Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
| 10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
| 11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
| 12 #include "SkGradientShader.h" | 12 #include "SkGradientShader.h" |
| 13 #include "SkImage.h" | 13 #include "SkImage.h" |
| 14 #include "SkUtils.h" | 14 #include "SkUtils.h" |
| 15 | 15 |
| 16 #if SK_SUPPORT_GPU | 16 #if SK_SUPPORT_GPU |
| 17 #include "GrContext.h" | 17 #include "GrContext.h" |
| 18 #include "GrContextOptions.h" | 18 #include "GrContextOptions.h" |
| 19 #include "SkGr.h" | 19 #include "SkGr.h" |
| 20 #endif | 20 #endif |
| 21 | 21 |
| 22 static void draw_bitmap_rect(SkCanvas* canvas, const SkBitmap& bitmap, const SkI mage*, | 22 /** Holds either a bitmap or image to be rendered and a rect that indicates what part of the bitmap |
| 23 const SkRect& src, const SkRect& dst, | 23 or image should be tested by the GM. The area outside of the rect is present to check |
| 24 const SkPaint* paint, SkCanvas::SrcRectConstraint c onstraint) { | 24 for bleed due to filtering/blurring. */ |
| 25 canvas->drawBitmapRect(bitmap, src, dst, paint, constraint); | 25 struct TestPixels { |
| 26 } | 26 enum Type { |
| 27 | 27 kBitmap, |
| 28 static void draw_image_rect(SkCanvas* canvas, const SkBitmap&, const SkImage* im age, | 28 kImage |
| 29 const SkRect& src, const SkRect& dst, | 29 }; |
| 30 const SkPaint* paint, SkCanvas::SrcRectConstraint co nstraint) { | 30 Type fType; |
| 31 canvas->drawImageRect(image, src, dst, paint, constraint); | 31 SkBitmap fBitmap; |
| 32 } | 32 SkAutoTUnref<SkImage> fImage; |
| 33 | 33 SkIRect fRect; // The region of the bitmap/image that should be rendered. |
| 34 // Upload the tight-fitting sw-backed bitmap to a loose-fitting gpu-backed textu re before drawing | 34 }; |
| 35 static void draw_texture_bitmap_rect(SkCanvas* canvas, const SkBitmap& bitmap, c onst SkImage*, | 35 |
| 36 const SkRect& src, const SkRect& dst, | 36 /** Creates a bitmap with two one-pixel rings around a checkerboard. The checker board is 2x2 |
| 37 const SkPaint* paint, | 37 logically where each check has as many pixels as is necessary to fill the in terior. The rect |
| 38 SkCanvas::SrcRectConstraint constraint) { | 38 to draw is set to the checkerboard portion. */ |
| 39 GrContext* context = canvas->getGrContext(); | 39 template<typename PIXEL_TYPE> |
| 40 if (!context) { | 40 bool make_ringed_bitmap(GrContext*, TestPixels* result, int width, int height, |
| 41 // For non-GPU canvases fallback to drawing the bitmap directly. | 41 SkColorType ct, SkAlphaType at, |
| 42 canvas->drawBitmapRect(bitmap, src, dst, paint, constraint); | 42 PIXEL_TYPE outerRingColor, PIXEL_TYPE innerRingColor, |
| 43 return; | 43 PIXEL_TYPE checkColor1, PIXEL_TYPE checkColor2) { |
| 44 } | |
| 45 #if SK_SUPPORT_GPU | |
| 46 GrSurfaceDesc desc; | |
| 47 desc.fConfig = kAlpha_8_SkColorType == bitmap.colorType() ? kAlpha_8_GrPixel Config : | |
| 48 kSkia8888_GrPixe lConfig; | |
| 49 // Add some padding to the right and beneath the bitmap contents to exercise the case where | |
| 50 // the texture is larger than the bitmap. Outsets chosen to be small and dif ferent. | |
| 51 desc.fWidth = bitmap.width() + 16; | |
| 52 desc.fHeight = bitmap.height() + 23; | |
| 53 SkAutoTUnref<GrTexture> texture(context->textureProvider()->createTexture(de sc, true)); | |
| 54 if (!texture) { | |
| 55 return; | |
| 56 } | |
| 57 // Init the whole texture to 0 in the alpha case or solid green in the 32bit rgba case. | |
| 58 SkAutoLockPixels al(bitmap); | |
| 59 if (kAlpha_8_GrPixelConfig == texture->config()) { | |
| 60 SkAutoMalloc pixels(texture->width() * texture->height()); | |
| 61 memset(pixels.get(), 0, texture->width() * texture->height()); | |
| 62 texture->writePixels(0, 0, texture->width(), texture->height(), desc.fCo nfig, pixels.get(), | |
| 63 0); | |
| 64 } else { | |
| 65 SkAutoMalloc pixels(texture->width() * texture->height() * sizeof(uint32 _t)); | |
| 66 SkOpts::memset32((uint32_t*)pixels.get(), 0xFF00FF00, texture->width()*t exture->height()); | |
| 67 texture->writePixels(0, 0, texture->width(), texture->height(), desc.fCo nfig, pixels.get(), | |
| 68 0); | |
| 69 } | |
| 70 | |
| 71 // Upload the bitmap contents to the upper left. | |
| 72 texture->writePixels(0, 0, bitmap.width(), bitmap.height(), desc.fConfig, bi tmap.getPixels(), | |
| 73 bitmap.rowBytes()); | |
| 74 | |
| 75 // Wrap the texture in a bitmap and draw it. | |
| 76 SkBitmap textureBmp; | |
| 77 GrWrapTextureInBitmap(texture, bitmap.width(), bitmap.height(), true, &textu reBmp); | |
| 78 canvas->drawBitmapRect(textureBmp, src, dst, paint, constraint); | |
| 79 #endif | |
| 80 } | |
| 81 | |
| 82 // Create a black&white checked texture with 2 1-pixel rings | |
| 83 // around the outside edge. The inner ring is red and the outer ring is blue. | |
| 84 static void make_ringed_color_bitmap(SkBitmap* result, int width, int height) { | |
| 85 SkASSERT(0 == width % 2 && 0 == height % 2); | 44 SkASSERT(0 == width % 2 && 0 == height % 2); |
|
robertphillips
2015/11/09 17:11:39
I think the don't stomp memory limit is 2x2 but th
bsalomon
2015/11/09 17:44:11
Done.
