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Side by Side Diff: src/gpu/GrTextureParamsAdjuster.cpp

Issue 1424313010: Separate out natively-texture image/bmp draws from cached-as-texture image/bmp draws (Closed) Base URL: https://skia.googlesource.com/skia.git@const
Patch Set: tiny Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrTextureParamsAdjuster.h" 8 #include "GrTextureParamsAdjuster.h"
9 9
10 #include "GrCaps.h" 10 #include "GrCaps.h"
11 #include "GrContext.h" 11 #include "GrContext.h"
12 #include "GrDrawContext.h" 12 #include "GrDrawContext.h"
13 #include "GrGpu.h" 13 #include "GrGpu.h"
14 #include "GrGpuResourcePriv.h" 14 #include "GrGpuResourcePriv.h"
15 #include "GrResourceKey.h" 15 #include "GrResourceKey.h"
16 #include "GrTexture.h" 16 #include "GrTexture.h"
17 #include "GrTextureParams.h" 17 #include "GrTextureParams.h"
18 #include "GrTextureProvider.h" 18 #include "GrTextureProvider.h"
19 #include "SkCanvas.h" 19 #include "SkCanvas.h"
20 #include "SkGr.h" 20 #include "SkGr.h"
21 #include "SkGrPriv.h" 21 #include "SkGrPriv.h"
22 #include "effects/GrBicubicEffect.h"
22 #include "effects/GrTextureDomain.h" 23 #include "effects/GrTextureDomain.h"
23 24
24 typedef GrTextureProducer::CopyParams CopyParams; 25 typedef GrTextureProducer::CopyParams CopyParams;
25 26
26 ////////////////////////////////////////////////////////////////////////////// 27 //////////////////////////////////////////////////////////////////////////////
27 28
28 static GrTexture* copy_on_gpu(GrTexture* inputTexture, const SkIRect* subset, 29 static GrTexture* copy_on_gpu(GrTexture* inputTexture, const SkIRect* subset,
29 const CopyParams& copyParams) { 30 const CopyParams& copyParams) {
30 SkASSERT(!subset || !subset->isEmpty()); 31 SkASSERT(!subset || !subset->isEmpty());
31 GrContext* context = inputTexture->getContext(); 32 GrContext* context = inputTexture->getContext();
(...skipping 132 matching lines...) Expand 10 before | Expand all | Expand 10 after
164 result->resourcePriv().setUniqueKey(key); 165 result->resourcePriv().setUniqueKey(key);
165 this->didCacheCopy(key); 166 this->didCacheCopy(key);
166 } 167 }
167 if (outOffset) { 168 if (outOffset) {
168 outOffset->set(0, 0); 169 outOffset->set(0, 0);
169 } 170 }
170 } 171 }
171 return result; 172 return result;
172 } 173 }
173 174
175 enum DomainMode {
176 kNoDomain_DomainMode,
177 kDomain_DomainMode,
178 kTightCopy_DomainMode
179 };
180
181 /** Determines whether a texture domain is necessary and if so what domain to us e. In the case of
182 mip maps it may indicate that a copy must be made to avoid filtering outside the constraint
183 rectangle or the content area of the texture. */
184 static DomainMode determine_domain_mode(
robertphillips 2015/11/05 20:13:24 tab these over one to avoid lining up with the cod
bsalomon 2015/11/06 15:24:26 Done.
185 const SkRect& constraintRect,
186 GrTextureAdjuster::FilterConstraint filterConstraint,
187 bool coordsLimitedContraintRect,
188 int texW, int texH,
189 const SkIRect* textureContentArea,
190 const GrTextureParams::FilterMode* filterModeOrNullForBicubic,
191 SkRect* domainRect) {
robertphillips 2015/11/05 20:13:24 ... or maybe a '\n' here ?
bsalomon 2015/11/06 15:24:26 Done.
192 SkASSERT(SkRect::MakeIWH(texW, texH).contains(constraintRect));
193 // We only expect a content area rect if there is some non-content area.
194 SkASSERT(!textureContentArea ||
195 (!textureContentArea->contains(SkIRect::MakeWH(texW, texH)) &&
196 SkRect::Make(*textureContentArea).contains(constraintRect)));
197
198 SkRect textureBounds = SkRect::MakeIWH(texW, texH);
199 // If the src rectangle contains the whole texture then no need for a domain .
200 if (constraintRect.contains(textureBounds)) {
201 return kNoDomain_DomainMode;
202 }
203
204 bool restrictFilterToRect = (filterConstraint == GrTextureAdjuster::kYes_Fil terConstraint);
205
206 // If we can filter outside the constraint rect, and there is no non-content area of the
207 // texture, and we aren't going to generate sample coords outside the constr aint rect then we
208 // don't need a domain.
