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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <set> | 5 #include <set> |
| 6 | 6 |
| 7 #include "cc/test/test_context_provider.h" | 7 #include "cc/test/test_context_provider.h" |
| 8 #include "cc/test/test_web_graphics_context_3d.h" | 8 #include "cc/test/test_web_graphics_context_3d.h" |
| 9 #include "content/browser/compositor/buffer_queue.h" | 9 #include "content/browser/compositor/buffer_queue.h" |
| 10 #include "content/browser/compositor/gpu_surfaceless_browser_compositor_output_s urface.h" | 10 #include "content/browser/compositor/gpu_surfaceless_browser_compositor_output_s urface.h" |
| (...skipping 30 matching lines...) Expand all Loading... | |
| 41 gfx::GpuMemoryBufferHandle GetHandle() const override { | 41 gfx::GpuMemoryBufferHandle GetHandle() const override { |
| 42 return gfx::GpuMemoryBufferHandle(); | 42 return gfx::GpuMemoryBufferHandle(); |
| 43 } | 43 } |
| 44 ClientBuffer AsClientBuffer() override { | 44 ClientBuffer AsClientBuffer() override { |
| 45 return reinterpret_cast<ClientBuffer>(this); | 45 return reinterpret_cast<ClientBuffer>(this); |
| 46 } | 46 } |
| 47 }; | 47 }; |
| 48 | 48 |
| 49 class StubBrowserGpuMemoryBufferManager : public BrowserGpuMemoryBufferManager { | 49 class StubBrowserGpuMemoryBufferManager : public BrowserGpuMemoryBufferManager { |
| 50 public: | 50 public: |
| 51 StubBrowserGpuMemoryBufferManager() : BrowserGpuMemoryBufferManager(1, 1) {} | 51 StubBrowserGpuMemoryBufferManager() |
| 52 : BrowserGpuMemoryBufferManager(1, 1), allocate_succeeds_(true) {} | |
| 53 bool allocate_succeeds_; | |
|
danakj
2015/12/10 19:46:42
nit: make private and add a set_allocate_succeeds(
ccameron
2015/12/11 21:14:23
Done.
| |
| 52 | 54 |
| 53 scoped_ptr<gfx::GpuMemoryBuffer> AllocateGpuMemoryBufferForScanout( | 55 scoped_ptr<gfx::GpuMemoryBuffer> AllocateGpuMemoryBufferForScanout( |
| 54 const gfx::Size& size, | 56 const gfx::Size& size, |
| 55 gfx::BufferFormat format, | 57 gfx::BufferFormat format, |
| 56 int32 surface_id) override { | 58 int32 surface_id) override { |
| 57 return make_scoped_ptr<gfx::GpuMemoryBuffer>(new StubGpuMemoryBufferImpl); | 59 if (allocate_succeeds_) |
| 60 return make_scoped_ptr<gfx::GpuMemoryBuffer>(new StubGpuMemoryBufferImpl); | |
| 61 return nullptr; | |
| 58 } | 62 } |
| 59 }; | 63 }; |
| 60 | 64 |
| 61 class MockBufferQueue : public BufferQueue { | 65 class MockBufferQueue : public BufferQueue { |
| 62 public: | 66 public: |
| 63 MockBufferQueue(scoped_refptr<cc::ContextProvider> context_provider, | 67 MockBufferQueue(scoped_refptr<cc::ContextProvider> context_provider, |
| 64 BrowserGpuMemoryBufferManager* gpu_memory_buffer_manager, | 68 BrowserGpuMemoryBufferManager* gpu_memory_buffer_manager, |
| 65 unsigned int target, | 69 unsigned int target, |
| 66 unsigned int internalformat) | 70 unsigned int internalformat) |
| 67 : BufferQueue(context_provider, | 71 : BufferQueue(context_provider, |
| (...skipping 19 matching lines...) Expand all Loading... | |
| 87 cc::TestContextProvider::Create(context.Pass()); | 91 cc::TestContextProvider::Create(context.Pass()); |
| 88 context_provider->BindToCurrentThread(); | 92 context_provider->BindToCurrentThread(); |
| 89 gpu_memory_buffer_manager_.reset(new StubBrowserGpuMemoryBufferManager); | 93 gpu_memory_buffer_manager_.reset(new StubBrowserGpuMemoryBufferManager); |
| 90 mock_output_surface_ = | 94 mock_output_surface_ = |
| 91 new MockBufferQueue(context_provider, gpu_memory_buffer_manager_.get(), | 95 new MockBufferQueue(context_provider, gpu_memory_buffer_manager_.get(), |
| 92 GL_TEXTURE_2D, GL_RGBA); | 96 GL_TEXTURE_2D, GL_RGBA); |
| 93 output_surface_.reset(mock_output_surface_); | 97 output_surface_.reset(mock_output_surface_); |
| 94 output_surface_->Initialize(); | 98 output_surface_->Initialize(); |
| 95 } | 99 } |
| 96 | 100 |
| 97 unsigned current_surface() { return output_surface_->current_surface_.image; } | 101 unsigned current_surface() { |