| |
| 86 | 45 |
| 87 static const SkPMColor kRed = SkPreMultiplyColor(SK_ColorRED); | 46 result->fType = TestPixels::kBitmap; |
| 88 static const SkPMColor kBlue = SkPreMultiplyColor(SK_ColorBLUE); | 47 SkImageInfo info = SkImageInfo::Make(width, height, ct, at); |
| 48 size_t rowBytes = SkAlign4(info.minRowBytes()); | |
| 49 result->fBitmap.allocPixels(info, rowBytes); | |
| 50 | |
| 51 PIXEL_TYPE* scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, 0); | |
| 52 for (int x = 0; x < width; ++x) { | |
| 53 scanline[x] = outerRingColor; | |
| 54 } | |
| 55 scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, 1); | |
| 56 scanline[0] = outerRingColor; | |
| 57 for (int x = 1; x < width - 1; ++x) { | |
| 58 scanline[x] = innerRingColor; | |
| 59 } | |
| 60 scanline[width - 1] = outerRingColor; | |
| 61 | |
| 62 for (int y = 2; y < height / 2; ++y) { | |
| 63 scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, y); | |
| 64 scanline[0] = outerRingColor; | |
| 65 scanline[1] = innerRingColor; | |
| 66 for (int x = 2; x < width / 2; ++x) { | |
| 67 scanline[x] = checkColor1; | |
| 68 } | |
| 69 for (int x = width / 2; x < width - 2; ++x) { | |
| 70 scanline[x] = checkColor2; | |
| 71 } | |
| 72 scanline[width - 2] = innerRingColor; | |
| 73 scanline[width - 1] = outerRingColor; | |
| 74 } | |
| 75 | |
| 76 for (int y = height / 2; y < height - 2; ++y) { | |
| 77 scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, y); | |
| 78 scanline[0] = outerRingColor; | |
| 79 scanline[1] = innerRingColor; | |
| 80 for (int x = 2; x < width / 2; ++x) { | |
| 81 scanline[x] = checkColor2; | |
| 82 } | |
| 83 for (int x = width / 2; x < width - 2; ++x) { | |
| 84 scanline[x] = checkColor1; | |
| 85 } | |
| 86 scanline[width - 2] = innerRingColor; | |
| 87 scanline[width - 1] = outerRingColor; | |
| 88 } | |
| 89 | |
| 90 scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, height - 2); | |
| 91 scanline[0] = outerRingColor; | |
| 92 for (int x = 1; x < width - 1; ++x) { | |
| 93 scanline[x] = innerRingColor; | |
| 94 } | |
| 95 scanline[width - 1] = outerRingColor; | |
| 96 | |
| 97 scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, height - 1); | |
| 98 for (int x = 0; x < width; ++x) { | |
| 99 scanline[x] = outerRingColor; | |
| 100 } | |
| 101 result->fBitmap.setImmutable(); | |
| 102 result->fRect.set(2, 2, width - 2, height - 2); | |
| 103 return true; | |
| 104 } | |
| 105 | |
| 106 /** Create a black and white checked texture with 2 1-pixel rings around the out side edge. | |
| 107 The inner ring is red and the outer ring is blue. */ | |
| 108 static bool make_ringed_color_bitmap(GrContext* ctx, TestPixels* result, int wid th, int height) { | |
| 109 static const SkPMColor kBlue = SkPreMultiplyColor(SK_ColorBLUE); | |
| 110 static const SkPMColor kRed = SkPreMultiplyColor(SK_ColorRED); | |
| 89 static const SkPMColor kBlack = SkPreMultiplyColor(SK_ColorBLACK); | 111 static const SkPMColor kBlack = SkPreMultiplyColor(SK_ColorBLACK); |
| 90 static const SkPMColor kWhite = SkPreMultiplyColor(SK_ColorWHITE); | 112 static const SkPMColor kWhite = SkPreMultiplyColor(SK_ColorWHITE); |
| 91 | 113 return make_ringed_bitmap<SkPMColor>(ctx, result, width, height, kBGRA_8888_ SkColorType, |
| 92 result->allocN32Pixels(width, height, true); | 114 kPremul_SkAlphaType, kBlue, kRed, kBlac k, kWhite); |
| 93 | |
| 94 SkPMColor* scanline = result->getAddr32(0, 0); | |
| 95 for (int x = 0; x < width; ++x) { | |
| 96 scanline[x] = kBlue; | |
| 97 } | |
| 98 scanline = result->getAddr32(0, 1); | |
| 99 scanline[0] = kBlue; | |
| 100 for (int x = 1; x < width - 1; ++x) { | |
| 101 scanline[x] = kRed; | |
| 102 } | |
| 103 scanline[width-1] = kBlue; | |
| 104 | |
| 105 for (int y = 2; y < height/2; ++y) { | |
| 106 scanline = result->getAddr32(0, y); | |
| 107 scanline[0] = kBlue; | |
| 108 scanline[1] = kRed; | |
| 109 for (int x = 2; x < width/2; ++x) { | |
| 110 scanline[x] = kBlack; | |
| 111 } | |
| 112 for (int x = width/2; x < width-2; ++x) { | |