209 if (!restrictFilterToRect && !textureContentArea && coordsLimitedContraintRe ct) {
210 return kNoDomain_DomainMode;
211 }
212
213 // Get the domain inset based on sampling mode (or bail if mipped)
214 SkScalar filterHalfWidth;
215 if (filterModeOrNullForBicubic) {
216 switch (*filterModeOrNullForBicubic) {
217 case GrTextureParams::kNone_FilterMode:
218 if (coordsLimitedContraintRect) {
219 return kNoDomain_DomainMode;
220 } else {
221 filterHalfWidth = 0.f;
222 }
223 break;
224 case GrTextureParams::kBilerp_FilterMode:
225 filterHalfWidth = 1.f;
226 break;
227 case GrTextureParams::kMipMap_FilterMode:
228 // No domain can save use here.
229 return kTightCopy_DomainMode;
230 }
231 } else {
232 // bicubic does nearest filtering internally.
233 filterHalfWidth = 2.f;
234 }
235
robertphillips 2015/11/05 20:13:24 // We will inset the domain half a pixel b.c. ...
bsalomon 2015/11/06 15:24:25 Done.
236 static const SkScalar kDomainInset = 0.5f;
robertphillips 2015/11/05 20:13:24 can -> to ?
bsalomon 2015/11/06 15:24:26 Done.
237 // Figure out the limits of pixels we're allowed can sample from.
238 // Unless we know the amount of outset and the texture matrix we have to con servatively enforce
239 // the domain.
240 if (restrictFilterToRect) {
241 domainRect->fLeft = constraintRect.fLeft + kDomainInset;
242 domainRect->fTop = constraintRect.fTop + kDomainInset;
243 domainRect->fRight = constraintRect.fRight - kDomainInset;
244 domainRect->fBottom = constraintRect.fBottom - kDomainInset;
245 } else if (textureContentArea) {
246 // If we got here then: there is a textureContentArea, the coords are li mited to the
247 // constraint rect, and we're allowed to filter across the constraint re ct boundary. So
robertphillips 2015/11/05 20:13:24 from -> to ?
bsalomon 2015/11/06 15:24:26 Done.
248 // we check whether the filter would reach from the edge of the content area.
249 bool needContentAreaConstraint = false;
250 // We will only set the sides that are required.
251 domainRect->setLargest();
252 if (textureContentArea->fLeft > 0 &&
253 textureContentArea->fLeft + filterHalfWidth > constraintRect.fLeft) {
254 domainRect->fLeft = textureContentArea->fLeft + kDomainInset;
255 needContentAreaConstraint = true;
256 }
257 if (textureContentArea->fTop > 0 &&
258 textureContentArea->fTop + filterHalfWidth > constraintRect.fTop) {
259 domainRect->fTop = textureContentArea->fTop + kDomainInset;
260 needContentAreaConstraint = true;
261 }
262 if (textureContentArea->fRight < texW &&
263 textureContentArea->fRight - filterHalfWidth < constraintRect.fRight ) {
264 domainRect->fRight = textureContentArea->fRight - kDomainInset;
265 needContentAreaConstraint = true;
266 }
267 if (textureContentArea->fBottom < texW &&
268 textureContentArea->fBottom - filterHalfWidth < constraintRect.fBott om) {
269 domainRect->fBottom = textureContentArea->fBottom - kDomainInset;
270 needContentAreaConstraint = true;
271 }
272 if (!needContentAreaConstraint) {
273 return kNoDomain_DomainMode;
274 }
275 } else {
276 return kNoDomain_DomainMode;
277 }
278
279 if (domainRect->fLeft > domainRect->fRight) {
280 domainRect->fLeft = domainRect->fRight = SkScalarAve(domainRect->fLeft, domainRect->fRight);
281 }
282 if (domainRect->fTop > domainRect->fBottom) {
283 domainRect->fTop = domainRect->fBottom = SkScalarAve(domainRect->fTop, d omainRect->fBottom);
284 }
robertphillips 2015/11/05 20:13:24 What happens to the sides that are still out at th
bsalomon 2015/11/06 15:24:26 They'd still be really large (in abs value). This
285 domainRect->fLeft /= texW;
286 domainRect->fTop /= texH;
287 domainRect->fRight /= texW;
288 domainRect->fBottom /= texH;
289 return kDomain_DomainMode;
290 }
291
292 const GrFragmentProcessor* GrTextureAdjuster::createFragmentProcessor(
293 const SkMatrix& textureMatrix,
294 const SkRect& constraintRect,
295 FilterConstraint filterConstraint,
296 bool coordsLimitedToConstraintRect,
297 const GrTextureParams::FilterMode* filterOrNullForBicubic) {
298
299 const SkIRect* contentArea = this->contentArea();
300
301 SkRect domain;
302 GrTexture* texture = this->originalTexture();
303 DomainMode domainMode =
304 determine_domain_mode(constraintRect, filterConstraint, coordsLimitedToC onstraintRect,
305 texture->width(), texture->height(),
306 contentArea, filterOrNullForBicubic,
307 &domain);
308 if (kTightCopy_DomainMode == domainMode) {
309 // TODO: Copy the texture and adjust the texture matrix (both parts need to consider
310 // non-int constraint rect)
311 // For now: treat as bilerp and ignore what goes on above level 0.
