, 0); |
- } |
- if (doFreeArenaPool) { |
- PL_FreeArenaPool(arena); |
- } else { |
- PL_FinishArenaPool(arena); |
- } |
- PORT_ZFree(arena, len); |
- if (lock) { |
- PZ_Unlock(lock); |
- PZ_DestroyLock(lock); |
- } |
-} |
- |
-void * |
-PORT_ArenaGrow(PLArenaPool *arena, void *ptr, size_t oldsize, size_t newsize) |
-{ |
- PORTArenaPool *pool = (PORTArenaPool *)arena; |
- PORT_Assert(newsize >= oldsize); |
- |
- if (ARENAPOOL_MAGIC == pool->magic ) { |
- PZ_Lock(pool->lock); |
- /* Do we do a THREADMARK check here? */ |
- PL_ARENA_GROW(ptr, arena, oldsize, ( newsize - oldsize ) ); |
- PZ_Unlock(pool->lock); |
- } else { |
- PL_ARENA_GROW(ptr, arena, oldsize, ( newsize - oldsize ) ); |
- } |
- |
- return(ptr); |
-} |
- |
-void * |
-PORT_ArenaMark(PLArenaPool *arena) |
-{ |
- void * result; |
- |
- PORTArenaPool *pool = (PORTArenaPool *)arena; |
- if (ARENAPOOL_MAGIC == pool->magic ) { |
- PZ_Lock(pool->lock); |
-#ifdef THREADMARK |
- { |
- threadmark_mark *tm, **pw; |
- PRThread * currentThread = PR_GetCurrentThread(); |
- |
- if (! pool->marking_thread ) { |
- /* First mark */ |
- pool->marking_thread = currentThread; |
- } else if (currentThread != pool->marking_thread ) { |
- PZ_Unlock(pool->lock); |
- PORT_SetError(SEC_ERROR_NO_MEMORY); |
- PORT_Assert(0); |
- return NULL; |
- } |
- |
- result = PL_ARENA_MARK(arena); |
- PL_ARENA_ALLOCATE(tm, arena, sizeof(threadmark_mark)); |
- if (!tm) { |
- PZ_Unlock(pool->lock); |
- PORT_SetError(SEC_ERROR_NO_MEMORY); |
- return NULL; |
- } |
- |
- tm->mark = result; |
- tm->next = (threadmark_mark *)NULL; |
- |
- pw = &pool->first_mark; |
- while( *pw ) { |
- pw = &(*pw)->next; |
- } |
- |
- *pw = tm; |
- } |
-#else /* THREADMARK */ |
- result = PL_ARENA_MARK(arena); |
-#endif /* THREADMARK */ |
- PZ_Unlock(pool->lock); |
- } else { |
- /* a "pure" NSPR arena */ |
- result = PL_ARENA_MARK(arena); |
- } |
- return result; |
-} |
- |
-static void |
-port_ArenaZeroAfterMark(PLArenaPool *arena, void *mark) |
-{ |
- PLArena *a = arena->current; |
- if (a->base <= (PRUword)mark && (PRUword)mark <= a->avail) { |
- /* fast path: mark falls in the current arena */ |
- memset(mark, 0, a->avail - (PRUword)mark); |
- } else { |
- /* slow path: need to find the arena that mark falls in */ |
- for (a = arena->first.next; a; a = a->next) { |
- PR_ASSERT(a->base <= a->avail && a->avail <= a->limit); |
- if (a->base <= (PRUword)mark && (PRUword)mark <= a->avail) { |
- memset(mark, 0, a->avail - (PRUword)mark); |
- a = a->next; |
- break; |
- } |
- } |
- for (; a; a = a->next) { |
- PR_ASSERT(a->base <= a->avail && a->avail <= a->limit); |
- memset((void *)a->base, 0, a->avail - a->base); |
- } |
- } |
-} |
- |
-static void |
-port_ArenaRelease(PLArenaPool *arena, void *mark, PRBool zero) |
-{ |
- PORTArenaPool *pool = (PORTArenaPool *)arena; |
- if (ARENAPOOL_MAGIC == pool->magic ) { |
- PZ_Lock(pool->lock); |
-#ifdef THREADMARK |
- { |
- threadmark_mark **pw, *tm; |
- |
- if (PR_GetCurrentThread() != pool->marking_thread ) { |
- PZ_Unlock(pool->lock); |
- PORT_SetError(SEC_ERROR_NO_MEMORY); |
- PORT_Assert(0); |
