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Side by Side Diff: src/gpu/GrTextureParamsAdjuster.cpp

Issue 1424313010: Separate out natively-texture image/bmp draws from cached-as-texture image/bmp draws (Closed) Base URL: https://skia.googlesource.com/skia.git@const
Patch Set: remove comment Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrTextureParamsAdjuster.h" 8 #include "GrTextureParamsAdjuster.h"
9 9
10 #include "GrCaps.h" 10 #include "GrCaps.h"
11 #include "GrContext.h" 11 #include "GrContext.h"
12 #include "GrDrawContext.h" 12 #include "GrDrawContext.h"
13 #include "GrGpu.h" 13 #include "GrGpu.h"
14 #include "GrGpuResourcePriv.h" 14 #include "GrGpuResourcePriv.h"
15 #include "GrResourceKey.h" 15 #include "GrResourceKey.h"
16 #include "GrTexture.h" 16 #include "GrTexture.h"
17 #include "GrTextureParams.h" 17 #include "GrTextureParams.h"
18 #include "GrTextureProvider.h" 18 #include "GrTextureProvider.h"
19 #include "SkCanvas.h" 19 #include "SkCanvas.h"
20 #include "SkGr.h" 20 #include "SkGr.h"
21 #include "SkGrPriv.h" 21 #include "SkGrPriv.h"
22 #include "effects/GrBicubicEffect.h"
22 #include "effects/GrTextureDomain.h" 23 #include "effects/GrTextureDomain.h"
23 24
24 typedef GrTextureProducer::CopyParams CopyParams; 25 typedef GrTextureProducer::CopyParams CopyParams;
25 26
26 ////////////////////////////////////////////////////////////////////////////// 27 //////////////////////////////////////////////////////////////////////////////
27 28
28 static GrTexture* copy_on_gpu(GrTexture* inputTexture, const SkIRect* subset, 29 static GrTexture* copy_on_gpu(GrTexture* inputTexture, const SkIRect* subset,
29 const CopyParams& copyParams) { 30 const CopyParams& copyParams) {
30 SkASSERT(!subset || !subset->isEmpty()); 31 SkASSERT(!subset || !subset->isEmpty());
31 GrContext* context = inputTexture->getContext(); 32 GrContext* context = inputTexture->getContext();
(...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after
124 contentArea.fRight < original->width() || contentArea.fBottom < original ->height()) { 125 contentArea.fRight < original->width() || contentArea.fBottom < original ->height()) {
125 fContentArea.set(contentArea); 126 fContentArea.set(contentArea);
126 } 127 }
127 } 128 }
128 129
129 GrTexture* GrTextureAdjuster::refTextureSafeForParams(const GrTextureParams& par ams, 130 GrTexture* GrTextureAdjuster::refTextureSafeForParams(const GrTextureParams& par ams,
130 SkIPoint* outOffset) { 131 SkIPoint* outOffset) {
131 GrTexture* texture = this->originalTexture(); 132 GrTexture* texture = this->originalTexture();
132 GrContext* context = texture->getContext(); 133 GrContext* context = texture->getContext();
133 CopyParams copyParams; 134 CopyParams copyParams;
134 const SkIRect* contentArea = this->contentArea(); 135 const SkIRect* contentArea = this->contentAreaOrNull();
135 136
136 if (contentArea && GrTextureParams::kMipMap_FilterMode == params.filterMode( )) { 137 if (contentArea && GrTextureParams::kMipMap_FilterMode == params.filterMode( )) {
137 // If we generate a MIP chain for texture it will read pixel values from outside the content 138 // If we generate a MIP chain for texture it will read pixel values from outside the content
138 // area. 139 // area.