| 113 scanline[x] = kWhite; | |
| 114 } | |
| 115 scanline[width-2] = kRed; | |
| 116 scanline[width-1] = kBlue; | |
| 117 } | |
| 118 | |
| 119 for (int y = height/2; y < height-2; ++y) { | |
| 120 scanline = result->getAddr32(0, y); | |
| 121 scanline[0] = kBlue; | |
| 122 scanline[1] = kRed; | |
| 123 for (int x = 2; x < width/2; ++x) { | |
| 124 scanline[x] = kWhite; | |
| 125 } | |
| 126 for (int x = width/2; x < width-2; ++x) { | |
| 127 scanline[x] = kBlack; | |
| 128 } | |
| 129 scanline[width-2] = kRed; | |
| 130 scanline[width-1] = kBlue; | |
| 131 } | |
| 132 | |
| 133 scanline = result->getAddr32(0, height-2); | |
| 134 scanline[0] = kBlue; | |
| 135 for (int x = 1; x < width - 1; ++x) { | |
| 136 scanline[x] = kRed; | |
| 137 } | |
| 138 scanline[width-1] = kBlue; | |
| 139 | |
| 140 scanline = result->getAddr32(0, height-1); | |
| 141 for (int x = 0; x < width; ++x) { | |
| 142 scanline[x] = kBlue; | |
| 143 } | |
| 144 result->setImmutable(); | |
| 145 } | 115 } |
| 146 | 116 |
| 147 /** Makes a alpha bitmap with 1 wide rect/ring of 0s, an inset of 1s, and the in terior is a 2x2 | 117 /** Makes a alpha bitmap with 1 wide rect/ring of 0s, an inset of 1s, and the in terior is a 2x2 |
| 148 checker board of 3/4 and 1/2. The inner checkers are large enough to fill th e interior with | 118 checker board of 3/4 and 1/2. The inner checkers are large enough to fill th e interior with |
| 149 the 2x2 checker grid. */ | 119 the 2x2 checker grid. */ |
| 150 static void make_ringed_alpha_bitmap(SkBitmap* result, int width, int height) { | 120 static bool make_ringed_alpha_bitmap(GrContext* ctx, TestPixels* result, int wid th, int height) { |
| 121 static const uint8_t kZero = 0x00; | |
| 122 static const uint8_t kHalf = 0x80; | |
| 123 static const uint8_t k3Q = 0xC0; | |
| 124 static const uint8_t kOne = 0xFF; | |
| 125 return make_ringed_bitmap<uint8_t>(ctx, result, width, height, kAlpha_8_SkCo lorType, | |
| 126 kPremul_SkAlphaType, kZero, kOne, k3Q, kH alf); | |
| 127 } | |
| 128 | |
| 129 /** Helper to reuse above functions to produce images rather than bmps */ | |
| 130 static void bmp_to_image(TestPixels* result) { | |
| 131 SkASSERT(TestPixels::kBitmap == result->fType); | |
| 132 result->fImage.reset(SkImage::NewFromBitmap(result->fBitmap)); | |
| 133 SkASSERT(result->fImage); | |
| 134 result->fType = TestPixels::kImage; | |
| 135 result->fBitmap.reset(); | |
| 136 } | |
| 137 | |
| 138 /** Color image case. */ | |
| 139 bool make_ringed_color_image(GrContext* ctx, TestPixels* result, int width, int height) { | |
| 140 if (make_ringed_color_bitmap(ctx, result, width, height)) { | |
| 141 bmp_to_image(result); | |
| 142 return true; | |
| 143 } | |
| 144 return false; | |
| 145 } | |
| 146 | |
| 147 /** Alpha image case. */ | |
| 148 bool make_ringed_alpha_image(GrContext* ctx, TestPixels* result, int width, int height) { | |
| 149 if (make_ringed_alpha_bitmap(ctx, result, width, height)) { | |
| 150 bmp_to_image(result); | |
| 151 return true; | |
| 152 } | |
| 153 return false; | |
| 154 } | |
| 155 | |
| 156 /** Similar to make_ringed_bitmap with these modifications: | |
| 157 - The backing store is a texture. | |
| 158 - The texture is larger than the bitmap dimensions (it is surrounded by non-content | |
| 159 padding on the right/bottom of the contents.) | |
| 160 - The right/bottom sides of the rings are omitted so that the rect to dr aw is adjacent to | |
| 161 the texture padding. | |
| 162 */ | |
| 163 template <typename PIXEL_TYPE> | |
| 164 bool make_oversized_texture_bitmap(GrContext* ctx, TestPixels* result, int width , int height, | |
| 165 GrPixelConfig config, PIXEL_TYPE outerRingCol or, | |
| 166 PIXEL_TYPE innerRingColor, PIXEL_TYPE checkCo lor1, | |
| 167 PIXEL_TYPE checkColor2, PIXEL_TYPE padColor) { | |
| 151 SkASSERT(0 == width % 2 && 0 == height % 2); | 168 SkASSERT(0 == width % 2 && 0 == height % 2); |
|
robertphillips
2015/11/09 17:11:39
Same extra assert here ?
bsalomon
2015/11/09 17:44:11
Done.