| 98 const std::vector<BufferQueue::AllocatedSurface>& available_surfaces() { | 102 return output_surface_->current_surface_ |
| 103 ? output_surface_->current_surface_->image | |
| 104 : 0; | |
| 105 } | |
| 106 const std::vector<scoped_ptr<BufferQueue::AllocatedSurface>>& | |
| 107 available_surfaces() { | |
| 99 return output_surface_->available_surfaces_; | 108 return output_surface_->available_surfaces_; |
| 100 } | 109 } |
| 101 const std::deque<BufferQueue::AllocatedSurface>& in_flight_surfaces() { | 110 std::deque<scoped_ptr<BufferQueue::AllocatedSurface>>& in_flight_surfaces() { |
| 102 return output_surface_->in_flight_surfaces_; | 111 return output_surface_->in_flight_surfaces_; |
| 103 } | 112 } |
| 104 | 113 |
| 105 const BufferQueue::AllocatedSurface& displayed_frame() { | 114 const BufferQueue::AllocatedSurface* displayed_frame() { |
| 106 return output_surface_->displayed_surface_; | 115 return output_surface_->displayed_surface_.get(); |
| 107 } | 116 } |
| 108 const BufferQueue::AllocatedSurface& current_frame() { | 117 const BufferQueue::AllocatedSurface* current_frame() { |
| 109 return output_surface_->current_surface_; | 118 return output_surface_->current_surface_.get(); |
| 110 } | 119 } |
| 111 const BufferQueue::AllocatedSurface& last_frame() { | 120 const BufferQueue::AllocatedSurface* next_frame() { |
| 112 return output_surface_->in_flight_surfaces_.back(); | 121 return output_surface_->available_surfaces_.back().get(); |
| 113 } | |
| 114 const BufferQueue::AllocatedSurface& next_frame() { | |
| 115 return output_surface_->available_surfaces_.back(); | |
| 116 } | 122 } |
| 117 const gfx::Size size() { return output_surface_->size_; } | 123 const gfx::Size size() { return output_surface_->size_; } |
| 118 | 124 |
| 119 int CountBuffers() { | 125 int CountBuffers() { |
| 120 int n = available_surfaces().size() + in_flight_surfaces().size() + | 126 int n = available_surfaces().size() + in_flight_surfaces().size() + |
| 121 (displayed_frame().texture ? 1 : 0); | 127 (displayed_frame() ? 1 : 0); |
| 122 if (current_surface()) | 128 if (current_surface()) |
| 123 n++; | 129 n++; |
| 124 return n; | 130 return n; |
| 125 } | 131 } |
| 126 | 132 |
| 127 // Check that each buffer is unique if present. | 133 // Check that each buffer is unique if present. |
| 128 void CheckUnique() { | 134 void CheckUnique() { |
| 129 std::set<unsigned> buffers; | 135 std::set<unsigned> buffers; |
| 130 EXPECT_TRUE(InsertUnique(&buffers, current_surface())); | 136 EXPECT_TRUE(InsertUnique(&buffers, current_surface())); |
| 131 EXPECT_TRUE(InsertUnique(&buffers, displayed_frame().image)); | 137 if (displayed_frame()) |
| 132 for (size_t i = 0; i < available_surfaces().size(); i++) | 138 EXPECT_TRUE(InsertUnique(&buffers, displayed_frame()->image)); |
| 133 EXPECT_TRUE(InsertUnique(&buffers, available_surfaces()[i].image)); | 139 for (auto& surface : available_surfaces()) |
| 134 for (std::deque<BufferQueue::AllocatedSurface>::const_iterator it = | 140 EXPECT_TRUE(InsertUnique(&buffers, surface->image)); |
| 135 in_flight_surfaces().begin(); | 141 for (auto& surface : in_flight_surfaces()) { |
| 136 it != in_flight_surfaces().end(); | 142 if (surface) |
| 137 ++it) | 143 EXPECT_TRUE(InsertUnique(&buffers, surface->image)); |
| 138 EXPECT_TRUE(InsertUnique(&buffers, it->image)); | 144 } |
| 139 } | 145 } |
| 140 | 146 |
| 141 void SwapBuffers() { | 147 void SwapBuffers() { |
| 142 output_surface_->SwapBuffers(gfx::Rect(output_surface_->size_)); | 148 output_surface_->SwapBuffers(gfx::Rect(output_surface_->size_)); |
| 143 } | 149 } |
| 144 | 150 |
| 145 void SendDamagedFrame(const gfx::Rect& damage) { | 151 void SendDamagedFrame(const gfx::Rect& damage) { |
| 146 // We don't care about the GL-level implementation here, just how it uses | 152 // We don't care about the GL-level implementation here, just how it uses |
| 147 // damage rects. | 153 // damage rects. |
| 148 output_surface_->BindFramebuffer(); | 154 output_surface_->BindFramebuffer(); |