139 copyParams.fWidth = contentArea->width(); 140 copyParams.fWidth = contentArea->width();
140 copyParams.fHeight = contentArea->height(); 141 copyParams.fHeight = contentArea->height();
141 copyParams.fFilter = GrTextureParams::kBilerp_FilterMode; 142 copyParams.fFilter = GrTextureParams::kBilerp_FilterMode;
142 } else if (!context->getGpu()->makeCopyForTextureParams(texture->width(), te xture->height(), 143 } else if (!context->getGpu()->makeCopyForTextureParams(texture->width(), te xture->height(),
143 params, &copyParams) ) { 144 params, &copyParams) ) {
144 if (outOffset) { 145 if (outOffset) {
(...skipping 19 matching lines...) Expand all
164 result->resourcePriv().setUniqueKey(key); 165 result->resourcePriv().setUniqueKey(key);
165 this->didCacheCopy(key); 166 this->didCacheCopy(key);
166 } 167 }
167 if (outOffset) { 168 if (outOffset) {
168 outOffset->set(0, 0); 169 outOffset->set(0, 0);
169 } 170 }
170 } 171 }
171 return result; 172 return result;
172 } 173 }
173 174
175 enum DomainMode {
176 kNoDomain_DomainMode,
177 kDomain_DomainMode,
178 kTightCopy_DomainMode
179 };
180
181 /** Determines whether a texture domain is necessary and if so what domain to us e. There are two
182 * rectangles to consider:
183 * - The first is the content area specified by the texture adjuster. We can *n ever* allow
184 * filtering to cause bleed of pixels outside this rectangle.
185 * - The second rectangle is the constraint rectangle, which is known to be con tained by the
186 * content area. The filterConstraint specifies whether we are allowed to ble ed across this
187 * rect.
188 *
189 * We want to avoid using a domain if possible. We consider the above rectangle s, the filter type,
190 * and whether the coords generated by the draw would all fall within the const raint rect. If the
191 * latter is true we only need to consider whether the filter would extend beyo nd the rects.
192 */
193 static DomainMode determine_domain_mode(
194 const SkRect& constraintRect,
195 GrTextureAdjuster::FilterConstraint filterCo nstraint,
robertphillips 2015/11/06 20:54:51 ...LimitedTo... (i.e., add "To") ? Contraint -> Co
bsalomon 2015/11/09 19:35:22 Done.
196 bool coordsLimitedContraintRect,
197 int texW, int texH,
198 const SkIRect* textureContentArea,
199 const GrTextureParams::FilterMode* filterMod eOrNullForBicubic,
200 SkRect* domainRect) {
201
202 SkASSERT(SkRect::MakeIWH(texW, texH).contains(constraintRect));
203 // We only expect a content area rect if there is some non-content area.
204 SkASSERT(!textureContentArea ||
205 (!textureContentArea->contains(SkIRect::MakeWH(texW, texH)) &&
206 SkRect::Make(*textureContentArea).contains(constraintRect)));
207
208 SkRect textureBounds = SkRect::MakeIWH(texW, texH);
209 // If the src rectangle contains the whole texture then no need for a domain .
210 if (constraintRect.contains(textureBounds)) {
211 return kNoDomain_DomainMode;
212 }
213
214 bool restrictFilterToRect = (filterConstraint == GrTextureAdjuster::kYes_Fil terConstraint);
215
216 // If we can filter outside the constraint rect, and there is no non-content area of the
217 // texture, and we aren't going to generate sample coords outside the constr aint rect then we
218 // don't need a domain.
219 if (!restrictFilterToRect && !textureContentArea && coordsLimitedContraintRe ct) {
220 return kNoDomain_DomainMode;
221 }
222
223 // Get the domain inset based on sampling mode (or bail if mipped)
224 SkScalar filterHalfWidth;
225 if (filterModeOrNullForBicubic) {
226 switch (*filterModeOrNullForBicubic) {
227 case GrTextureParams::kNone_FilterMode:
228 if (coordsLimitedContraintRect) {
229 return kNoDomain_DomainMode;
230 } else {
231 filterHalfWidth = 0.f;
232 }
233 break;
234 case GrTextureParams::kBilerp_FilterMode:
robertphillips 2015/11/06 20:54:51 Wouldn't this be 0.5f for half filter width ? Isn'
bsalomon 2015/11/09 19:35:22 It's supposed to really be half-width, fixed the v
235 filterHalfWidth = 1.f;
236 break;
237 case GrTextureParams::kMipMap_FilterMode:
238 // No domain can save use here.