| |
| 152 | 169 #if SK_SUPPORT_GPU |
| 153 static const SkPMColor kZero = 0x00; | 170 if (!ctx) { |
| 154 static const SkPMColor kHalf = 0x80; | 171 return false; |
| 155 static const SkPMColor k3Q = 0xC0; | 172 } |
| 156 static const SkPMColor kOne = 0xFF; | 173 /** Put arbitrary pad to the right and below the bitmap content. */ |
| 157 SkImageInfo info = SkImageInfo::MakeA8(width, height); | 174 static const int kXPad = 10; |
| 158 // The 4 byte alignment seems to be necessary to allow this bmp to be conver ted | 175 static const int kYPad = 17; |
| 159 // to an image. | 176 size_t rowBytes = (width + kXPad) * sizeof(PIXEL_TYPE); |
| 160 result->allocPixels(info, SkAlign4(width)); | 177 SkAutoTMalloc<PIXEL_TYPE> pixels(rowBytes*(height + kYPad)); |
| 161 | 178 |
| 162 uint8_t* scanline = result->getAddr8(0, 0); | 179 PIXEL_TYPE* scanline = pixels.get(); |
| 163 for (int x = 0; x < width; ++x) { | 180 for (int x = 0; x < width; ++x) { |
| 164 scanline[x] = kOne; | 181 scanline[x] = outerRingColor; |
| 165 } | 182 } |
| 166 scanline = result->getAddr8(0, 1); | 183 for (int x = width; x < width + kXPad; ++x) { |
| 167 scanline[0] = kOne; | 184 scanline[x] = padColor; |
| 168 for (int x = 1; x < width - 1; ++x) { | 185 } |
| 169 scanline[x] = kOne; | 186 |
| 170 } | 187 scanline = (PIXEL_TYPE*)((char*)scanline + rowBytes); |
| 171 scanline[width - 1] = kZero; | 188 scanline[0] = outerRingColor; |
| 172 | 189 for (int x = 1; x < width; ++x) { |
| 173 for (int y = 2; y < height / 2; ++y) { | 190 scanline[x] = innerRingColor; |
| 174 scanline = result->getAddr8(0, y); | 191 } |
| 175 scanline[0] = kZero; | 192 for (int x = width; x < width + kXPad; ++x) { |
| 176 scanline[1] = kOne; | 193 scanline[x] = padColor; |
| 177 for (int x = 2; x < width / 2; ++x) { | 194 } |
| 178 scanline[x] = k3Q; | 195 |
| 179 } | 196 for (int y = 2; y < height / 2 + 1; ++y) { |
| 180 for (int x = width / 2; x < width - 2; ++x) { | 197 scanline = (PIXEL_TYPE*)((char*)scanline + rowBytes); |
| 181 scanline[x] = kHalf; | 198 scanline[0] = outerRingColor; |
| 182 } | 199 scanline[1] = innerRingColor; |
| 183 scanline[width - 2] = kOne; | 200 for (int x = 2; x < width / 2 + 1; ++x) { |
| 184 scanline[width - 1] = kZero; | 201 scanline[x] = checkColor1; |
| 185 } | 202 } |
| 186 | 203 for (int x = width / 2 + 1; x < width; ++x) { |
| 187 for (int y = height / 2; y < height - 2; ++y) { | 204 scanline[x] = checkColor2; |
| 188 scanline = result->getAddr8(0, y); | 205 } |
| 189 scanline[0] = kZero; | 206 for (int x = width; x < width + kXPad; ++x) { |
| 190 scanline[1] = kOne; | 207 scanline[x] = padColor; |
| 191 for (int x = 2; x < width / 2; ++x) { | 208 } |
| 192 scanline[x] = kHalf; | 209 } |
| 193 } | 210 |
| 194 for (int x = width / 2; x < width - 2; ++x) { | 211 for (int y = height / 2 + 1; y < height; ++y) { |
| 195 scanline[x] = k3Q; | 212 scanline = (PIXEL_TYPE*)((char*)scanline + rowBytes); |
| 196 } | 213 scanline[0] = outerRingColor; |
| 197 scanline[width - 2] = kOne; | 214 scanline[1] = innerRingColor; |
| 198 scanline[width - 1] = kZero; | 215 for (int x = 2; x < width / 2 + 1; ++x) { |
| 199 } | 216 scanline[x] = checkColor2; |
| 200 | 217 } |
| 201 scanline = result->getAddr8(0, height - 2); | 218 for (int x = width / 2 + 1; x < width; ++x) { |
| 202 scanline[0] = kZero; | 219 scanline[x] = checkColor1; |
| 203 for (int x = 1; x < width - 1; ++x) { | 220 } |
| 204 scanline[x] = kOne; | 221 for (int x = width; x < width + kXPad; ++x) { |
| 205 } | 222 scanline[x] = padColor; |
| 206 scanline[width - 1] = kZero; | 223 } |
| 207 | 224 } |
| 208 scanline = result->getAddr8(0, height - 1); | 225 |
| 209 for (int x = 0; x < width; ++x) { | 226 for (int y = height; y < height + kYPad; ++y) { |
| 210 scanline[x] = kZero; | 227 scanline = (PIXEL_TYPE*)((char*)scanline + rowBytes); |
| 211 } | 228 for (int x = 0; x < width + kXPad; ++x) { |
| 212 result->setImmutable(); | 229 scanline[x] = padColor; |
| 230 } | |
| 231 } | |
| 232 | |
| 233 GrSurfaceDesc desc; | |
| 234 desc.fConfig = config; | |
| 235 desc.fWidth = width + kXPad; | |
| 236 desc.fHeight = height + kYPad; | |
| 237 SkAutoTUnref<GrTexture> texture(ctx->textureProvider()->createTexture(desc, true, pixels.get(), | |
| 238 rowByt es)); | |
| 239 | |
| 240 if (!texture) { | |
| 241 return false; | |
| 242 } | |
| 243 | |
| 244 GrWrapTextureInBitmap(texture, width, height, true, &result->fBitmap); | |
| 245 result->fType = TestPixels::kBitmap; | |
| 246 result->fBitmap.setImmutable(); | |
| 247 result->fRect.set(2, 2, width, height); | |
| 248 return true; | |
| 249 #else | |
| 250 return false; | |
| 251 #endif | |
| 252 } | |
| 253 | |
| 254 /** Make the color version of the oversized texture-backed bitmap */ | |
| 255 static bool make_ringed_oversized_color_texture_bitmap(GrContext* ctx, TestPixel s* result, | |