| 149 output_surface_->SwapBuffers(damage); | 155 output_surface_->SwapBuffers(damage); |
| 150 if (doublebuffering_ || !first_frame_) | 156 if (doublebuffering_ || !first_frame_) |
| 151 output_surface_->PageFlipComplete(); | 157 output_surface_->PageFlipComplete(); |
| 152 first_frame_ = false; | 158 first_frame_ = false; |
| 153 } | 159 } |
| 154 | 160 |
| 155 void SendFullFrame() { SendDamagedFrame(gfx::Rect(output_surface_->size_)); } | 161 void SendFullFrame() { SendDamagedFrame(gfx::Rect(output_surface_->size_)); } |
| 156 | 162 |
| 157 protected: | 163 protected: |
| 158 bool InsertUnique(std::set<unsigned>* set, unsigned value) { | 164 bool InsertUnique(std::set<unsigned>* set, unsigned value) { |
| 159 if (!value) | 165 if (!value) |
| 160 return true; | 166 return true; |
| 161 if (set->find(value) != set->end()) | 167 if (set->find(value) != set->end()) |
| 162 return false; | 168 return false; |
| 163 set->insert(value); | 169 set->insert(value); |
| 164 return true; | 170 return true; |
| 165 } | 171 } |
| 166 | 172 |
| 167 scoped_ptr<BrowserGpuMemoryBufferManager> gpu_memory_buffer_manager_; | 173 scoped_ptr<StubBrowserGpuMemoryBufferManager> gpu_memory_buffer_manager_; |
| 168 scoped_ptr<BufferQueue> output_surface_; | 174 scoped_ptr<BufferQueue> output_surface_; |
| 169 MockBufferQueue* mock_output_surface_; | 175 MockBufferQueue* mock_output_surface_; |
| 170 bool doublebuffering_; | 176 bool doublebuffering_; |
| 171 bool first_frame_; | 177 bool first_frame_; |
| 172 }; | 178 }; |
| 173 | 179 |
| 174 namespace { | 180 namespace { |
| 175 const gfx::Size screen_size = gfx::Size(30, 30); | 181 const gfx::Size screen_size = gfx::Size(30, 30); |
| 176 const gfx::Rect screen_rect = gfx::Rect(screen_size); | 182 const gfx::Rect screen_rect = gfx::Rect(screen_size); |
| 177 const gfx::Rect small_damage = gfx::Rect(gfx::Size(10, 10)); | 183 const gfx::Rect small_damage = gfx::Rect(gfx::Size(10, 10)); |
| (...skipping 129 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 307 CopyBufferDamage(_, _, small_damage, screen_rect)).Times(1); | 313 CopyBufferDamage(_, _, small_damage, screen_rect)).Times(1); |
| 308 EXPECT_CALL(*mock_output_surface_, | 314 EXPECT_CALL(*mock_output_surface_, |
| 309 CopyBufferDamage(_, _, small_damage, small_damage)).Times(1); | 315 CopyBufferDamage(_, _, small_damage, small_damage)).Times(1); |
| 310 EXPECT_CALL(*mock_output_surface_, | 316 EXPECT_CALL(*mock_output_surface_, |
| 311 CopyBufferDamage(_, _, large_damage, small_damage)).Times(1); | 317 CopyBufferDamage(_, _, large_damage, small_damage)).Times(1); |
| 312 SendFullFrame(); | 318 SendFullFrame(); |
| 313 SendDamagedFrame(small_damage); | 319 SendDamagedFrame(small_damage); |
| 314 SendDamagedFrame(small_damage); | 320 SendDamagedFrame(small_damage); |
| 315 SendDamagedFrame(large_damage); | 321 SendDamagedFrame(large_damage); |
| 316 // Verify that the damage has propagated. | 322 // Verify that the damage has propagated. |
| 317 EXPECT_EQ(next_frame().damage, large_damage); | 323 EXPECT_EQ(next_frame()->damage, large_damage); |
| 318 } | 324 } |
| 319 | 325 |
| 320 TEST_F(BufferQueueTest, PartialSwapFullFrame) { | 326 TEST_F(BufferQueueTest, PartialSwapFullFrame) { |
| 321 output_surface_->Reshape(screen_size, 1.0f); | 327 output_surface_->Reshape(screen_size, 1.0f); |
| 322 ASSERT_TRUE(doublebuffering_); | 328 ASSERT_TRUE(doublebuffering_); |
| 323 EXPECT_CALL(*mock_output_surface_, | 329 EXPECT_CALL(*mock_output_surface_, |
| 324 CopyBufferDamage(_, _, small_damage, screen_rect)).Times(1); | 330 CopyBufferDamage(_, _, small_damage, screen_rect)).Times(1); |
| 325 SendFullFrame(); | 331 SendFullFrame(); |
| 326 SendDamagedFrame(small_damage); | 332 SendDamagedFrame(small_damage); |
| 327 SendFullFrame(); | 333 SendFullFrame(); |
| 328 SendFullFrame(); | 334 SendFullFrame(); |
| 329 EXPECT_EQ(next_frame().damage, screen_rect); | 335 EXPECT_EQ(next_frame()->damage, screen_rect); |
| 330 } | 336 } |
