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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkRecordDraw_DEFINED | 8 #ifndef SkRecordDraw_DEFINED |
| 9 #define SkRecordDraw_DEFINED | 9 #define SkRecordDraw_DEFINED |
| 10 | 10 |
| 11 #include "SkBBoxHierarchy.h" | 11 #include "SkBBoxHierarchy.h" |
| 12 #include "SkBigPicture.h" | 12 #include "SkBigPicture.h" |
| 13 #include "SkCanvas.h" | 13 #include "SkCanvas.h" |
| 14 #include "SkMatrix.h" | 14 #include "SkMatrix.h" |
| 15 #include "SkRecord.h" | 15 #include "SkRecord.h" |
| 16 | 16 |
| 17 class SkDrawable; | 17 class SkDrawable; |
| 18 class SkLayerInfo; | 18 class SkLayerInfo; |
| 19 | 19 |
| 20 // Fill a BBH to be used by SkRecordDraw to accelerate playback. | 20 // Calculate conservative identity space bounds for each op in the record. |
| 21 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord&, SkBBoxHierarchy
*); | 21 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord&, SkRect bounds[]
); |
| 22 | 22 |
| 23 void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record, | 23 // SkRecordFillBounds(), and gathers information about saveLayers and stores it
for later |
| 24 const SkBigPicture::SnapshotArray*, | 24 // use (e.g., layer hoisting). The gathered information is sufficient to determi
ne |
| 25 SkBBoxHierarchy* bbh, SkLayerInfo* data); | 25 // where each saveLayer will land and which ops in the picture it represents. |
| 26 void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord&, SkRect bound
s[], |
| 27 const SkBigPicture::SnapshotArray*, SkLayerInfo* data
); |
| 26 | 28 |
| 27 // Draw an SkRecord into an SkCanvas. A convenience wrapper around SkRecords::D
raw. | 29 // Draw an SkRecord into an SkCanvas. A convenience wrapper around SkRecords::D
raw. |
| 28 void SkRecordDraw(const SkRecord&, SkCanvas*, SkPicture const* const drawablePic
ts[], | 30 void SkRecordDraw(const SkRecord&, SkCanvas*, SkPicture const* const drawablePic
ts[], |
| 29 SkDrawable* const drawables[], int drawableCount, | 31 SkDrawable* const drawables[], int drawableCount, |
| 30 const SkBBoxHierarchy*, SkPicture::AbortCallback*); | 32 const SkBBoxHierarchy*, SkPicture::AbortCallback*); |
| 31 | 33 |
| 32 // Draw a portion of an SkRecord into an SkCanvas. | 34 // Draw a portion of an SkRecord into an SkCanvas. |
| 33 // When drawing a portion of an SkRecord the CTM on the passed in canvas must be | 35 // When drawing a portion of an SkRecord the CTM on the passed in canvas must be |
| 34 // the composition of the replay matrix with the record-time CTM (for the portio
n | 36 // the composition of the replay matrix with the record-time CTM (for the portio
n |
| 35 // of the record that is being replayed). For setMatrix calls to behave correctl
y | 37 // of the record that is being replayed). For setMatrix calls to behave correctl
y |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 71 const SkMatrix fInitialCTM; | 73 const SkMatrix fInitialCTM; |
| 72 SkCanvas* fCanvas; | 74 SkCanvas* fCanvas; |
| 73 SkPicture const* const* fDrawablePicts; | 75 SkPicture const* const* fDrawablePicts; |
| 74 SkDrawable* const* fDrawables; | 76 SkDrawable* const* fDrawables; |
| 75 int fDrawableCount; | 77 int fDrawableCount; |
| 76 }; | 78 }; |
| 77 | 79 |
| 78 } // namespace SkRecords | 80 } // namespace SkRecords |
| 79 | 81 |
| 80 #endif//SkRecordDraw_DEFINED | 82 #endif//SkRecordDraw_DEFINED |
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