239 return kTightCopy_DomainMode;
240 }
241 } else {
242 // bicubic does nearest filtering internally.
243 filterHalfWidth = 2.f;
244 }
245
246 // Both bilerp and bicubic use bilinear filtering and so need to be clamped to the center
247 // of the edge texel. Pinning to the texel center has no impact on nearest m ode and MIP-maps
248
249 static const SkScalar kDomainInset = 0.5f;
250 // Figure out the limits of pixels we're allowed to sample from.
251 // Unless we know the amount of outset and the texture matrix we have to con servatively enforce
252 // the domain.
253 if (restrictFilterToRect) {
254 domainRect->fLeft = constraintRect.fLeft + kDomainInset;
255 domainRect->fTop = constraintRect.fTop + kDomainInset;
256 domainRect->fRight = constraintRect.fRight - kDomainInset;
257 domainRect->fBottom = constraintRect.fBottom - kDomainInset;
258 } else if (textureContentArea) {
259 // If we got here then: there is a textureContentArea, the coords are li mited to the
260 // constraint rect, and we're allowed to filter across the constraint re ct boundary. So
261 // we check whether the filter would reach across the edge of the conten t area.
262 bool needContentAreaConstraint = false;
263 // We will only set the sides that are required.
264 domainRect->setLargest();
265 if (textureContentArea->fLeft > 0 &&
266 textureContentArea->fLeft + filterHalfWidth > constraintRect.fLeft) {
267 domainRect->fLeft = textureContentArea->fLeft + kDomainInset;
268 needContentAreaConstraint = true;
269 }
270 if (textureContentArea->fTop > 0 &&
271 textureContentArea->fTop + filterHalfWidth > constraintRect.fTop) {
272 domainRect->fTop = textureContentArea->fTop + kDomainInset;
273 needContentAreaConstraint = true;
274 }
robertphillips 2015/11/06 20:54:51 texW-1 ?
bsalomon 2015/11/09 19:35:22 no, if fRight is equal to texW we don't need a dom
275 if (textureContentArea->fRight < texW &&
276 textureContentArea->fRight - filterHalfWidth < constraintRect.fRight ) {
277 domainRect->fRight = textureContentArea->fRight - kDomainInset;
278 needContentAreaConstraint = true;
279 }
robertphillips 2015/11/06 20:54:51 texH ? texH-1 ?
bsalomon 2015/11/09 19:35:22 texH
280 if (textureContentArea->fBottom < texW &&
281 textureContentArea->fBottom - filterHalfWidth < constraintRect.fBott om) {
282 domainRect->fBottom = textureContentArea->fBottom - kDomainInset;
283 needContentAreaConstraint = true;
284 }
285 if (!needContentAreaConstraint) {
286 return kNoDomain_DomainMode;
287 }
288 } else {
289 return kNoDomain_DomainMode;
290 }
291
292 if (domainRect->fLeft > domainRect->fRight) {
293 domainRect->fLeft = domainRect->fRight = SkScalarAve(domainRect->fLeft, domainRect->fRight);
294 }
295 if (domainRect->fTop > domainRect->fBottom) {
296 domainRect->fTop = domainRect->fBottom = SkScalarAve(domainRect->fTop, d omainRect->fBottom);
297 }
298 domainRect->fLeft /= texW;
299 domainRect->fTop /= texH;
300 domainRect->fRight /= texW;
301 domainRect->fBottom /= texH;
302 return kDomain_DomainMode;
303 }
304
305 const GrFragmentProcessor* GrTextureAdjuster::createFragmentProcessor(
306 const SkMatrix& textureMatrix,
307 const SkRect& constraintRect,
308 FilterConstraint filterConstraint,
309 bool coordsLimitedToConstraintRect,
310 const GrTextureParams::FilterMode* filte rOrNullForBicubic) {
311
312 const SkIRect* contentArea = this->contentAreaOrNull();
313
314 SkRect domain;
315 GrTexture* texture = this->originalTexture();
316 DomainMode domainMode =
317 determine_domain_mode(constraintRect, filterConstraint, coordsLimitedToC onstraintRect,
318 texture->width(), texture->height(),
319 contentArea, filterOrNullForBicubic,
320 &domain);
321 if (kTightCopy_DomainMode == domainMode) {
322 // TODO: Copy the texture and adjust the texture matrix (both parts need to consider
323 // non-int constraint rect)
324 // For now: treat as bilerp and ignore what goes on above level 0.