| 331 | 337 |
| 332 TEST_F(BufferQueueTest, PartialSwapOverlapping) { | 338 TEST_F(BufferQueueTest, PartialSwapOverlapping) { |
| 333 output_surface_->Reshape(screen_size, 1.0f); | 339 output_surface_->Reshape(screen_size, 1.0f); |
| 334 ASSERT_TRUE(doublebuffering_); | 340 ASSERT_TRUE(doublebuffering_); |
| 335 EXPECT_CALL(*mock_output_surface_, | 341 EXPECT_CALL(*mock_output_surface_, |
| 336 CopyBufferDamage(_, _, small_damage, screen_rect)).Times(1); | 342 CopyBufferDamage(_, _, small_damage, screen_rect)).Times(1); |
| 337 EXPECT_CALL(*mock_output_surface_, CopyBufferDamage(_, _, overlapping_damage, | 343 EXPECT_CALL(*mock_output_surface_, CopyBufferDamage(_, _, overlapping_damage, |
| 338 small_damage)).Times(1); | 344 small_damage)).Times(1); |
| 339 | 345 |
| 340 SendFullFrame(); | 346 SendFullFrame(); |
| 341 SendDamagedFrame(small_damage); | 347 SendDamagedFrame(small_damage); |
| 342 SendDamagedFrame(overlapping_damage); | 348 SendDamagedFrame(overlapping_damage); |
| 343 EXPECT_EQ(next_frame().damage, overlapping_damage); | 349 EXPECT_EQ(next_frame()->damage, overlapping_damage); |
| 344 } | 350 } |
| 345 | 351 |
| 346 TEST_F(BufferQueueTest, MultipleBindCalls) { | 352 TEST_F(BufferQueueTest, MultipleBindCalls) { |
| 347 // Check that multiple bind calls do not create or change surfaces. | 353 // Check that multiple bind calls do not create or change surfaces. |
| 348 output_surface_->BindFramebuffer(); | 354 output_surface_->BindFramebuffer(); |
| 349 EXPECT_EQ(1, CountBuffers()); | 355 EXPECT_EQ(1, CountBuffers()); |
| 350 unsigned int fb = current_surface(); | 356 unsigned int fb = current_surface(); |
| 351 output_surface_->BindFramebuffer(); | 357 output_surface_->BindFramebuffer(); |
| 352 EXPECT_EQ(1, CountBuffers()); | 358 EXPECT_EQ(1, CountBuffers()); |
| 353 EXPECT_EQ(fb, current_surface()); | 359 EXPECT_EQ(fb, current_surface()); |
| 354 } | 360 } |
| 355 | 361 |
| 356 TEST_F(BufferQueueTest, CheckDoubleBuffering) { | 362 TEST_F(BufferQueueTest, CheckDoubleBuffering) { |
| 357 // Check buffer flow through double buffering path. | 363 // Check buffer flow through double buffering path. |
| 358 EXPECT_EQ(0, CountBuffers()); | 364 EXPECT_EQ(0, CountBuffers()); |
| 359 output_surface_->BindFramebuffer(); | 365 output_surface_->BindFramebuffer(); |
| 360 EXPECT_EQ(1, CountBuffers()); | 366 EXPECT_EQ(1, CountBuffers()); |
| 361 EXPECT_NE(0U, current_surface()); | 367 EXPECT_NE(0U, current_surface()); |
| 362 EXPECT_FALSE(displayed_frame().texture); | 368 EXPECT_FALSE(displayed_frame()); |
| 363 SwapBuffers(); | 369 SwapBuffers(); |
| 364 EXPECT_EQ(1U, in_flight_surfaces().size()); | 370 EXPECT_EQ(1U, in_flight_surfaces().size()); |
| 365 output_surface_->PageFlipComplete(); | 371 output_surface_->PageFlipComplete(); |
| 366 EXPECT_EQ(0U, in_flight_surfaces().size()); | 372 EXPECT_EQ(0U, in_flight_surfaces().size()); |
| 367 EXPECT_TRUE(displayed_frame().texture); | 373 EXPECT_TRUE(displayed_frame()->texture); |
| 368 output_surface_->BindFramebuffer(); | 374 output_surface_->BindFramebuffer(); |
| 369 EXPECT_EQ(2, CountBuffers()); | 375 EXPECT_EQ(2, CountBuffers()); |
| 370 CheckUnique(); | 376 CheckUnique(); |
| 371 EXPECT_NE(0U, current_surface()); | 377 EXPECT_NE(0U, current_surface()); |
| 372 EXPECT_EQ(0U, in_flight_surfaces().size()); | 378 EXPECT_EQ(0U, in_flight_surfaces().size()); |
| 373 EXPECT_TRUE(displayed_frame().texture); | 379 EXPECT_TRUE(displayed_frame()->texture); |
| 374 SwapBuffers(); | 380 SwapBuffers(); |
| 375 CheckUnique(); | 381 CheckUnique(); |
| 376 EXPECT_EQ(1U, in_flight_surfaces().size()); | 382 EXPECT_EQ(1U, in_flight_surfaces().size()); |
| 377 EXPECT_TRUE(displayed_frame().texture); | 383 EXPECT_TRUE(displayed_frame()->texture); |
| 378 output_surface_->PageFlipComplete(); | 384 output_surface_->PageFlipComplete(); |
| 379 CheckUnique(); | 385 CheckUnique(); |
| 380 EXPECT_EQ(0U, in_flight_surfaces().size()); | 386 EXPECT_EQ(0U, in_flight_surfaces().size()); |
