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1 /* | |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions | |
6 * are met: | |
7 * 1. Redistributions of source code must retain the above copyright | |
8 * notice, this list of conditions and the following disclaimer. | |
9 * 2. Redistributions in binary form must reproduce the above copyright | |
10 * notice, this list of conditions and the following disclaimer in the | |
11 * documentation and/or other materials provided with the distribution. | |
12 * | |
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
24 */ | |
25 | |
26 #ifndef Int16Array_h | |
27 #define Int16Array_h | |
28 | |
29 #include <wtf/IntegralTypedArrayBase.h> | |
30 | |
31 namespace WTF { | |
32 | |
33 class ArrayBuffer; | |
34 | |
35 class Int16Array : public IntegralTypedArrayBase<short> { | |
36 public: | |
37 static inline PassRefPtr<Int16Array> create(unsigned length); | |
38 static inline PassRefPtr<Int16Array> create(const short* array, unsigned len
gth); | |
39 static inline PassRefPtr<Int16Array> create(PassRefPtr<ArrayBuffer>, unsigne
d byteOffset, unsigned length); | |
40 | |
41 // Should only be used when it is known the entire array will be filled. Do | |
42 // not return these results directly to JavaScript without filling first. | |
43 static inline PassRefPtr<Int16Array> createUninitialized(unsigned length); | |
44 | |
45 using TypedArrayBase<short>::set; | |
46 using IntegralTypedArrayBase<short>::set; | |
47 | |
48 inline PassRefPtr<Int16Array> subarray(int start) const; | |
49 inline PassRefPtr<Int16Array> subarray(int start, int end) const; | |
50 | |
51 virtual ViewType getType() const | |
52 { | |
53 return TypeInt16; | |
54 } | |
55 | |
56 private: | |
57 inline Int16Array(PassRefPtr<ArrayBuffer>, | |
58 unsigned byteOffset, | |
59 unsigned length); | |
60 // Make constructor visible to superclass. | |
61 friend class TypedArrayBase<short>; | |
62 }; | |
63 | |
64 PassRefPtr<Int16Array> Int16Array::create(unsigned length) | |
65 { | |
66 return TypedArrayBase<short>::create<Int16Array>(length); | |
67 } | |
68 | |
69 PassRefPtr<Int16Array> Int16Array::create(const short* array, unsigned length) | |
70 { | |
71 return TypedArrayBase<short>::create<Int16Array>(array, length); | |
72 } | |
73 | |
74 PassRefPtr<Int16Array> Int16Array::create(PassRefPtr<ArrayBuffer> buffer, unsign
ed byteOffset, unsigned length) | |
75 { | |
76 return TypedArrayBase<short>::create<Int16Array>(buffer, byteOffset, length)
; | |
77 } | |
78 | |
79 PassRefPtr<Int16Array> Int16Array::createUninitialized(unsigned length) | |
80 { | |
81 return TypedArrayBase<short>::createUninitialized<Int16Array>(length); | |
82 } | |
83 | |
84 Int16Array::Int16Array(PassRefPtr<ArrayBuffer> buffer, unsigned byteOffset, unsi
gned length) | |
85 : IntegralTypedArrayBase<short>(buffer, byteOffset, length) | |
86 { | |
87 } | |
88 | |
89 PassRefPtr<Int16Array> Int16Array::subarray(int start) const | |
90 { | |
91 return subarray(start, length()); | |
92 } | |
93 | |
94 PassRefPtr<Int16Array> Int16Array::subarray(int start, int end) const | |
95 { | |
96 return subarrayImpl<Int16Array>(start, end); | |
97 } | |
98 | |
99 } // namespace WTF | |
100 | |
101 using WTF::Int16Array; | |
102 | |
103 #endif // Int16Array_h | |
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