- return /* no error indication available */ ; |
- } |
- |
- pw = &pool->first_mark; |
- while( *pw && (mark != (*pw)->mark) ) { |
- pw = &(*pw)->next; |
- } |
- |
- if (! *pw ) { |
- /* bad mark */ |
- PZ_Unlock(pool->lock); |
- PORT_SetError(SEC_ERROR_NO_MEMORY); |
- PORT_Assert(0); |
- return /* no error indication available */ ; |
- } |
- |
- tm = *pw; |
- *pw = (threadmark_mark *)NULL; |
- |
- if (zero) { |
- port_ArenaZeroAfterMark(arena, mark); |
- } |
- PL_ARENA_RELEASE(arena, mark); |
- |
- if (! pool->first_mark ) { |
- pool->marking_thread = (PRThread *)NULL; |
- } |
- } |
-#else /* THREADMARK */ |
- if (zero) { |
- port_ArenaZeroAfterMark(arena, mark); |
- } |
- PL_ARENA_RELEASE(arena, mark); |
-#endif /* THREADMARK */ |
- PZ_Unlock(pool->lock); |
- } else { |
- if (zero) { |
- port_ArenaZeroAfterMark(arena, mark); |
- } |
- PL_ARENA_RELEASE(arena, mark); |
- } |
-} |
- |
-void |
-PORT_ArenaRelease(PLArenaPool *arena, void *mark) |
-{ |
- port_ArenaRelease(arena, mark, PR_FALSE); |
-} |
- |
-/* |
- * Zeroize the arena memory before releasing it. |
- */ |
-void |
-PORT_ArenaZRelease(PLArenaPool *arena, void *mark) |
-{ |
- port_ArenaRelease(arena, mark, PR_TRUE); |
-} |
- |
-void |
-PORT_ArenaUnmark(PLArenaPool *arena, void *mark) |
-{ |
-#ifdef THREADMARK |
- PORTArenaPool *pool = (PORTArenaPool *)arena; |
- if (ARENAPOOL_MAGIC == pool->magic ) { |
- threadmark_mark **pw, *tm; |
- |
- PZ_Lock(pool->lock); |
- |
- if (PR_GetCurrentThread() != pool->marking_thread ) { |
- PZ_Unlock(pool->lock); |
- PORT_SetError(SEC_ERROR_NO_MEMORY); |
- PORT_Assert(0); |
- return /* no error indication available */ ; |
- } |
- |
- pw = &pool->first_mark; |
- while( ((threadmark_mark *)NULL != *pw) && (mark != (*pw)->mark) ) { |
- pw = &(*pw)->next; |
- } |
- |
- if ((threadmark_mark *)NULL == *pw ) { |
- /* bad mark */ |
- PZ_Unlock(pool->lock); |
- PORT_SetError(SEC_ERROR_NO_MEMORY); |
- PORT_Assert(0); |
- return /* no error indication available */ ; |
- } |
- |
- tm = *pw; |
- *pw = (threadmark_mark *)NULL; |
- |
- if (! pool->first_mark ) { |
- pool->marking_thread = (PRThread *)NULL; |
- } |
- |
- PZ_Unlock(pool->lock); |
- } |
-#endif /* THREADMARK */ |
-} |
- |
-char * |
-PORT_ArenaStrdup(PLArenaPool *arena, const char *str) { |
- int len = PORT_Strlen(str)+1; |
- char *newstr; |
- |
- newstr = (char*)PORT_ArenaAlloc(arena,len); |
- if (newstr) { |
- PORT_Memcpy(newstr,str,len); |
- } |
- return newstr; |
-} |
- |
-/********************** end of arena functions ***********************/ |
- |
-/****************** unicode conversion functions ***********************/ |
-/* |
- * NOTE: These conversion functions all assume that the multibyte |
- * characters are going to be in NETWORK BYTE ORDER, not host byte |
- * order. This is because the only time we deal with UCS-2 and UCS-4 |
- * are when the data was received from or is going to be sent out |
- * over the wire (in, e.g. certificates). |
- */ |
- |
-void |
-PORT_SetUCS4_UTF8ConversionFunction(PORTCharConversionFunc convFunc) |
-{ |
- ucs4Utf8ConvertFunc = convFunc; |
-} |
- |
-void |
