Index: content/renderer/render_thread_impl.cc |
diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc |
index d9f9a7d9568c2330dd794b9c799b3e8ffb1d1a13..268de1416bb3149f58d4f093f03f4a366b2fdbd9 100644 |
--- a/content/renderer/render_thread_impl.cc |
+++ b/content/renderer/render_thread_impl.cc |
@@ -750,8 +750,13 @@ void RenderThreadImpl::EnsureWebKitInitialized() { |
#if defined(OS_ANDROID) |
// Web Speech API Speech recognition is not implemented on Android yet. |
WebRuntimeFeatures::enableScriptedSpeech(false); |
+ |
+ //Gamepad API is not implemented on Android yet. |
Peter Beverloo
2013/04/23 14:45:52
There currently are no plans to add support, so I'
|
+ WebRuntimeFeatures::enableGamepad(false); |
#else |
WebRuntimeFeatures::enableScriptedSpeech(true); |
+ |
+ WebRuntimeFeatures::enableGamepad(true); |
#endif |
#if defined(OS_ANDROID) |
@@ -765,8 +770,6 @@ void RenderThreadImpl::EnsureWebKitInitialized() { |
WebRuntimeFeatures::enableJavaScriptI18NAPI( |
!command_line.HasSwitch(switches::kDisableJavaScriptI18NAPI)); |
- WebRuntimeFeatures::enableGamepad(true); |
- |
WebRuntimeFeatures::enableQuota(true); |
WebRuntimeFeatures::enableShadowDOM(true); |