| 381 EXPECT_EQ(1U, available_surfaces().size()); | 387 EXPECT_EQ(1U, available_surfaces().size()); |
| 382 EXPECT_TRUE(displayed_frame().texture); | 388 EXPECT_TRUE(displayed_frame()->texture); |
| 383 output_surface_->BindFramebuffer(); | 389 output_surface_->BindFramebuffer(); |
| 384 EXPECT_EQ(2, CountBuffers()); | 390 EXPECT_EQ(2, CountBuffers()); |
| 385 CheckUnique(); | 391 CheckUnique(); |
| 386 EXPECT_TRUE(available_surfaces().empty()); | 392 EXPECT_TRUE(available_surfaces().empty()); |
| 387 } | 393 } |
| 388 | 394 |
| 389 TEST_F(BufferQueueTest, CheckTripleBuffering) { | 395 TEST_F(BufferQueueTest, CheckTripleBuffering) { |
| 390 // Check buffer flow through triple buffering path. | 396 // Check buffer flow through triple buffering path. |
| 391 | 397 |
| 392 // This bit is the same sequence tested in the doublebuffering case. | 398 // This bit is the same sequence tested in the doublebuffering case. |
| 393 output_surface_->BindFramebuffer(); | 399 output_surface_->BindFramebuffer(); |
| 394 EXPECT_FALSE(displayed_frame().texture); | 400 EXPECT_FALSE(displayed_frame()); |
| 395 SwapBuffers(); | 401 SwapBuffers(); |
| 396 output_surface_->PageFlipComplete(); | 402 output_surface_->PageFlipComplete(); |
| 397 output_surface_->BindFramebuffer(); | 403 output_surface_->BindFramebuffer(); |
| 398 SwapBuffers(); | 404 SwapBuffers(); |
| 399 | 405 |
| 400 EXPECT_EQ(2, CountBuffers()); | 406 EXPECT_EQ(2, CountBuffers()); |
| 401 CheckUnique(); | 407 CheckUnique(); |
| 402 EXPECT_EQ(1U, in_flight_surfaces().size()); | 408 EXPECT_EQ(1U, in_flight_surfaces().size()); |
| 403 EXPECT_TRUE(displayed_frame().texture); | 409 EXPECT_TRUE(displayed_frame()->texture); |
| 404 output_surface_->BindFramebuffer(); | 410 output_surface_->BindFramebuffer(); |
| 405 EXPECT_EQ(3, CountBuffers()); | 411 EXPECT_EQ(3, CountBuffers()); |
| 406 CheckUnique(); | 412 CheckUnique(); |
| 407 EXPECT_NE(0U, current_surface()); | 413 EXPECT_NE(0U, current_surface()); |
| 408 EXPECT_EQ(1U, in_flight_surfaces().size()); | 414 EXPECT_EQ(1U, in_flight_surfaces().size()); |
| 409 EXPECT_TRUE(displayed_frame().texture); | 415 EXPECT_TRUE(displayed_frame()->texture); |
| 410 output_surface_->PageFlipComplete(); | 416 output_surface_->PageFlipComplete(); |
| 411 EXPECT_EQ(3, CountBuffers()); | 417 EXPECT_EQ(3, CountBuffers()); |
| 412 CheckUnique(); | 418 CheckUnique(); |
| 413 EXPECT_NE(0U, current_surface()); | 419 EXPECT_NE(0U, current_surface()); |
| 414 EXPECT_EQ(0U, in_flight_surfaces().size()); | 420 EXPECT_EQ(0U, in_flight_surfaces().size()); |
| 415 EXPECT_TRUE(displayed_frame().texture); | 421 EXPECT_TRUE(displayed_frame()->texture); |
| 416 EXPECT_EQ(1U, available_surfaces().size()); | 422 EXPECT_EQ(1U, available_surfaces().size()); |
| 417 } | 423 } |
| 418 | 424 |
| 419 TEST_F(BufferQueueTest, CheckCorrectBufferOrdering) { | 425 TEST_F(BufferQueueTest, CheckCorrectBufferOrdering) { |
| 420 const size_t kSwapCount = 3; | 426 const size_t kSwapCount = 3; |
| 421 for (size_t i = 0; i < kSwapCount; ++i) { | 427 for (size_t i = 0; i < kSwapCount; ++i) { |
| 422 output_surface_->BindFramebuffer(); | 428 output_surface_->BindFramebuffer(); |
| 423 SwapBuffers(); | 429 SwapBuffers(); |
| 424 } | 430 } |
| 425 | 431 |
| 426 EXPECT_EQ(kSwapCount, in_flight_surfaces().size()); | 432 EXPECT_EQ(kSwapCount, in_flight_surfaces().size()); |
| 427 for (size_t i = 0; i < kSwapCount; ++i) { | 433 for (size_t i = 0; i < kSwapCount; ++i) { |
| 428 unsigned int next_texture_id = in_flight_surfaces().front().texture; | 434 unsigned int next_texture_id = in_flight_surfaces().front()->texture; |
| 429 output_surface_->PageFlipComplete(); | 435 output_surface_->PageFlipComplete(); |
| 430 EXPECT_EQ(displayed_frame().texture, next_texture_id); | 436 EXPECT_EQ(displayed_frame()->texture, next_texture_id); |
| 431 } | 437 } |
| 432 } | 438 } |
| 433 | 439 |
| 434 TEST_F(BufferQueueTest, ReshapeWithInFlightSurfaces) { | 440 TEST_F(BufferQueueTest, ReshapeWithInFlightSurfaces) { |