| 256 int width, int height) { | |
| 257 static const SkPMColor kBlue = SkPreMultiplyColor(SK_ColorBLUE); | |
| 258 static const SkPMColor kRed = SkPreMultiplyColor(SK_ColorRED); | |
| 259 static const SkPMColor kBlack = SkPreMultiplyColor(SK_ColorBLACK); | |
| 260 static const SkPMColor kWhite = SkPreMultiplyColor(SK_ColorWHITE); | |
| 261 static const SkPMColor kGreen = SkPreMultiplyColor(SK_ColorGREEN); | |
| 262 return make_oversized_texture_bitmap<SkPMColor>( | |
| 263 ctx, result, width, height, kSkia8888_GrPixelConfig, kBlue, kRed, kBlack , kWhite, kGreen); | |
| 264 } | |
| 265 | |
| 266 /** Make the alpha version of the oversized texture-backed bitmap */ | |
| 267 static bool make_ringed_oversized_alpha_texture_bitmap(GrContext* ctx, TestPixel s* result, | |
| 268 int width, int height) { | |
| 269 static const uint8_t kZero = 0x00; | |
| 270 static const uint8_t kHalf = 0x80; | |
| 271 static const uint8_t k3Q = 0xC0; | |
| 272 static const uint8_t kOne = 0xFF; | |
| 273 static const uint8_t k1Q = 0x40; | |
| 274 return make_oversized_texture_bitmap<uint8_t>( | |
| 275 ctx, result, width, height, kAlpha_8_GrPixelConfig, kZero, kOne, k3Q, kH alf, k1Q); | |
| 213 } | 276 } |
| 214 | 277 |
| 215 static SkShader* make_shader() { | 278 static SkShader* make_shader() { |
| 216 static const SkPoint pts[] = { {0, 0}, {20, 20} }; | 279 static const SkPoint pts[] = { {0, 0}, {20, 20} }; |
| 217 static const SkColor colors[] = { SK_ColorGREEN, SK_ColorYELLOW }; | 280 static const SkColor colors[] = { SK_ColorGREEN, SK_ColorYELLOW }; |
| 218 return SkGradientShader::CreateLinear(pts, colors, nullptr, 2, SkShader::kMi rror_TileMode); | 281 return SkGradientShader::CreateLinear(pts, colors, nullptr, 2, SkShader::kMi rror_TileMode); |
| 219 } | 282 } |
| 220 | 283 |
| 221 static SkShader* make_null_shader() { return nullptr; } | 284 static SkShader* make_null_shader() { return nullptr; } |
| 222 | 285 |
| 223 enum BleedTest { | 286 enum BleedTest { |
| 224 kUseBitmap_BleedTest, | 287 kUseBitmap_BleedTest, |
| 225 kUseTextureBitmap_BleedTest, | 288 kUseTextureBitmap_BleedTest, |
| 226 kUseImage_BleedTest, | 289 kUseImage_BleedTest, |
| 227 kUseAlphaBitmap_BleedTest, | 290 kUseAlphaBitmap_BleedTest, |
| 228 kUseAlphaTextureBitmap_BleedTest, | 291 kUseAlphaTextureBitmap_BleedTest, |
| 229 kUseAlphaImage_BleedTest, | 292 kUseAlphaImage_BleedTest, |
| 230 kUseAlphaBitmapShader_BleedTest, | 293 kUseAlphaBitmapShader_BleedTest, |
| 231 kUseAlphaTextureBitmapShader_BleedTest, | 294 kUseAlphaTextureBitmapShader_BleedTest, |
| 232 kUseAlphaImageShader_BleedTest, | 295 kUseAlphaImageShader_BleedTest, |
| 233 }; | 296 }; |
| 234 | 297 |
| 235 const struct { | 298 const struct { |
| 236 const char* fName; | 299 const char* fName; |
| 237 void(*fBmpMaker)(SkBitmap* result, int width, int height); | 300 bool (*fPixelMaker)(GrContext*, TestPixels* result, int width, int height); |
| 238 SkShader*(*fShaderMaker)(); | 301 SkShader* (*fShaderMaker)(); |
| 239 void(*fDraw)(SkCanvas*, const SkBitmap&, const SkImage*, const SkRect&, cons t SkRect&, | |
| 240 const SkPaint*, SkCanvas::SrcRectConstraint); | |
| 241 } gBleedRec[] = { | 302 } gBleedRec[] = { |
| 242 { "bleed", make_ringed_color_bitmap, make_null_shad er, draw_bitmap_rect }, | 303 { "bleed", make_ringed_color_bitmap, make_null_shader }, |
| 243 { "bleed_texture_bmp", make_ringed_color_bitmap, make_null_shad er, draw_texture_bitmap_rect }, | 304 { "bleed_texture_bmp", make_ringed_oversized_color_texture_bitm ap, make_null_shader }, |
| 244 { "bleed_image", make_ringed_color_bitmap, make_null_shad er, draw_image_rect }, | 305 { "bleed_image", make_ringed_color_image, make_null_shader }, |
| 245 { "bleed_alpha_bmp", make_ringed_alpha_bitmap, make_null_shad er, draw_bitmap_rect }, | 306 { "bleed_alpha_bmp", make_ringed_alpha_bitmap, make_null_shader }, |
| 246 { "bleed_alpha_texture_bmp", make_ringed_alpha_bitmap, make_null_shad er, draw_texture_bitmap_rect }, | 307 { "bleed_alpha_texture_bmp", make_ringed_oversized_alpha_texture_bitm ap, make_null_shader }, |
| 247 { "bleed_alpha_image", make_ringed_alpha_bitmap, make_null_shad er, draw_image_rect }, | 308 { "bleed_alpha_image", make_ringed_alpha_image, make_null_shader }, |
| 248 { "bleed_alpha_bmp_shader", make_ringed_alpha_bitmap, make_shader, draw_bitmap_rect }, | 309 { "bleed_alpha_bmp_shader", make_ringed_alpha_bitmap, make_shader }, |
| 249 { "bleed_alpha_texture_bmp_shader", make_ringed_alpha_bitmap, make_shader, draw_texture_bitmap_rect }, | 310 { "bleed_alpha_texture_bmp_shader", make_ringed_oversized_alpha_texture_bitm ap, make_shader }, |
| 250 { "bleed_alpha_image_shader", make_ringed_alpha_bitmap, make_shader, draw_image_rect }, | 311 { "bleed_alpha_image_shader", make_ringed_alpha_image, make_shader }, |
| 251 }; | 312 }; |
| 252 | 313 |
|
robertphillips
