Index: src/gpu/effects/GrBicubicEffect.h |
diff --git a/src/gpu/effects/GrBicubicEffect.h b/src/gpu/effects/GrBicubicEffect.h |
index 9f9e20dbd165ef99b8bb3cb58e8e2f98986141a4..5a54cc167dfcf689c80d68cd6fb7d2cc91430d0d 100644 |
--- a/src/gpu/effects/GrBicubicEffect.h |
+++ b/src/gpu/effects/GrBicubicEffect.h |
@@ -49,7 +49,7 @@ public: |
* Create a Mitchell filter effect with specified texture matrix and x/y tile modes. |
*/ |
static const GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix, |
- SkShader::TileMode tileModes[2]) { |
+ const SkShader::TileMode tileModes[2]) { |
return Create(tex, gMitchellCoefficients, matrix, tileModes); |
} |