| 435 const size_t kSwapCount = 3; | 441 const size_t kSwapCount = 3; |
| 436 for (size_t i = 0; i < kSwapCount; ++i) { | 442 for (size_t i = 0; i < kSwapCount; ++i) { |
| 437 output_surface_->BindFramebuffer(); | 443 output_surface_->BindFramebuffer(); |
| 438 SwapBuffers(); | 444 SwapBuffers(); |
| 439 } | 445 } |
| 440 | 446 |
| 441 output_surface_->Reshape(gfx::Size(10, 20), 1.0f); | 447 output_surface_->Reshape(gfx::Size(10, 20), 1.0f); |
| 442 EXPECT_EQ(3u, in_flight_surfaces().size()); | 448 EXPECT_EQ(3u, in_flight_surfaces().size()); |
| 443 | 449 |
| 444 for (size_t i = 0; i < kSwapCount; ++i) { | 450 for (size_t i = 0; i < kSwapCount; ++i) { |
| 445 output_surface_->PageFlipComplete(); | 451 output_surface_->PageFlipComplete(); |
| 446 EXPECT_EQ(0u, displayed_frame().texture); | 452 EXPECT_FALSE(displayed_frame()); |
| 447 } | 453 } |
| 448 | 454 |
| 449 // The dummy surfacess left should be discarded. | 455 // The dummy surfacess left should be discarded. |
| 450 EXPECT_EQ(0u, available_surfaces().size()); | 456 EXPECT_EQ(0u, available_surfaces().size()); |
| 451 } | 457 } |
| 452 | 458 |
| 453 TEST_F(BufferQueueTest, SwapAfterReshape) { | 459 TEST_F(BufferQueueTest, SwapAfterReshape) { |
| 454 const size_t kSwapCount = 3; | 460 const size_t kSwapCount = 3; |
| 455 for (size_t i = 0; i < kSwapCount; ++i) { | 461 for (size_t i = 0; i < kSwapCount; ++i) { |
| 456 output_surface_->BindFramebuffer(); | 462 output_surface_->BindFramebuffer(); |
| 457 SwapBuffers(); | 463 SwapBuffers(); |
| 458 } | 464 } |
| 459 | 465 |
| 460 output_surface_->Reshape(gfx::Size(10, 20), 1.0f); | 466 output_surface_->Reshape(gfx::Size(10, 20), 1.0f); |
| 461 | 467 |
| 462 for (size_t i = 0; i < kSwapCount; ++i) { | 468 for (size_t i = 0; i < kSwapCount; ++i) { |
| 463 output_surface_->BindFramebuffer(); | 469 output_surface_->BindFramebuffer(); |
| 464 SwapBuffers(); | 470 SwapBuffers(); |
| 465 } | 471 } |
| 466 | 472 |
| 467 EXPECT_EQ(2 * kSwapCount, in_flight_surfaces().size()); | 473 EXPECT_EQ(2 * kSwapCount, in_flight_surfaces().size()); |
| 468 | 474 |
| 469 for (size_t i = 0; i < kSwapCount; ++i) { | 475 for (size_t i = 0; i < kSwapCount; ++i) { |
| 470 output_surface_->PageFlipComplete(); | 476 output_surface_->PageFlipComplete(); |
| 471 EXPECT_EQ(0u, displayed_frame().texture); | 477 EXPECT_FALSE(displayed_frame()); |
| 472 } | 478 } |
| 473 | 479 |
| 474 CheckUnique(); | 480 CheckUnique(); |
| 475 | 481 |
| 476 for (size_t i = 0; i < kSwapCount; ++i) { | 482 for (size_t i = 0; i < kSwapCount; ++i) { |
| 477 unsigned int next_texture_id = in_flight_surfaces().front().texture; | 483 unsigned int next_texture_id = in_flight_surfaces().front()->texture; |
| 478 output_surface_->PageFlipComplete(); | 484 output_surface_->PageFlipComplete(); |
| 479 EXPECT_EQ(displayed_frame().texture, next_texture_id); | 485 EXPECT_EQ(displayed_frame()->texture, next_texture_id); |
| 480 EXPECT_NE(0u, displayed_frame().texture); | 486 EXPECT_TRUE(displayed_frame()); |
| 481 } | 487 } |
| 482 } | 488 } |
| 483 | 489 |
| 484 TEST_F(BufferQueueMockedContextTest, RecreateBuffers) { | 490 TEST_F(BufferQueueMockedContextTest, RecreateBuffers) { |
| 485 // This setup is to easily get one frame in each of: | 491 // This setup is to easily get one frame in each of: |
| 486 // - currently bound for drawing. | 492 // - currently bound for drawing. |
| 487 // - in flight to GPU. | 493 // - in flight to GPU. |
| 488 // - currently displayed. | 494 // - currently displayed. |
| 489 // - free frame. | 495 // - free frame. |
| 490 // This tests buffers in all states. | 496 // This tests buffers in all states. |
| 491 // Bind/swap pushes frames into the in flight list, then the PageFlipComplete | 497 // Bind/swap pushes frames into the in flight list, then the PageFlipComplete |
| 492 // calls pull one frame into displayed and another into the free list. | 498 // calls pull one frame into displayed and another into the free list. |
