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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkGrPriv_DEFINED | 8 #ifndef SkGrPriv_DEFINED |
9 #define SkGrPriv_DEFINED | 9 #define SkGrPriv_DEFINED |
10 | 10 |
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32 * | 32 * |
33 * The imageID is in the shared namespace (see SkNextID::ImageID()) | 33 * The imageID is in the shared namespace (see SkNextID::ImageID()) |
34 * - SkBitmap/SkPixelRef | 34 * - SkBitmap/SkPixelRef |
35 * - SkImage | 35 * - SkImage |
36 * - SkImageGenerator | 36 * - SkImageGenerator |
37 * | 37 * |
38 * Note: width/height must fit in 16bits for this impl. | 38 * Note: width/height must fit in 16bits for this impl. |
39 */ | 39 */ |
40 void GrMakeKeyFromImageID(GrUniqueKey* key, uint32_t imageID, const SkIRect& ima
geBounds); | 40 void GrMakeKeyFromImageID(GrUniqueKey* key, uint32_t imageID, const SkIRect& ima
geBounds); |
41 | 41 |
| 42 /** Call this after installing a GrUniqueKey on texture. It will cause the textu
re's key to be |
| 43 removed should the bitmap's contents change or be destroyed. */ |
| 44 void GrInstallBitmapUniqueKeyInvalidator(const GrUniqueKey& key, SkPixelRef* pix
elRef); |
| 45 |
42 /** Converts an SkPaint to a GrPaint for a given GrContext. The matrix is requir
ed in order | 46 /** Converts an SkPaint to a GrPaint for a given GrContext. The matrix is requir
ed in order |
43 to convert the SkShader (if any) on the SkPaint. The primitive itself has no
color. */ | 47 to convert the SkShader (if any) on the SkPaint. The primitive itself has no
color. */ |
44 bool SkPaintToGrPaint(GrContext*, | 48 bool SkPaintToGrPaint(GrContext*, |
45 const SkPaint& skPaint, | 49 const SkPaint& skPaint, |
46 const SkMatrix& viewM, | 50 const SkMatrix& viewM, |
47 GrPaint* grPaint); | 51 GrPaint* grPaint); |
48 | 52 |
49 /** Same as above but ignores the SkShader (if any) on skPaint. */ | 53 /** Same as above but ignores the SkShader (if any) on skPaint. */ |
50 bool SkPaintToGrPaintNoShader(GrContext* context, | 54 bool SkPaintToGrPaintNoShader(GrContext* context, |
51 const SkPaint& skPaint, | 55 const SkPaint& skPaint, |
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116 GR_STATIC_ASSERT((int)kIDC_GrBlendCoeff == (int)SkXfermode::kIDC_Coeff); | 120 GR_STATIC_ASSERT((int)kIDC_GrBlendCoeff == (int)SkXfermode::kIDC_Coeff); |
117 GR_STATIC_ASSERT((int)kSA_GrBlendCoeff == (int)SkXfermode::kSA_Coeff); | 121 GR_STATIC_ASSERT((int)kSA_GrBlendCoeff == (int)SkXfermode::kSA_Coeff); |
118 GR_STATIC_ASSERT((int)kISA_GrBlendCoeff == (int)SkXfermode::kISA_Coeff); | 122 GR_STATIC_ASSERT((int)kISA_GrBlendCoeff == (int)SkXfermode::kISA_Coeff); |
119 GR_STATIC_ASSERT((int)kDA_GrBlendCoeff == (int)SkXfermode::kDA_Coeff); | 123 GR_STATIC_ASSERT((int)kDA_GrBlendCoeff == (int)SkXfermode::kDA_Coeff); |
120 GR_STATIC_ASSERT((int)kIDA_GrBlendCoeff == (int)SkXfermode::kIDA_Coeff); | 124 GR_STATIC_ASSERT((int)kIDA_GrBlendCoeff == (int)SkXfermode::kIDA_Coeff); |
121 GR_STATIC_ASSERT(SkXfermode::kCoeffCount == 10); | 125 GR_STATIC_ASSERT(SkXfermode::kCoeffCount == 10); |
122 | 126 |
123 #define SkXfermodeCoeffToGrBlendCoeff(X) ((GrBlendCoeff)(X)) | 127 #define SkXfermodeCoeffToGrBlendCoeff(X) ((GrBlendCoeff)(X)) |
124 | 128 |
125 #endif | 129 #endif |
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