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Side by Side Diff: src/compiler/raw-machine-assembler.h

Issue 1424333002: [turbofan] Added the RoundInt64ToFloat64 instruction to TurboFan. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@BufferedRawMachineAssemblerTester
Patch Set: Renamed ChangeInt64ToFloat64 to RoundInt64ToFloat64, and removed the Signed64 type again. Created 5 years, 1 month ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
7 7
8 #include "src/assembler.h" 8 #include "src/assembler.h"
9 #include "src/compiler/common-operator.h" 9 #include "src/compiler/common-operator.h"
10 #include "src/compiler/graph.h" 10 #include "src/compiler/graph.h"
(...skipping 415 matching lines...) Expand 10 before | Expand all | Expand 10 after
426 return Float64LessThanOrEqual(b, a); 426 return Float64LessThanOrEqual(b, a);
427 } 427 }
428 428
429 // Conversions. 429 // Conversions.
430 Node* ChangeFloat32ToFloat64(Node* a) { 430 Node* ChangeFloat32ToFloat64(Node* a) {
431 return AddNode(machine()->ChangeFloat32ToFloat64(), a); 431 return AddNode(machine()->ChangeFloat32ToFloat64(), a);
432 } 432 }
433 Node* ChangeInt32ToFloat64(Node* a) { 433 Node* ChangeInt32ToFloat64(Node* a) {
434 return AddNode(machine()->ChangeInt32ToFloat64(), a); 434 return AddNode(machine()->ChangeInt32ToFloat64(), a);
435 } 435 }
436 Node* RoundInt64ToFloat64(Node* a) {
rossberg 2015/11/03 10:46:32 Nit: maybe move it down to the Truncate operators.
ahaas 2015/11/03 15:03:38 Done.
437 return AddNode(machine()->RoundInt64ToFloat64(), a);
438 }
436 Node* ChangeUint32ToFloat64(Node* a) { 439 Node* ChangeUint32ToFloat64(Node* a) {
437 return AddNode(machine()->ChangeUint32ToFloat64(), a); 440 return AddNode(machine()->ChangeUint32ToFloat64(), a);
438 } 441 }
439 Node* ChangeFloat64ToInt32(Node* a) { 442 Node* ChangeFloat64ToInt32(Node* a) {
440 return AddNode(machine()->ChangeFloat64ToInt32(), a); 443 return AddNode(machine()->ChangeFloat64ToInt32(), a);
441 } 444 }
442 Node* ChangeFloat64ToUint32(Node* a) { 445 Node* ChangeFloat64ToUint32(Node* a) {
443 return AddNode(machine()->ChangeFloat64ToUint32(), a); 446 return AddNode(machine()->ChangeFloat64ToUint32(), a);
444 } 447 }
445 Node* ChangeInt32ToInt64(Node* a) { 448 Node* ChangeInt32ToInt64(Node* a) {
(...skipping 160 matching lines...) Expand 10 before | Expand all | Expand 10 after
606 BasicBlock* current_block_; 609 BasicBlock* current_block_;
607 610
608 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); 611 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler);
609 }; 612 };
610 613
611 } // namespace compiler 614 } // namespace compiler
612 } // namespace internal 615 } // namespace internal
613 } // namespace v8 616 } // namespace v8
614 617
615 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 618 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
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