| 493 output_surface_->BindFramebuffer(); | 499 output_surface_->BindFramebuffer(); |
| 494 SwapBuffers(); | 500 SwapBuffers(); |
| 495 output_surface_->BindFramebuffer(); | 501 output_surface_->BindFramebuffer(); |
| 496 SwapBuffers(); | 502 SwapBuffers(); |
| 497 output_surface_->BindFramebuffer(); | 503 output_surface_->BindFramebuffer(); |
| 498 SwapBuffers(); | 504 SwapBuffers(); |
| 499 output_surface_->BindFramebuffer(); | 505 output_surface_->BindFramebuffer(); |
| 500 output_surface_->PageFlipComplete(); | 506 output_surface_->PageFlipComplete(); |
| 501 output_surface_->PageFlipComplete(); | 507 output_surface_->PageFlipComplete(); |
| 502 // We should have one buffer in each possible state right now, including one | 508 // We should have one buffer in each possible state right now, including one |
| 503 // being drawn to. | 509 // being drawn to. |
| 504 ASSERT_EQ(1U, in_flight_surfaces().size()); | 510 ASSERT_EQ(1U, in_flight_surfaces().size()); |
| 505 ASSERT_EQ(1U, available_surfaces().size()); | 511 ASSERT_EQ(1U, available_surfaces().size()); |
| 506 EXPECT_TRUE(displayed_frame().texture); | 512 EXPECT_TRUE(displayed_frame()); |
| 507 EXPECT_TRUE(current_frame().texture); | 513 EXPECT_TRUE(current_frame()); |
| 508 | 514 |
| 509 auto current = current_frame(); | 515 auto current = current_frame(); |
|
danakj
2015/12/10 19:46:42
should these all be auto*?
ccameron
2015/12/11 21:14:23
That works! Done.
| |
| 510 auto displayed = displayed_frame(); | 516 auto displayed = displayed_frame(); |
| 511 auto in_flight = in_flight_surfaces().front(); | 517 auto in_flight = in_flight_surfaces().front().get(); |
| 512 auto available = available_surfaces().front(); | 518 auto available = available_surfaces().front().get(); |
| 513 | 519 |
| 514 // Expect all 4 images to be destroyed, 3 of the existing textures to be | 520 // Expect all 4 images to be destroyed, 3 of the existing textures to be |
| 515 // copied from and 3 new images to be created. | 521 // copied from and 3 new images to be created. |
| 516 EXPECT_CALL(*context_, createImageCHROMIUM(_, 0, 0, GL_RGBA)).Times(3); | 522 EXPECT_CALL(*context_, createImageCHROMIUM(_, 0, 0, GL_RGBA)).Times(3); |
| 517 Expectation copy1 = | 523 Expectation copy1 = EXPECT_CALL(*mock_output_surface_, |
| 518 EXPECT_CALL(*mock_output_surface_, | 524 CopyBufferDamage(_, displayed->texture, _, _)) |
| 519 CopyBufferDamage(_, displayed.texture, _, _)).Times(1); | 525 .Times(1); |
| 520 Expectation copy2 = | 526 Expectation copy2 = EXPECT_CALL(*mock_output_surface_, |
| 521 EXPECT_CALL(*mock_output_surface_, | 527 CopyBufferDamage(_, current->texture, _, _)) |
| 522 CopyBufferDamage(_, current.texture, _, _)).Times(1); | 528 .Times(1); |
| 523 Expectation copy3 = | 529 Expectation copy3 = EXPECT_CALL(*mock_output_surface_, |
| 524 EXPECT_CALL(*mock_output_surface_, | 530 CopyBufferDamage(_, in_flight->texture, _, _)) |
| 525 CopyBufferDamage(_, in_flight.texture, _, _)).Times(1); | 531 .Times(1); |
| 526 | 532 |
| 527 EXPECT_CALL(*context_, destroyImageCHROMIUM(displayed.image)) | 533 EXPECT_CALL(*context_, destroyImageCHROMIUM(displayed->image)) |
| 528 .Times(1) | 534 .Times(1) |
| 529 .After(copy1); | 535 .After(copy1); |
| 530 EXPECT_CALL(*context_, destroyImageCHROMIUM(current.image)) | 536 EXPECT_CALL(*context_, destroyImageCHROMIUM(current->image)) |
| 531 .Times(1) | 537 .Times(1) |
| 532 .After(copy2); | 538 .After(copy2); |
| 533 EXPECT_CALL(*context_, destroyImageCHROMIUM(in_flight.image)) | 539 EXPECT_CALL(*context_, destroyImageCHROMIUM(in_flight->image)) |
| 534 .Times(1) | 540 .Times(1) |
| 535 .After(copy3); | 541 .After(copy3); |
| 536 EXPECT_CALL(*context_, destroyImageCHROMIUM(available.image)).Times(1); | 542 EXPECT_CALL(*context_, destroyImageCHROMIUM(available->image)).Times(1); |
| 537 // After copying, we expect the framebuffer binding to be updated. | 543 // After copying, we expect the framebuffer binding to be updated. |
| 538 EXPECT_CALL(*context_, bindFramebuffer(_, _)) | 544 EXPECT_CALL(*context_, bindFramebuffer(_, _)) |
