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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // This file contains an implementation of picture allocation for the | 5 // This file contains an implementation of picture allocation for the |
| 6 // Ozone window system used by VaapiVideoDecodeAccelerator to produce | 6 // Ozone window system used by VaapiVideoDecodeAccelerator to produce |
| 7 // output pictures. | 7 // output pictures. |
| 8 | 8 |
| 9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ | 9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ |
| 10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ | 10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ |
| 11 | 11 |
| 12 #include "base/callback.h" | 12 #include "base/callback.h" |
| 13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
| 14 #include "base/memory/weak_ptr.h" | 14 #include "base/memory/weak_ptr.h" |
| 15 #include "content/common/gpu/media/vaapi_picture.h" | 15 #include "content/common/gpu/media/vaapi_picture.h" |
| 16 #include "ui/gfx/buffer_types.h" |
| 16 #include "ui/gfx/geometry/size.h" | 17 #include "ui/gfx/geometry/size.h" |
| 17 | 18 |
| 18 namespace gl { | 19 namespace gl { |
| 19 class GLImage; | 20 class GLImage; |
| 20 } | 21 } |
| 21 | 22 |
| 22 namespace ui { | 23 namespace ui { |
| 23 class NativePixmap; | 24 class NativePixmap; |
| 24 } | 25 } |
| 25 | 26 |
| (...skipping 14 matching lines...) Expand all Loading... |
| 40 | 41 |
| 41 bool Initialize() override; | 42 bool Initialize() override; |
| 42 | 43 |
| 43 bool DownloadFromSurface(const scoped_refptr<VASurface>& va_surface) override; | 44 bool DownloadFromSurface(const scoped_refptr<VASurface>& va_surface) override; |
| 44 | 45 |
| 45 scoped_refptr<gl::GLImage> GetImageToBind() override; | 46 scoped_refptr<gl::GLImage> GetImageToBind() override; |
| 46 | 47 |
| 47 bool AllowOverlay() const override; | 48 bool AllowOverlay() const override; |
| 48 | 49 |
| 49 private: | 50 private: |
| 50 // Calls ScalePixmap() if weak_ptr is not NULL. | 51 // Calls ProcessPixmap() if weak_ptr is not NULL. |
| 51 static scoped_refptr<ui::NativePixmap> CallScalePixmap( | 52 static scoped_refptr<ui::NativePixmap> CallProcessPixmap( |
| 52 base::WeakPtr<VaapiDrmPicture> weak_ptr, | 53 base::WeakPtr<VaapiDrmPicture> weak_ptr, |
| 53 gfx::Size new_size); | 54 gfx::Size target_size, |
| 54 // Use VPP to scale underlying pixmap_ to |new_size| and return the | 55 gfx::BufferFormat target_format); |
| 55 // scaling result with a new pixmap. | 56 // Use VPP to process underlying pixmap_, scaling to |target_size| and |
| 56 scoped_refptr<ui::NativePixmap> ScalePixmap(gfx::Size new_size); | 57 // converting to |target_format| |
| 58 scoped_refptr<ui::NativePixmap> ProcessPixmap( |
| 59 gfx::Size target_size, |
| 60 gfx::BufferFormat target_format); |
| 57 scoped_refptr<VASurface> CreateVASurfaceForPixmap( | 61 scoped_refptr<VASurface> CreateVASurfaceForPixmap( |
| 58 scoped_refptr<ui::NativePixmap> pixmap, | 62 scoped_refptr<ui::NativePixmap> pixmap, |
| 59 gfx::Size pixmap_size); | 63 gfx::Size pixmap_size); |
| 60 scoped_refptr<ui::NativePixmap> CreateNativePixmap(gfx::Size size); | 64 scoped_refptr<ui::NativePixmap> CreateNativePixmap(gfx::Size size, |
| 65 gfx::BufferFormat format); |
| 61 | 66 |
| 62 VaapiWrapper* vaapi_wrapper_; // Not owned. | 67 VaapiWrapper* vaapi_wrapper_; // Not owned. |
| 63 base::Callback<bool(void)> make_context_current_; | 68 base::Callback<bool(void)> make_context_current_; |
| 64 | 69 |
| 65 // Ozone buffer, the storage of the EGLImage and the VASurface. | 70 // Ozone buffer, the storage of the EGLImage and the VASurface. |
| 66 scoped_refptr<ui::NativePixmap> pixmap_; | 71 scoped_refptr<ui::NativePixmap> pixmap_; |
| 67 | 72 |
| 68 // Ozone buffer, the storage of the scaled buffer for overlay. | 73 // Ozone buffer, the storage of the processed buffer for overlay. |
| 69 scoped_refptr<ui::NativePixmap> scaled_pixmap_; | 74 scoped_refptr<ui::NativePixmap> processed_pixmap_; |
| 70 | 75 |
| 71 // EGLImage bound to the GL textures used by the VDA client. | 76 // EGLImage bound to the GL textures used by the VDA client. |
| 72 scoped_refptr<gl::GLImage> gl_image_; | 77 scoped_refptr<gl::GLImage> gl_image_; |
| 73 | 78 |
| 74 // VASurface used to transfer from the decoder's pixel format. | 79 // VASurface used to transfer from the decoder's pixel format. |
| 75 scoped_refptr<VASurface> va_surface_; | 80 scoped_refptr<VASurface> va_surface_; |
| 76 | 81 |
| 77 // VaSurface used to apply scaling. | 82 // VaSurface used to apply processing. |
| 78 scoped_refptr<VASurface> scaled_va_surface_; | 83 scoped_refptr<VASurface> processed_va_surface_; |
| 79 | 84 |
| 80 // The WeakPtrFactory for VaapiDrmPicture. | 85 // The WeakPtrFactory for VaapiDrmPicture. |
| 81 base::WeakPtrFactory<VaapiDrmPicture> weak_this_factory_; | 86 base::WeakPtrFactory<VaapiDrmPicture> weak_this_factory_; |
| 82 | 87 |
| 83 DISALLOW_COPY_AND_ASSIGN(VaapiDrmPicture); | 88 DISALLOW_COPY_AND_ASSIGN(VaapiDrmPicture); |
| 84 }; | 89 }; |
| 85 | 90 |
| 86 } // namespace content | 91 } // namespace content |
| 87 | 92 |
| 88 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ | 93 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ |
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