-PORT_SetUCS2_ASCIIConversionFunction(PORTCharConversionWSwapFunc convFunc) |
-{ |
- ucs2AsciiConvertFunc = convFunc; |
-} |
- |
-void |
-PORT_SetUCS2_UTF8ConversionFunction(PORTCharConversionFunc convFunc) |
-{ |
- ucs2Utf8ConvertFunc = convFunc; |
-} |
- |
-PRBool |
-PORT_UCS4_UTF8Conversion(PRBool toUnicode, unsigned char *inBuf, |
- unsigned int inBufLen, unsigned char *outBuf, |
- unsigned int maxOutBufLen, unsigned int *outBufLen) |
-{ |
- if(!ucs4Utf8ConvertFunc) { |
- return sec_port_ucs4_utf8_conversion_function(toUnicode, |
- inBuf, inBufLen, outBuf, maxOutBufLen, outBufLen); |
- } |
- |
- return (*ucs4Utf8ConvertFunc)(toUnicode, inBuf, inBufLen, outBuf, |
- maxOutBufLen, outBufLen); |
-} |
- |
-PRBool |
-PORT_UCS2_UTF8Conversion(PRBool toUnicode, unsigned char *inBuf, |
- unsigned int inBufLen, unsigned char *outBuf, |
- unsigned int maxOutBufLen, unsigned int *outBufLen) |
-{ |
- if(!ucs2Utf8ConvertFunc) { |
- return sec_port_ucs2_utf8_conversion_function(toUnicode, |
- inBuf, inBufLen, outBuf, maxOutBufLen, outBufLen); |
- } |
- |
- return (*ucs2Utf8ConvertFunc)(toUnicode, inBuf, inBufLen, outBuf, |
- maxOutBufLen, outBufLen); |
-} |
- |
-PRBool |
-PORT_ISO88591_UTF8Conversion(const unsigned char *inBuf, |
- unsigned int inBufLen, unsigned char *outBuf, |
- unsigned int maxOutBufLen, unsigned int *outBufLen) |
-{ |
- return sec_port_iso88591_utf8_conversion_function(inBuf, inBufLen, |
- outBuf, maxOutBufLen, outBufLen); |
-} |
- |
-PRBool |
-PORT_UCS2_ASCIIConversion(PRBool toUnicode, unsigned char *inBuf, |
- unsigned int inBufLen, unsigned char *outBuf, |
- unsigned int maxOutBufLen, unsigned int *outBufLen, |
- PRBool swapBytes) |
-{ |
- if(!ucs2AsciiConvertFunc) { |
- return PR_FALSE; |
- } |
- |
- return (*ucs2AsciiConvertFunc)(toUnicode, inBuf, inBufLen, outBuf, |
- maxOutBufLen, outBufLen, swapBytes); |
-} |
- |
- |
-/* Portable putenv. Creates/replaces an environment variable of the form |
- * envVarName=envValue |
- */ |
-int |
-NSS_PutEnv(const char * envVarName, const char * envValue) |
-{ |
- SECStatus result = SECSuccess; |
- char * encoded; |
- int putEnvFailed; |
-#ifdef _WIN32 |
- PRBool setOK; |
- |
- setOK = SetEnvironmentVariable(envVarName, envValue); |
- if (!setOK) { |
- SET_ERROR_CODE |
- return SECFailure; |
- } |
-#endif |
- |
- encoded = (char *)PORT_ZAlloc(strlen(envVarName) + 2 + strlen(envValue)); |
- strcpy(encoded, envVarName); |
- strcat(encoded, "="); |
- strcat(encoded, envValue); |
- |
- putEnvFailed = putenv(encoded); /* adopt. */ |
- if (putEnvFailed) { |
- SET_ERROR_CODE |
- result = SECFailure; |
- PORT_Free(encoded); |
- } |
- return result; |
-} |
- |
-/* |
- * Perform a constant-time compare of two memory regions. The return value is |
- * 0 if the memory regions are equal and non-zero otherwise. |
- */ |
-int |
-NSS_SecureMemcmp(const void *ia, const void *ib, size_t n) |
-{ |
- const unsigned char *a = (const unsigned char*) ia; |
- const unsigned char *b = (const unsigned char*) ib; |
- size_t i; |
- unsigned char r = 0; |
- |
- for (i = 0; i < n; ++i) { |
- r |= *a++ ^ *b++; |
- } |
- |
- return r; |
-} |