| 539 .After(copy1) | 545 .After(copy1) |
| 540 .After(copy2) | 546 .After(copy2) |
| 541 .After(copy3); | 547 .After(copy3); |
| 542 EXPECT_CALL(*context_, framebufferTexture2D(_, _, _, _, _)) | 548 EXPECT_CALL(*context_, framebufferTexture2D(_, _, _, _, _)) |
| 543 .After(copy1) | 549 .After(copy1) |
| 544 .After(copy2) | 550 .After(copy2) |
| 545 .After(copy3); | 551 .After(copy3); |
| 546 | 552 |
| 547 output_surface_->RecreateBuffers(); | 553 output_surface_->RecreateBuffers(); |
| 548 testing::Mock::VerifyAndClearExpectations(context_); | 554 testing::Mock::VerifyAndClearExpectations(context_); |
| 549 testing::Mock::VerifyAndClearExpectations(mock_output_surface_); | 555 testing::Mock::VerifyAndClearExpectations(mock_output_surface_); |
| 550 | 556 |
| 551 // All free buffers should be destroyed, the remaining buffers should all | 557 // All free buffers should be destroyed, the remaining buffers should all |
| 552 // be replaced but still valid. | 558 // be replaced but still valid. |
| 553 EXPECT_EQ(1U, in_flight_surfaces().size()); | 559 EXPECT_EQ(1U, in_flight_surfaces().size()); |
| 554 EXPECT_EQ(0U, available_surfaces().size()); | 560 EXPECT_EQ(0U, available_surfaces().size()); |
| 555 EXPECT_TRUE(displayed_frame().texture); | 561 EXPECT_TRUE(displayed_frame()); |
| 556 EXPECT_TRUE(current_frame().texture); | 562 EXPECT_TRUE(current_frame()); |
| 563 } | |
| 564 | |
| 565 TEST_F(BufferQueueTest, AllocateFails) { | |
| 566 output_surface_->Reshape(screen_size, 1.0f); | |
| 567 | |
| 568 // Succeed in the two swaps. | |
| 569 output_surface_->BindFramebuffer(); | |
| 570 EXPECT_TRUE(current_frame()); | |
| 571 output_surface_->SwapBuffers(screen_rect); | |
| 572 | |
| 573 // Fail the next surface allocation. | |
| 574 gpu_memory_buffer_manager_->allocate_succeeds_ = false; | |
| 575 output_surface_->BindFramebuffer(); | |
| 576 EXPECT_FALSE(current_frame()); | |
| 577 output_surface_->SwapBuffers(screen_rect); | |
| 578 EXPECT_FALSE(current_frame()); | |
| 579 | |
| 580 // Try another swap. It should copy the buffer damage from the back | |
| 581 // surface. | |
| 582 gpu_memory_buffer_manager_->allocate_succeeds_ = true; | |
| 583 output_surface_->BindFramebuffer(); | |
| 584 unsigned int source_texture = in_flight_surfaces().front()->texture; | |
| 585 unsigned int target_texture = current_frame()->texture; | |
| 586 testing::Mock::VerifyAndClearExpectations(mock_output_surface_); | |
| 587 EXPECT_CALL(*mock_output_surface_, | |
| 588 CopyBufferDamage(target_texture, source_texture, small_damage, _)) | |
| 589 .Times(1); | |
| 590 output_surface_->SwapBuffers(small_damage); | |
| 591 testing::Mock::VerifyAndClearExpectations(mock_output_surface_); | |
| 592 | |
| 593 // Shoot the just-created buffer, and try another swap. The copy should | |
|
danakj
2015/12/10 19:46:42
s/Shoot/Destroy/
ccameron
2015/12/11 21:14:24
Done.
| |
| 594 // come from the displayed surface (because both in-flight surfaces are | |
| 595 // gone now). | |
| 596 output_surface_->PageFlipComplete(); | |
| 597 in_flight_surfaces().back().reset(); | |
| 598 EXPECT_EQ(2u, in_flight_surfaces().size()); | |
| 599 for (auto& surface : in_flight_surfaces()) | |
| 600 EXPECT_FALSE(surface); | |
| 601 output_surface_->BindFramebuffer(); | |
| 602 source_texture = displayed_frame()->texture; | |
| 603 EXPECT_TRUE(current_frame()); | |
| 604 EXPECT_TRUE(displayed_frame()); | |
| 605 target_texture = current_frame()->texture; | |
| 606 testing::Mock::VerifyAndClearExpectations(mock_output_surface_); | |
| 607 EXPECT_CALL(*mock_output_surface_, | |
| 608 CopyBufferDamage(target_texture, source_texture, small_damage, _)) | |
| 609 .Times(1); | |
| 610 output_surface_->SwapBuffers(small_damage); | |
| 611 testing::Mock::VerifyAndClearExpectations(mock_output_surface_); | |
| 557 } | 612 } |
| 558 | 613 |
| 559 } // namespace | 614 } // namespace |
| 560 } // namespace content | 615 } // namespace content |
| OLD | NEW |