2015/11/09 17:11:39
// This GM exercises the behavior of the drawBitma
bsalomon
2015/11/09 17:44:11
Done
| |
| 253 // This GM exercises the drawBitmapRect constraints | 314 // This GM exercises the drawBitmapRect constraints |
| 254 class BleedGM : public skiagm::GM { | 315 class BleedGM : public skiagm::GM { |
| 255 public: | 316 public: |
| 256 BleedGM(BleedTest bt) : fBT(bt) {} | 317 BleedGM(BleedTest bt) : fBT(bt), fCreatedPixels(false) {} |
| 257 | 318 |
| 258 protected: | 319 protected: |
| 259 | 320 |
| 260 SkString onShortName() override { | 321 SkString onShortName() override { |
| 261 return SkString(gBleedRec[fBT].fName); | 322 return SkString(gBleedRec[fBT].fName); |
| 262 } | 323 } |
| 263 | 324 |
| 264 SkISize onISize() override { | 325 SkISize onISize() override { |
| 265 return SkISize::Make(1200, 1080); | 326 return SkISize::Make(1200, 1080); |
| 266 } | 327 } |
| 267 | 328 |
| 268 void onOnceBeforeDraw() override { | 329 void drawPixels(SkCanvas* canvas, const TestPixels& pixels, const SkRect& sr c, |
| 269 gBleedRec[fBT].fBmpMaker(&fBitmapSmall, kSmallTextureSize, kSmallTexture Size); | 330 const SkRect& dst, const SkPaint* paint, |
| 270 fImageSmall.reset(SkImage::NewFromBitmap(fBitmapSmall)); | 331 SkCanvas::SrcRectConstraint constraint) { |
| 271 | 332 if (TestPixels::kBitmap == pixels.fType) { |
| 272 // To exercise the GPU's tiling path we need a texture | 333 canvas->drawBitmapRect(pixels.fBitmap, src, dst, paint, constraint); |
| 273 // too big for the GPU to handle in one go | 334 } else { |
| 274 gBleedRec[fBT].fBmpMaker(&fBitmapBig, 2*kMaxTileSize, 2*kMaxTileSize); | 335 canvas->drawImageRect(pixels.fImage, src, dst, paint, constraint); |
| 275 fImageBig.reset(SkImage::NewFromBitmap(fBitmapBig)); | 336 } |
| 276 | |
| 277 fShader.reset(gBleedRec[fBT].fShaderMaker()); | |
| 278 } | 337 } |
| 279 | 338 |
| 280 // Draw only the center of the small bitmap | 339 // Draw the area of interest of the small image |
| 281 void drawCase1(SkCanvas* canvas, int transX, int transY, bool aa, | 340 void drawCase1(SkCanvas* canvas, int transX, int transY, bool aa, |
| 282 SkCanvas::SrcRectConstraint constraint, SkFilterQuality filte r) { | 341 SkCanvas::SrcRectConstraint constraint, SkFilterQuality filte r) { |
| 283 SkRect src = SkRect::MakeXYWH(2, 2, | 342 |
| 284 SkIntToScalar(kSmallTextureSize-4), | 343 SkRect src = SkRect::Make(fSmallTestPixels.fRect); |
| 285 SkIntToScalar(kSmallTextureSize-4)); | |
| 286 SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(trans Y), | 344 SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(trans Y), |
| 287 SkIntToScalar(kBlockSize), SkIntToScalar(k BlockSize)); | 345 SkIntToScalar(kBlockSize), SkIntToScalar(k BlockSize)); |
| 288 | 346 |
| 289 SkPaint paint; | 347 SkPaint paint; |
| 290 paint.setFilterQuality(filter); | 348 paint.setFilterQuality(filter); |
| 291 paint.setShader(fShader); | 349 paint.setShader(fShader); |
| 292 paint.setColor(SK_ColorBLUE); | 350 paint.setColor(SK_ColorBLUE); |
| 293 paint.setAntiAlias(aa); | 351 paint.setAntiAlias(aa); |
| 294 | 352 |
| 295 gBleedRec[fBT].fDraw(canvas, fBitmapSmall, fImageSmall, src, dst, &paint , constraint); | 353 this->drawPixels(canvas, fSmallTestPixels, src, dst, &paint, constraint) ; |
| 296 } | 354 } |
| 297 | 355 |
| 298 // Draw almost all of the large bitmap | 356 // Draw the area of interest of the large image |
| 299 void drawCase2(SkCanvas* canvas, int transX, int transY, bool aa, | 357 void drawCase2(SkCanvas* canvas, int transX, int transY, bool aa, |
| 300 SkCanvas::SrcRectConstraint constraint, SkFilterQuality filte r) { | 358 SkCanvas::SrcRectConstraint constraint, SkFilterQuality filte r) { |
| 301 SkRect src = SkRect::MakeXYWH(2, 2, | 359 SkRect src = SkRect::Make(fBigTestPixels.fRect); |
| 302 SkIntToScalar(fBitmapBig.width()-4), | |
| 303 SkIntToScalar(fBitmapBig.height()-4)); | |
| 304 SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(trans Y), | 360 SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(trans Y), |
| 305 SkIntToScalar(kBlockSize), SkIntToScalar(k BlockSize)); | 361 SkIntToScalar(kBlockSize), SkIntToScalar(k BlockSize)); |
| 306 | 362 |
| 307 SkPaint paint; | 363 SkPaint paint; |
| 308 paint.setFilterQuality(filter); | 364 paint.setFilterQuality(filter); |
| 309 paint.setShader(fShader); | 365 paint.setShader(fShader); |
| 310 paint.setColor(SK_ColorBLUE); | 366 paint.setColor(SK_ColorBLUE); |
| 311 paint.setAntiAlias(aa); | 367 paint.setAntiAlias(aa); |
| 312 | 368 |
| 313 gBleedRec[fBT].fDraw(canvas, fBitmapBig, fImageBig, src, dst, &paint, co nstraint); | 369 this->drawPixels(canvas, fBigTestPixels, src, dst, &paint, constraint); |
| 314 } | 370 } |
| 315 | 371 |
| 316 // Draw ~1/4 of the large bitmap | 372 // Draw upper-left 1/4 of the area of interest of the large image |