325 SkASSERT(filterOrNullForBicubic &&
326 GrTextureParams::kMipMap_FilterMode == *filterOrNullForBicubic) ;
327 static const GrTextureParams::FilterMode kBilerp = GrTextureParams::kBil erp_FilterMode;
328 domainMode =
329 determine_domain_mode(constraintRect, filterConstraint, coordsLimite dToConstraintRect,
330 texture->width(), texture->height(),
331 contentArea, &kBilerp, &domain);
332 SkASSERT(kTightCopy_DomainMode != domainMode);
333 filterOrNullForBicubic = &kBilerp;
334 }
335 SkASSERT(kNoDomain_DomainMode == domainMode ||
336 (domain.fLeft <= domain.fRight && domain.fTop <= domain.fBottom));
337 if (filterOrNullForBicubic) {
338 if (kDomain_DomainMode == domainMode) {
robertphillips 2015/11/06 20:54:51 // All mipmapped textures should be tight (and not
bsalomon 2015/11/09 19:35:22 Done.
339 SkASSERT(*filterOrNullForBicubic != GrTextureParams::kMipMap_FilterM ode);
340 return GrTextureDomainEffect::Create(texture, textureMatrix, domain,
341 GrTextureDomain::kClamp_Mode,
342 *filterOrNullForBicubic);
343 } else {
344 GrTextureParams params(SkShader::kClamp_TileMode, *filterOrNullForBi cubic);
345 return GrSimpleTextureEffect::Create(texture, textureMatrix, params) ;
346 }
347 } else {
348 if (kDomain_DomainMode == domainMode) {
349 return GrBicubicEffect::Create(texture, textureMatrix, domain);
350 } else {
351 static const SkShader::TileMode kClampClamp[] =
352 { SkShader::kClamp_TileMode, SkShader::kClamp_TileMode };
353 return GrBicubicEffect::Create(texture, textureMatrix, kClampClamp);
354 }
355 }
356 }
357
174 ////////////////////////////////////////////////////////////////////////////// 358 //////////////////////////////////////////////////////////////////////////////
175 359
176 GrTexture* GrTextureMaker::refTextureForParams(GrContext* ctx, const GrTexturePa rams& params) { 360 GrTexture* GrTextureMaker::refTextureForParams(GrContext* ctx, const GrTexturePa rams& params) {
177 CopyParams copyParams; 361 CopyParams copyParams;
178 if (!ctx->getGpu()->makeCopyForTextureParams(this->width(), this->height(), params, 362 if (!ctx->getGpu()->makeCopyForTextureParams(this->width(), this->height(), params,
179 &copyParams)) { 363 &copyParams)) {
180 return this->refOriginalTexture(ctx); 364 return this->refOriginalTexture(ctx);
181 } 365 }
182 GrUniqueKey copyKey; 366 GrUniqueKey copyKey;
183 this->makeCopyKey(copyParams, &copyKey); 367 this->makeCopyKey(copyParams, &copyKey);
(...skipping 16 matching lines...) Expand all
200 return result; 384 return result;
201 } 385 }
202 386
203 GrTexture* GrTextureMaker::generateTextureForParams(GrContext* ctx, const CopyPa rams& copyParams) { 387 GrTexture* GrTextureMaker::generateTextureForParams(GrContext* ctx, const CopyPa rams& copyParams) {
204 SkAutoTUnref<GrTexture> original(this->refOriginalTexture(ctx)); 388 SkAutoTUnref<GrTexture> original(this->refOriginalTexture(ctx));
205 if (!original) { 389 if (!original) {
206 return nullptr; 390 return nullptr;
207 } 391 }
208 return copy_on_gpu(original, nullptr, copyParams); 392 return copy_on_gpu(original, nullptr, copyParams);
209 } 393 }
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