312 SkASSERT(filterOrNullForBicubic &&
313 GrTextureParams::kMipMap_FilterMode == *filterOrNullForBicubic) ;
314 static const GrTextureParams::FilterMode kBilerp = GrTextureParams::kBil erp_FilterMode;
315 domainMode =
316 determine_domain_mode(constraintRect, filterConstraint, coordsLimite dToConstraintRect,
317 texture->width(), texture->height(),
318 contentArea, &kBilerp, &domain);
319 SkASSERT(kTightCopy_DomainMode != domainMode);
320 filterOrNullForBicubic = &kBilerp;
321 }
322 SkASSERT(kNoDomain_DomainMode == domainMode ||
323 (domain.fLeft <= domain.fRight && domain.fTop <= domain.fBottom));
324 if (filterOrNullForBicubic) {
325 if (kDomain_DomainMode == domainMode) {
326 SkASSERT(*filterOrNullForBicubic != GrTextureParams::kMipMap_FilterM ode);
327 return GrTextureDomainEffect::Create(texture, textureMatrix, domain,
328 GrTextureDomain::kClamp_Mode,
329 *filterOrNullForBicubic);
330 } else {
331 GrTextureParams params(SkShader::kClamp_TileMode, *filterOrNullForBi cubic);
332 return GrSimpleTextureEffect::Create(texture, textureMatrix, params) ;
333 }
334 } else {
335 if (kDomain_DomainMode == domainMode) {
336 return GrBicubicEffect::Create(texture, textureMatrix, domain);
337 } else {
338 static const SkShader::TileMode kClampClamp[] =
339 { SkShader::kClamp_TileMode, SkShader::kClamp_TileMode };
340 return GrBicubicEffect::Create(texture, textureMatrix, kClampClamp);
341 }
342 }
343 }
344
174 ////////////////////////////////////////////////////////////////////////////// 345 //////////////////////////////////////////////////////////////////////////////
175 346
176 GrTexture* GrTextureMaker::refTextureForParams(GrContext* ctx, const GrTexturePa rams& params) { 347 GrTexture* GrTextureMaker::refTextureForParams(GrContext* ctx, const GrTexturePa rams& params) {
177 CopyParams copyParams; 348 CopyParams copyParams;
178 if (!ctx->getGpu()->makeCopyForTextureParams(this->width(), this->height(), params, 349 if (!ctx->getGpu()->makeCopyForTextureParams(this->width(), this->height(), params,
179 &copyParams)) { 350 &copyParams)) {
180 return this->refOriginalTexture(ctx); 351 return this->refOriginalTexture(ctx);
181 } 352 }
182 GrUniqueKey copyKey; 353 GrUniqueKey copyKey;
183 this->makeCopyKey(copyParams, &copyKey); 354 this->makeCopyKey(copyParams, &copyKey);
(...skipping 16 matching lines...) Expand all
200 return result; 371 return result;
201 } 372 }
202 373
203 GrTexture* GrTextureMaker::generateTextureForParams(GrContext* ctx, const CopyPa rams& copyParams) { 374 GrTexture* GrTextureMaker::generateTextureForParams(GrContext* ctx, const CopyPa rams& copyParams) {
204 SkAutoTUnref<GrTexture> original(this->refOriginalTexture(ctx)); 375 SkAutoTUnref<GrTexture> original(this->refOriginalTexture(ctx));
205 if (!original) { 376 if (!original) {
206 return nullptr; 377 return nullptr;
207 } 378 }
208 return copy_on_gpu(original, nullptr, copyParams); 379 return copy_on_gpu(original, nullptr, copyParams);
209 } 380 }
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