| Index: src/gpu/effects/GrBicubicEffect.h
|
| diff --git a/src/gpu/effects/GrBicubicEffect.h b/src/gpu/effects/GrBicubicEffect.h
|
| index 9f9e20dbd165ef99b8bb3cb58e8e2f98986141a4..5a54cc167dfcf689c80d68cd6fb7d2cc91430d0d 100644
|
| --- a/src/gpu/effects/GrBicubicEffect.h
|
| +++ b/src/gpu/effects/GrBicubicEffect.h
|
| @@ -49,7 +49,7 @@ public:
|
| * Create a Mitchell filter effect with specified texture matrix and x/y tile modes.
|
| */
|
| static const GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix,
|
| - SkShader::TileMode tileModes[2]) {
|
| + const SkShader::TileMode tileModes[2]) {
|
| return Create(tex, gMitchellCoefficients, matrix, tileModes);
|
| }
|
|
|
|
|