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1 /* | |
2 * Copyright (C) 2006 Alexey Proskuryakov <ap@webkit.org> | |
3 * Copyright (C) 2010 Patrick Gansterer <paroga@paroga.com> | |
4 * | |
5 * Redistribution and use in source and binary forms, with or without | |
6 * modification, are permitted provided that the following conditions | |
7 * are met: | |
8 * 1. Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * 2. Redistributions in binary form must reproduce the above copyright | |
11 * notice, this list of conditions and the following disclaimer in the | |
12 * documentation and/or other materials provided with the distribution. | |
13 * | |
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
25 */ | |
26 | |
27 #ifndef Base64_h | |
28 #define Base64_h | |
29 | |
30 #include <wtf/Vector.h> | |
31 #include <wtf/text/CString.h> | |
32 #include <wtf/text/WTFString.h> | |
33 | |
34 namespace WTF { | |
35 | |
36 enum Base64EncodePolicy { | |
37 Base64DoNotInsertLFs, | |
38 Base64InsertLFs | |
39 }; | |
40 | |
41 enum Base64DecodePolicy { | |
42 Base64FailOnInvalidCharacter, | |
43 Base64IgnoreWhitespace, | |
44 Base64IgnoreInvalidCharacters | |
45 }; | |
46 | |
47 WTF_EXPORT_PRIVATE void base64Encode(const char*, unsigned, Vector<char>&, Base6
4EncodePolicy = Base64DoNotInsertLFs); | |
48 WTF_EXPORT_PRIVATE void base64Encode(const Vector<char>&, Vector<char>&, Base64E
ncodePolicy = Base64DoNotInsertLFs); | |
49 WTF_EXPORT_PRIVATE void base64Encode(const CString&, Vector<char>&, Base64Encode
Policy = Base64DoNotInsertLFs); | |
50 WTF_EXPORT_PRIVATE String base64Encode(const char*, unsigned, Base64EncodePolicy
= Base64DoNotInsertLFs); | |
51 WTF_EXPORT_PRIVATE String base64Encode(const Vector<char>&, Base64EncodePolicy =
Base64DoNotInsertLFs); | |
52 WTF_EXPORT_PRIVATE String base64Encode(const CString&, Base64EncodePolicy = Base
64DoNotInsertLFs); | |
53 | |
54 WTF_EXPORT_PRIVATE bool base64Decode(const String&, Vector<char>&, Base64DecodeP
olicy = Base64FailOnInvalidCharacter); | |
55 WTF_EXPORT_PRIVATE bool base64Decode(const Vector<char>&, Vector<char>&, Base64D
ecodePolicy = Base64FailOnInvalidCharacter); | |
56 WTF_EXPORT_PRIVATE bool base64Decode(const char*, unsigned, Vector<char>&, Base6
4DecodePolicy = Base64FailOnInvalidCharacter); | |
57 | |
58 inline void base64Encode(const Vector<char>& in, Vector<char>& out, Base64Encode
Policy policy) | |
59 { | |
60 base64Encode(in.data(), in.size(), out, policy); | |
61 } | |
62 | |
63 inline void base64Encode(const CString& in, Vector<char>& out, Base64EncodePolic
y policy) | |
64 { | |
65 base64Encode(in.data(), in.length(), out, policy); | |
66 } | |
67 | |
68 inline String base64Encode(const Vector<char>& in, Base64EncodePolicy policy) | |
69 { | |
70 return base64Encode(in.data(), in.size(), policy); | |
71 } | |
72 | |
73 inline String base64Encode(const CString& in, Base64EncodePolicy policy) | |
74 { | |
75 return base64Encode(in.data(), in.length(), policy); | |
76 } | |
77 | |
78 } // namespace WTF | |
79 | |
80 using WTF::Base64EncodePolicy; | |
81 using WTF::Base64DoNotInsertLFs; | |
82 using WTF::Base64InsertLFs; | |
83 using WTF::Base64DecodePolicy; | |
84 using WTF::Base64FailOnInvalidCharacter; | |
85 using WTF::Base64IgnoreWhitespace; | |
86 using WTF::Base64IgnoreInvalidCharacters; | |
87 using WTF::base64Encode; | |
88 using WTF::base64Decode; | |
89 | |
90 #endif // Base64_h | |
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