| 317 void drawCase3(SkCanvas* canvas, int transX, int transY, bool aa, | 373 void drawCase3(SkCanvas* canvas, int transX, int transY, bool aa, |
| 318 SkCanvas::SrcRectConstraint constraint, SkFilterQuality filte r) { | 374 SkCanvas::SrcRectConstraint constraint, SkFilterQuality filte r) { |
| 319 SkRect src = SkRect::MakeXYWH(2, 2, | 375 SkRect src = SkRect::MakeXYWH(SkIntToScalar(fBigTestPixels.fRect.fLeft), |
| 320 SkIntToScalar(fBitmapBig.width()/2-2), | 376 SkIntToScalar(fBigTestPixels.fRect.fTop), |
| 321 SkIntToScalar(fBitmapBig.height()/2-2)); | 377 fBigTestPixels.fRect.width()/2.f, |
| 378 fBigTestPixels.fRect.height()/2.f); | |
| 322 SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(trans Y), | 379 SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(trans Y), |
| 323 SkIntToScalar(kBlockSize), SkIntToScalar(k BlockSize)); | 380 SkIntToScalar(kBlockSize), SkIntToScalar(k BlockSize)); |
| 324 | 381 |
| 325 SkPaint paint; | 382 SkPaint paint; |
| 326 paint.setFilterQuality(filter); | 383 paint.setFilterQuality(filter); |
| 327 paint.setShader(fShader); | 384 paint.setShader(fShader); |
| 328 paint.setColor(SK_ColorBLUE); | 385 paint.setColor(SK_ColorBLUE); |
| 329 paint.setAntiAlias(aa); | 386 paint.setAntiAlias(aa); |
| 330 | 387 |
| 331 gBleedRec[fBT].fDraw(canvas, fBitmapBig, fImageBig, src, dst, &paint, co nstraint); | 388 this->drawPixels(canvas, fBigTestPixels, src, dst, &paint, constraint); |
| 332 } | 389 } |
| 333 | 390 |
| 334 // Draw the center of the small bitmap with a normal blur | 391 // Draw the area of interest of the small image with a normal blur |
| 335 void drawCase4(SkCanvas* canvas, int transX, int transY, bool aa, | 392 void drawCase4(SkCanvas* canvas, int transX, int transY, bool aa, |
| 336 SkCanvas::SrcRectConstraint constraint, SkFilterQuality filte r) { | 393 SkCanvas::SrcRectConstraint constraint, SkFilterQuality filte r) { |
| 337 SkRect src = SkRect::MakeXYWH(2, 2, | 394 SkRect src = SkRect::Make(fSmallTestPixels.fRect); |
| 338 SkIntToScalar(kSmallTextureSize-4), | |
| 339 SkIntToScalar(kSmallTextureSize-4)); | |
| 340 SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(trans Y), | 395 SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(trans Y), |
| 341 SkIntToScalar(kBlockSize), SkIntToScalar(k BlockSize)); | 396 SkIntToScalar(kBlockSize), SkIntToScalar(k BlockSize)); |
| 342 | 397 |
| 343 SkPaint paint; | 398 SkPaint paint; |
| 344 paint.setFilterQuality(filter); | 399 paint.setFilterQuality(filter); |
| 345 SkMaskFilter* mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle, | 400 SkMaskFilter* mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle, |
| 346 SkBlurMask::ConvertRadiusToSigma(3)); | 401 SkBlurMask::ConvertRadiusToSigma(3)); |
| 347 paint.setMaskFilter(mf)->unref(); | 402 paint.setMaskFilter(mf)->unref(); |
| 348 paint.setShader(fShader); | 403 paint.setShader(fShader); |
| 349 paint.setColor(SK_ColorBLUE); | 404 paint.setColor(SK_ColorBLUE); |
| 350 paint.setAntiAlias(aa); | 405 paint.setAntiAlias(aa); |
| 351 | 406 |
| 352 gBleedRec[fBT].fDraw(canvas, fBitmapSmall, fImageSmall, src, dst, &paint , constraint); | 407 this->drawPixels(canvas, fSmallTestPixels, src, dst, &paint, constraint) ; |
| 353 } | 408 } |
| 354 | 409 |
| 355 // Draw the center of the small bitmap with a outer blur | 410 // Draw the area of interest of the small image with a outer blur |
| 356 void drawCase5(SkCanvas* canvas, int transX, int transY, bool aa, | 411 void drawCase5(SkCanvas* canvas, int transX, int transY, bool aa, |
| 357 SkCanvas::SrcRectConstraint constraint, SkFilterQuality filte r) { | 412 SkCanvas::SrcRectConstraint constraint, SkFilterQuality filte r) { |
| 358 SkRect src = SkRect::MakeXYWH(2, 2, | 413 SkRect src = SkRect::Make(fSmallTestPixels.fRect); |
| 359 SkIntToScalar(kSmallTextureSize - 4), | |
| 360 SkIntToScalar(kSmallTextureSize - 4)); | |
| 361 SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(trans Y), | 414 SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(trans Y), |
| 362 SkIntToScalar(kBlockSize), SkIntToScalar(k BlockSize)); | 415 SkIntToScalar(kBlockSize), SkIntToScalar(k BlockSize)); |
| 363 | 416 |
| 364 SkPaint paint; | 417 SkPaint paint; |
| 365 paint.setFilterQuality(filter); | 418 paint.setFilterQuality(filter); |
| 366 SkMaskFilter* mf = SkBlurMaskFilter::Create(kOuter_SkBlurStyle, | 419 SkMaskFilter* mf = SkBlurMaskFilter::Create(kOuter_SkBlurStyle, |
| 367 SkBlurMask::ConvertRadiusToS igma(7)); | 420 SkBlurMask::ConvertRadiusToS igma(7)); |
| 368 paint.setMaskFilter(mf)->unref(); | 421 paint.setMaskFilter(mf)->unref(); |
| 369 paint.setShader(fShader); | 422 paint.setShader(fShader); |
| 370 paint.setColor(SK_ColorBLUE); | 423 paint.setColor(SK_ColorBLUE); |
| 371 paint.setAntiAlias(aa); | 424 paint.setAntiAlias(aa); |
| 372 | 425 |
