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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/ozone/platform/drm/gpu/gbm_buffer_base.h" | 5 #include "ui/ozone/platform/drm/gpu/gbm_buffer_base.h" |
| 6 | 6 |
| 7 #include <gbm.h> | 7 #include <gbm.h> |
| 8 | 8 |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "ui/ozone/platform/drm/gpu/drm_device.h" | 10 #include "ui/ozone/platform/drm/gpu/drm_device.h" |
| 11 | 11 |
| 12 namespace ui { | 12 namespace ui { |
| 13 | 13 |
| 14 namespace { | |
| 15 | |
| 16 // Pixel configuration for the current buffer format. | |
| 17 // TODO(dnicoara) These will need to change once we query the hardware for | |
| 18 // supported configurations. | |
| 19 const uint8_t kColorDepth = 24; | |
| 20 const uint8_t kPixelDepth = 32; | |
| 21 | |
| 22 } // namespace | |
| 23 | |
| 24 GbmBufferBase::GbmBufferBase(const scoped_refptr<DrmDevice>& drm, | 14 GbmBufferBase::GbmBufferBase(const scoped_refptr<DrmDevice>& drm, |
| 25 gbm_bo* bo, | 15 gbm_bo* bo, |
| 26 bool scanout) | 16 bool scanout) |
| 27 : drm_(drm), bo_(bo) { | 17 : drm_(drm), bo_(bo) { |
| 28 if (scanout) { | 18 if (scanout) { |
| 29 if (!drm_->AddFramebuffer(gbm_bo_get_width(bo), gbm_bo_get_height(bo), | |
| 30 kColorDepth, kPixelDepth, gbm_bo_get_stride(bo), | |
| 31 gbm_bo_get_handle(bo).u32, &framebuffer_)) { | |
| 32 PLOG(ERROR) << "Failed to register buffer"; | |
| 33 return; | |
| 34 } | |
| 35 | |
| 36 fb_pixel_format_ = gbm_bo_get_format(bo); | 19 fb_pixel_format_ = gbm_bo_get_format(bo); |
| 37 if (fb_pixel_format_ == GBM_FORMAT_ARGB8888) | 20 if (fb_pixel_format_ == GBM_FORMAT_ARGB8888) |
| 38 fb_pixel_format_ = GBM_FORMAT_XRGB8888; | 21 fb_pixel_format_ = GBM_FORMAT_XRGB8888; |
| 39 | 22 |
| 40 // For now, we always create a frame buffer of 24 bit color depth and | 23 uint32_t handles[4] = {0}; |
| 41 // support only XRGB format. | 24 handles[0] = gbm_bo_get_handle(bo).u32; |
| 42 DCHECK(fb_pixel_format_ == GBM_FORMAT_XRGB8888); | 25 uint32_t strides[4] = {0}; |
| 26 strides[0] = gbm_bo_get_stride(bo); |
| 27 uint32_t offsets[4] = {0}; |
| 28 |
| 29 if (!drm_->AddFramebuffer2(gbm_bo_get_width(bo), gbm_bo_get_height(bo), |
| 30 fb_pixel_format_, handles, strides, offsets, |
| 31 &framebuffer_, 0)) { |
| 32 PLOG(ERROR) << "Failed to register buffer"; |
| 33 return; |
| 34 } |
| 43 } | 35 } |
| 44 } | 36 } |
| 45 | 37 |
| 46 GbmBufferBase::~GbmBufferBase() { | 38 GbmBufferBase::~GbmBufferBase() { |
| 47 if (framebuffer_) | 39 if (framebuffer_) |
| 48 drm_->RemoveFramebuffer(framebuffer_); | 40 drm_->RemoveFramebuffer(framebuffer_); |
| 49 } | 41 } |
| 50 | 42 |
| 51 uint32_t GbmBufferBase::GetFramebufferId() const { | 43 uint32_t GbmBufferBase::GetFramebufferId() const { |
| 52 return framebuffer_; | 44 return framebuffer_; |
| 53 } | 45 } |
| 54 | 46 |
| 55 uint32_t GbmBufferBase::GetHandle() const { | 47 uint32_t GbmBufferBase::GetHandle() const { |
| 56 return gbm_bo_get_handle(bo_).u32; | 48 return gbm_bo_get_handle(bo_).u32; |
| 57 } | 49 } |
| 58 | 50 |
| 59 gfx::Size GbmBufferBase::GetSize() const { | 51 gfx::Size GbmBufferBase::GetSize() const { |
| 60 return gfx::Size(gbm_bo_get_width(bo_), gbm_bo_get_height(bo_)); | 52 return gfx::Size(gbm_bo_get_width(bo_), gbm_bo_get_height(bo_)); |
| 61 } | 53 } |
| 62 | 54 |
| 63 uint32_t GbmBufferBase::GetFramebufferPixelFormat() const { | 55 uint32_t GbmBufferBase::GetFramebufferPixelFormat() const { |
| 64 return fb_pixel_format_; | 56 return fb_pixel_format_; |
| 65 } | 57 } |
| 66 | 58 |
| 67 bool GbmBufferBase::RequiresGlFinish() const { | 59 bool GbmBufferBase::RequiresGlFinish() const { |
| 68 return !drm_->is_primary_device(); | 60 return !drm_->is_primary_device(); |
| 69 } | 61 } |
| 70 | 62 |
| 71 } // namespace ui | 63 } // namespace ui |
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