Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(31)

Unified Diff: ui/views/animation/ink_drop_animation.h

Issue 1422593003: Made material design ink drop QUICK_ACTION animation more visible. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Merged in changes to ink drop hover. Created 5 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: ui/views/animation/ink_drop_animation.h
diff --git a/ui/views/animation/ink_drop_animation.h b/ui/views/animation/ink_drop_animation.h
index 64f39ca95326c71c18b24dc9a9f8d59de04ea111..b7e1dfa4e021b6bbcaec5f6b1942cafbbb44eb21 100644
--- a/ui/views/animation/ink_drop_animation.h
+++ b/ui/views/animation/ink_drop_animation.h
@@ -10,6 +10,8 @@
#include "base/observer_list.h"
#include "base/time/time.h"
#include "ui/compositor/layer_animator.h"
+#include "ui/gfx/animation/tween.h"
+#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/transform.h"
#include "ui/views/animation/ink_drop_state.h"
@@ -56,9 +58,7 @@ class VIEWS_EXPORT InkDropAnimation {
// Animates from the current |ink_drop_state_| to a new |ink_drop_state|. It
// is possible to animate from any |ink_drop_state_| to any new
- // |ink_drop_state|. Note that some state transitions will also perform an
- // implicit transition to the another state. e.g. AnimateToState(QUICK_ACTION)
- // will implicitly transition to the HIDDEN state.
+ // |ink_drop_state|.
void AnimateToState(InkDropState ink_drop_state);
// Sets the |center_point| of the ink drop layer relative to its parent Layer.
@@ -88,15 +88,14 @@ class VIEWS_EXPORT InkDropAnimation {
void AnimateToStateInternal(InkDropState ink_drop_state,
ui::LayerAnimationObserver* observer);
- // Animates all of the painted shape layers to the specified |transforms| and
- // |opacity|. The animation will use the given |duration| and
- // |preemption_strategy|, and |observer| will be added to all
- // LayerAnimationSequences.
+ // Animates all of the painted shape layers to the specified |transforms|. The
+ // animation will use the given |duration|, |preemption_strategy|, and |tween|
+ // and |observer| will be added to all LayerAnimationSequences.
void AnimateToTransforms(
const InkDropTransforms transforms,
- float opacity,
base::TimeDelta duration,
ui::LayerAnimator::PreemptionStrategy preemption_strategy,
+ gfx::Tween::Type tween,
ui::LayerAnimationObserver* observer);
// Updates the Transforms and opacity to the HIDDEN state.
@@ -106,9 +105,22 @@ class VIEWS_EXPORT InkDropAnimation {
// perform any animation.
void SetTransforms(const InkDropTransforms transforms);
+ // Gets the opacity of the ink drop.
+ float GetCurrentOpacity() const;
+
// Sets the opacity of the ink drop.
void SetOpacity(float opacity);
+ // Animates all of the painted shape layers to the specified |opacity|. The
+ // animation will use the given |duration|, |preemption_strategy|, and |tween|
+ // and |observer| will be added to all LayerAnimationSequences.
+ void AnimateToOpacity(
+ float opacity,
+ base::TimeDelta duration,
+ ui::LayerAnimator::PreemptionStrategy preemption_strategy,
+ gfx::Tween::Type tween,
+ ui::LayerAnimationObserver* animation_observer);
+
// Updates all of the Transforms in |transforms_out| for a circle of the given
// |size|.
void CalculateCircleTransforms(const gfx::Size& size,
@@ -120,15 +132,21 @@ class VIEWS_EXPORT InkDropAnimation {
float corner_radius,
InkDropTransforms* transforms_out) const;
- // Updates all of the Transforms in |transforms_out| to the current target
- // Transforms of the Layers.
- void GetCurrentTansforms(InkDropTransforms* transforms_out) const;
+ // Updates all of the Transforms in |transforms_out| to the current Transforms
+ // of the Layers.
+ void GetCurrentTransforms(InkDropTransforms* transforms_out) const;
// Adds and configures a new |painted_shape| layer to |painted_layers_|.
void AddPaintLayer(PaintedShape painted_shape);
void AbortAllAnimations();
+ // Calculates an estimated distance ratio between 0.0 and 1.0 that estimates
+ // how close the painted shape |transforms| are away from the final
+ // QUICK_ACTION transforms.
+ float CalculateDistanceEstimateToQuickAction(
+ const InkDropTransforms& transforms) const;
+
// The Callback invoked when all of the animation sequences for the specific
// |ink_drop_state| animation have started. |observer| is the
// ui::CallbackLayerAnimationObserver which is notifying the callback.

Powered by Google App Engine
This is Rietveld 408576698