| 373 gBleedRec[fBT].fDraw(canvas, fBitmapSmall, fImageSmall, src, dst, &paint , constraint); | 426 this->drawPixels(canvas, fSmallTestPixels, src, dst, &paint, constraint) ; |
| 374 } | 427 } |
| 375 | 428 |
| 376 void onDraw(SkCanvas* canvas) override { | 429 void onDraw(SkCanvas* canvas) override { |
| 430 // We don't create pixels in an onOnceBeforeDraw() override because we w ant access to | |
| 431 // GrContext. | |
| 432 GrContext* context = canvas->getGrContext(); | |
| 433 #if SK_SUPPORT_GPU | |
| 434 // Workaround for SampleApp. | |
| 435 if (GrTexture* tex = fBigTestPixels.fBitmap.getTexture()) { | |
| 436 if (tex->wasDestroyed()) { | |
| 437 fCreatedPixels = false; | |
| 438 } | |
| 439 } | |
| 440 #endif | |
| 441 bool madePixels = fCreatedPixels; | |
| 442 | |
| 443 if (!madePixels) { | |
| 444 madePixels = gBleedRec[fBT].fPixelMaker(context, &fSmallTestPixels, kSmallTextureSize, | |
| 445 kSmallTextureSize); | |
| 446 madePixels &= gBleedRec[fBT].fPixelMaker(context, &fBigTestPixels, 2 * kMaxTileSize, | |
| 447 2 * kMaxTileSize); | |
| 448 fCreatedPixels = madePixels; | |
| 449 } | |
| 450 | |
| 451 // Assume that if we coulnd't make the bitmap/image it's because it's a GPU test on a | |
| 452 // non-GPU backend. | |
| 453 if (!madePixels) { | |
| 454 skiagm::GM::DrawGpuOnlyMessage(canvas); | |
| 455 return; | |
| 456 } | |
| 457 | |
| 458 fShader.reset(gBleedRec[fBT].fShaderMaker()); | |
| 459 | |
| 377 canvas->clear(SK_ColorGRAY); | 460 canvas->clear(SK_ColorGRAY); |
| 378 SkTDArray<SkMatrix> matrices; | 461 SkTDArray<SkMatrix> matrices; |
| 379 // Draw with identity | 462 // Draw with identity |
| 380 *matrices.append() = SkMatrix::I(); | 463 *matrices.append() = SkMatrix::I(); |
| 381 | 464 |
| 382 // Draw with rotation and scale down in x, up in y. | 465 // Draw with rotation and scale down in x, up in y. |
| 383 SkMatrix m; | 466 SkMatrix m; |
| 384 static const SkScalar kBottom = SkIntToScalar(kRow4Y + kBlockSize + kBlo ckSpacing); | 467 static const SkScalar kBottom = SkIntToScalar(kRow4Y + kBlockSize + kBlo ckSpacing); |
| 385 m.setTranslate(0, kBottom); | 468 m.setTranslate(0, kBottom); |
| 386 m.preRotate(15.f, 0, kBottom + kBlockSpacing); | 469 m.preRotate(15.f, 0, kBottom + kBlockSpacing); |
| (...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 479 | 562 |
| 480 static const int kRow0Y = kBlockSpacing; | 563 static const int kRow0Y = kBlockSpacing; |
| 481 static const int kRow1Y = 2*kBlockSpacing + kBlockSize; | 564 static const int kRow1Y = 2*kBlockSpacing + kBlockSize; |
| 482 static const int kRow2Y = 3*kBlockSpacing + 2*kBlockSize; | 565 static const int kRow2Y = 3*kBlockSpacing + 2*kBlockSize; |
| 483 static const int kRow3Y = 4*kBlockSpacing + 3*kBlockSize; | 566 static const int kRow3Y = 4*kBlockSpacing + 3*kBlockSize; |
| 484 static const int kRow4Y = 5*kBlockSpacing + 4*kBlockSize; | 567 static const int kRow4Y = 5*kBlockSpacing + 4*kBlockSize; |
| 485 | 568 |
| 486 static const int kSmallTextureSize = 6; | 569 static const int kSmallTextureSize = 6; |
| 487 static const int kMaxTileSize = 32; | 570 static const int kMaxTileSize = 32; |
| 488 | 571 |
| 489 SkBitmap fBitmapSmall; | 572 bool fCreatedPixels; |
| 490 SkBitmap fBitmapBig; | 573 TestPixels fBigTestPixels; |
| 491 SkAutoTUnref<SkImage> fImageSmall; | 574 TestPixels fSmallTestPixels; |
| 492 SkAutoTUnref<SkImage> fImageBig; | |
| 493 | 575 |
| 494 SkAutoTUnref<SkShader> fShader; | 576 SkAutoTUnref<SkShader> fShader; |
| 495 | 577 |
| 496 const BleedTest fBT; | 578 const BleedTest fBT; |
| 497 | 579 |
| 498 typedef GM INHERITED; | 580 typedef GM INHERITED; |
| 499 }; | 581 }; |
| 500 | 582 |
| 501 | 583 |
| 502 DEF_GM( return new BleedGM(kUseBitmap_BleedTest); ) | 584 DEF_GM( return new BleedGM(kUseBitmap_BleedTest); ) |
| 503 DEF_GM( return new BleedGM(kUseTextureBitmap_BleedTest); ) | 585 DEF_GM( return new BleedGM(kUseTextureBitmap_BleedTest); ) |
| 504 DEF_GM( return new BleedGM(kUseImage_BleedTest); ) | 586 DEF_GM( return new BleedGM(kUseImage_BleedTest); ) |
| 505 DEF_GM( return new BleedGM(kUseAlphaBitmap_BleedTest); ) | 587 DEF_GM( return new BleedGM(kUseAlphaBitmap_BleedTest); ) |
| 506 DEF_GM( return new BleedGM(kUseAlphaTextureBitmap_BleedTest); ) | 588 DEF_GM( return new BleedGM(kUseAlphaTextureBitmap_BleedTest); ) |
| 507 DEF_GM( return new BleedGM(kUseAlphaImage_BleedTest); ) | 589 DEF_GM( return new BleedGM(kUseAlphaImage_BleedTest); ) |
| 508 DEF_GM( return new BleedGM(kUseAlphaBitmapShader_BleedTest); ) | 590 DEF_GM( return new BleedGM(kUseAlphaBitmapShader_BleedTest); ) |
| 509 DEF_GM( return new BleedGM(kUseAlphaTextureBitmapShader_BleedTest); ) | 591 DEF_GM( return new BleedGM(kUseAlphaTextureBitmapShader_BleedTest); ) |
| 510 DEF_GM( return new BleedGM(kUseAlphaImageShader_BleedTest); ) | 592 DEF_GM( return new BleedGM(kUseAlphaImageShader_BleedTest); ) |
| OLD | NEW |