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Side by Side Diff: ui/ozone/public/native_pixmap.h

Issue 1422563002: [Ozone] Enables overlay render format setting path and by default use UYVY (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_OZONE_PUBLIC_NATIVE_PIXMAP_H_ 5 #ifndef UI_OZONE_PUBLIC_NATIVE_PIXMAP_H_
6 #define UI_OZONE_PUBLIC_NATIVE_PIXMAP_H_ 6 #define UI_OZONE_PUBLIC_NATIVE_PIXMAP_H_
7 7
8 #include "base/bind.h" 8 #include "base/bind.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "ui/gfx/native_pixmap_handle_ozone.h" 10 #include "ui/gfx/native_pixmap_handle_ozone.h"
11 #include "ui/gfx/native_widget_types.h" 11 #include "ui/gfx/native_widget_types.h"
12 #include "ui/gfx/overlay_transform.h" 12 #include "ui/gfx/overlay_transform.h"
13 13
14 namespace gfx { 14 namespace gfx {
15 class Rect; 15 class Rect;
16 class RectF; 16 class RectF;
17 } 17 }
18 18
19 namespace ui { 19 namespace ui {
20 20
21 // This represents a buffer that can be directly imported via GL for 21 // This represents a buffer that can be directly imported via GL for
22 // rendering, or exported via dma-buf fds. 22 // rendering, or exported via dma-buf fds.
23 class NativePixmap : public base::RefCountedThreadSafe<NativePixmap> { 23 class NativePixmap : public base::RefCountedThreadSafe<NativePixmap> {
24 public: 24 public:
25 NativePixmap() {} 25 NativePixmap() {}
26 26
27 virtual void* /* EGLClientBuffer */ GetEGLClientBuffer() = 0; 27 virtual void* /* EGLClientBuffer */ GetEGLClientBuffer() = 0;
28 virtual int GetDmaBufFd() = 0; 28 virtual int GetDmaBufFd() = 0;
29 virtual int GetDmaBufPitch() = 0; 29 virtual int GetDmaBufPitch() = 0;
30 virtual gfx::BufferFormat GetPixelFormat() = 0;
30 31
31 // Sets the overlay plane to switch to at the next page flip. 32 // Sets the overlay plane to switch to at the next page flip.
32 // |w| specifies the screen to display this overlay plane on. 33 // |w| specifies the screen to display this overlay plane on.
33 // |plane_z_order| specifies the stacking order of the plane relative to the 34 // |plane_z_order| specifies the stacking order of the plane relative to the
34 // main framebuffer located at index 0. 35 // main framebuffer located at index 0.
35 // |plane_transform| specifies how the buffer is to be transformed during. 36 // |plane_transform| specifies how the buffer is to be transformed during.
36 // composition. 37 // composition.
37 // |buffer| to be presented by the overlay. 38 // |buffer| to be presented by the overlay.
38 // |display_bounds| specify where it is supposed to be on the screen. 39 // |display_bounds| specify where it is supposed to be on the screen.
39 // |crop_rect| specifies the region within the buffer to be placed 40 // |crop_rect| specifies the region within the buffer to be placed
(...skipping 23 matching lines...) Expand all
63 64
64 private: 65 private:
65 friend class base::RefCountedThreadSafe<NativePixmap>; 66 friend class base::RefCountedThreadSafe<NativePixmap>;
66 67
67 DISALLOW_COPY_AND_ASSIGN(NativePixmap); 68 DISALLOW_COPY_AND_ASSIGN(NativePixmap);
68 }; 69 };
69 70
70 } // namespace ui 71 } // namespace ui
71 72
72 #endif // UI_OZONE_PUBLIC_NATIVE_PIXMAP_H_ 73 #endif // UI_OZONE_PUBLIC_NATIVE_PIXMAP_H_
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