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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ | 5 #ifndef UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ |
6 #define UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ | 6 #define UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ |
7 | 7 |
8 #include "base/macros.h" | 8 #include "base/macros.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/observer_list.h" | 10 #include "base/observer_list.h" |
11 #include "base/time/time.h" | 11 #include "base/time/time.h" |
12 #include "ui/compositor/layer_animator.h" | 12 #include "ui/compositor/layer_animator.h" |
| 13 #include "ui/gfx/geometry/point.h" |
13 #include "ui/gfx/geometry/size.h" | 14 #include "ui/gfx/geometry/size.h" |
14 #include "ui/gfx/transform.h" | 15 #include "ui/gfx/transform.h" |
15 #include "ui/views/animation/ink_drop_state.h" | 16 #include "ui/views/animation/ink_drop_state.h" |
16 #include "ui/views/views_export.h" | 17 #include "ui/views/views_export.h" |
17 | 18 |
18 namespace ui { | 19 namespace ui { |
19 class CallbackLayerAnimationObserver; | 20 class CallbackLayerAnimationObserver; |
20 class Layer; | 21 class Layer; |
21 class LayerAnimationObserver; | 22 class LayerAnimationObserver; |
22 class LayerDelegate; | 23 class LayerDelegate; |
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81 | 82 |
82 // Type that contains a gfx::Tansform for each of the layers required by the | 83 // Type that contains a gfx::Tansform for each of the layers required by the |
83 // ink drop. | 84 // ink drop. |
84 typedef gfx::Transform InkDropTransforms[PAINTED_SHAPE_COUNT]; | 85 typedef gfx::Transform InkDropTransforms[PAINTED_SHAPE_COUNT]; |
85 | 86 |
86 // Animates the ripple to |ink_drop_state| and attaches |observer| to all | 87 // Animates the ripple to |ink_drop_state| and attaches |observer| to all |
87 // LayerAnimationSequence's used. | 88 // LayerAnimationSequence's used. |
88 void AnimateToStateInternal(InkDropState ink_drop_state, | 89 void AnimateToStateInternal(InkDropState ink_drop_state, |
89 ui::LayerAnimationObserver* observer); | 90 ui::LayerAnimationObserver* observer); |
90 | 91 |
91 // Animates all of the painted shape layers to the specified |transforms| and | 92 // Animates all of the painted shape layers to the specified |transforms|. The |
92 // |opacity|. The animation will use the given |duration| and | 93 // animation will use the given |duration| and |preemption_strategy|, and |
93 // |preemption_strategy|, and |observer| will be added to all | 94 // |observer| will be added to all LayerAnimationSequences. |
94 // LayerAnimationSequences. | |
95 void AnimateToTransforms( | 95 void AnimateToTransforms( |
96 const InkDropTransforms transforms, | 96 const InkDropTransforms transforms, |
97 float opacity, | |
98 base::TimeDelta duration, | 97 base::TimeDelta duration, |
99 ui::LayerAnimator::PreemptionStrategy preemption_strategy, | 98 ui::LayerAnimator::PreemptionStrategy preemption_strategy, |
100 ui::LayerAnimationObserver* observer); | 99 ui::LayerAnimationObserver* observer); |
101 | 100 |
102 // Updates the Transforms and opacity to the HIDDEN state. | 101 // Updates the Transforms and opacity to the HIDDEN state. |
103 void SetStateToHidden(); | 102 void SetStateToHidden(); |
104 | 103 |
105 // Sets the |transforms| on all of the shape layers. Note that this does not | 104 // Sets the |transforms| on all of the shape layers. Note that this does not |
106 // perform any animation. | 105 // perform any animation. |
107 void SetTransforms(const InkDropTransforms transforms); | 106 void SetTransforms(const InkDropTransforms transforms); |
108 | 107 |
109 // Sets the opacity of the ink drop. | 108 // Sets the opacity of the ink drop. |
110 void SetOpacity(float opacity); | 109 void SetOpacity(float opacity); |
111 | 110 |
| 111 // Animates all of the painted shape layers to the specified |opacity|. The |
| 112 // animation will use the given |duration| and |preemption_strategy|, and |
| 113 // |observer| will be added to all LayerAnimationSequences. |
| 114 void AnimateToOpacity( |
| 115 float opacity, |
| 116 base::TimeDelta duration, |
| 117 ui::LayerAnimator::PreemptionStrategy preemption_strategy, |
| 118 ui::LayerAnimationObserver* animation_observer); |
| 119 |
112 // Updates all of the Transforms in |transforms_out| for a circle of the given | 120 // Updates all of the Transforms in |transforms_out| for a circle of the given |
113 // |size|. | 121 // |size|. |
114 void CalculateCircleTransforms(const gfx::Size& size, | 122 void CalculateCircleTransforms(const gfx::Size& size, |
115 InkDropTransforms* transforms_out) const; | 123 InkDropTransforms* transforms_out) const; |
116 | 124 |
117 // Updates all of the Transforms in |transforms_out| for a rounded rectangle | 125 // Updates all of the Transforms in |transforms_out| for a rounded rectangle |
118 // of the given |size| and |corner_radius|. | 126 // of the given |size| and |corner_radius|. |
119 void CalculateRectTransforms(const gfx::Size& size, | 127 void CalculateRectTransforms(const gfx::Size& size, |
120 float corner_radius, | 128 float corner_radius, |
121 InkDropTransforms* transforms_out) const; | 129 InkDropTransforms* transforms_out) const; |
122 | 130 |
123 // Updates all of the Transforms in |transforms_out| to the current target | 131 // Updates all of the Transforms in |transforms_out| to the current Transforms |
124 // Transforms of the Layers. | 132 // of the Layers. |
125 void GetCurrentTansforms(InkDropTransforms* transforms_out) const; | 133 void GetCurrentTransforms(InkDropTransforms* transforms_out) const; |
126 | 134 |
127 // Adds and configures a new |painted_shape| layer to |painted_layers_|. | 135 // Adds and configures a new |painted_shape| layer to |painted_layers_|. |
128 void AddPaintLayer(PaintedShape painted_shape); | 136 void AddPaintLayer(PaintedShape painted_shape); |
129 | 137 |
130 void AbortAllAnimations(); | 138 void AbortAllAnimations(); |
131 | 139 |
| 140 // Calculates an estimated distance ratio between 0.0 and 1.0 that estimates |
| 141 // how close the painted shape |transforms| are away from the final |
| 142 // QUICK_ACTION transforms. |
| 143 float CalculateDistanceEstimateToQuickAction( |
| 144 const InkDropTransforms& transforms) const; |
| 145 |
132 // The Callback invoked when all of the animation sequences for the specific | 146 // The Callback invoked when all of the animation sequences for the specific |
133 // |ink_drop_state| animation have started. |observer| is the | 147 // |ink_drop_state| animation have started. |observer| is the |
134 // ui::CallbackLayerAnimationObserver which is notifying the callback. | 148 // ui::CallbackLayerAnimationObserver which is notifying the callback. |
135 void AnimationStartedCallback( | 149 void AnimationStartedCallback( |
136 InkDropState ink_drop_state, | 150 InkDropState ink_drop_state, |
137 const ui::CallbackLayerAnimationObserver& observer); | 151 const ui::CallbackLayerAnimationObserver& observer); |
138 | 152 |
139 // The Callback invoked when all of the animation sequences for the specific | 153 // The Callback invoked when all of the animation sequences for the specific |
140 // |ink_drop_state| animation have finished. |observer| is the | 154 // |ink_drop_state| animation have finished. |observer| is the |
141 // ui::CallbackLayerAnimationObserver which is notifying the callback. | 155 // ui::CallbackLayerAnimationObserver which is notifying the callback. |
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178 | 192 |
179 // List of observers to notify when animations have finished. | 193 // List of observers to notify when animations have finished. |
180 base::ObserverList<InkDropAnimationObserver> observers_; | 194 base::ObserverList<InkDropAnimationObserver> observers_; |
181 | 195 |
182 DISALLOW_COPY_AND_ASSIGN(InkDropAnimation); | 196 DISALLOW_COPY_AND_ASSIGN(InkDropAnimation); |
183 }; | 197 }; |
184 | 198 |
185 } // namespace views | 199 } // namespace views |
186 | 200 |
187 #endif // UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ | 201 #endif // UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ |
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